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Health of the Game

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mle...@gmail.com

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May 12, 2008, 10:38:57 PM5/12/08
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This may or may not be a controversial topic to bring up, but how is
the health of the game doing? Are new players being drawn into the
game? I know that White Wolf has been saying that Lords of the Night
sold out of its print run, but that doesn't really mean anything
without any concept of how large the print run was.

Peter D Bakija

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May 13, 2008, 8:10:17 AM5/13/08
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Do you have any reason to believe that the game is *not* doing well,
health wise? Lords of the Night sold out (which, even if it wasn't a
huge print run, is still a good sign). Blood Shadowed Court just came
out. A new 60 card expansion is coming out in a few weeks. Which
indicates that, again, even if the print runs aren't huge, the company
feels that releasing regular expansion material is profitable. So
indications are that the game is doing fine.

-Peter

Malone

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May 13, 2008, 9:33:04 AM5/13/08
to

It looks to me like they (CCP or whatever the proper name of that
corporation is) are willing to squeeze money out of the game for as
long as the money will flow fast enough, and nothing more. Of course
I could be mistaken, but it seems pretty clear they have no
willingness or interest to invest in the game in any real way. They
don't promote it. They barely, barely, maintain a 20-th century
website for it.

The people who have their actual hands on designing and maintaining
it, on the other hand, do respect the game, and players have already
maintained it thru one death, so I'm not entirely pessimistic.

mle...@gmail.com

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May 13, 2008, 10:27:48 AM5/13/08
to
Well, White Wolf (CCP) has a barely functioning website for the rest
of their game lines, so I don't think that should really reflect
poorly on just VTES, it reflects poorly on WW's entire web presence.

My main question is the health of the game playerwise. Most games can
survive a long time even without new product, but without players the
game is dead. It definitely appears to have a strong presence over in
Europe, but how is it doing overall?

Jazzbeaux

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May 13, 2008, 11:00:00 AM5/13/08
to

> My main question is the health of the game playerwise. Most games can
> survive a long time even without new product, but without players the
> game is dead. It definitely appears to have a strong presence over in
> Europe, but how is it doing overall?

It is very hard to tell other than via sales.
Sure you might have more or less players in your area, or going to
tournaments, but that doesn't mean that there are more or less players
across the world.
Some players chose to stay hidden from the tournament scene, or even
other play groups, so total numbers cannot be worked out, whereas
sales can be measured. If White Wolf/CCP doesn't want to issue exact
numbers then perhaps Lasombra can offer up some numbers?

Sam

Peter D Bakija

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May 13, 2008, 12:10:20 PM5/13/08
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On May 13, 10:27 am, mle...@gmail.com wrote:
> My main question is the health of the game playerwise.

Completely anecdotal evidence: I have as many players in my local play
group as ever. Including a couple relatively new players (started in
the last year or so, and are enthusiastic about the game).

What does this mean? Dunno. But from my perspective, everything seems
hunky.

-Peter

devil_in_the_p...@yahoo.com

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May 13, 2008, 12:37:06 PM5/13/08
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I think the game is as healthy as it's ever been since I've been
playing. In fact, I was very worried when i moved to Indianapolis
last year because there was no playgroup here, and the one in
Lafayette (a hour away) was starting to decrease in numbers. So
fearing my collection of cards would become a collosal waste of money
I became a prince and started demoing at the local comic/game store.
To my surprise there were a few Vtes players who'd played, but stopped
because a few others moved away. A couple of people had moved here
recently too. Then when it seemed I hit my peak recuriting at that
store, I went online and "spammed" all of the players registered with
the V:EKN near Indianapolis. That lead to small group on the west
side of town.

I guess my point is the game is as healthy as you want to make it. As
other people have pointed out it's hard to get an accurate assesment
on other groups, but it's healthier in Indianapolis than it's been
since Jyhad.

yesferatu

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May 13, 2008, 2:19:28 PM5/13/08
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It's really up to the players and the princes.
If people go out of their way to be visible at gaming shops, we'll get
more players.

