As always, changes contained herein do not go into effect for santioned tournaments for 30 days. (So these become active on September 07, 2008.)
Errata: -------
Lesser Boon is played when the block would succeed, and instead makes the action resolve as if unblocked. (And so effects that depend on the successful block don't see the block as successful -- Forced Awakening, Change of Target, Venenation, &c.)
Errata: -------
If a unique weapon is retrieved by Horrid Reality, it won't contest any other copies of that equipment in play.
Reversal: ---------
Bauble cannot be burned if the target equipment isn't in play, by the general targeting rule [1.6.1.4].
Reversal: ---------
An action that requires a Discipline (or clan or sect or capacity) will fizzle if the acting vampire no longer meets the requirements (just as it would fizzle if the acting minion ceased being ready, or if a required equipment was lost, like a Bomb).
Ruling: -------
Influence phase has two parts: the main part and the end part.
The main part is the "general" influence part, in which a Methuselah spends her influence and plays most other influence-phase effects (effects that don't specify the "end of the influence phase").
The end part is the "gain control" part, in which a Methuselah gains control of the sufficiently-influenced minions in the uncontrolled region. Effects that are applied "at the end of the influence phase" are played in this second part.
Note that some effects can bring a vampire out at other times. The timing given in card text, not "does this effect bring a vampire out?", determines the timing. For example: -- Gather can bring out a vampire in the first part (the general part). -- Tomb of Rameses III can bring the vampire out in the second part (end part). -- Undue Influence can bring the vampire out in the minion phase.
Some effects check to see if a minion entered play "during" an influence phase. These effects will notice a vampire coming into play in either part (so they'll notice a vampire coming out via the normal means, Tomb, or Gather, but not Undue Influence). For example: -- Hermana Hambrienta Mayor/Menor. -- Legendary Vampire -- Paulo de Castille -- Proxy Kissed -- Sonja Blue -- Static Virtue
Ruling: -------
Some actions target more than one thing, some without the ability to individually control the selection, like Edged Illusion or Jaroslav Pascek's special ability. If one or more of the targets cannot be targeted (because of Trophy: Safe Passage, Sleep Unseen, or Reality, for example), the action can still be taken, and it will simply have no effect on the things it cannot target (and have the normal effect on the allowable targets).
Each of the actual targets is considered a target, which means that effects like Hide's "the action fails" or Talley's "+1 intercept" can be used if any one (or more) of the targets would be enough to enable the effect.
If one of the multiple targets becomes ineligible during the course of the action, then it's handled just as if it had always been ineligible. The action resolves on the remaining targets as above.
LSJ wrote: > Some actions target more than one thing, some without the ability to > individually control the selection, like Edged Illusion or Jaroslav > Pascek's special ability. If one or more of the targets cannot be > targeted (because of Trophy: Safe Passage, Sleep Unseen, or Reality, for > example), the action can still be taken, and it will simply have no > effect on the things it cannot target (and have the normal effect on the > allowable targets).
Does this extend to things where one of the targets doesn't exist?
I'm specifically thinking of Mehemet. Can he burn a blood off a vampire that doesn't have a discipline card?
-- salem (replace 'hotmail' with 'gmail' to email)
>> Some actions target more than one thing, some without the ability to >> individually control the selection, like Edged Illusion or Jaroslav >> Pascek's special ability. If one or more of the targets cannot be >> targeted (because of Trophy: Safe Passage, Sleep Unseen, or Reality, >> for example), the action can still be taken, and it will simply have >> no effect on the things it cannot target (and have the normal effect >> on the allowable targets).
> Does this extend to things where one of the targets doesn't exist?
> I'm specifically thinking of Mehemet. Can he burn a blood off a vampire > that doesn't have a discipline card?
No. Mehemet's targets are chosen, in contrast to the stated subject of the ruling above.
