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Detect Authority

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Dasein

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Jun 2, 2008, 1:32:36 AM6/2/08
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Detect Authority
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ani/ser/tha
Requires an anarch. ani=Only usable during a (D) action directed at a
minion or location you control. The action ends (no cost is paid,)
unless the acting minion burns 2 blood immediately. ser=+1
intercept. tha=Reduce a bleed against you by 2.

This card is huge. Seriously. Not only was it (ab)used by my prey in
the final of our pre-release at thaum to reduce a bleed by 2 (I got 4
bleeds of 2 at stealth reduced to zero... that's a saving of 8 pool
that stupid card gave him, grargh), leading to my demise, but I've
been thinking about its ability at ani.

OK at ani it lets you fail any D action at one of your minions or
location, unless they burn 2 blood immediately. Well a bit of a
restriction, yeah?
Yeah, unless you are saying a location that everybody does D actions
against, like say a Powerbase: Montreal or Rack.
Or unless you have say a dangerous Red List minion out that people
want to rush, like say Mata Hari.
But the key here is that it says "blood", not "blood or life". Which
means allies cannot burn 2 blood at all and their action automatically
fails (like if an ally is blocking and you play Tenebrous Form at
super).
And the main action that a lot of allies like to take are D actions at
your minions, i.e. rushing them.
Oh your War Ghoul / Shambling Hordes / Ossian wants to rush me? Um,
no.
Nephandus wants to eat my vampire that you just Rotschrecked into the
bin? Um, no.
Imbued want to bleed me for a bunch? Um, no.
Or just, your tupdog with one blood rushes me? Um, no.

I think it has significant application. Has strong discipline
synergies too.
Gangrel (ani/for) can use Final Loosening at for (play whenever an
ally is acting, action fails and lose 1 life).
Gangrel / !Gangrel with Serpentis can use the serpentis ability for
intercept.
Ani/tha, ok that is really pushing it, probably never going to work.
But yeah I'm thinking the best use is in gangrel/!gangrel wall. Get
out raven spies, sniper rifles, etc., powerbase montreal and the rack,
and start hurting people.

Also a quick question, what is the definition of a card directed "at a
minion"? For example, if I put a Tier of Souls at super on one of my
guys, and my prey's vampire tries to burn it, is that action
considered to be directed at "this minion"? Or just a card on the
minion?
(see also Heart of Darkness. Or the Haunting, which is a bit
different).
If that's considered to be directed at "a minion you control", then
this card is even better.

LSJ

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Jun 2, 2008, 7:06:59 AM6/2/08
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Dasein wrote:
> Also a quick question, what is the definition of a card directed "at a
> minion"? For example, if I put a Tier of Souls at super on one of my
> guys, and my prey's vampire tries to burn it, is that action
> considered to be directed at "this minion"? Or just a card on the
> minion?

The latter.

Peter D Bakija

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Jun 2, 2008, 7:44:51 AM6/2/08
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On Jun 2, 1:32 am, Dasein <dasein2...@hotmail.com> wrote:
> This card is huge. Seriously. Not only was it (ab)used by my prey in
> the final of our pre-release at thaum to reduce a bleed by 2 (I got 4
> bleeds of 2 at stealth reduced to zero... that's a saving of 8 pool
> that stupid card gave him, grargh), leading to my demise, but I've
> been thinking about its ability at ani.

That's crazy! It's kinda like it's, uh, Telepathic Counter?

Yeah, yeah, that it also cancels actions if you have ani is strong.
But then you are a tha/ani Anarch deck...

-Peter

xcver

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Jun 2, 2008, 8:42:55 AM6/2/08
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On 2 Jun., 07:32, Dasein <dasein2...@hotmail.com> wrote:
> Detect Authority
> Reaction
> ani/ser/tha
> Requires an anarch. ani=Only usable during a (D) action directed at a
> minion or location you control. The action ends (no cost is paid,)
> unless the acting minion burns 2 blood immediately.  ser=+1
> intercept.  tha=Reduce a bleed against you by 2.
>
> This card is huge. Seriously. Not only was it (ab)used by my prey in
> the final of our pre-release at thaum to reduce a bleed by 2 (I got 4
> bleeds of 2 at stealth reduced to zero... that's a saving of 8 pool
> that stupid card gave him, grargh), leading to my demise, but I've
> been thinking about its ability at ani.

