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Ector  
View profile  
 More options May 16 2005, 11:42 am
Newsgroups: rec.games.trading-cards.jyhad
From: "Ector" <Ec...@mail.ru>
Date: 16 May 2005 08:42:40 -0700
Local: Mon, May 16 2005 11:42 am
Subject: Official Malkavian Antitribu Newsletter, May 2005
Official VEKN Malkavian Antitribu NEWSLETTER, May 2005
VOLUME IV, Issue VIII

1. THE CARD (not just "CARD OF THE MONTH", but much more...)

Are you surprised to see a newsletter starting with "Card of the Month"
part? Yes, that's very unusual but the card really deserves it. Unlike
the previous issue (that covered usage of Mind of a Killer) this
newsletter is dedicated to the card with unique ability. You guessed
right, I'm finally going to talk about Sibyl's Tongue, which was used
in virtually all my previous decks.

Name: Sibyl's Tongue
[BH:R2]
Cardtype: Action
Clan: Malkavian antitribu
Cost: X blood
+1 stealth action.
This action costs X blood, where X is the number of Sibyl's Tongues in
your ash heap. Choose a card by name. Search your library for a copy of
that card, show it to all players, and move it to your hand. Discard
down to your hand size and shuffle your library afterward.

Currently Sibyl's Tongue is the only card in the whole game that allows
you to fetch ANY card in your library. There are some ways to fetch
equipment, and some of them are very effective (i.e. Magic of the Smith
or Ivan Krenyenko's ability), there is a card to fetch Gehenna events -
Fortshritt Library, which, unfortunately, can be played only once.
Spirit Summoning Chamber can fetch any Thaumaturgy card, but if you
want to fetch a master card or an action card, the only way to achieve
this is Sibyl's Tongue.
Now please have a look at the current situation in the game. Hundreds
of library cards are unique, or can be played only once, or just should
be played early (Web of Knives Recruit is one of the best examples).
These cards are very powerful - usually much more powerful than
"common" cards that are used in great numbers, but you generally can't
afford putting a lot of them into your deck. A second copy of the
unique card in your hand is a dead card, as you cannot play it. You
still CAN use several copies of the card, if the card is really
important and you want to increase chances of getting it in time, but
how many copies? A typical deck contains 80-90 cards, and even 2-3
copies of the card still won't guarantee receiving one copy in the
first 5-6 game turns. Packing 5-6 copies of a card that you're going to
play only once is calling for trouble, but sometimes this may be
reasonable. Haven't you encounter Anneke deck with 5 Anima Gatherings
at the newsgroup? Then you should gladly admit that Sibyl's Tongue,
which nullifies these problems, is really wonderful.
Just to demonstrate the wonder, let's assume that you're playing a
standard !Malk Kindred Spirits deck, and you use Information Highways
to get your vampires faster, The Barrens to cycle unneeded cards and
Secure Haven to protect your best vampire against rushes. Without
Sibyl's Tongues, you should put at least two Information Highways and
two Barrens (you can always discard second copy using the first one).
Some decks also have two Secure Havens, as this card really can turn a
loss into a victory. Chances of getting Info Highway in your starting
hand are slim, but KS decks usually have a good card flow, and you may
get one of them until they got useless. Barrens never get useless,
unless you cannot afford contesting it, but Secure Haven may be useless
if nobody tries to rush you. Generally you can manage the problem of
replacing unneeded cards (especially if you have Barrens), but why
should you? If you replace extra copies of all three cards with 3
Sibyl's Tongues, your deck will be much more stable. First-turn Yorik
or Boy Toy will be much more efficient if he would play Sibyl's Tongue
to fetch Information Highway instead of bleeding for 1. This would be
especially effective if you're going to influence a huge vampire who
will, in turn, play Governs/Calls/4th Traditions to help you getting
the rest vampires.
IMHO, there are two kinds of anti-Malkavian decks: decks with just a
few Sibyl's Tongues (1-3) and decks with a lot of them. Note that I
just DISMISS !Malk decks without Sibyl's Tongues. Really, why should
anyone avoid putting 2 Sibyl's Tongues into a deck with enough !Malks
to play them? The first Tongue would be free, the second would cost
just one blood. Surely, sometimes you'd prefer another card -
especially if you're playing S&B and you need just one bleed modifier
to oust your prey - but the ability to fetch Dreams of the Sphinx or
Ivory Bow when you need them far outweights the possible inconvenience.
You must spend an action to play Sibyl's Tongue, but this action
doesn't require any Disciplines, and it may be played even by Yorik,
who has Obfuscate. You may even send Eddie Gaines or Boy Toy,
especially if someone can play Cloak the Gathering - and you'll never
find more efficient task for them. That's why I really cannot
understand why people still play !Malks without Sibyl's Tongues.
So, the decks with few Sibyl's Tongues are just normal !Malk decks, but
decks with a lot of them aren't. If you play a lot of S'sT, your deck
behaves like a "combo decks" in Magic or many other CCGs: you are going
to fetch several cards that, being combined, would create tremendous
advantage. The whole concept of combo decks is almost nonexistent in
VtES for several reasons: there aren't cards to fetch needed parts
(except for Sibyl's Tongue and few other limited cards), deck size is
large, and the game usually lasts for not more than 12-15 turns. But
you still can build combo decks and even win with them if you would
follow these guidelines:

* Don't include too many Sibyl's Tongues. Your deck should play not
more than 5-6, since their price becomes too expensive. Thus, you can
put not more than 7-8 copies into your deck. If you want to increase
chances of getting them, you can lower the number of cards instead of
adding more copies.
* Most effective combo decks are built around intercept strategy. The
reason is simple: you need time to get your Sibyl's Tongues. If you
would fail to stop your predator, you wouldn't survive long enough to
demonstrate your brilliant combo. This creates certain problems, as
!Malks aren't very good in combat (at least they weren't prior to
Louhi), so you'll generally be forced to mix them with vampires from
the other clans.
* Have a good card cycling. Combo decks want to get needed cards
quickly - it would be great if you manage to play two Sibyl's Tongues
in the first 5-6 turns. And you will happily get rid of the last
Tongues, when you won't need them anymore. Dreams of the Sphinx and
Fragment of the Book of Nod are the best, if Learjet isn't good enough
in your deck.
* Your deck should work even without Sibyl's Tongues - at least it
should be able to do something. Don't rely on getting a 3-4 card combo.
Two-card combo should allow you to hold the fire until you get the rest
cards.

2. VAMPIRE OF THE MONTH

Name: Quira, The Bitch Queen [Sabbat:V, tenth]
Clan: Malkavian antitribu
Group: 2
Capacity: 6
Discipline: obt tha AUS OBF
Sabbat: +1 bleed.

Some vampires have really cool names - what do you think about "The
Bitch Queen"? IMHO, Quira's name is second only to the Miller
Delmardigan's "Teacher of Bahari". Actually, "The Bitch Queen" sounds
much better, but, unfortunately, her bitchy nature is represented only
by her +1 bleed bonus in the game, while Miller usually performs
amazing shows of "the Bahari", involving Blur, Quickness and Psyche!
As an anti-Malk vampire, Quira is very strange. She has no Dementation,
and, as you already know, this Discipline is our sole source of power.
Without Dementation, she cannot play Kindred Spirits, Confusion or Eyes
of Chaos. On the other hand, she has inbuilt +1 bleed - actually, Quira
is the cheapest vampire having "unconditional" +1 bleed, and there are
no other 6-caps (or even 7-caps!) with +1 bleed and superior Obfuscate.
Speaking about Kindred Spirits deck, it should be obvious that having
"+1 bleed" is much better than having inferior Dementation, but much
worse than having it at superior. Inferior Dementation allows gaining a
pool from Kindred Spirits, but you'll have to play a bleed modifier to
bleed for 2, while Quira bleeds for 2 without any cards. Superior
Dementation enables bleeding any player at least for 2 and gaining a
pool with a single Kindred Spirits, and you may increase bleed up to
3-4. Unsrprisingly, you will often encounter Quira in the Kindred
Spirits decks: she is a good bleeder and a wonderful "support vampire"
with superior Auspex and Obfuscate. Decks with Dementation skill cards,
however, tend to avoid Quira, since playing a single Dementation on her
would be less profitable than playing it on a smaller dem/obf vampire
(i.e. Yorik): the ability to play Confusion and Deny at superior is
crucial.
But sometimes you aren't building a Kindred Spirits deck; you want to
play without Dementation at all, but you still need Auspex to
reduce/bounce bleeds and superior Obfuscate to play Cloak the
Gathering/Confusion of the Eye or just push the crucial actions -
Sibyl's Tongue is a good example :) And you may just need a Malkavian
antitribu to play Sibyl's Tongues - what can be better than a good
6-cap vamp capable of bleeding for 2 each turn without any cards? Quira
was born to form a core of a "Sibyl's Tongue support group" in any
crypt willing to play this card. Roger Farnsworth is also very good for
this, and he's much cheaper, but if you can afford Quira, you will
always prefer her. When you have no Tongues, or just don't need more
Tongues, Roger can just hunt or bleed for 1, while Quira can bleed for
2, or use her superior Auspex to bounce/reduce bleeds.
Finally, let's inspect Quira's out-clan Disciplines: inferior
Thaumaturgy and Obtenebration. Inferior Thaumaturgy matches the same
Discipline of Marie Faucigny, with the same possibilities - Quira also
can play Burst of Sunlight and Rutor's Hand if someone would resque her
from torpor after that. She can accompany Marie in 2-3 group DOM/OBF
deck with Thaumaturgy support, which I will eventually post (hint for
now: do you know ...