>>> Some actions target more than one thing, some without the ability to >>> individually control the selection, like Edged Illusion or Jaroslav >>> Pascek's special ability. If one or more of the targets cannot be >>> targeted (because of Trophy: Safe Passage, Sleep Unseen, or Reality, >>> for example), the action can still be taken, and it will simply have >>> no effect on the things it cannot target (and have the normal effect >>> on the allowable targets).
>> Does this extend to things where one of the targets doesn't exist?
>> I'm specifically thinking of Mehemet. Can he burn a blood off a >> vampire that doesn't have a discipline card?
> No. Mehemet's targets are chosen, in contrast to the stated subject of > the ruling above.
Fair enough. In that case, consider this a request for an updated reprint to Mehemet to make him good. :)
-- salem (replace 'hotmail' with 'gmail' to email)
> Some actions target more than one thing, some without the ability to > individually control the selection, like Edged Illusion or Jaroslav Pascek's > special ability. If one or more of the targets cannot be targeted (because of > Trophy: Safe Passage, Sleep Unseen, or Reality, for example), the action can > still be taken, and it will simply have no effect on the things it cannot target > (and have the normal effect on the allowable targets).
> Each of the actual targets is considered a target, which means that effects like > Hide's "the action fails" or Talley's "+1 intercept" can be used if any one (or > more) of the targets would be enough to enable the effect.
> If one of the multiple targets becomes ineligible during the course of the > action, then it's handled just as if it had always been ineligible. The action > resolves on the remaining targets as above.
So for cards like Condemn the Sins of the Father, Poison the Well of Life, Wave of Insanity, Celestial Harmony, and Shepherd's Innocence:
Example Setup: A --> B --> C --> D --> E --> A Player A plays Wave of Insanity (or similar card). Players B, C, and D control allies. Player E does not.
#1. From Player A's perspective, this is considered to be an undirected action (since it targets B, C, and D) for the purposes of Creepshow Casino, Mirror's Visage, and Soar. This also means that Tupdog (with no master !Tremere) and Rabbat can take the action but Pariah cannot. Right?
#2. This is also an undirected action for determining blockers (only prey B and predator E have the opportunity). Sound good?
#3. For Players B, C, and D, this is treated as a directed (D) action (based on the examples provided of Hide and Talley the Hound). Correct?
#4. But Player E sees this as an undirected action since he controls no allies, right?
#5. So during the Wave of Insanity action, Player B cannot use a Wall Street Night Newspaper to provide intercept (but if Player E controls Wall Street Night he can use it). And if Player E controls Allonzo/ Benedict/Phillipe that minion cannot block (since it is undirected) but if Player B controls that minion instead, the minion can block (since it is directed). Is that the correct interpretation? So some players see this as a (D) action and others see it as an undirected action?
#6. Also, if multiple targets each have a Lock or Chanjelin Ward, then the cost of the action is increased by each of these effects?
> Note that some effects can bring a vampire out at other times. The > timing given in card text, not "does this effect bring a vampire out?", > determines the timing. For example: > -- Gather can bring out a vampire in the first part (the general part). > -- Tomb of Rameses III can bring the vampire out in the second part (end > part). > -- Undue Influence can bring the vampire out in the minion phase.
> Some effects check to see if a minion entered play "during" an influence > phase. These effects will notice a vampire coming into play in either > part (so they'll notice a vampire coming out via the normal means, Tomb, > or Gather, but not Undue Influence). For example: > -- Hermana Hambrienta Mayor/Menor.
echiang...@yahoo.com wrote: > On Aug 8, 5:51 pm, LSJ <vtes...@white-wolf.com> wrote: >> Ruling: >> -------
>> Some actions target more than one thing, some without the ability to >> individually control the selection, like Edged Illusion or Jaroslav Pascek's >> special ability. If one or more of the targets cannot be targeted (because of >> Trophy: Safe Passage, Sleep Unseen, or Reality, for example), the action can >> still be taken, and it will simply have no effect on the things it cannot target >> (and have the normal effect on the allowable targets).