I try to add new players though word of mouth.
If I know a group of people are into other CCGs (Magic or L5R) I'll
see if I can introduce them to V:TES.

If we're not actively recruiting people and making an effort to be
visible, the game is going to have some trouble.

andreas.s...@gmail.com

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May 13, 2008, 6:07:42 PM5/13/08
to

In my playgroup in south Sweden we are currently 10 active players
that play every tuesday. Among these 10 players, 3 are relatively new.
But our numbers arn't really decreasing. Some older players wish to
play alot but has gotten wife and kids and simply cant. So in my
opinion, the game is as alive as ever with new expansions coming all
the time.

brandons...@yahoo.com

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May 13, 2008, 6:07:50 PM5/13/08
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> If we're not actively recruiting people and making an effort to be
> visible, the game is going to have some trouble.

Very anecdotally, I had a play group running for a variety of games,
but most people in the group wanted nothing to do with VTES. At the
two local game stores that have area to play, I was competing with
other CCG's, among other games, for attention. Interest in the game
was minimal, especially since most people had no background with the
RPG (thanks WW), or the card game. It wasn't until I recruited my
cousins that I really had many people in the San Jose area, or Santa
Cruz, where I'm living, to game with.
I'm new to the game and inexperienced in demoing, but I'd like to know
what people would recommend I do to help raise more players.
Apparently, NorCal is known for it's smaller, less active player base
and I'm wondering what can be done to change that.

Brandon

Kevin M.

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May 13, 2008, 7:42:01 PM5/13/08
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Malone <kffo...@indiana.edu> wrote:
> It looks to me like they (CCP or whatever the proper name of that
> corporation is) are willing to squeeze money out of the game for as
> long as the money will flow fast enough, and nothing more. Of course
> I could be mistaken, but it seems pretty clear they have no
> willingness or interest to invest in the game in any real way. They
> don't promote it. They barely, barely, maintain a 20-th century
> website for it.

How would you use your willingness and interest to better promote the
game?

How would you change the website to be 'modern'?


Kevin M., Prince of Las Vegas
"Know your enemy, and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment... Complacency... Catastrophe!" -- Joseph Chevalier


Malone

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May 13, 2008, 9:19:09 PM5/13/08
to

> > I could be mistaken, but it seems pretty clear they have no
> > willingness or interest to invest in the game in any real way. They
> > don't promote it. They barely, barely, maintain a 20-th century
> > website for it.

> How would you use your willingness and interest to better promote the
> game?
>
> How would you change the website to be 'modern'?

I don't work for them. It's not my job to design their advertising
campaigns, nor their website. Of course, they have no advertising
campaign, and haven't improved their website in a decade... or even
bothered to update it in weeks.

Kevin M.

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May 13, 2008, 10:43:43 PM5/13/08
to
Malone <kffo...@indiana.edu> wrote:
>> > I could be mistaken, but it seems pretty clear they have no
>> > willingness or interest to invest in the game in any real way.
>> > They don't promote it. They barely, barely, maintain a 20-th
>> > century website for it.
>
>> How would you use your willingness and interest
>> to better promote the game?
>>
>> How would you change the website to be 'modern'?
>
> I don't work for them. It's not my job to design
> their advertising campaigns, nor their website.

So you don't have any constructive solutions which they could implement.
Ok, gotcha.

mle...@gmail.com

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May 13, 2008, 11:35:38 PM5/13/08
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No one's going to seriously argue that White Wolf's website is good,
are they? Really?

On May 13, 10:43 pm, "Kevin M." <youw...@imaspammer.org> wrote:

nys...@cs.com

unread,
May 14, 2008, 12:01:27 AM5/14/08
to
On May 13, 11:35 pm, mle...@gmail.com wrote:
> No one's going to seriously argue that White Wolf's website is
> good, are they? Really?