read more »


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Arden McBathan  
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 More options May 16 2005, 12:27 pm
Newsgroups: rec.games.trading-cards.jyhad
From: "Arden McBathan" <sonnenkoenig...@aol.com>
Date: 16 May 2005 09:27:09 -0700
Local: Mon, May 16 2005 12:27 pm
Subject: Re: Official Malkavian Antitribu Newsletter, May 2005

...

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p...@lightlink.com  
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 More options May 16 2005, 12:47 pm
Newsgroups: rec.games.trading-cards.jyhad
From: p...@lightlink.com
Date: 16 May 2005 09:47:20 -0700
Local: Mon, May 16 2005 12:47 pm
Subject: Re: Official Malkavian Antitribu Newsletter, May 2005

Arden wrote:
>A great card in conjunction with ST: Reinforcement! you can pick the
>STs back up from the ashheap, so the next ones are free again. Also
you
>can get cards that you have only one of, and which were blocked back.
>Also consider Pochtli, he has OBF.

While perfectly valid, dude, why did you quote the *whole* newsletter?

-Peter


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Arden McBathan  
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 More options May 16 2005, 1:06 pm
Newsgroups: rec.games.trading-cards.jyhad
From: "Arden McBathan" <sonnenkoenig...@aol.com>
Date: 16 May 2005 10:06:49 -0700
Local: Mon, May 16 2005 1:06 pm
Subject: Re: Official Malkavian Antitribu Newsletter, May 2005
erm...got used to google beta groups? (quoted text is hidden)

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Ector  
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 More options May 16 2005, 3:48 pm
Newsgroups: rec.games.trading-cards.jyhad
From: "Ector" <Ec...@mail.ru>
Date: 16 May 2005 12:48:00 -0700
Subject: Official Malkavian Antitribu Newsletter, May 2005
Ladies and gentlemen,
When I already posted this newsletter, I suddenly discovered a card
that MUST be in my "deck of the month" - Seal of Veddartha. I just
replaced Sport Bike to the Seal and wrote a section about this card. If
The Lasombra is reading this, I'd like to archive this version of
newsletter. Sorry for the inconvenience, but, you know, good ideas
always come too late :(
---------------------------------------------------------

Official VEKN Malkavian Antitribu NEWSLETTER, May 2005
VOLUME IV, Issue VIII

1. THE CARD (not just "CARD OF THE MONTH", but much more...)

Are you surprised to see a newsletter starting with "Card of the Month"
part? Yes, that's very unusual but the card really deserves it. Unlike
the previous issue (that covered usage of Mind of a Killer) this
newsletter is dedicated to the card with unique ability. You guessed
right, I'm finally going to talk about Sibyl's Tongue, which was used
in virtually all my previous decks.

Name: Sibyl's Tongue
[BH:R2]
Cardtype: Action
Clan: Malkavian antitribu
Cost: X blood
+1 stealth action.
This action costs X blood, where X is the number of Sibyl's Tongues in
your ash heap. Choose a card by name. Search your library for a copy of
that card, show it to all players, and move it to your hand. Discard
down to your hand size and shuffle your library afterward.