>> Each of the actual targets is considered a target, which means that effects like >> Hide's "the action fails" or Talley's "+1 intercept" can be used if any one (or >> more) of the targets would be enough to enable the effect.
>> If one of the multiple targets becomes ineligible during the course of the >> action, then it's handled just as if it had always been ineligible. The action >> resolves on the remaining targets as above.
> So for cards like Condemn the Sins of the Father, Poison the Well of > Life, Wave of Insanity, Celestial Harmony, and Shepherd's Innocence:
> Example Setup: A --> B --> C --> D --> E --> A > Player A plays Wave of Insanity (or similar card). Players B, C, and D > control allies. Player E does not.
> #1. From Player A's perspective, this is considered to be an > undirected action (since it targets B, C, and D) for the purposes of > Creepshow Casino, Mirror's Visage, and Soar. This also means that > Tupdog (with no master !Tremere) and Rabbat can take the action but > Pariah cannot. Right?
Correct.
> #2. This is also an undirected action for determining blockers (only > prey B and predator E have the opportunity). Sound good?
Correct.
> #3. For Players B, C, and D, this is treated as a directed (D) action > (based on the examples provided of Hide and Talley the Hound). > Correct?
No. It isn't (D). The bit about Talley explains his "one".
> #4. But Player E sees this as an undirected action since he controls > no allies, right?
Every played sees it as undirected. It is undirected.
> #5. So during the Wave of Insanity action, Player B cannot use a Wall > Street Night Newspaper to provide intercept (but if Player E controls > Wall Street Night he can use it). And if Player E controls Allonzo/ > Benedict/Phillipe that minion cannot block (since it is undirected) > but if Player B controls that minion instead, the minion can block > (since it is directed). Is that the correct interpretation? So some > players see this as a (D) action and others see it as an undirected > action?
Any played can use a Wall Street Night she controls, since the action is undirected.
> #6. Also, if multiple targets each have a Lock or Chanjelin Ward, then > the cost of the action is increased by each of these effects?
LSJ wrote: > echiang...@yahoo.com wrote: >> On Aug 8, 5:51 pm, LSJ <vtes...@white-wolf.com> wrote: >>> Ruling: >>> -------
>>> Some actions target more than one thing, some without the ability to >>> individually control the selection, like Edged Illusion or Jaroslav >>> Pascek's >>> special ability. If one or more of the targets cannot be targeted >>> (because of >>> Trophy: Safe Passage, Sleep Unseen, or Reality, for example), the >>> action can >>> still be taken, and it will simply have no effect on the things it >>> cannot target >>> (and have the normal effect on the allowable targets).
>>> Each of the actual targets is considered a target, which means that >>> effects like >>> Hide's "the action fails" or Talley's "+1 intercept" can be used if >>> any one (or >>> more) of the targets would be enough to enable the effect.
>>> If one of the multiple targets becomes ineligible during the course >>> of the >>> action, then it's handled just as if it had always been ineligible. >>> The action >>> resolves on the remaining targets as above.
>> So for cards like Condemn the Sins of the Father, Poison the Well of >> Life, Wave of Insanity, Celestial Harmony, and Shepherd's Innocence:
>> Example Setup: A --> B --> C --> D --> E --> A >> Player A plays Wave of Insanity (or similar card). Players B, C, and D >> control allies. Player E does not.
>> #1. From Player A's perspective, this is considered to be an >> undirected action (since it targets B, C, and D) for the purposes of >> Creepshow Casino, Mirror's Visage, and Soar. This also means that >> Tupdog (with no master !Tremere) and Rabbat can take the action but >> Pariah cannot. Right?
> Correct.
>> #2. This is also an undirected action for determining blockers (only >> prey B and predator E have the opportunity). Sound good?
> Correct.
>> #3. For Players B, C, and D, this is treated as a directed (D) action >> (based on the examples provided of Hide and Talley the Hound). >> Correct?
