Newsgroups: rec.games.roguelike.nethack
From: Rob Ellwood <rob.ellw...@home.com>
Date: Sat, 16 Jun 2001 19:04:24 GMT
Local: Sat, Jun 16 2001 3:04 pm
Subject: Re: Please help a newbie. ;_; [S]
This post includes spoilers: detailed information on Karkadinn wrote: [snipped] ! "Slash'em" and "relatively simple" do not belong > I'm actually playing Slash'em.... in the same posting. The power level of most (all?) roguelikes is in a slow Also, the Dev Teams seem to be getting their player Slash'em is one generation further along these paths I wondered if the fastest way to ascend in Slash'em > But I keep dyiiiing. Me, too. And J. Ali Harlow, one of the Slash'em Dev Team, who *has never ascended himself*. Zounds! Six months ago, I had a Valkyrie empty out the Black Suggestions: * Learn how to use your class's techniques. Techniques * Watch for things that don't exist in NetHack. Again, * Crys knives have been powergamed *twice*, once in * Being able to have shopkeepers ID everything is > I'm a vampire.... Second difficulty is that I tend to die Pray when you are weak from hunger. Warning: praying > due to lack of food. Well, blood, technically. I kill >everything I come across and drain the blood from their > corpses, but that doesn't seem to be enough to keep me alive. again too soon can annoy your god. A quote from J. Ali Harlow: "The thing that makes The signal portion of this posting has ended. The Commercial games want you to win. NetHack doesn't care if you win or lose. Slash'em wants you DEAD. Commercial games cheat for you and against the monsters: NetHack plays fair between you and the monsters: Slash'em cheats against you and for the monsters: ...There is no weapon at the corpse. The Whirling The next platypus in line opens its bill. This one Commercial game developers are sometimes interviewed The NetHack Dev Team is faceless and mysterious. The Slash'em Dev Team kills and eats interviewers and Commercial game developers advertise their games widely. The NetHack Dev Team only speak to announce a new release. J. Ali Harlow is the Voice of Saur... I mean, of the Commercial game developers never release their source NetHack releases all source code. Players "source Slash'em releases its source code. Odd: I don't To get support for a commercial games, you can go to To get support for NetHack, you can go to the newsgroup To get advice for my Slash'em Valkyrie, I could go to Does garlic work? How about silver bullets? No? -- You must Sign in before you can post messages.
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