Currently Sibyl's Tongue is the only card in the whole game that allows
you to fetch ANY card in your library. There are some ways to fetch
equipment, and some of them are very effective (i.e. Magic of the Smith
or Ivan Krenyenko's ability), there is a card to fetch Gehenna events -
Fortshritt Library, which, unfortunately, can be played only once.
Spirit Summoning Chamber can fetch any Thaumaturgy card, but if you
want to fetch a master card or an action card, the only way to achieve
this is Sibyl's Tongue.
Now please have a look at the current situation in the game. Hundreds
of library cards are unique, or can be played only once, or just should
be played early (Web of Knives Recruit is one of the best examples).
These cards are very powerful - usually much more powerful than
"common" cards that are used in great numbers, but you generally can't
afford putting a lot of them into your deck. A second copy of the
unique card in your hand is a dead card, as you cannot play it. You
still CAN use several copies of the card, if the card is really
important and you want to increase chances of getting it in time, but
how many copies? A typical deck contains 80-90 cards, and even 2-3
copies of the card still won't guarantee receiving one copy in the
first 5-6 game turns. Packing 5-6 copies of a card that you're going to
play only once is calling for trouble, but sometimes this may be
reasonable. Haven't you encounter Anneke deck with 5 Anima Gatherings
at the newsgroup? Then you should gladly admit that Sibyl's Tongue,
which nullifies these problems, is really wonderful.
Just to demonstrate the wonder, let's assume that you're playing a
standard !Malk Kindred Spirits deck, and you use Information Highways
to get your vampires faster, The Barrens to cycle unneeded cards and
Secure Haven to protect your best vampire against rushes. Without
Sibyl's Tongues, you should put at least two Information Highways and
two Barrens (you can always discard second copy using the first one).
Some decks also have two Secure Havens, as this card really can turn a
loss into a victory. Chances of getting Info Highway in your starting
hand are slim, but KS decks usually have a good card flow, and you may
get one of them until they got useless. Barrens never get useless,
unless you cannot afford contesting it, but Secure Haven may be useless
if nobody tries to rush you. Generally you can manage the problem of
replacing unneeded cards (especially if you have Barrens), but why
should you? If you replace extra copies of all three cards with 3
Sibyl's Tongues, your deck will be much more stable. First-turn Yorik
or Boy Toy will be much more efficient if he would play Sibyl's Tongue
to fetch Information Highway instead of bleeding for 1. This would be
especially effective if you're going to influence a huge vampire who
will, in turn, play Governs/Calls/4th Traditions to help you getting
the rest vampires.
IMHO, there are two kinds of anti-Malkavian decks: decks with just a
few Sibyl's Tongues (1-3) and decks with a lot of them. Note that I
just DISMISS !Malk decks without Sibyl's Tongues. Really, why should
anyone avoid putting 2 Sibyl's Tongues into a deck with enough !Malks
to play them? The first Tongue would be free, the second would cost
just one blood. Surely, sometimes you'd prefer another card -
especially if you're playing S&B and you need just one bleed modifier
to oust your prey - but the ability to fetch Dreams of the Sphinx or
Ivory Bow when you need them far outweights the possible inconvenience.
You must spend an action to play Sibyl's Tongue, but this action
doesn't require any Disciplines, and it may be played even by Yorik,
who has Obfuscate. You may even send Eddie Gaines or Boy Toy,
especially if someone can play Cloak the Gathering - and you'll never
find more efficient task for them. That's why I really cannot
understand why people still play !Malks without Sibyl's Tongues.
So, the decks with few Sibyl's Tongues are just normal !Malk decks, but
decks with a lot of them aren't. If you play a lot of S'sT, your deck
behaves like a "combo decks" in Magic or many other CCGs: you are going
to fetch several cards that, being combined, would create tremendous
advantage. The whole concept of combo decks is almost nonexistent in
VtES for several reasons: there aren't cards to fetch needed parts
(except for Sibyl's Tongue and few other limited cards), deck size is
large, and the game usually lasts for not more than 12-15 turns. But
you still can build combo decks and even win with them if you would
follow these guidelines:

* Don't include too many Sibyl's Tongues. Your deck should play not
more than 5-6, since their price becomes too expensive. Thus, you can
put not more than 7-8 copies into your deck. If you want to increase
chances of getting them, you can lower the number of cards instead of
adding more copies.
* Most effective combo decks are built around intercept strategy. The
reason is simple: you need time to get your Sibyl's Tongues. If you
would fail to stop your predator, you wouldn't survive long enough to
demonstrate your brilliant combo. This creates certain problems, as
!Malks aren't very good in combat (at least they weren't prior to
Louhi), so you'll generally be forced to mix them with vampires from
the other clans.
* Have a good card cycling. Combo decks want to get needed cards
quickly - it would be great if you manage to play two Sibyl's Tongues
in the first 5-6 turns. And you will happily get rid of the last
Tongues, when you won't need them anymore. Dreams of the Sphinx and
Fragment of the Book of Nod are the best, if Learjet isn't good enough
in your deck.
* Your deck should work even without Sibyl's Tongues - at least it
should be able to do something. Don't rely on getting a 3-4 card combo.
Two-card combo should allow you to hold the fire until you get the rest
cards.

2. VAMPIRE OF THE MONTH

Name: Quira, The Bitch Queen [Sabbat:V, tenth]
Clan: Malkavian antitribu
Group: 2
Capacity: 6
Discipline: obt tha AUS OBF
Sabbat: +1 bleed.

Some vampires have really cool names - what do you think about "The
Bitch Queen"? IMHO, Quira's name is second only to the Miller
Delmardigan's "Teacher of Bahari". Actually, "The Bitch Queen" sounds
much better, but, unfortunately, her bitchy nature is represented only
by her +1 bleed bonus in the game, while Miller usually performs
amazing shows of "the Bahari", involving Blur, Quickness and Psyche!
As an anti-Malk vampire, Quira is very strange. She has no Dementation,
and, as you already know, this Discipline is our sole source of power.
Without Dementation, she cannot play Kindred Spirits, Confusion or Eyes
of Chaos. On the other hand, she has inbuilt +1 bleed - actually, Quira
is the cheapest vampire having "unconditional" +1 bleed, and there are
no other 6-caps (or even 7-caps!) with +1 bleed and superior Obfuscate.
Speaking about Kindred Spirits deck, it should be obvious that having
"+1 bleed" is much better than having inferior Dementation, but much
worse than having it at superior. Inferior Dementation allows gaining a
pool from Kindred Spirits, but you'll have to play a bleed modifier to
bleed for 2, while Quira bleeds for 2 without any cards. Superior
Dementation enables bleeding any player at least for 2 and gaining a
pool with a single Kindred Spirits, and you may increase bleed up to
3-4. Unsrprisingly, you will often encounter Quira in the Kindred
Spirits decks: she is a good bleeder and a wonderful "support vampire"
with superior Auspex and Obfuscate. Decks with Dementation skill cards,
however, tend to avoid Quira, since playing a single Dementation on her
would be less profitable than playing it on a smaller dem/obf vampire
(i.e. Yorik): the ability to play Confusion and Deny at superior is
crucial.
But sometimes you aren't building a Kindred Spirits deck; you want to
play without Dementation at all, but you still need Auspex to
reduce/bounce bleeds and superior Obfuscate to play Cloak the
Gathering/Confusion of the Eye or just push the crucial actions -
Sibyl's Tongue is a good example :) And you may just need a Malkavian
antitribu to play Sibyl's Tongues - what can be better than a good
6-cap vamp capable of bleeding for 2 each turn without any cards? Quira
was born to form a core of a "Sibyl's Tongue support group" in any
crypt willing to play this card. Roger Farnsworth is also very good for
this, and he's much cheaper, but if you can afford Quira, you will
always prefer her. When you have no Tongues, or just don't need more
Tongues, Roger can just hunt or bleed for 1, while Quira can bleed for
2, or use her superior Auspex to ...

read more »


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Ector  
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 More options May 16 2005, 3:59 pm
Newsgroups: rec.games.trading-cards.jyhad
From: "Ector" <Ec...@mail.ru>
Date: 16 May 2005 12:59:42 -0700
Local: Mon, May 16 2005 3:59 pm
Subject: Re: Official Malkavian Antitribu Newsletter, May 2005

Arden McBathan wrote:
> A great card in conjunction with ST: Reinforcement! you can pick the
> STs back up from the ashheap, so the next ones are free again. Also
you
> can get cards that you have only one of, and which were blocked back.
> Also consider Pochtli, he has OBF.