> No. It isn't (D). The bit about Talley explains his "one".
Well, actually, it explains his use of "directed at".
>> #4. But Player E sees this as an undirected action since he controls >> no allies, right?
> Every played sees it as undirected. It is undirected.
>> #5. So during the Wave of Insanity action, Player B cannot use a Wall >> Street Night Newspaper to provide intercept (but if Player E controls >> Wall Street Night he can use it). And if Player E controls Allonzo/ >> Benedict/Phillipe that minion cannot block (since it is undirected) >> but if Player B controls that minion instead, the minion can block >> (since it is directed). Is that the correct interpretation? So some >> players see this as a (D) action and others see it as an undirected >> action?
> Any played can use a Wall Street Night she controls, since the action is > undirected.
>> #6. Also, if multiple targets each have a Lock or Chanjelin Ward, then >> the cost of the action is increased by each of these effects?
> No. The action is not directed.
Sorry -- still waking up I guess. Yes, Changelin Ward and Lock operate like Talley -- looking to see who is targeted. So they'd work on the Wave action, just like Talley's intercept would.
On Aug 9, 1:49 pm, LSJ <vtes...@white-wolf.com> wrote:
> >> #6. Also, if multiple targets each have a Lock or Chanjelin Ward, then > >> the cost of the action is increased by each of these effects?
> > No. The action is not directed.
> Sorry -- still waking up I guess. Yes, Changelin Ward and Lock operate like > Talley -- looking to see who is targeted. So they'd work on the Wave action, > just like Talley's intercept would.
I'm all in when it comes to Chanjelin Ward, but Talley and Lock specifically uses the term "(d) action". Does this mean that Wave of Insanity (and similar action) are considered to be (d) actions for certain effects/cards but not for others? Or is the text on Talley/Lock/Chanjelin Ward just some sort of mishap and they should all be treated the same way?
Talley, the Hound Clan: Lasombra (group 2) Capacity: 6 Disciplines: OBT POT aus dom Sabbat: Talley gets +1 intercept when attempting to block any (D) action directed at one of your other minions.
Lock Type: Action Requires: Defense This action is at +1 stealth if it is undirected. Put this card on any minion. (D) actions directed at this minion cost monsters an additional blood or life. If this minion is a monster, he or she burns a blood or life when he or she attempts an action or a block. This minion may burn this card as an action. A minion can have only one Lock.
Chanjelin Ward Type: Master Requires: Kiasyd Master. Put this card on a vampire you control. Actions directed at this vampire cost an additional blood. This vampire can burn this card to cause an action directed at him or her to fail. A vampire may have only one Chanjelin Ward. Burn option.
sg3kmb613sdf...@gmail.com wrote: > On Aug 9, 1:49 pm, LSJ <vtes...@white-wolf.com> wrote:
>>>> #6. Also, if multiple targets each have a Lock or Chanjelin Ward, then >>>> the cost of the action is increased by each of these effects? >>> No. The action is not directed. >> Sorry -- still waking up I guess. Yes, Changelin Ward and Lock operate like >> Talley -- looking to see who is targeted. So they'd work on the Wave action, >> just like Talley's intercept would.
> I'm all in when it comes to Chanjelin Ward, but Talley and Lock > specifically uses the term "(d) action". > Does this mean that Wave of Insanity (and similar action) are > considered to be (d) actions for certain effects/cards but not for > others? > Or is the text on Talley/Lock/Chanjelin Ward just some sort of mishap > and they should all be treated the same way?
> As always, changes contained herein do not go into effect for santioned > tournaments for 30 days. (So these become active on September 07, 2008.)
> Ruling: > -------
> Some actions target more than one thing, some without the ability to > individually control the selection, like Edged Illusion or Jaroslav Pascek's > special ability. If one or more of the targets cannot be targeted (because of > Trophy: Safe Passage, Sleep Unseen, or Reality, for example), the action can > still be taken, and it will simply have no effect on the things it cannot target > (and have the normal effect on the allowable targets).
