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Announcement: Upcoming V:tes Storyline Events!

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vtes...@white-wolf.com

unread,
Jul 16, 2008, 12:25:48 PM7/16/08
to
The Vampire: the Eternal Struggle Storyline Series will return this
summer.

An outlaw gang of anarchs, led by notorious Count Germain, has been
traveling from city to city. At each stop along the way, they have
flaunted the local authorities, violated the masquerade, and drawn
more recruits to their cause.

Following the gang are rumors – rumors that Germain and his followers
are chasing something, preparing for the Final Nights. The Camarilla
are determined to stop the gang and silence the rumors. Rich rewards
have been offered to those who can bring the gang down. Starting in
August, Anarchs and Alastors clash in this limited format Storyline
League.


The story continues in October at a special Storyline Event at the
2008 North American Championships.

The Noddist scholars of Montreal are the keepers of many relics and
many secrets. None are guarded more closely than the Kaymakli
Fragment. Some say its ancient text foretells the end of the Kindred.
Some say it holds the key to their survival. Some seek to control it.
Some seek to keep it hidden. Some seek to destroy it. The fate of the
Fragment, and the city itself, will be determined when Kindred travel
to Montreal and find themselves in the city of Black Miracles and
Lies.


Then, next winter...

Faced with increasing threats from an anarch revolt, the deadly
Sabbat, and their own internal strife, the Camarilla's Inner Circle
have agreed to appoint a military commander. The new commander will
have the mandate to enforce the traditions and maintain discipline,
and will be granted broad powers to fulfill this mission. Who among
the clans will have the power to seize this exalted position? Who will
have the strength to keep it?

In the corridors of power, maneuvering begins. Who will have the
honor, the responsibility, and the power to lead the armies of the
Camarilla? Prepare for the Rise of the Imperator.

librarian

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Jul 16, 2008, 12:54:12 PM7/16/08
to
vtes...@white-wolf.com wrote:
> The Vampire: the Eternal Struggle Storyline Series will return this
> summer.
>
> An outlaw gang of anarchs, led by notorious Count Germain, has been
> traveling from city to city. At each stop along the way, they have
> flaunted the local authorities, violated the masquerade, and drawn
> more recruits to their cause.
>
> Following the gang are rumors – rumors that Germain and his followers
> are chasing something, preparing for the Final Nights. The Camarilla
> are determined to stop the gang and silence the rumors. Rich rewards
> have been offered to those who can bring the gang down. Starting in
> August, Anarchs and Alastors clash in this limited format Storyline
> League.
>


Limited format Storyline eh? Intersting.


>
> The story continues in October at a special Storyline Event at the
> 2008 North American Championships.
>
> The Noddist scholars of Montreal are the keepers of many relics and
> many secrets. None are guarded more closely than the Kaymakli
> Fragment. Some say its ancient text foretells the end of the Kindred.
> Some say it holds the key to their survival. Some seek to control it.
> Some seek to keep it hidden. Some seek to destroy it. The fate of the
> Fragment, and the city itself, will be determined when Kindred travel
> to Montreal and find themselves in the city of Black Miracles and
> Lies.
>


Aagh, a good reason to think about going to Montreal.


>
> Then, next winter...
>
> Faced with increasing threats from an anarch revolt, the deadly
> Sabbat, and their own internal strife, the Camarilla's Inner Circle
> have agreed to appoint a military commander. The new commander will
> have the mandate to enforce the traditions and maintain discipline,
> and will be granted broad powers to fulfill this mission. Who among
> the clans will have the power to seize this exalted position? Who will
> have the strength to keep it?
>
> In the corridors of power, maneuvering begins. Who will have the
> honor, the responsibility, and the power to lead the armies of the
> Camarilla? Prepare for the Rise of the Imperator.


This sounds really cool. I can't wait for this one.

best -

chris

--
Super Fun Cards
www.superfuncards.com *NEW Website!*
auct...@superfuncards.com

Baaliprimogen

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Jul 16, 2008, 4:45:02 PM7/16/08
to
On Jul 16, 6:54 pm, librarian <aucti...@superfuncards.com> wrote:
> aucti...@superfuncards.com

I don't realy get it... Is there suppose to be three storylines? And
one of them only for americans (or those who may attend NAC)?

vtes...@white-wolf.com

unread,
Jul 16, 2008, 9:43:04 PM7/16/08
to
> one of them only for americans (or those who may attend NAC)?- Hide quoted text -
>
> - Show quoted text -

Yes. There are three different events scheduled for the next few
months. 1 of them will be at that NAC.

-Ben Swainbank

Baaliprimogen

unread,
Jul 17, 2008, 5:25:21 AM7/17/08
to

ok. May we get a special storyline next year, only for the Norwegian
Nationals? ;)

But else, it sounds good!

Satrapa

unread,
Jul 17, 2008, 7:34:31 AM7/17/08
to
> An outlaw gang of anarchs, led by notorious Count Germain, has been
> traveling from city to city. At each stop along the way, they have
> flaunted the local authorities, violated the masquerade, and drawn
> more recruits to their cause.
>
> Following the gang are rumors – rumors that Germain and his followers
> are chasing something, preparing for the Final Nights. The Camarilla
> are determined to stop the gang and silence the rumors. Rich rewards
> have been offered to those who can bring the gang down. Starting in
> August, Anarchs and Alastors clash in this limited format Storyline
> League.

No Sabbat activity? :(

> The story continues in October at a special Storyline Event at the
> 2008 North American Championships.
>
> The Noddist scholars of Montreal are the keepers of many relics and
> many secrets. None are guarded more closely than the Kaymakli
> Fragment. Some say its ancient text foretells the end of the Kindred.
> Some say it holds the key to their survival. Some seek to control it.
> Some seek to keep it hidden. Some seek to destroy it. The fate of the
> Fragment, and the city itself, will be determined when Kindred travel
> to Montreal and find themselves in the city of Black Miracles and
> Lies.