Thanks for the ideas! Pochtli looks like too different from the !Malks
to use them in a single deck, but Reinforcements looks interesting...
I'm not sure about number of Reinforcements you could use - it wouldn't
be very clever to fetch a single Reinforcements with a ST!
IMHO, Waste Management Operation would be much better if you really
want to play heavy ST deck. You need Brujah Antitribu to play it, but
you may build a Black Hand deck or just use Mata Hari :)

Yours,
Ector


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The Lasombra  
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 More options May 16 2005, 5:04 pm
Newsgroups: rec.games.trading-cards.jyhad
From: "The Lasombra" <thelasom...@hotmail.com>
Date: Mon, 16 May 2005 21:04:06 +0000 (UTC)
Local: Mon, May 16 2005 5:04 pm
Subject: Re: Official Malkavian Antitribu Newsletter, May 2005
"Ector" <Ec...@mail.ru> wrote in message

news:1116272880.963289.295060@o13g2000cwo.googlegroups.com

> Ladies and gentlemen,
> When I already posted this newsletter, I suddenly discovered a card
> that MUST be in my "deck of the month" - Seal of Veddartha. I just
> replaced Sport Bike to the Seal and wrote a section about this card. If
> The Lasombra is reading this, I'd like to archive this version of
> newsletter. Sorry for the inconvenience, but, you know, good ideas
> always come too late :(

I will archive your preferred version when I return home next week.
I have distributed this version on the Newsletter mailing list.

http://games.groups.yahoo.com/group/VTES-Newsletters/

Carpe noctem.

Lasombra

http://www.TheLasombra.com/newsletters.htm

--
Posted via Mailgate.ORG Server - http://www.Mailgate.ORG


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Ector  
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 More options May 19 2005, 12:15 pm
Newsgroups: rec.games.trading-cards.jyhad
From: "Ector" <Ec...@mail.ru>
Date: 19 May 2005 09:15:35 -0700
Local: Thurs, May 19 2005 12:15 pm
Subject: Re: Official Malkavian Antitribu Newsletter, May 2005

The Lasombra wrote:
> I will archive your preferred version when I return home next week.
> I have distributed this version on the Newsletter mailing list.

> http://games.groups.yahoo.com/group/VTES-Newsletters/

Then please archive the copy below. Unfortunately, I made a mistake and
forgot that Eddie Gaines cannot play Sibyl's Tongue. Here's the fixed
version:

Official VEKN Malkavian Antitribu NEWSLETTER, May 2005
VOLUME IV, Issue VIII

1. THE CARD (not just "CARD OF THE MONTH", but much more...)

Are you surprised to see a newsletter starting with "Card of the Month"
part? Yes, that's very unusual but the card
really deserves it. Unlike the previous issue (that covered usage of
Mind of a Killer) this newsletter is dedicated to
the card with unique ability. You guessed right, I'm finally going to
talk about Sibyl's Tongue, which was used
in virtually all my previous decks.

Name: Sibyl's Tongue
[BH:R2]
Cardtype: Action
Clan: Malkavian antitribu
Cost: X blood
+1 stealth action.
This action costs X blood, where X is the number of Sibyl's Tongues in
your ash heap. Choose a card by name. Search your library for a copy of
that card, show it to all players, and move it to your hand. Discard
down to your hand size and shuffle your library afterward.