I have no complaints myself.

Except, of course, that they have posted no previews for the new set
yet. I'll bet they're trying to hide from me the fact that all the
new vampires are drawn by Christopher Shy.

Oh, my other complaint is that it is hard to find the Nights of
Reckoning page. But perhaps they are trying to hide that too.

Frederick Scott

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May 14, 2008, 2:50:09 AM5/14/08
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<mle...@gmail.com> wrote in message
news:19c8f411-2769-4035...@m36g2000hse.googlegroups.com...

> No one's going to seriously argue that White Wolf's website is good,
> are they? Really?

I think it depends on what things you're trying to do with them. If
you're kicking around the VTES information part, looking up rules,
expansion lists, card text, rulings and what not, they work fine as
far as I can see. There are definitely areas of their web site that
I use regularly, enjoy, and would keenly miss if they went away.

If you're logging in, trying to use the forums, enter tournament
results, identify yourself as a Prince, and do other things involving
your "WoD Account" (whatever they call it), well, I haven't done it for
a while but last I recall it did make you want to knock your head
on the desk or a nearby wall repeatedly. I'm not saying their web
programmers are untalented. I'm just saying I've seen Keystone Cop
films which featured more coherent execution than some of their
finished work. (Again, I haven't tried these things in the last year
or two so maybe some of these things work better now.)

Fred


mgre...@googlemail.com

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May 14, 2008, 8:10:54 AM5/14/08
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On 14 May, 00:42, "Kevin M." <youw...@imaspammer.org> wrote:

> How would you change the website to be 'modern'?

Alright, I'll table a few thoughts:

In comparison with other CCGs and the hobby games marklet in genereal,
V:TES players are older and have a little less free time. One
ramifcation of this is that a lot of us surf from work. Having a black
screen with animated undead blundering across the banner strip is less
than subtle. Some lets have some white backgrounds, I'm thinking Word/
Excel colours: pale blues, greys and the like.

The WW forum is painful in the extreme. Login and you get thrown back
to the homepage. If a free BBS program can keep you logged in with a
cookie, WW should be able to too.

More interactivity: lets get some moderated comments and responses on
the latest releases after the usual (and usually quite stale) press
release.

A chat room. Really, if the playerbase won't leave Usenet (and they
wont), at least get them looking at WW banner adds while they sit
through a 6,000 word discussion on the timing of Forced Awakening in a
chat room.

Get a decent, usable version of V:TES online up and linked from the
site. If you had a chat room, you could, um...organise games. Crazy
notions, I know. V:TES online gives you acres of web content too. Run
tournaments and get impressions and feedback from the players. There's
stacks of stuff that would get people reading.

I understand Shroud Films are putting together some webcasts from
major tournaments, that will be worth going to the WW site for too.

List the top five decks from recent major tournaments and have them
added to a contiuously growing dedicated page.

Get a card search engine a la 'Monger'.
_________________________________


There you go: any or all of those would get me using teh WW site more.
As it stands it's pretty much the last place I look for anything V:TES
related for the reasons above.


GreenO

Johannes Walch

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May 14, 2008, 8:11:43 AM5/14/08
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Frederick Scott schrieb:

> If you're logging in, trying to use the forums, enter tournament
> results, identify yourself as a Prince, and do other things involving
> your "WoD Account" (whatever they call it), well, I haven't done it for
> a while but last I recall it did make you want to knock your head
> on the desk or a nearby wall repeatedly. I'm not saying their web
> programmers are untalented. I'm just saying I've seen Keystone Cop
> films which featured more coherent execution than some of their
> finished work. (Again, I haven't tried these things in the last year
> or two so maybe some of these things work better now.)

Unfortunately you are still right.
Also the website lacks regular updates, maybe a (weekly) column|blog.
I have even pointed out volunteers, but nobody cares.