OK this card was annoying. This was huge at our tournament:

Monkey Wrench - Bleeds of 4+ where everywhere
Anarch Manifesto + Steely Tenacity - +1 bleed at +1 stealth for 1
blood is OK, but since steely tenacity can return to your hand after
the action it is huge
Power of All - The Draft effect of just tapping 1 guy and paying 2
blood is tremendous

Dasein

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Jun 2, 2008, 9:02:24 AM6/2/08
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On Jun 2, 9:44 pm, Peter D Bakija <p...@lightlink.com> wrote:
> On Jun 2, 1:32 am, Dasein <dasein2...@hotmail.com> wrote:
>
> > This card is huge. Seriously. Not only was it (ab)used by my prey in
> > the final of our pre-release at thaum to reduce a bleed by 2 (I got 4
> > bleeds of 2 at stealth reduced to zero... that's a saving of 8 pool
> > that stupid card gave him, grargh), leading to my demise, but I've
> > been thinking about its ability at ani.
>
> That's crazy! It's kinda like it's, uh, Telepathic Counter?

Except it requires basic instead of super. Kinda important.

Not saying that in constructed it is huge at Tha, but in Limited,
yeah, reduce bleed for 2 is great, because people are usually bleeding
for 1 or 2. Like I was in the final. I did the cheap thing and had
guys with basic dominate and an anarch manifesto, using and reusing
Steely Tenacity to bleed for 2 at 1 stealth. Got me vps. But in the
final my prey played that thing 4 times. Which meant I couldn't get
him before my predator killed me. A saving of 8 pool is not too shabby
at all. But yeah, guys with Tha often have Auspex, so yeah at Tha it's
no big deal (though one guy could theoretically play both Detect and
Counter). I reckon it is at awesome at Ani though.

> Yeah, yeah, that it also cancels actions if you have ani is strong.
> But then you are a tha/ani Anarch deck

Tha/Ani is yeah, impossible. But Ser/Ani definitely isn't. Gangrel
with Serpentis is a tried and true (and succcessful, a few entries in
the TWDA) archetype. Mirembe, Nadima, Raven Spies and Earth Meld and
all that jazz. sure you can just block them trying to steal your
Rack / Montreal and Earth Meld, which is what those decks do, but why
not make them burn 2 blood for even trying? Will speed up your
grinding down of the table, which is one of the main weaknesses of
this deck type (very sloooowwww). And yeah, totally shuts down Hordes
decks, War Ghoul decks, Imbued decks, Tupdog decks, etc. And you know,
those are decks that people like to play sometimes. And if you are
going ser / ani, can give you +1 intercept at basic, and those decks
are heavily based around intercept. So you could think of it as a
"generic +1 intercept card, that at times can be used to burn blood of
people or totally bone allies". Sounds good to me. Not sure what other
anarch weirdness that crypt could use though...

Actually I checked, there are quite a few guys with ani/ser. Including
Hesha (!!??), Tarbaby Jack, a Ravnos, Lukas, some weird Guruhi, etc.
And of course, the usual culprits, Mirembe, who is a 5 cap with PRO
SER ani, and Nadima who has bloody inbuilt +1 intercept, and those two
clowns are in consecutive groups.

OK I also just checked Ani/Tha, and turns out there are way more with
Ani/Tha than Ani/Ser! (33, versus 11) But most of them are 9 or 10
caps, and the groups are all over the place. The 5 and 6 caps are all
in groups 1, 3 or 5, LOLZ. There are only a third as many with Ani/Ser
but it is a MUCH stronger crypt, since you have a 5, lots of 6, strong
7s, a super good 8 cap in the same group as the 5 cap, etc.

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