Currently Sibyl's Tongue is the only card in the whole game that allows
you to fetch ANY card in your library. There are
some ways to fetch equipment, and some of them are very effective (i.e.
Magic of the Smith or Ivan Krenyenko's ability), there is a card to
fetch Gehenna events - Fortshritt Library, which, unfortunately, can be
played only once. Spirit Summoning Chamber can fetch any Thaumaturgy
card, but if you want to fetch a master card or an action card, the
only way to achieve this is Sibyl's Tongue.
Now please have a look at the current situation in the game. Hundreds
of library cards are unique, or can be played only
once, or just should be played early (Web of Knives Recruit is one of
the best examples). These cards are very powerful - usually much more
powerful than "common" cards that are used in great numbers, but you
generally can't afford putting a lot of them into your deck. A second
copy of the unique card in your hand is a dead card, as you cannot play
it. You still CAN use several copies of the card, if the card is really
important and you want to increase chances of getting it in time, but
how many copies? A typical deck contains 80-90 cards, and even 2-3
copies of the card still won't guarantee receiving one copy in the
first 5-6 game turns. Packing 5-6 copies of a card that you're going to
play only once is calling for trouble, but sometimes this may be
reasonable. Haven't you encounter Anneke deck with 5 Anima Gatherings
at the newsgroup? Then you should gladly admit that Sibyl's Tongue,
which nullifies these problems, is really wonderful.
Just to demonstrate the wonder, let's assume that you're playing a
standard !Malk Kindred Spirits deck, and you use
Information Highways to get your vampires faster, The Barrens to cycle
unneeded cards and Secure Haven to protect your best vampire against
rushes. Without Sibyl's Tongues, you should put at least two
Information Highways and two Barrens (you can always discard second
copy using the first one). Some decks also have two Secure Havens, as
this card really can turn a loss into a victory. Chances of getting
Info Highway in your starting hand are slim, but KS decks usually have
a good card flow, and you may get one of them until they got useless.
Barrens never get useless, unless you cannot afford contesting it, but
Secure Haven may be useless if nobody tries to rush you. Generally you
can manage the problem of replacing unneeded cards (especially if you
have Barrens), but why should you? If you replace extra copies of all
three cards with 3 Sibyl's Tongues, your deck will be much more stable.
First-turn Yorik or Boy Toy will be much more efficient if he would
play Sibyl's Tongue to fetch Information Highway instead of bleeding
for 1. This would be especially effective if you're going to influence
a huge vampire who will, in turn, play Governs/Calls/4th Traditions to
help you getting the rest vampires.
IMHO, there are two kinds of anti-Malkavian decks: decks with just a
few Sibyl's Tongues (1-3) and decks with a lot of them. Note that I
just DISMISS !Malk decks without Sibyl's Tongues. Really, why should
anyone avoid putting 2 Sibyl's Tongues into a deck with enough !Malks
to play them? The first Tongue would be free, the second would cost
just one blood. Surely, sometimes you'd prefer another card -
especially if you're playing S&B and you need just one bleed
modifier to oust your prey - but the ability to fetch Dreams of the
Sphinx or Ivory Bow when you need them far outweights
the possible inconvenience. You must spend an action to play Sibyl's
Tongue, but this action doesn't require any
Disciplines, and it may be played even by Yorik, who has Obfuscate. You
may even send Boy Toy, especially if someone can play Cloak the
Gathering - and you'll never find more efficient task for him. That's
why I really cannot understand why people still play !Malks without
Sibyl's Tongues.
So, the decks with few Sibyl's Tongues are just normal !Malk decks, but
decks with a lot of them aren't. If you play a
lot of S'sT, your deck behaves like a "combo decks" in Magic or many
other CCGs: you are going to fetch several cards
that, being combined, would create tremendous advantage. The whole
concept of combo decks is almost nonexistent in
VtES for several reasons: there aren't cards to fetch needed parts
(except for Sibyl's Tongue and few other limited
cards), deck size is large, and the game usually lasts for not more
than 12-15 turns. But you still can build combo decks and even win with
them if you would follow these guidelines:

* Don't include too many Sibyl's Tongues. Your deck should play not
more than 5-6, since their price becomes too
expensive. Thus, you can put not more than 7-8 copies into your deck.
If you want to increase chances of getting them,
you can lower the number of cards instead of adding more copies.
* Most effective combo decks are built around intercept strategy. The
reason is simple: you need time to get your Sibyl's Tongues. If you
would fail to stop your predator, you wouldn't survive long enough to
demonstrate your brilliant combo. This creates certain problems, as
!Malks aren't very good in combat (at least they weren't prior to
Louhi), so you'll generally be forced to mix them with vampires from
the other clans.
* Have a good card cycling. Combo decks want to get needed cards
quickly - it would be great if you manage to play two Sibyl's Tongues
in the first 5-6 turns. And you will happily get rid of the last
Tongues, when you won't need them anymore. Dreams of the Sphinx and
Fragment of the Book of Nod are the best, if Learjet isn't good enough
in your deck.
* Your deck should work even without Sibyl's Tongues - at least it
should be able to do something. Don't rely on getting a 3-4 card combo.
Two-card combo should allow you to hold the fire until you get the rest
cards.