I. M. Bur

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May 14, 2008, 9:29:19 AM5/14/08
to
> If you're logging in, trying to use the forums, enter tournament
> results, identify yourself as a Prince, and do other things involving
> your "WoD Account" (whatever they call it), well, I haven't done it for
> a while but last I recall it did make you want to knock your head
> on the desk or a nearby wall repeatedly. I'm not saying their web
> programmers are untalented. I'm just saying I've seen Keystone Cop
> films which featured more coherent execution than some of their
> finished work. (Again, I haven't tried these things in the last year
> or two so maybe some of these things work better now.)

Man, you made my day with that remark. Long time since I really laughed
at work.

And just to add something on topic - no, the pages don't work at all. I
am trying to become a prince for the last 2 months and it seems there is
no way to actually do that on their web page without someone internal
modifying their DB directly, which they didn't do yet...

--
-bur
** Posted from http://www.teranews.com **

Peter D Bakija

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May 14, 2008, 10:28:49 AM5/14/08
to
On May 13, 11:35 pm, mle...@gmail.com wrote:
> No one's going to seriously argue that White Wolf's website is good,
> are they? Really?

I don't have any serious problems with it. I mean it isn't the best
website ever or anything, but really, what should it be doing that it
isn't?

Most of my problems with the website revolve around it being too
flashy--too much animation, too many graphics, way too dorky to look
at at work. But these are things that I don't like 'cause I am cranky
and old, and like usenet and analog watches and dial phones and record
players, but I suspect that the kidz love the zombie attack animation.
Or at least web designers think the kidz love the zombie attack
anamation.

The WW website has:

-A discussion forum. Again, for my money, less useful than usenet. But
that is me. I don't like discussion forums that have graphics and
avatars and crap like that. But other folks do, and I suspect it works
fine for them. And it seems both fairly well used and totally viable.

-A player registry. Works great. Whenever I want to find someone? I
can find them easily.

-A rating system. Has some bugs that have to do, likey more than
anything, with it being run by volunteers. Which results in lags and
things being off sometimes, but it is fine for what it is.

-Lots of vtes specific information. The tournament rules being online
is very helpful, as once and a while I need to look them up during a
tournament. The card text lists are a bit unweildy (I suspect due to
the graphic nature of the interface), but there.

-An event callendar. That works fine. I have never had any problem at
all inputting events or event results. Well, I had a small problem
with imputting some rating information, but that was my fault (I used
the wrong VEKN number) and it got fixed quickly when I asked Robyn to
fix it.

-Previews for new sets. Fun! The new set hasn't had a preview. Sad.
Sometimes that happens.

-Information on big events and stuff. All fun and reasonable. Yeah,
ok, there isn't a daily update. But new stuff shows up on a regular
basis. Is it bad that there is a lack of a constantly updated blog?
God, know. I'm going to go on record and say "Blogs are stupid". I
hate blogs. I don't need to have a daily update on what sandwiches the
game designers are eating. I don't care. So I'm not sad there is a
lack of a constantly updated blog. I'm happy.

So really, what is the specific problem with the WW website?

-Peter

Pascek

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May 14, 2008, 10:57:30 AM5/14/08
to
Here in Sao Paulo, we play 3 or 4 times a week,
and we are only increasing our numbers, with about 40-45 players
active.
I think Gehenna will take a long time to come on Jyhad / VtES.