Montreal, noddists... Beatrice L'Angou adv :D Give her inferior
obtenebration to make her more usable. I hope that Kaymakli Fragment
(and Beatrice adv :P) will be available outside NAC. :(

> Then, next winter...
>
> Faced with increasing threats from an anarch revolt, the deadly
> Sabbat, and their own internal strife, the Camarilla's Inner Circle
> have agreed to appoint a military commander. The new commander will
> have the mandate to enforce the traditions and maintain discipline,
> and will be granted broad powers to fulfill this mission. Who among
> the clans will have the power to seize this exalted position? Who will
> have the strength to keep it?
>
> In the corridors of power, maneuvering begins. Who will have the
> honor, the responsibility, and the power to lead the armies of the
> Camarilla? Prepare for the Rise of the Imperator.

New Title worth votes or something else (armed hand of Camarilla like
Black Hand and Imperator as Seraph)?

WW could make storyline event for Europe... and titled vampires/
crusades/fee stakes/praxis seizures for central and eastern Europe :P.

John P.

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Jul 17, 2008, 10:27:42 AM7/17/08
to
On Jul 17, 5:34 am, Satrapa <Jedrzej.Komorow...@gmail.com> wrote:

>
> WW could make storyline event for Europe... and titled vampires/
> crusades/fee stakes/praxis seizures for central and eastern Europe :P.

That would be cool.

I have not seen anything solid one way or the other so its just my
speculation, but there is nothing indicating that the Montreal
Storyline will be NAC exclusive, perhaps that storyline will be
available elsewhere in the world after the NAC in Montreal. Given the
theme of this Storyline appears to have been built for/around the NAC
it would not be surprising that the storyline was "NAC first, others
later".

-John P.
Winnipeg

The Lasombra

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Jul 18, 2008, 1:06:05 PM7/18/08
to
On Wed, 16 Jul 2008 09:25:48 -0700 (PDT), Ben wrote:

>The Vampire: the Eternal Struggle Storyline Series will return this
>summer.

http://www.white-wolf.com/vtes/index.php?line=news&articleid=984

Anarchs and Alastors Storyline Event
Prologue, rules, and ordering info

Prologue

�Jan. You honor me. How good of you to come.�

Horatio Ballard made a half-hearted attempt to lift himself out of his
chair as Jan Pieterzoon entered the drawing room. Jan crossed the room
quickly and shook his hand. The corpulent Ventrue invited Jan to join
him in an adjacent high-backed leather chair.

�A pleasure. Good seeing you again, Horatio.�

Horatio motioned for a nearby servant to bring a beverage for his
guest. Jan immediately signaled that he appreciated the offer, but
politely declined the unfamiliar vitae. This greeting ritual was
common in their clan.

�And how is our fine friend the Reverend doing?� Horatio began.

�He�s as delusional and dangerous as ever. You�ve seen the reports.�

�I have spent quite a bit of time poring over them, yes. So, you don�t
think there is anything to these prophecies of his?�

Jan looked at him quizzically, concealing his irritation. �Do I think
the Lord Almighty speaks to us through a shaggy thin-blood from
Kentucky? No. He�s convincing enough to be very dangerous. But he�s
deranged. He�s a fraud, like all the charlatans before him.
Fortunately, we control him now.�

�Of course. Very good. Yes. Yes, I�m sure you�re correct.� They
regarded each other. Horatio took a moment to sip from his glass and
began again, seeking another conversational tack. �I invited you here
because there is another matter which I felt needed to be brought to
your attention. Are you familiar with the activities of the anarch
gang that has been causing so much trouble lately?�

�Germain�s group? I�ve heard about them ? a bunch of anarchs, setting
cars on fire and making noise. Not exactly part of my portfolio.�

�No? One of our primogen, Critias, has impressed upon me the gravity
of this situation. I hope you'll take a look at the information I�ve
gathered together.� Horatio took a thick leather folder and slid it
across the table. He watched with interest for several minutes as Jan
flipped through the pages, reading over reports and press clippings,
examining photographs.

�Strange. Since when did anarchs get religion?�

�I don�t know. Would you agree that this is a serious problem?�

�Yes. Once rumors like this get started, they spread like wildfire.
This one already seems to be burning out of control. Anyone made a
serious attempt to stop them?�

�Some of our associates tried, in Philadelphia. Two Kindred were
destroyed, and four more are still in torpor. There were also three
traitors who went anarch and left town with the gang. We need this
dealt with, I fear. Quickly and quietly, before things get even
further out of hand. I know you have friends in high places, and I
hope you�ll be willing to seek their intercession on our behalf.�

�I�ll do what I can.� Jan�s gaze had not left the bundle of documents
on the table while he spoke. �Sightings in L.A, San Diego, Atlanta,
Louisville, Baltimore. They�re on the move��

�Not surprisingly, yes. They�ve made enough enemies to feel a need to
stay on the run. Bloodhunts have been called, and there�s been some
saber-rattling talk about the Red List. They must know we�re coming
for them.�

Jan considered this, and then shook his head slowly. �No. They�re not
running. Germain�s looking for something. Or someone��

******

Yvette crashed into the side of the car, shattering the window, the
impact caving in the side panel. She crumpled away from the parked
vehicle and fell to the pavement, pain screaming up her spine. The
loud honking of the car alarm further disoriented her until someone
silenced it with several ringing blows from a steel pipe.

Rough hands grabbed her by the shoulder and pulled the young Toreador
to her feet. Yvette looked into the face of the gang leader, Count
Germain.

�Helena. Where is she?�

Yvette felt the Beast rising within her, urging her to lash out. She
gritted her teeth and fought against the pain to push it back. This
was not a fight she could win if she lost her self-control.

�No idea what you�re talking about.�

�Really? Helena. Helen of Troy. Priestess of Narcise. I hear she�s
quite memorable.�

Gemain�s hands were already clamped on her shoulder and elbow. They
twisted until her left humerus broke with a loud snap. Yvette gasped
at the rushing waves of agony as the Brujah worked the bone fragments
back and forth.

�Montreal! I heard Helena left for Montreal. Two or three weeks ago.�

�That�s better.�

As Germain released her arm, Yvette shifted it back into alignment and
directed her vitae to the injury. She scanned the small crowd of
Kindred that surrounded her, surprised by their varied appearances. A
few of them bore the obligatory Brujah leathers and piercings, but
there were also a few Kindred wearing business suits, some in party
dresses, and even a stately pair of women in evening gowns.