> Each of the actual targets is considered a target, which means that effects like > Hide's "the action fails" or Talley's "+1 intercept" can be used if any one (or > more) of the targets would be enough to enable the effect.
> If one of the multiple targets becomes ineligible during the course of the > action, then it's handled just as if it had always been ineligible. The action > resolves on the remaining targets as above.
Some questions regarding this ruling arose :
1 - As of 07/09/08, will it still be possible to play Taunt the Caged Beast sup' on a vampire with a Secure Haven / Safe Passage ?
2 - If my Jaroslav attempts his special action when my prey controls Ambrosio Luis Moncada with a Safe Passage, will the action cost 1 additional pool ?
Thanks !
(next time, I'll post the questions directly over here)
> LSJ a écrit : >> As always, changes contained herein do not go into effect for santioned >> tournaments for 30 days. (So these become active on September 07, 2008.)
>> Ruling: >> -------
>> Some actions target more than one thing, some without the ability to >> individually control the selection, like Edged Illusion or Jaroslav Pascek's >> special ability. If one or more of the targets cannot be targeted (because of >> Trophy: Safe Passage, Sleep Unseen, or Reality, for example), the action can >> still be taken, and it will simply have no effect on the things it cannot target >> (and have the normal effect on the allowable targets).
>> Each of the actual targets is considered a target, which means that effects like >> Hide's "the action fails" or Talley's "+1 intercept" can be used if any one (or >> more) of the targets would be enough to enable the effect.
>> If one of the multiple targets becomes ineligible during the course of the >> action, then it's handled just as if it had always been ineligible. The action >> resolves on the remaining targets as above.
> Some questions regarding this ruling arose :
> 1 - As of 07/09/08, will it still be possible to play Taunt the Caged > Beast sup' on a vampire with a Secure Haven / Safe Passage ?
No. The vampire is protected against being chosen as the target of the action.
> 2 - If my Jaroslav attempts his special action when my prey controls > Ambrosio Luis Moncada with a Safe Passage, will the action cost 1 > additional pool ?
No. Monçada won't be targeted, thanks to the Secure Haven, so his special won't increase the cost.
An action that requires a Discipline (or clan or sect or capacity) will fizzle if the acting vampire no longer meets the requirements (just as it would fizzle if the acting minion ceased being ready, or if a required equipment was lost, like a Bomb).
The acting vampire must still meet the requirements to play the card. Correct?
matt...@gmail.com wrote: > An action that requires a Discipline (or clan or sect or capacity) > will fizzle > if the acting vampire no longer meets the requirements (just as it > would fizzle > if the acting minion ceased being ready, or if a required equipment > was lost, > like a Bomb).
> The acting vampire must still meet the requirements to play the card. > Correct?
> > As always, changes contained herein do not go into effect for santioned > > tournaments for 30 days. (So these become active on September 07, 2008.)
> > Ruling: > > -------
> > Some actions target more than one thing, some without the ability to > > individually control the selection, like Edged Illusion or Jaroslav Pascek's > > special ability. If one or more of the targets cannot be targeted (because of > > Trophy: Safe Passage, Sleep Unseen, or Reality, for example), the action can > > still be taken, and it will simply have no effect on the things it cannot target > > (and have the normal effect on the allowable targets).
> > Each of the actual targets is considered a target, which means that effects like > > Hide's "the action fails" or Talley's "+1 intercept" can be used if any one (or > > more) of the targets would be enough to enable the effect.
> > If one of the multiple targets becomes ineligible during the course of the > > action, then it's handled just as if it had always been ineligible. The action > > resolves on the remaining targets as above.
> Some questions regarding this ruling arose :
> 1 - As of 07/09/08, will it still be possible to play Taunt the Caged > Beast sup' on a vampire with a Secure Haven / Safe Passage ?