Pascek,
Play. The. Game.

atomweaver

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May 14, 2008, 11:15:29 AM5/14/08
to
mle...@gmail.com wrote in news:0c136675-83ef-4827-a606-b37dc30f2874
@k37g2000hsf.googlegroups.com:

I have an unusual situation, but here it is; I've basically exhausted my
options for establishing a local play group. There simply isn't enough
interest in hobby games in genreal where I am (low pop. density,
northwestern CT is home to only about 200,000 people, spread thin), and all
of the brick and mortar game stores within 35 miles have closed down.
I've tried multiple demos at the local college, high school, student rec
center, nearby bookstores etc etc. I've tried networking through BGG and a
myriad of other sites, trying to get older gamers familiar with VTES
together. Its gotten the occasional game night together, but nothing which
sustains. Most older players around here are raising families, and would
prefer playing their favorite game when they do have the spare time to
play. Pulling together a group from a wider geography is more expensive
(due to the cost of gas). I've taken on other, more mainstream hobbies to
occupy my time, but I'll continue playing VTES on the few-odd times per
year that I catch up with old friends while travelling on business. (No,
I'm not really buying much in the way of new cards anymore.)

To be clear, I don't think the problem here is with VTES, specifically,
its more an issue with the health of the hobby game industry in my area,
and in general. But, I think that my situation is worth mentioning, as
VTES's health should be understood within the context of how it is doing
compared to the hobby game industry, in general. Even if VTES is only
"level-pegging", if the rest of the industry is going down the crapper,
then it still stands as an example of a solid product in the market, and
one worth maintaining.

DaveZ

librarian

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May 14, 2008, 11:26:28 AM5/14/08
to
Peter D Bakija wrote:
> On May 13, 11:35 pm, mle...@gmail.com wrote:
>> No one's going to seriously argue that White Wolf's website is good,
>> are they? Really?
>
> I don't have any serious problems with it. I mean it isn't the best
> website ever or anything, but really, what should it be doing that it
> isn't?
>
> Most of my problems with the website revolve around it being too
> flashy--too much animation, too many graphics, way too dorky to look
> at at work. But these are things that I don't like 'cause I am cranky
> and old, and like usenet and analog watches and dial phones and record
> players,


Old Cranky Guys Rule!

I'm with you, except for the dial phones. That said, I don't like TV,
but prefer radio and books...

but I suspect that the kidz love the zombie attack animation.
> Or at least web designers think the kidz love the zombie attack
> anamation.
>
> The WW website has:
>
> -A discussion forum. Again, for my money, less useful than usenet. But
> that is me. I don't like discussion forums that have graphics and
> avatars and crap like that. But other folks do, and I suspect it works
> fine for them. And it seems both fairly well used and totally viable.
>


Agree with all your other points.


> -A player registry. Works great. Whenever I want to find someone? I
> can find them easily.
>
> -A rating system. Has some bugs that have to do, likey more than
> anything, with it being run by volunteers. Which results in lags and
> things being off sometimes, but it is fine for what it is.
>
> -Lots of vtes specific information. The tournament rules being online
> is very helpful, as once and a while I need to look them up during a
> tournament. The card text lists are a bit unweildy (I suspect due to
> the graphic nature of the interface), but there.
>
> -An event callendar. That works fine. I have never had any problem at
> all inputting events or event results. Well, I had a small problem
> with imputting some rating information, but that was my fault (I used
> the wrong VEKN number) and it got fixed quickly when I asked Robyn to
> fix it.
>
> -Previews for new sets. Fun! The new set hasn't had a preview. Sad.
> Sometimes that happens.
>
> -Information on big events and stuff. All fun and reasonable. Yeah,
> ok, there isn't a daily update. But new stuff shows up on a regular
> basis. Is it bad that there is a lack of a constantly updated blog?
> God, know. I'm going to go on record and say "Blogs are stupid". I
> hate blogs. I don't need to have a daily update on what sandwiches the
> game designers are eating. I don't care. So I'm not sad there is a
> lack of a constantly updated blog. I'm happy.
>
> So really, what is the specific problem with the WW website?
>


Not enough Old Cranky Guys want to read it. Kidz these days, sheesh.

best -


chris


--
Super Fun Cards
www.superfuncards.com *NEW Website!*
auct...@superfuncards.com

librarian

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May 14, 2008, 11:29:15 AM5/14/08
to


Seriously, WW should just buy Monger and JOL from Ethan and George
respectively, and then incorporate them into their page.