�You guys are Menele's goons? You'll never find Helena. She'll know
you're coming from miles away.�

�We aren't anyone's goons. We want to find Helena because we want to
survive. And guess what? You're in luck, because you get to come with
us.�

*******

Yazid Tamari watched through the office window, a pair of binoculars
in his hands. The portly Seraph observed in utter stillness as Germain
tossed the young Toreador into the back of a black SUV, his only
motion the movement of his head as he visually tracked his targets. He
lowered the field glasses after counting the anarchs as they climbed
onto their motorcycles and into the backs of their trucks.

A whispered voice drifted from the darkness next to him. �Now?�

�No. Not yet.�

�When?�

�Soon. Very soon.�

Event Rules

Format

The Anarchs and Alastors V:tes Storyline League will be played as a
series of five draft games, played using the Recursion Limited rules.
The first game will be played with three to five packs, as determined
by the event organizer. Before each game thereafter, players will
draft one additional pack. In addition, before beginning each round, a
set of cards will be made available for auction. Players will bid pool
for these cards and add them to their opening hands or crypts.

Cards can be drafted from any set. Each player can choose which sets
he or she wishes to draft, and in what order they want to draft the
packs. The auction cards and promo cards support anarch and
trophy-hunter strategies. There will be incentive for players to draft
sets that support those strategies, as well.

Promo Cards

There are two custom Promo Cards designed for this event, and two
storyline reward promo cards. Before the event starts, each
participating player will receive one copy of each of these cards.
They can be included in the player�s deck for any rounds of the event.

Deck Construction

Players will construct their decks based on the V:EKN 2008 Tournament
Rules for Limited Deck Composition (7.2.1), with minimum crypt and
library sizes based on the total number of packs drafted for each
round. Players may also include event promo, auction, and prize cards
from earlier rounds in their decks. These extra cards are not counted
towards the total when determining the minimum crypt and library size
for a given round or when determining the number of library recursions
(7.2.2) that are permitted during the game.

After rounds two, three and four, players will draft an additional
pack and use those cards to supplement their league decks. Seating for
these mini-draft pods is done at the discretion of the event
organizer. The pods can be of any size and drafting may be performed
immediately following or prior to playing any league game.

Players may freely modify the crypt and library selections for their
decks between games, restricted by the cards they have drafted and
other specified league cards.

Starting Pool

Players will start each game with 32 pool, instead of the usual 30.
They may bid some of that pool to obtain cards in the auction step
before each game.

Auction

Before the start of play for each round, players will get the
opportunity to bid on specific cards to supplement their decks. The
auction will take place after the new pack for the round has been
drafted, and after the players are seated for play, have selected the
turn order, and drawn their opening hands and crypts.

A set of event- and round-specific cards will be made available before
each new round. Players may bid pool to obtain one of these cards.

The following cards are available in the Event Kit. Before the start
of play in each round, the event organizer will make cards listed
below available for the auction.

Rounds Cards

Round 1

Count Germain
Lucinde, Alastor
Tatiana Stepanova, Alastor
Seattle Committee
Trophy: Hunting Ground
Molotov Cocktail

Round 2

Count Germain (Advanced)
Yazid Tamari
Jaroslav Pascek
Red List
Anarch Free Press
Galaric's Legacy

Round 3

Diversion
Anarch Railroad
Galaric's Legacy
Trophy: Domain
Anathema
Vessel

Round 4

Go Anarch
Anarch Revolt
Trumped-Up Charges
Trophy: Diablerie
The Mole
Blood Hunt

Round 5

Alastor
Trophy: Revered
Undue Influence
Hawg
Urban Jungle
Go Anarch


Auction Rules

The auction round starts with the first player choosing the first card
to auction and placing the opening bid, and proceeds clockwise around
the table with players choosing cards to auction until each player has
won one card.

A player can only win one card in the auctions before each round.
Players who have already won a card may no longer choose cards for
auction or place bids.

Bidding starts with the player who selected the card. That player bids
pool for the card. Bidding opportunity proceeds clockwise. Only one
card is up for auction at a time.

0 pool is a legitimate bid and can win the auction if there is no
higher bid.

Pool paid in an auction is paid to the blood bank.

Library cards won in the auction are added to the winning player�s
opening hand (discard down). Crypt cards are added to the uncontrolled
region as a fifth uncontrolled minion. These cards can also be added
to the player's crypt and library in future rounds, during deck
construction.

Game Rules

After cards have been drafted and the auctions performed before each
game, game play follows Standard Limited Tournament and current V:EKN
2008 Tournament rules.

Prize Cards

Cards left over after the auction phase are left on the table. At the
end of the game, the player who won the table may choose one of the
remaining cards as a prize (and use it in future rounds). Any
remaining cards should be returned to the event organizer for use as
prize support for the overall league winner.

Wining and Prizes

Game Wins, Victory Points, and Tournament Points should be calculated
and tallied for each round played in order to determine the league
winner after all five rounds are played. Alternately, after four games
have been played, organizers can choose to seat the top five players
at a finals table and play the fifth round as a finals table to
determine the overall league winner.

The league organizer should use remaining kit cards (if any) for prize
support, as well as any other prizes desired, to distribute to the
league winners.

Rewards and Reporting

Since this is a limited event, no clan-based tally will be maintained.
Instead, league winners should choose a faction and a key minion which
best reflect the deck they played.

Event reports should indicate the winning faction, choosing from the
following list: Camarilla, Sabbat, Independent, Laibon, Anarch, or
Imbued. The report should also indicate the winner's key minion. These
results will be collected and reported, and will influence future
storylines and storyline rewards.

League organizers are also invited to include any other interesting or
amusing details from their event in their report.

To report your event, send an email to vtesstory @ white - wolf . com
Subject: Anarchs and Alastors League Results

Include in your message:

Location of event
# of players
Winning faction
Key minion

V:EKN Prince/ Tournament Organizer
Fill out this form and take it to your supporting retailer. Ask your
retailer to special order the following product from their White Wolf
distributor:

WW02837 VTES: ANARCHS AND ALASTORS STORYLINE KIT ($7.99 US)
Contents of this storyline kit include:
� 50 cards for use in the storyline league
NOTE: Players need 7-9 booster packs to participate in this league.
Arrange to have that stock available with your retailer.