> 2 - If my Jaroslav attempts his special action when my prey controls > Ambrosio Luis Moncada with a Safe Passage, will the action cost 1 > additional pool ?
What happes if I attempt to play an Edged Illusion at superior and my prey controls all the following minions (after using Talley and Moncada to Graverob/Far Mastery all the other ones)?
Etienne Fauberge Ambrosio Luis Moncada, Plenipotentiary Francois "Warden" Loehr Edward Vignes Hazimel Talley, the Hound
Do each of their specials activate?
Comments Welcome, Norman S. Brown, Jr XZealot Archon of the Swamp
XZealot wrote: > What happes if I attempt to play an Edged Illusion at superior and my > prey controls all the following minions (after using Talley and > Moncada to Graverob/Far Mastery all the other ones)?
> Etienne Fauberge > Ambrosio Luis Moncada, Plenipotentiary > Francois "Warden" Loehr > Edward Vignes > Hazimel > Talley, the Hound
> Do each of their specials activate?
Edward's is usable, but isn't automatically "activated" by the attempt.
I doubt Hazimel's ability would be activated, given the requirements of Edged Illusion, but it's possible.
And Talley, as has stated in the RTR itself, can use his special (although it, like Edward's, is not automatically activated, but will activate when and if Talley attempts to block).
In message <_pink.32940$co7.30...@nlpi066.nbdc.sbc.com>, LSJ
<vtes...@white-wolf.com> writes: >floppyzedolfin wrote: >> Some questions regarding this ruling arose : >> 1 - As of 07/09/08, will it still be possible to play Taunt the >>Caged >> Beast sup' on a vampire with a Secure Haven / Safe Passage ?
>No. The vampire is protected against being chosen as the target of the action.
Why?
Superior Taunt the Caged Beast isn't a directed action - it affects two different Methuselahs. Both Secure Haven and Trophy: Safe Passage prevent the vampire being the target of (D) actions.
Secure Haven This minion cannot be affected by (D) actions.
Trophy: Safe Passage While the vampire with this card is ready, he or she cannot be the target of (D) actions.
Taunt the Caged Beast [ANI] Choose a {ready} vampire controlled by your predator and another controlled by your prey (not usable when only one other Methuselah is in the game).
What's granting protection?
Similarly, I would not expect Talley to get +1 intercept against a Taunt the Caged Beast (superior) that selected one of his controller's other minions, and some other minion on the table. He may be able to see the target, but his ability only looks at (D) actions.
-- James Coupe PGP Key: 0x5D623D5D YOU ARE IN ERROR. EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.
> In message <_pink.32940$co7.30...@nlpi066.nbdc.sbc.com>, LSJ
> <vtes...@white-wolf.com> writes: > >floppyzedolfin wrote: > >> Some questions regarding this ruling arose : > >> 1 - As of 07/09/08, will it still be possible to play Taunt the > >>Caged > >> Beast sup' on a vampire with a Secure Haven / Safe Passage ?
> >No. The vampire is protected against being chosen as the target of the action.
> Why?
> Superior Taunt the Caged Beast isn't a directed action - it affects two > different Methuselahs. Both Secure Haven and Trophy: Safe Passage > prevent the vampire being the target of (D) actions.
> Secure Haven > This minion cannot be affected by (D) actions.
> Trophy: Safe Passage > While the vampire with this card is ready, he or she cannot be the > target of (D) actions.
> Taunt the Caged Beast > [ANI] Choose a {ready} vampire controlled by your predator and > another controlled by your prey (not usable when only one other > Methuselah is in the game).
> What's granting protection?
> Similarly, I would not expect Talley to get +1 intercept against a Taunt > the Caged Beast (superior) that selected one of his controller's other > minions, and some other minion on the table. He may be able to see the > target, but his ability only looks at (D) actions.