WW's forum is the suck.

Good suggestions Matt.

librarian

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May 14, 2008, 11:30:26 AM5/14/08
to
mgre...@googlemail.com wrote:
> On 14 May, 00:42, "Kevin M." <youw...@imaspammer.org> wrote:
>
>> How would you change the website to be 'modern'?
>
> Alright, I'll table a few thoughts:
>
> In comparison with other CCGs and the hobby games marklet in genereal,


Is your spelling of "market" as "marklet" intentional? I couldn't be
sure, since "general" was spelled strangely as well.

I like the term "marklet" for a miniscule market like what CCG's and
Hobby games are.

mgre...@googlemail.com

unread,
May 14, 2008, 12:02:37 PM5/14/08
to
On 14 May, 16:30, librarian <aucti...@superfuncards.com> wrote:

> mgree...@googlemail.com wrote:
> > On 14 May, 00:42, "Kevin M." <youw...@imaspammer.org> wrote:
>
> >> How would you change the website to be 'modern'?
>
> > Alright, I'll table a few thoughts:
>
> > In comparison with other CCGs and the hobby games marklet in genereal,
>
> Is your spelling of "market" as "marklet" intentional?  I couldn't be
> sure, since "general" was spelled strangely as well.
>
> I like the term "marklet" for a miniscule market like what CCG's and
> Hobby games are.
>
No, I just can't touch type. I am seriously very bad at learning how
to do it despite trying for years with an on-screen keyboard. This
pitiful example of failure is only outshone by my persisant inability
to check my work once written. Which is frankly inexcusable. I can
only apologise.


GreenO

-checked twice.

librarian

unread,
May 14, 2008, 12:32:07 PM5/14/08
to


Fair enough. Well, your typing snafu has created a cool term, a
marklet. (n. Market that is very very small - usually applied to a hobby
niche or a very small geographic locale. c.f. - The surge in the
independent role-playing game *marklet* can be attributed to
disaffection with the non-stop supplements that larger publishers create
in order to maintain the jobs of their employees.)

XZealot

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May 14, 2008, 3:02:47 PM5/14/08
to
I've taken on other, more mainstream hobbies to
> occupy my time, but I'll continue playing VTES on the few-odd times per
> year that I catch up with old friends while travelling on business. (No,
> I'm not really buying much in the way of new cards anymore.)

Time is tight? Wife getting you down? Kids eating every last penny
you make?

JOL is for you!

http://deckserver.net/jol3/beta#cd

Comments Welcome,
Norman S. Brown, Jr
XZealot
Archon of the Swamp

Peter D Bakija

unread,
May 14, 2008, 3:39:13 PM5/14/08
to
In article <EwDWj.23114$3i3....@newsfe14.phx>,

librarian <auct...@superfuncards.com> wrote:
> Not enough Old Cranky Guys want to read it. Kidz these days, sheesh.

I tell ya. And I wish they'd get off my lawn too. I got some Matlock to
watch...

In any case, yeah, I mean, again, I'm not a huge fan of the WW website,
but primarily 'cause it does stuff that people generally *want* websites
to do, and isn't, ya know, usenet (which is all I really want out of the
internet anyway). It is a bit klunky at times in a functional sense, but
I'm at a loss as to what people actually want it to do that it isn't
already doing. Other than have a daily blog where the game designers
tell us what they had for lunch. Woo.

Peter D Bakija
pd...@lightlink.com
http://www.lightlink.com/pdb6/vtes.html

"It's too bad she won't live! But then again, who does?"
-Gaff

Peter D Bakija

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May 14, 2008, 3:41:34 PM5/14/08
to
In article <bda9f$482ae936$20...@news.teranews.com>,

"I. M. Bur" <bura...@gmail.com> wrote:

> And just to add something on topic - no, the pages don't work at all. I
> am trying to become a prince for the last 2 months and it seems there is
> no way to actually do that on their web page without someone internal
> modifying their DB directly, which they didn't do yet...

