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(Deck) Tori Anti toolbox? - suggestions?

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adam....@gmail.com

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Mar 19, 2010, 5:05:58 PM3/19/10
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Deck Name: Melinda are you really the best?
Created By: Adam Hulse
Description: This is a AUS CEL deck that splashes pre/PRE and pot.

This deck has done remarkably well except that the crypt should be
better I think.
Melinda fits all the requirements but here ability is only okay (+2
bleed and four votes is nice). As is the two cardinals is also good
defense.
Have yet to draw christopher when not drawing one of the other
fatties. His +2 int is nice.
But... I think it still needs to change and so I'm looking for
suggestions.

The Bowl and Heart were in there... they got cut for deck trimming.
But they might have to go back in.

Crypt: (12 cards, Min: 16, Max: 40, Avg: 7.33)
----------------------------------------------
3 Melinda Galbraith obt AUS CEL DOM POT PRE10
Lasombra
1 Melinda Galbraith (ADV) obt AUS CEL DOM POT PRE10
Toreador Antitribu
1 Christopher Houghton pot AUS CEL DOM PRE PRO10
Toreador
2 Klaus Konrecht for pot AUS CEL PRE8 Toreador
Antitribu
2 Dominique Santo Paulo pot pre AUS CEL6 Toreador
Antitribu
1 Sabrina aus cel pre 4 Toreador
Antitribu
1 Jonathan Gursel aus pre 3 Toreador
Antitribu
1 Monique Kim aus cel 3 Toreador
Antitribu

Library: (80 cards)
-------------------
Master (16 cards)
1 Dreams of the Sphinx
2 Art of Pain, The
1 Gurchon Hall
2 Villein
3 Blood Doll
3 Palla Grande
1 Giant`s Blood
1 Information Highway
1 Archon Investigation
1 Fetish Club Hunting Ground

Action (14 cards)
2 Epiphany
4 Enchant Kindred
3 Art Scam
1 Eternal Vigilance
3 Rumble
1 Nose of the Hound

Political Action (1 cards)
1 Ancient Influence

Reaction (19 cards)
4 Quicken Sight
4 Forced Awakening
4 On the Qui Vive
5 Telepathic Misdirection
1 Eyes of Argus
1 Precognition

Combat (23 cards)
3 Charismatic Aura
3 Sideslip
2 Weighted Walking Stick
3 Blur
2 Disarm
3 Pursuit
1 Fast Hands
2 Taste of Vitae
2 Immortal Grapple
1 Aura Reading
1 Majesty

Equipment (2 cards)
1 Ivory Bow
1 Sniper Rifle

Combo (5 cards)
5 Resist Earth`s Grasp

wedge

unread,
Mar 19, 2010, 5:30:30 PM3/19/10
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Forced Awakening should be Eyes of Argus
More Epiphany say 6 total. Cycles at two stealth and all you vampires
can play it, even though there is no advanced version to find.

brandonsantacruz

unread,
Mar 19, 2010, 6:33:14 PM3/19/10
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> Crypt: (12 cards, Min: 16, Max: 40, Avg: 7.33)
> ----------------------------------------------
>   3  Melinda Galbraith                  obt AUS CEL DOM POT PRE10
> Lasombra
>   1  Melinda Galbraith (ADV)            obt AUS CEL DOM POT PRE10
> Toreador Antitribu
>   1  Christopher Houghton               pot AUS CEL DOM PRE PRO10
> Toreador
>   2  Klaus Konrecht                     for pot AUS CEL PRE8  Toreador
> Antitribu
>   2  Dominique Santo Paulo              pot pre AUS CEL6  Toreador
> Antitribu
>   1  Sabrina                            aus cel pre    4  Toreador
> Antitribu
>   1  Jonathan Gursel                    aus pre        3  Toreador
> Antitribu
>   1  Monique Kim                        aus cel        3  Toreador
> Antitribu

This crypt is really fatty with only 5 vampires below 8 capacity. If
you have a tough start(as decks relying on very large vampires often
do), you may only get out Melinda + some weenie, which won't be enough
to protect your pool and attack. I'd suggest less !Tor focus, more AUS/
CEL with pre/pot. Titi Camara is a 5-cap with AUS CEL pot, Homa is a 6-
cap with AUS CEL POT, then you've got minions who are missing AUS or
CEL, like Thomas De Lutrius. Melinda and maybe Klaus with weenies
could work, but it will take discipline when spending pool and strong
defense.