If I understood the answer to my question correctly the wording on Talley is just a bit flawed and should be read as "any action" rather than "any (d) action". I'd also suppose that this would go for all cards with that particular wording.
sg3kmb613sdf...@gmail.com wrote: > On Aug 9, 10:48 pm, James Coupe <ja...@zephyr.org.uk> wrote: >> In message <_pink.32940$co7.30...@nlpi066.nbdc.sbc.com>, LSJ >> What's granting protection?
>> Similarly, I would not expect Talley to get +1 intercept against a Taunt >> the Caged Beast (superior) that selected one of his controller's other >> minions, and some other minion on the table. He may be able to see the >> target, but his ability only looks at (D) actions.
> If I understood the answer to my question correctly the wording on > Talley is just a bit flawed and should be read as "any action" rather > than "any (d) action". > I'd also suppose that this would go for all cards with that particular > wording.
Yes. The ruling is that things which assume that an action targeting a minion is (D) are making that assumption unnecessarily, and work (or "are usable") for both directed and undirected actions targeting the minion.
LSJ <vtes...@white-wolf.com> wrote: > sg3kmb613sdf...@gmail.com wrote: > > On Aug 9, 10:48 pm, James Coupe <ja...@zephyr.org.uk> wrote: > >> In message <_pink.32940$co7.30...@nlpi066.nbdc.sbc.com>, LSJ > >> What's granting protection?
> >> Similarly, I would not expect Talley to get +1 intercept against a Taunt > >> the Caged Beast (superior) that selected one of his controller's other > >> minions, and some other minion on the table. He may be able to see the > >> target, but his ability only looks at (D) actions.
> > If I understood the answer to my question correctly the wording on > > Talley is just a bit flawed and should be read as "any action" rather > > than "any (d) action". > > I'd also suppose that this would go for all cards with that particular > > wording. > Yes. The ruling is that things which assume that an action targeting a minion is > (D) are making that assumption unnecessarily, and work (or "are usable") for > both directed and undirected actions targeting the minion.
Inferior Sonar, for example, is still not usable against undirected actions that target your minions, correct?
Is Crocodile Temple usable after an action that "targets" your minions but is not a Directed Action?
LSJ <vtes...@white-wolf.com> wrote: > > Is Crocodile Temple usable after an action that "targets" your minions but is > > not a Directed Action? > It says nothing about targeting a minion.
You once stated that "directed at you or something you control" was identical to just "directed at you":
Jozxyqk wrote: > LSJ <vtes...@white-wolf.com> wrote: >>> Is Crocodile Temple usable after an action that "targets" your minions but is >>> not a Directed Action?
>> It says nothing about targeting a minion.
> You once stated that "directed at you or something you control" was identical to > just "directed at you":
LSJ <vtes...@white-wolf.com> wrote: > Jozxyqk wrote: > > LSJ <vtes...@white-wolf.com> wrote: > >>> Is Crocodile Temple usable after an action that "targets" your minions but is > >>> not a Directed Action?
> >> It says nothing about targeting a minion.
> > You once stated that "directed at you or something you control" was identical to > > just "directed at you":
> > Under the 8/8/08 ruling, does this mean that Black Sunrise's (and similar) text > > is now *different* from Crocodile Temple's?
> > Can I use Black Sunrise against one of those undirected actions that targets > > one of my minions, just because it says "or something you control"? > OK. Good point. You can use Crocodile Temple at the end of a another > Methuselah's successful action targeting you (or something you control). > Likewise Black Sunrise.
And after this answer, what about basic Sonar, and other effects "only usable during a D action"?
The only difference between basic Sonar's text and the others is the phrase "against you [(or something you control)]".
And, by extension, if Sonar is usable in this case, what about the general case of blocking?
For example, Command the Legion. Currently, this is an undirected action. If I pay 3 blood for the action, and choose one minion controlled by my prey and one minion controlled by my grandprey, my grandprey can not block the action. Does this ruling allow him to block it?