That is likely an issue with the "becoming a Prince" system, and not the
"website" itself. I suspect that the form works fine. Just what happens
on the other end when the form gets sent needs some work. Which isn't a
problem with the website.

Carlos Eduardo

unread,
May 15, 2008, 12:29:05 AM5/15/08
to
On May 14, 11:57 am, Pascek <roberto.maut...@ge.com> wrote:
> Here in Sao Paulo, we play 3 or 4 times a week,
> and we are only increasing our numbers, with about 40-45 players
> active.
> I think Gehenna will take a long time to come on Jyhad / VtES.
>
> Pascek,
> Play. The. Game.

here in Jundiaí (~30 miles of São Paulo/Brazil) we play all saturday
in 4-5 players....
there are more ~10 inactive (or low active) players in the city...
at ever tornament in são paulo these 4-5 players go, ever at
sundays...
monetarrilly speak traveller all weekend is unpracticable
1 year ago the games were in 7-11 players in Jundiai... was terrible
(4-5 players per table) but better then now....

however ours more problem is adquired new cards...
each new expansion delay many months to come at us...
there no pre-release here... post-relese is term correct...

aaronmiller38

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May 15, 2008, 12:06:44 PM5/15/08
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As the prince of West Lafayette our play group has fluctuated over the
years with college students coming and going, but we still play about
two nights a week. We seam to get on average 2 or three new people
each year and some of them stick with it for a long time and others
louse interest. Over all I would say that we are holding steady and
that the game is doing just fine.

Aaron Miller

I. M. Bur

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May 16, 2008, 3:35:28 AM5/16/08
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>> And just to add something on topic - no, the pages don't work at all. I
>> am trying to become a prince for the last 2 months and it seems there is
>> no way to actually do that on their web page without someone internal
>> modifying their DB directly, which they didn't do yet...
>
> That is likely an issue with the "becoming a Prince" system, and not the
> "website" itself. I suspect that the form works fine. Just what happens
> on the other end when the form gets sent needs some work. Which isn't a
> problem with the website.

Peter, I am not able to even request to become a prince, because I need
to have my physical address filled in. However if I try to enter my
physical adress into my WoD profile, it's not possible and I get no
error message. Sure, the pages are showing up with shiny pictures, but
for me a working page is one that enables me to use it without
unexpected results, including modyfying the underlying database where
necessary.

Regards,

Peter D Bakija

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May 16, 2008, 7:57:10 AM5/16/08
to
On May 16, 3:35 am, "I. M. Bur" <bural...@gmail.com> wrote:
> Peter, I am not able to even request to become a prince, because I need
> to have my physical address filled in. However if I try to enter my
> physical adress into my WoD profile, it's not possible and I get no
> error message. Sure, the pages are showing up with shiny pictures, but
> for me a working page is one that enables me to use it without
> unexpected results, including modyfying the underlying database where
> necessary.

Huh. That is certainly a website functionality issue. I stand
corrected.

-Peter

Peter D Bakija

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May 16, 2008, 4:43:52 PM5/16/08
to
On May 16, 3:35 am, "I. M. Bur" <bural...@gmail.com> wrote:
> Peter, I am not able to even request to become a prince, because I need
> to have my physical address filled in. However if I try to enter my
> physical adress into my WoD profile, it's not possible and I get no
> error message. Sure, the pages are showing up with shiny pictures, but
> for me a working page is one that enables me to use it without
> unexpected results, including modyfying the underlying database where
> necessary.

So I just went and tried to apply to be a prince. And it worked fine.
I clicked on "apply to be a prince", and it asked me to enter a
physical mailing address to my WW account. So I clicked on "my
account", put in a mailing address in the spot where it asked for a
mailing address. And I immediately got a message saying my info was
sent to Oscar and he would contact me at some point soon. So I'm kind
of at a loss as to what is not working for you.