> Library: (80 cards)
> -------------------
> Master (16 cards)
>   1  Dreams of the Sphinx
>   2  Art of Pain, The
>   1  Gurchon Hall
>   2  Villein
>   3  Blood Doll
>   3  Palla Grande
>   1  Giant`s Blood
>   1  Information Highway
>   1  Archon Investigation
>   1  Fetish Club Hunting Ground

I'd take out Art of Pain, which is expensive at 2 pool. If you have a
lot of !Tor in the final crypt, it's worth it to keep at least one
Palla Grande. The Fetish Club HG can go, maybe the Gurchon Hall, too.
You need maybe 2 more Villeins and a Golconda(just in case). Intercept
locations can be good, I'd include a couple and/or some of your
classic wall deck things like Smiling Jack, Antediluvian Awakening,
Pentex Subversion(in case they Pentex you, to slow down a pred, or to
finish off your prey), PB: Montreal, maybe PB: Madrid if you want vote
lock. That would go well with Black Forest Base. Fragment of the Book
of Nod should be considered to cycle out stuff that's jamming your
hand, as should Barrens.

> Action (14 cards)
>   2  Epiphany
>   4  Enchant Kindred
>   3  Art Scam
>   1  Eternal Vigilance
>   3  Rumble
>   1  Nose of the Hound

I'd stick with the dual-use tech like Enchant Kindred over Art Scam.
Nose of the Hound should serve you better than Rumble since it's
harder to block. You won't be able to afford too many actions with
such big minions and needing to defend. You might want to consider 1x
Entrancement to snag a wayward ally.

> Political Action (1 cards)
>   1  Ancient Influence

Reins of Power could be considered here since you have a 10-cap.

> Reaction (19 cards)
>   4  Quicken Sight
>   4  Forced Awakening
>   4  On the Qui Vive
>   5  Telepathic Misdirection
>   1  Eyes of Argus
>   1  Precognition

I'd go with more variety here, like My Enemy's Enemy, Eagle's Sight,
and probably 3 OtqV, 4 Forced Awakening, 5 Eyes of Argus.

> Combat (23 cards)
>   3  Charismatic Aura
>   3  Sideslip
>   2  Weighted Walking Stick
>   3  Blur
>   2  Disarm
>   3  Pursuit
>   1  Fast Hands
>   2  Taste of Vitae
>   2  Immortal Grapple
>   1  Aura Reading
>   1  Majesty

Drop grapple in favor of Psyche! or more Taste. If you're getting up
close and personal, expect to take some damage. Acrobatics is a good
way to avoid their combat and put a beat down. If you went with
smaller aus CEL !Tor, I could see Art of Pain and Stutter-Step.
Scourge of Alecto could be funny. What am I thinking? Target Vitals!

> Equipment (2 cards)
>   1  Ivory Bow
>   1  Sniper Rifle

The Bowl + Eyes of Argus would be really strong for this deck. .44s
would make it a different, probably more efficient deck but I'm
starting to like the hand-to-hand angle you're doing.

> Combo (5 cards)
>   5  Resist Earth`s Grasp

It's a good card, but what are you trying to stealth? If the stealth
isn't that handy, switch some or all to Flash to save blood. Paying a
blood for a press really sucks.

Brandon

Raziel

unread,
Mar 20, 2010, 12:29:01 AM3/20/10
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> > Library: (80 cards)
> > -------------------
> > Master (16 cards)
> >   1  Dreams of the Sphinx
> >   2  Art of Pain, The
> >   1  Gurchon Hall
> >   2  Villein
> >   3  Blood Doll
> >   3  Palla Grande
> >   1  Giant`s Blood
> >   1  Information Highway
> >   1  Archon Investigation
> >   1  Fetish Club Hunting Ground

Play Wider View, it's good in any deck that use merge mechanic.

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