Retailer:

Thank you very much for supporting your local Vampire players.
White Wolf, Vampire and Vampire the Eternal Struggle are registered
trademarks of White Wolf Publishing, Inc. All rights reserved.
Each WW02757 kit supports 5 players in a league, so multiple packs may
be required for larger tournaments. Furthermore, players need 7-9
booster packs for this event. Please have stock on hand.

After these tournaments are run the results should be submitted. See
www.white-wolf.com/VTES/ under Storyline Events for details.

When you place your next order with your White Wolf distributor, ask
your distributor�s salesmen to special order the WW02757 kits from
White Wolf. If you or your distributor have any questions they can
contact:

Oscar J Garza III
orgplay @ white - wolf . com


Alasteir

unread,
Jul 18, 2008, 2:08:33 PM7/18/08
to
On Jul 16, 1:25 pm, vtesst...@white-wolf.com wrote:
> The Vampire: the Eternal Struggle Storyline Series will return this
> summer.
>
> An outlaw gang of anarchs, led by notorious Count Germain, has been
> traveling from city to city. At each stop along the way, they have
> flaunted the local authorities, violated the masquerade, and drawn
> more recruits to their cause.
>
> Following the gang are rumors – rumors that Germain and his followers
> are chasing something, preparing for the Final Nights. The Camarilla
> are determined to stop the gang and silence the rumors. Rich rewards
> have been offered to those who can bring the gang down. Starting in
> August, Anarchs and Alastors clash in this limited format Storyline
> League.
>
> The story continues in October at a special Storyline Event at the
> 2008 North American Championships.
>

I really wanna know why the anarchs'll broke the masquerade, if they
are a small sect and a Cammy pseudo-subdivision... but, ok, this would
be funny.

The only thing that really desapoint me is an event only for the US
people. Sounds like they matter more than the rest of the world.

Perhaps we could get one to the 2009 South American Championship too?

> The Noddist scholars of Montreal are the keepers of many relics and
> many secrets. None are guarded more closely than the Kaymakli
> Fragment. Some say its ancient text foretells the end of the Kindred.
> Some say it holds the key to their survival. Some seek to control it.
> Some seek to keep it hidden. Some seek to destroy it. The fate of the
> Fragment, and the city itself, will be determined when Kindred travel
> to Montreal and find themselves in the city of Black Miracles and
> Lies.
>

Cool one. I really love noddist things. Don't know why use Kaymakli,
an under city fulled by torporized cappadocians, but, ok, this could
be cool. Perhaps, we could gain a Lady Constanzia Giovanni ADV HoS
version?=P

> Then, next winter...
>
> Faced with increasing threats from an anarch revolt, the deadly
> Sabbat, and their own internal strife, the Camarilla's Inner Circle
> have agreed to appoint a military commander. The new commander will
> have the mandate to enforce the traditions and maintain discipline,
> and will be granted broad powers to fulfill this mission. Who among
> the clans will have the power to seize this exalted position? Who will
> have the strength to keep it?
>
> In the corridors of power, maneuvering begins. Who will have the
> honor, the responsibility, and the power to lead the armies of the
> Camarilla? Prepare for the Rise of the Imperator.

Again, one event that don't make Sabbat a fair option to play.
Perhaps, if we get some Lasombra antitribu Cammy vampires (like
Montano), the players who only play with Sabbat clans could enjoy this
event better.

Oh, and, if Gangrel wins, we'll have a Karsh adv version?=P

[]'s

ben...@gmail.com

unread,
Jul 18, 2008, 2:21:31 PM7/18/08
to

Alasteir wrote:
> The only thing that really desapoint me is an event only for the US
> people. Sounds like they matter more than the rest of the world.

Last I checked, Montreal was in Canada, not the US.

> Perhaps we could get one to the 2009 South American Championship too?

Perhaps you could ask the Storyline Coordinator?


- Ben Peal

vtes...@white-wolf.com

unread,
Jul 18, 2008, 3:03:49 PM7/18/08
to
On Jul 18, 2:08 pm, Alasteir <alast...@gmail.com> wrote:
> On Jul 16, 1:25 pm, vtesst...@white-wolf.com wrote:

>
> Perhaps we could get one to the 2009 South American Championship too?
>

The NAC event is happening because the event organizers contacted me
and asked if I would help put together an event for the Championship
in addition to the (global) events we were already planning.

In addition, we will soon be annoucing an update to the Build Your Own
Storyline rules.

So, yeah, if anyone is planning a big V:tes event, Championship,
etc.. and would like there to be a Storyline connected with that,
contact me. I would be happy to work with you and see what we can do.


> Cool one. I really love noddist things. Don't know why use Kaymakli,
> an under city fulled by torporized cappadocians,

You can check out the book Nights of Prophecy to get some backstory on
the Kaymakli Fragment and Montreal.

-Ben Swainbank

Kushiel

unread,
Jul 18, 2008, 4:15:40 PM7/18/08
to
On Jul 18, 2:08 pm, Alasteir <alast...@gmail.com> wrote:
> Again, one event that don't make Sabbat a fair option to play.

It seems a little early to make that assumption, particularly since
the press release mentions "the deadly Sabbat."

John Eno

tigernat1

unread,
Jul 19, 2008, 5:07:45 AM7/19/08
to

Questions and concerns:

May I ask why these cards were chosen to be the ones in the Auction?
Was a lot of thought given to which cards would appear in each round?
Including a trophy Hunting Ground in the first grouping without a
possible way to use it seems silly. Alastor in the LAST round? What
if there is no equipment in the draft packs? All the cards seem
either Alastor or Anarch based except for vessel and hawg. Why Hawg?

Why isn't Menele one of the vampires since he is mentioned in the
writeup? No Sabbat titled vamps included in the auction?

I think the number of Twilight Rebellion boosters should be limited.
If a lot of Twilight Rebellion boosters are chosen, the titled vamps
included in the auction become dead weight as they won't be able to
play a majority of the cards in the draft.

Vegas gNat

vtes...@white-wolf.com

unread,
Jul 19, 2008, 9:03:39 AM7/19/08
to
On Jul 19, 5:07 am, tigernat1 <tigern...@gmail.com> wrote:

>
> Questions and concerns:
>
> May I ask why these cards were chosen to be the ones in the Auction?
> Was a lot of thought given to which cards would appear in each round?

