Sibyl's up the arms-fetching stuff and the war ghouls when wanted.
Build intercept, MR guns and war ghouls, block what you want, kill what
you want.
There's so many seperately moving parts, I may need to add 3 more
dreams - or learjet (which I'm loving).
What would YOU change?
Deck Name: Ravnos dealers allies
Crypt: (12 cards, Min: 13, Max: 28, Avg: 5,41)
----------------------------------------------
5 Mata Hari aus for qui CHI OBF 7 Ravnos
1 Zip ani 2 Ravnos
1 Marion French ani chi 3 Ravnos
1 Gharston Roland ani pot CHI 4 Ravnos
1 Devyn ani chi pre 4 Ravnos
1 Paul Forrest chi for pre 5 Ravnos
1 Callirus ani CHI FOR 5 Ravnos
1 Tatiana Stepanova ani for obf CHI PRE 7 Ravnos
Library: (90 cards)
-------------------
Master (18 cards)
3 Jake Washington (Hunter)
1 Week of Nightmares
3 Blood Doll
1 Dreams of the Sphinx
1 Sudden Reversal
1 Fortune Teller Shop
1 Secure Haven
1 Al`s Army Apparatus
1 Rumor Mill, Tabloid Newspaper, The
1 KRCG News Radio
2 Path of Paradox, The
2 Fame
Action (16 cards)
4 Mass Reality
4 Sensory Deprivation
8 Sibyl`s Tongue
Action Modifier (15 cards)
6 Freak Drive
5 Fata Morgana
4 Forgotten Labyrinth
Reaction (6 cards)
6 Wake with Evening`s Freshness
Combat (11 cards)
6 Zip Gun
5 Apparition
Ally (6 cards)
2 Arms Dealer
4 War Ghoul
Retainer (4 cards)
1 Mr. Winthrop
3 Raven Spy
Equipment (3 cards)
1 Treasured Samadji
1 Ankara Citadel, Turkey, The
1 Shilmulo Tarot
Event (2 cards)
1 FBI Special Affairs Division
1 Unmasking, The
Combo (9 cards)
4 Draba
5 Mirror Image
What are these for? Your only "weapons" are zip guns, which are
actually combat cards so neither of these cards can fetch them.
-johnmeier
tobiasopdenbr...@notsocoldmail.com wrote:
> 2 Fame
Is it worth having two fame in here? It appears as if your only way of
entering combat is to block, so the famous minion will stop acting. If
it is in here to contest, then maybe just have one?
Ah sod. That's what comes from not readying the cards you are combo-ing
with - stupid memory.
I guess I could remove the arms dealer/Al's apparatus angle - or stick
in a few 'real' guns to replace half the zip guns... say about 4 .44s,
and 4 zip guns.
Although I did forget the WMO to remove Sibyl's from the ash.
With a Waste Management Operation, the Arms dealer/apparatus provide a
way to shuffle your deck, giving you more chance of the card you
wastefully managed coming up sooner.
(search, fail to find, shuffle)
salem
http://www.users.tpg.com.au/adsltqna/VtES/index.htm
(replace "hotmail" with "yahoo" to email)
Bring the Deck size down.
> Action Modifier (15 cards)
> 6 Freak Drive
More. And some more blood gain to back up the blood support.
Yes I know you have Ankara, but things tend to get wrong ;-)
--
johannes walch
>
> What would YOU change?
I just love Sudario Refraction. Put in 2.
Sybils Tongue for the first one. Use Sudario to get back Sybils.
Play the same sybils tongue (at reduced cost, because you removed one
from the ashheap)
get the other Sudario. Play it to get the old one back in your hand.
(and a freakdrive if need be)
Play any card you want from your hand, ashheap or library.
Just be careful with how many cards you play and are still in your
library,...
W