2. VAMPIRE OF THE MONTH

Name: Quira, The Bitch Queen [Sabbat:V, tenth]
Clan: Malkavian antitribu
Group: 2
Capacity: 6
Discipline: obt tha AUS OBF
Sabbat: +1 bleed.

Some vampires have really cool names - what do you think about "The
Bitch Queen"? IMHO, Quira's name is second only to the Miller
Delmardigan's "Teacher of Bahari". Actually, "The Bitch Queen" sounds
much better, but, unfortunately, her bitchy nature is represented only
by her +1 bleed bonus in the game, while Miller usually performs
amazing shows of "the Bahari", involving Blur, Quickness and Psyche!
As an anti-Malk vampire, Quira is very strange. She has no Dementation,
and, as you already know, this Discipline is our sole source of power.
Without Dementation, she cannot play Kindred Spirits, Confusion or Eyes
of Chaos. On the other hand, she has inbuilt +1 bleed - actually, Quira
is the cheapest vampire having "unconditional" +1 bleed, and there are
no other 6-caps (or even 7-caps!) with +1 bleed and superior Obfuscate.

Speaking about Kindred Spirits deck, it should be obvious that having
"+1 bleed" is much better than having inferior
Dementation, but much worse than having it at superior. Inferior
Dementation allows gaining a pool from Kindred Spirits, but you'll have
to play a bleed modifier to bleed for 2, while Quira bleeds for 2
without any cards. Superior Dementation enables bleeding any player at
least for 2 and gaining a pool with a single Kindred Spirits, and you
may increase bleed up to 3-4. Unsrprisingly, you will often encounter
Quira in the Kindred Spirits decks: she is a good bleeder and a
wonderful "support vampire" with superior Auspex and Obfuscate. Decks
with Dementation skill cards, however, tend to avoid Quira, since
playing a single Dementation on her would be less profitable than
playing it on a smaller dem/obf vampire (i.e. Yorik): the ability to
play Confusion and Deny at superior is crucial.
But sometimes you aren't building a Kindred Spirits deck; you want to
play without Dementation at all, but you still need Auspex to
reduce/bounce bleeds and superior Obfuscate to play Cloak the
Gathering/Confusion of the Eye or just push the crucial actions -
Sibyl's Tongue is a good example :) And you may just need a Malkavian
antitribu to play Sibyl's Tongues - what can be better than a good
6-cap vamp capable of bleeding for 2 each turn without any cards? Quira
was born to form a core of a "Sibyl's Tongue support group" in any
crypt willing to play this card. Roger Farnsworth is also very good for
this, and he's much cheaper, but if you can afford Quira, you will
always prefer her. When you have no Tongues, or just don't need more
Tongues, Roger can just hunt or bleed for 1, while Quira can bleed for
2, or use her superior Auspex to bounce/reduce bleeds.
Finally, let's inspect Quira's out-clan Disciplines: inferior
Thaumaturgy and ...

read more »


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antero  
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 More options May 19 2005, 2:50 pm
Newsgroups: rec.games.trading-cards.jyhad
From: "antero" <nomu...@jippii.fi>
Date: 19 May 2005 11:50:29 -0700
Local: Thurs, May 19 2005 2:50 pm
Subject: Re: Official Malkavian Antitribu Newsletter, May 2005

Ector wrote:
> * Don't include too many Sibyl's Tongues. Your deck should play not
> more than 5-6, since their price becomes too
> expensive. Thus, you can put not more than 7-8 copies into your deck.

There is always a chance to use The Colonel, Mariano Pomposo and Roger
Farnsworth  in aus/cel/obf Black Hand deck. Mariano provides chance to
play Waste Management Operation, which can be used to put all extra
ST's to library. Or anything unique that was Suddened/DI'ed. Support
vampires could be Artemis, Idalia, Sarah Brando and Victor Tolliver. I
don't know how effective the deck would be, but perhaps enough to be
worth trying.

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