You can decide for for yourselves whether sufficient thought was given
to the acution list. Keep in mind that there are 2 new promo cards for
this event. The text of those cards has not been revealed. They may
address some of your concerns.

-Ben Swainbank

librarian

unread,
Jul 19, 2008, 11:49:45 AM7/19/08
to


Ben has already replied with one component - the promo cards may address
some of your questions. The Hawg is in there for storyline flavor -
nothing says roving gang of Anarchy-dudes and dudesses like riding into
town on a Haaaaaawg!

No doubt all of these cards are already at the printers.

I was wondering if Ben wants to say if any of the reprint cards have new
art?

best -

chris


--

Salem

unread,
Jul 20, 2008, 6:11:41 AM7/20/08
to
librarian wrote:

> Ben has already replied with one component - the promo cards may address
> some of your questions. The Hawg is in there for storyline flavor -
> nothing says roving gang of Anarchy-dudes and dudesses like riding into
> town on a Haaaaaawg!

Hawg also gives you a way to use that Molotov Cocktail you won in the
first round to burn the Red List Adv Count Germain that other guy won in
the second round to get the Trophy you also won in the first round.


--
salem
(replace 'hotmail' with 'gmail' to email)

Tetragrammaton

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Jul 20, 2008, 7:37:24 AM7/20/08
to

Will those cards (not the promo, just the one form previous sets)
get new artworks, at last ?
No mean to over-criticize, but much better would have been
to have 10 brand new cards (specifily designed for the events)
to give for the auctions, other than having just old ones (besides the 2 new
promos) without any appeal/flavor for the upcoming event.
just my 2 centes

Emiliano, NC Italy
www.italybynight.org


Matthew T. Morgan

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Jul 20, 2008, 9:24:27 AM7/20/08
to
On Sun, 20 Jul 2008, Tetragrammaton wrote:

> Will those cards (not the promo, just the one form previous sets)
> get new artworks, at last ?
> No mean to over-criticize, but much better would have been
> to have 10 brand new cards (specifily designed for the events)
> to give for the auctions, other than having just old ones (besides the 2 new
> promos) without any appeal/flavor for the upcoming event.
> just my 2 centes

I thought it was a clever way to get a few cards back in circulation. I
doubt Seattle Committee will be printed in the upcoming Camarilla set.
Sure, I don't need another copy, but there are probably some new players
who wish they had some of these cards for their Twlight Rebellion decks.

Nice job, Ben.

Matt Morgan

Jozxyqk

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Jul 20, 2008, 10:20:09 AM7/20/08
to
Matthew T. Morgan <far...@io.com> wrote:

> I thought it was a clever way to get a few cards back in circulation.

This would have been a better list for that:


Round 1

Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence

Round 2

Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence

Round 3

Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence

Round 4

Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence

Round 5

Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence
Shroud of Absence

ira...@gmail.com

unread,
Jul 21, 2008, 3:29:16 AM7/21/08
to

I agree. I didn't think there was enough enthusiasm around this
presentation, and it's clear to me that ample thought and effort went
into it. As far as I know, it's purely a volunteer position, so thank
you very much for taking the time to create something fun for
everyone. I look forward to trying it out!

Thanks,
Ira

Jazzbeaux

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Jul 21, 2008, 5:21:36 AM7/21/08
to

> Anarchs and Alastors Storyline Event
> Prologue, rules, and ordering info

Is there any time period that this should be run between?

Sam

Salem

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Jul 21, 2008, 5:25:14 AM7/21/08
to

hmm. i bid 0 for...umm.....shroud of absence?

Salem

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Jul 21, 2008, 5:25:58 AM7/21/08
to

i'll just add my little voice to the 'hey this is cool' pile, in case
someone's keeping score.

Thrall of Arika

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Jul 21, 2008, 1:35:42 PM7/21/08
to
On Jul 18, 11:08 am, Alasteir <alast...@gmail.com> wrote:
> I really wanna know why the anarchs'll broke the masquerade, if they
> are a small sect and a Cammy pseudo-subdivision... but, ok, this would
> be funny.

Anarchs aren't ones for rules, hence the whole 'rebelling against the
Camarilla' thing. They'll follow what rules they want and ignore those
that get in the way of what they want. And it seems Count Germain is
intent on finding Helena and this artifact no matter the cost.

> > Then, next winter...
>
> > Faced with increasing threats from an anarch revolt, the deadly
> > Sabbat, and their own internal strife, the Camarilla's Inner Circle
> > have agreed to appoint a military commander. The new commander will
> > have the mandate to enforce the traditions and maintain discipline,
> > and will be granted broad powers to fulfill this mission. Who among
> > the clans will have the power to seize this exalted position? Who will
> > have the strength to keep it?
>
> > In the corridors of power, maneuvering begins. Who will have the
> > honor, the responsibility, and the power to lead the armies of the
> > Camarilla? Prepare for the Rise of the Imperator.
>

> Again, one event that don't make Sabbat a fair option to play.

> Perhaps, if we get some Lasombra antitribu Cammy vampires (like
> Montano), the players who only play with Sabbat clans could enjoy this
> event better.

Nothing prevents the use of Sabbat in any of these events, and in fact
they are likely to show up a lot since a large bulk of draftable sets
are Sabbat. Which is probably my only real gripe about this event.
Wonderful idea, but bad timing. Anyone wanting to play the Camarilla
Alastor side of things is pretty much limited to Gehenna or,
ironically, the two anarch sets (and of course Kindred Most Wanted for
library cards). I think this would have been a lot better served in
the new year for after the new Camarilla set. So really, if you're
wanting to run a Trophy deck, you're actually better served playing
Sabbat.


On Jul 19, 2:07 am, tigernat1 <tigern...@gmail.com> wrote:
> Questions and concerns:
>
> May I ask why these cards were chosen to be the ones in the Auction?
> Was a lot of thought given to which cards would appear in each round?
> Including a trophy Hunting Ground in the first grouping without a
> possible way to use it seems silly.  Alastor in the LAST round?  What
> if there is no equipment in the draft packs?  All the cards seem
> either Alastor or Anarch based except for vessel and hawg.  Why Hawg?