Care to expound?

-Peter

Shade

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May 18, 2008, 11:11:36 PM5/18/08
to
On May 15, 4:02 am, mgree...@googlemail.com wrote:
> No, I just can't touch type. I am seriously very bad at learning how
> to do it despite trying for years with an on-screen keyboard. This
> pitiful example of failure is only outshone by my persisant inability
> to check my work once written. Which is frankly inexcusable. I can
> only apologise.

Somewhat off topic... but since I can no longer give you game wins at
tournaments this can be a substitute ;-)

The best way to learn to touch type is to go out and buy a bunch of
those sticky dots (you know the ones you got on school reports when
you were 5) and stick them on every key on the keyboard. This assumes
you at least have a rough idea of where the keys are but can't help
yourself looking down. If this isn't the case, do it anyway but don't
put a dot on the delete key.

S

I. M. Bur

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May 19, 2008, 5:52:11 AM5/19/08
to

Sure.

First I log in on the WW page. Then I click "Apply to be a Prince" and
agree to the terms presented. After that I get the message "Please
change your profile to provide a valid physical mailing address. This is
required to be a VEKN Prince."

So I go to "My Account" page and look for mailing address. The only
thing there which looks like it is called "Billing Address" under "Store
Information (Required if you wish to place an order)". So already there
might be some confusion, based on those descriptions.

I put in the (for me) correct data - Street Address 1, City, Postal
Code, Country (I am not US resident so no State/Province for me). I
click on Submit at the very end of the page and I get the message that
my account was updated. So far so good.

Now the problems start. I try again to apply to be a Prince. I get the
same error message as before. I look at my account and there is no
mailing address visible there, as if I didn't do anything.

Please note that I already submited this problem to WW staff directly
and recieved a response saying something like "Huh, that's weird, we
have no idea why that's happening." They asked me for the data so that
they can put it directly into the DB, which I sent over, but never
recieved any response, or had the data changed.

So that's where I am now - not able to enter data and not able to apply
for a Prince without them.

Anyway, thanks for at least confirming that this is not a problem for
everyone. I guess that in that case a lot more people would have
complained already and perhaps something would have been done.

Peter D Bakija

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May 19, 2008, 7:57:52 AM5/19/08
to
On May 19, 5:52 am, "I. M. Bur" <bural...@gmail.com> wrote:
> Anyway, thanks for at least confirming that this is not a problem for
> everyone. I guess that in that case a lot more people would have
> complained already and perhaps something would have been done.

Yeah, that's weird. I didn't have any of those problems--I just filled
in the address like it asked me to, hit "submit" or whatever, and
immediately got a "thank you for applying to be a Prince" message.
Maybe it is your browser?

-Peter

I. M. Bur

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May 19, 2008, 9:49:25 AM5/19/08
to
>> Anyway, thanks for at least confirming that this is not a problem for
>> everyone. I guess that in that case a lot more people would have
>> complained already and perhaps something would have been done.
>
> Yeah, that's weird. I didn't have any of those problems--I just filled
> in the address like it asked me to, hit "submit" or whatever, and
> immediately got a "thank you for applying to be a Prince" message.
> Maybe it is your browser?

That's a good idea - I will try to do the same from my home machine to
see if the problem is the same.

Thanks for your patience.

librarian

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May 19, 2008, 12:44:54 PM5/19/08
to

Where are you located? Perhaps there is a character in your address
that doesn't get parsed by WW's server?

I. M. Bur

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May 20, 2008, 4:02:12 AM5/20/08
to
> Where are you located? Perhaps there is a character in your address
> that doesn't get parsed by WW's server?

I am entering the address using only letters and numbers, no special
characters.

But even if that was the problem, I am confused by the message that the
data was saved correctly.

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