I would be highly, highly surprised if there was no equipment found in
the 35+ packs drafted (plus the additional 15 prior to round 5). And
even so, you don't need equipment to play Alastor, since you can fail
to find equipment.

> Why isn't Menele one of the vampires since he is mentioned in the
> writeup?  No Sabbat titled vamps included in the auction?

Why weren't Horatio Ballard, Jan Pieterzoon or Yvette one of the
auction vampires? They actually appeared in the story so far. Or even
moreso, Helena, since she seems to be Count Germain's quarry.

I would have liked to see the cards play up to the flavour of the
story, so in later rounds having Powerbase: Montreal, and perhaps some
Sabbatiness with Alfred Benezri in the later rounds, representing
Count Germain's quest coming to a close, and the Sabbat's response.
Unless, of course, this is just the set up for such, with the winter
Storyline.

If that's the case, then I would imagine a lot more Sabbat goodness to
show in the later Storyline.

> I think the number of Twilight Rebellion boosters should be limited.
> If a lot of Twilight Rebellion boosters are chosen, the titled vamps
> included in the auction become dead weight as they won't be able to
> play a majority of the cards in the draft.

Actually, this is probably the best time to draft Twilight Rebellion.
There are two cards that will turn any vampire Anarch, including
titled ones, through Draft text: An Anarch Manifesto and Garibaldi-
Meucci Museum. I don't see the point of limiting set selection based
on 2 vampires that may not even get bid on.

Chris, Thrall of Arika

Mathias

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Jul 21, 2008, 6:07:00 PM7/21/08
to
On Jul 21, 1:35 pm, Thrall of Arika <christopher.ack...@amec.com>
wrote:

> > Alastor in the LAST round?  What
> > if there is no equipment in the draft packs?  All the cards seem
> > either Alastor or Anarch based except for vessel and hawg.  Why Hawg?
>
> I would be highly, highly surprised if there was no equipment found in
> the 35+ packs drafted (plus the additional 15 prior to round 5). And
> even so, you don't need equipment to play Alastor, since you can fail
> to find equipment.

There will probably be plenty of equipment floating around, but likely
no Justicars or Inner Circle members to call the vote. Unless someone
does bring some older DS or original VtES packs. Or those probably
some old boxes of Jyhad boosters I see going cheap on ebay every once
in awhile. This might actually be a good tourney to use those for.
Except for the whole number of cards per booster issue mentioned
earlier. :-/

James Coupe

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Jul 21, 2008, 6:25:07 PM7/21/08
to
In message <8e70fdef-96e7-48ee...@l64g2000hse.googlegroup

I have no special knowledge (repeat: I have no special knowledge) but,
as has already been pointed out by Ben Swainbank, the *new* cards have
not been spoiled.

It strikes me as entirely plausible - but by no means a given - that the
new cards might address the appointment of or creation of Inner Circle
members, for example, or other vampires capable of playing Alastor
somehow.

Obviously, they might not do this, but it seems hardly unthinkable that
the designers for the Storyline might have thought about the cards they
were auctioning and the new cards they were creating, and tried to find
a way to blend them together in a constructive fashion.

--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

librarian

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Jul 21, 2008, 3:46:10 PM7/21/08
to

I asked Oscar, and he said between/during Aug and Sep.

vtes...@white-wolf.com

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Jul 21, 2008, 9:33:08 PM7/21/08
to

Yes. The league runs in August and September. Reports need to be
submitted before October 5th, to in included in the final tally.

This information was not in the initial release, but has been updated
on the web site.

Of course, you can run it "unofficially" at any time.

-Ben Swainbank

Thrall of Arika

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Jul 22, 2008, 12:40:42 PM7/22/08
to
On Jul 21, 3:25 pm, James Coupe <ja...@zephyr.org.uk> wrote:
> In message <8e70fdef-96e7-48ee-9ddf-7b12b59a0...@l64g2000hse.googlegroup

> s.com>, Mathias <mathiav...@hotmail.com> writes:
> >On Jul 21, 1:35 pm, Thrall of Arika <christopher.ack...@amec.com>
> >wrote:
> >> > Alastor in the LAST round?  What
> >> > if there is no equipment in the draft packs?  All the cards seem
> >> > either Alastor or Anarch based except for vessel and hawg.  Why Hawg?
>
> >> I would be highly, highly surprised if there was no equipment found in
> >> the 35+ packs drafted (plus the additional 15 prior to round 5). And
> >> even so, you don't need equipment to play Alastor, since you can fail
> >> to find equipment.
>
> >There will probably be plenty of equipment floating around, but likely
> >no Justicars or Inner Circle members to call the vote.  Unless someone
> >does bring some older DS or original VtES packs.  Or those probably
> >some old boxes of Jyhad boosters I see going cheap on ebay every once
> >in awhile.  This might actually be a good tourney to use those for.
> >Except for the whole number of cards per booster issue mentioned
> >earlier.  :-/

There are 2 Justicars up for bid in the first 2 rounds (Lucinde, then
Jaroslav). But yes, I do agree in principle that it will be very hard
to make an effective Camarilla Alastor deck. Just going the Trophy
route seems more feasible, especially since most titled vampires will
be Sabbat and Independent. I'll likely still try anyway, as I'm a
great fan of the trophy mechanic.

> I have no special knowledge (repeat: I have no special knowledge) but,
> as has already been pointed out by Ben Swainbank, the *new* cards have
> not been spoiled.
>
> It strikes me as entirely plausible - but by no means a given - that the
> new cards might address the appointment of or creation of Inner Circle
> members, for example, or other vampires capable of playing Alastor
> somehow.
>
> Obviously, they might not do this, but it seems hardly unthinkable that
> the designers for the Storyline might have thought about the cards they
> were auctioning and the new cards they were creating, and tried to find
> a way to blend them together in a constructive fashion.

I'd like to think that was the case, but I'm not getting my hopes up
on that. I imagine that one card will support the Alastor side of
things, while the other supports the Anarch side.

I suppose a new Justicar could be the card, which would certainly go a
long way to helping things for the Alastor side. My guess though would
be either a new Trophy, or something to Red List, as that would be
more functional for other deck types such as Sabbat. I don't imagine
the event design was concerned with the need for Justicars out to play
cards. There's only the one Alastor, in the 5th round. It would be
unlikely that more than 1 Alastor will be found through drafting.

Thrall of Arika

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Jul 22, 2008, 1:13:17 PM7/22/08
to
Well, after examing the rules more closely, I'm actually more
optimistic about this event. I had it in my mind that more packs were
being drafted, not 3-5 to start, meaning a minimum crypt size equal to
the number of packs. Given that, and that Lucinde is up for auction
the first round, you would likely be guaranteed to have her in your
crypt for most of the tournament (or any other titled vampire for
going more generic Trophy hunting).

So things are looking up for us Camarilla enforcer types.

Chris, Thrall of Arika

Johannes Walch

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Jul 23, 2008, 4:11:29 AM7/23/08
to
Thrall of Arika schrieb:

>> I have no special knowledge (repeat: I have no special knowledge) but,
>> as has already been pointed out by Ben Swainbank, the *new* cards have
>> not been spoiled.
>>
>> It strikes me as entirely plausible - but by no means a given - that the
>> new cards might address the appointment of or creation of Inner Circle
>> members, for example, or other vampires capable of playing Alastor
>> somehow.
>>
>> Obviously, they might not do this, but it seems hardly unthinkable that
>> the designers for the Storyline might have thought about the cards they
>> were auctioning and the new cards they were creating, and tried to find
>> a way to blend them together in a constructive fashion.
>
> I'd like to think that was the case, but I'm not getting my hopes up
> on that. I imagine that one card will support the Alastor side of
> things, while the other supports the Anarch side.

As far as I can see it from the website there are *4* new cards and not
two, right? Or what are the "storyline reward" promo cards?

------

Thrall of Arika

unread,
Jul 23, 2008, 12:07:21 PM7/23/08
to
> As far as I can see it from the website there are *4* new cards and not
> two, right? Or what are the "storyline reward" promo cards?
>
> ------
>
> Promo Cards
>
> There are two custom Promo Cards designed for this event, and two
> storyline reward promo cards. Before the event starts, each
> participating player will receive one copy of each of these cards. They
> can be included in the player’s deck for any rounds of the event.

I had presumed that the reward promo cards are for after the
tournamant, otherwise 'reward' is something of a misnomer. Certainly
could be wrong, but then why the distinction?

Even so, if all 4 cards are playable, you'd likely have 2 cards
supporting Alastors/Trophy hunting, and 2 for Anarchs.

Chris, Thrall of Arika

witness1

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Jul 23, 2008, 12:25:29 PM7/23/08
to
On Jul 23, 12:07 pm, Thrall of Arika <christopher.ack...@amec.com>
wrote:

Perhaps the 'reward' promo cards are along the lines of Meddling of
Semsmith (reward for showing up to a storyline, legal for play in
future tournaments) and the 'custom' promo cards are more like the
Nergal/Cultist decks that are not usable outside the storyline?

The text does seem to indicate that you'll get one copy each of four
different cards before any rounds of play begin.

-witness1

Meej

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Jul 23, 2008, 12:49:54 PM7/23/08
to
On Jul 23, 12:07 pm, Thrall of Arika <christopher.ack...@amec.com>
wrote:

> > As far as I can see it from the website there are *4* new cards and not
> > two, right? Or what are the "storyline reward" promo cards?
>
> > ------
>
> > Promo Cards
>
> > There are two custom Promo Cards designed for this event, and two
> > storyline reward promo cards. Before the event starts, each
> > participating player will receive one copy of each of these cards. They
> > can be included in the player’s deck for any rounds of the event.
>
> I had presumed that the reward promo cards are for after the
> tournamant, otherwise 'reward' is something of a misnomer. Certainly
> could be wrong, but then why the distinction?

Hmm. I'd initially interpreted it as "two promo cards that are
storyline rewards from past storylines, and two promo cards custom
designed for this event." But I've got no basis for that other than
assumption. Are there storylines out there that haven't yet gotten
their reward-card?

- D.J.

echia...@yahoo.com

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Jul 25, 2008, 1:20:25 AM7/25/08
to
On Jul 23, 11:49 am, Meej <dj...@comcast.net> wrote:
> Hmm. I'd initially interpreted it as "two promo cards that are
> storyline rewards from past storylines, and two promo cards custom
> designed for this event." But I've got no basis for that other than
> assumption. Are there storylines out there that haven't yet gotten
> their reward-card?
>
> - D.J.


All of the major storylines have already gotten their reward cards:


Meddling of Semsith: Meddling of Semsith promo card and Baltimore
Purge reward card

Eye of Hazimel: Eye of Hazimel promo card and Fiendish Tongue and
Advanced Lambach as reward cards

Lambach's Legion: Legion and Advanced Lambach promo cards and Siphon
reward card

Prophecies was a League event not a clan-based storyline event. But it
had Erciyes Fragment and Prophecies of Gehenna as the promo cards.

Infernal Plague: Barbarao Lucchese and (technically) Port Authority
promo cards. Advanced Helena and Advanced Alan Sovereign as the reward
cards.

Return of Nergal: Nergal, Advanced Helena, and Advanced Alan Sovereign
as promo cards. Advanced Nergal and arguably Treaty of Laibach as
reward cards.

Millennium Cultist: Reverend Adams as the promo card and Advanced
Reverend Adams as the reward card.

- Note that the Tzimisce essentially got two reward cards for their
victory in the Eye of Hazimel. Fiendish Tongue was the primary one.
But since the following storyline (Lambach's Legion) followed off of
the Eye of Hazimel results, they also got Advanced Lambach as a bonus.
Maybe it would have been Arika's Legion if the Ventrue had won?

- In the Return of Nergal storyline, Nergal won by a landslide,
leading to Advanced Nergal. However, many players complained that the
odds were clearly stacked in favor of Nergal. Although it hasn't been
officially clarified as such, Treaty of Laibach could arguably be seen
as a runner-up prize in Return of Nergal, since the Followers of Set
and the Tremere were tied (or really close to a tie) for second place,
after Nergal.

- Finally, there could be some pending Built-Your-Own storyline
results that need to be made into official cards. If you recall under
the original rules, if the winner or organizer of such an event goes
on to subsequent win a Continental Championship, White Wolf is
supposed to incorporate such a BYO victory into the game. Not sure if
any of the recent Champions have won or organized such an event though.

Peter D Bakija

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Jul 27, 2008, 6:52:23 PM7/27/08
to
On Jul 16, 12:25 pm, vtesst...@white-wolf.com wrote:
> The Vampire: the Eternal Struggle Storyline Series will return this
> summer.

So a couple nuts and bolts questions for the draft league:

1. How many storyline kits do you need to buy? Is it, like, 1 per
group of 5 players (i.e. you'll need 1 kit per table for the whole
league) or something else?

2. If I don't have a local retailer (which is often the case in
Ithaca, as game stores open and close like the tide here), how do we
get storyline kits?

3. This can/should run in August and September, correct?

Thanks,
-Peter

The Lasombra

unread,
Jul 27, 2008, 7:06:47 PM7/27/08
to
On Sun, 27 Jul 2008 15:52:23 -0700 (PDT), Peter D Bakija wrote:

>On Jul 16, 12:25 pm, Ben wrote:
>> The Vampire: the Eternal Struggle Storyline Series will return this
>> summer.

>So a couple nuts and bolts questions for the draft league:

>1. How many storyline kits do you need to buy? Is it, like, 1 per
>group of 5 players (i.e. you'll need 1 kit per table for the whole
>league) or something else?

1 per table of 4-5 players.

>2. If I don't have a local retailer (which is often the case in
>Ithaca, as game stores open and close like the tide here), how do we
>get storyline kits?

You buy them from White Wolf direct or from Lasombra or other online
retailers.

http://www.thelasombra.com/inventory.htm
(Specialty + Boxes tab)

http://secure1.white-wolf.com/catalog/product_info.php?cPath=25&products_id=984


>3. This can/should run in August and September, correct?

August thru November.

League organizers should submit the results of their event before
Monday, December 1st, 2008 to have them included in the final results
and influence the outcome of the Storyline.

Carpe noctem.

Lasombra

http://www.TheLasombra.com

Your best online source for information about V:TES.
Now also featuring individual card sales and sales
of booster and starter box displays.

I. M. Bur

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Jul 27, 2008, 2:25:05 AM7/27/08
to
Salem napsal(a):

As per the rules, you can only win one card per round.

--
-bur
** Posted from http://www.teranews.com **

I. M. Bur

unread,
Jul 27, 2008, 2:54:38 AM7/27/08
to
Thrall of Arika napsal(a):

Perhaps we will see a new trophy that makes a Camarilla vampire a
Justicar? We have a trophy that makes you Black Hand/Seraph, so why not?
It would nicely merge those two vectors (trophy/alastor)...

Thrall of Arika

unread,
Jul 29, 2008, 3:48:31 PM7/29/08
to
On Jul 26, 11:54 pm, "I. M. Bur" <bural...@gmail.com> wrote:
> Thrall of Arika napsal(a):

> > I suppose a new Justicar could be the card, which would certainly go a
> > long way to helping things for the Alastor side. My guess though would
> > be either a new Trophy, or something to Red List, as that would be
> > more functional for other deck types such as Sabbat. I don't imagine
> > the event design was concerned with the need for Justicars out to play
> > cards. There's only the one Alastor, in the 5th round. It would be
> > unlikely that more than 1 Alastor will be found through drafting.
>
> Perhaps we will see a new trophy that makes a Camarilla vampire a
> Justicar? We have a trophy that makes you Black Hand/Seraph, so why not?
> It would nicely merge those two vectors (trophy/alastor)...
>
> --
> -bur

I suppose that's possible. But I'm doubting it, I can't see a reward
given to those who hunt down a Red List to be 'promoted' to the level
of the ones deciding the Red List in the first place. The idea is to
reward good soldiers to continue doing what you want, not supplant the
power base.

There are two Justicars to bid on in earlier rounds as it is, and with
the limited format, a stronger likelihood of seeing them in play. I'm
certain this was deemed sufficient enough for the potential of one
card in the last round. Now, giving something like a Primogen title,
or just straight votes, I could see, representing influence for having
done this great service to the Camarilla. It would like be more combat
oriented, though, at least given my perception of things, considering
the later storyline of having a Military Commander to oversee and
maintain the Masquerade.

Chris, Thrall of Arika

Salem

unread,
Jul 29, 2008, 5:33:08 PM7/29/08
to

well damn. now i don't know _how_ i'll win this event!

vtes...@white-wolf.com

unread,
Jul 30, 2008, 11:53:20 PM7/30/08
to
On Jul 27, 6:52 pm, Peter D Bakija <p...@lightlink.com> wrote:
> On Jul 16, 12:25 pm, vtesst...@white-wolf.com wrote:
>
> > The Vampire: the Eternal Struggle Storyline Series will return this
> > summer.
>
> So a couple nuts and bolts questions for the draft league:
>
> 1. How many storyline kits do you need to buy? Is it, like, 1 per
> group of 5 players (i.e. you'll need 1 kit per table for the whole
> league) or something else?


Right. 1 kit per group of 4-5 players playing in the league.

>
> 2. If I don't have a local retailer (which is often the case in
> Ithaca, as game stores open and close like the tide here), how do we
> get storyline kits?

You can order kits directly from White Wolf:

http://secure1.white-wolf.com/catalog/product_info.php?products_id=984

>
> 3. This can/should run in August and September, correct?
>


That was the original plan. Shipping delays pushed it out a few weeks.
So, the league is now running through November.

-Ben Swainbank


Hardy Range

unread,
Aug 3, 2008, 7:31:51 AM8/3/08
to
On 31 Jul., 05:53, vtesst...@white-wolf.com wrote:
>
> > 3. This can/should run in August and September, correct?
>
> That was the original plan. Shipping delays pushed it out a few weeks.
> So, the league is now running through November.
>
> -Ben Swainbank

Ben,

since I have seen this happening in the past, and in addition,
planning such an event (possibly in League format) on short notice is
complicated for me (and perhaps other organizers, as well):

I strongly suggest that for all future Storyline events, there is a
minimum lead time between announcement and actual Storyline start of 4
weeks; and that all Storyline events should last a minimum of three
consecutive months.

Best regards,

Hardy Range
Prince of Bochum, Germany

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