Your game was an interesting exersize. <2500 turns is pretty quick, for
sure!
How fast can it be done without cheating and in 3.4.0, even with wizmode and
wishing? Obviously, without wizmode, the character could still find a
/oWishing early and quickly get enough AK items.
--
Steveyo
The same bones pile could be created legitimately, by sacrificing an
ascendable character. Without the level-teleporting bug, an alternative
would be to stock many cursed potions of gain level, which allow you to
skip no-teleport levels, and a HoOA to be chaotic, which should
theoretically take about 100 turns, instead of just a few (but I haven't
tested). Astral plane is going to be a little tricky. Obviously,
blessed-genociding insects is required, and also as many summoning
creatures as possible (*liches, titans); this can be done during the
2000-turn waiting period. Losing jumping complicates things quite a bit,
of course; I think the best solution would be to bring along a large
collection of wands of teleport and break them to clear out the monsters.
That's not "legitimate".
--
"Sometimes I stand by the door and look into the darkness. Then I
am reminded how dearly I cherish my boredom, and what a precious
commodity is so much misery." -- Jack Vance
> > How fast can it be done without cheating and in 3.4.0, even with wizmode
and
> > wishing? Obviously, without wizmode, the character could still find a
> > /oWishing early and quickly get enough AK items.
> The same bones pile could be created legitimately, by sacrificing an
> ascendable character
Is it legitimate to do so? Ah, the endless debate...
>...Without the level-teleporting bug, an alternative
> would be to stock many cursed potions of gain level
Err...stockpile in a speed game? I suppose the stockpile could be in the
bones, but back to that debate...
> blessed-genociding insects is required, and also as many summoning
> creatures as possible (*liches, titans); this can be done during the
> 2000-turn waiting period.
Again, only if the scrolls are in the bones, right?
--
Steveyo
I think it's definitely legitamate, but that the number of turns spent
on the previous character need to be counted. Otherwise, you're just
doing a lot of preparatory work but not counting it in the final tally.
katre
This has come up before. There's not much challange to ascending
in wizard mode: wish for the Amulet of Yendor; move up to get into the
endgame; level teleport to "astral" or -5; wish for an altar of your
alignment; #offer. The wishing and level teleport steps don't use up
any turns.
|Goodbye wizard the Demigoddess...
|
|You and the guardian Angel of Camaxtli
|went to your reward with 145 points,
|and 0 pieces of gold, after 2 moves.
|You were level 1 with a maximum of 13 hit points when you ascended.
Prior to 3.4.0, you didn't need the level teleport step (making an altar
on the Plane of Earth would suffice), but that didn't actually save any
turns. If you don't manufacture your own altar, then you need to map
the last level (doesn't use a turn) and make one or more teleports (these
do use turns, and having the Amulet might interfere some of the time) to
reach the right altar (you won't know which one is the right one until
you visit one or two of them).
All in all, there isn't much point unless you're testing the end of
game fanfare....
I the this thread and the original poster are questioning what the
theoretical limit is on quick ascentions. The idea of the bones
stock-pile is legit only in the sense that it represents an absurdly
ideal mathematic possibility and slap-happy RGRN (? I always forget
this acronym). So if the RGRN happened to create something like 20
/WoWs by the first mine level this would be similar to the bones file.
[AFAIK there is no limit on the possible number of /WoW in a game.]
Or if some ascendible character actually did die in the mines of
extreme stupidity then you'd get the same result that the original
poster is forcing to happen.
In order to "prove" (as much as it's worth proving) that the
ultra-turbo ascention is possible the original poster is just stacking
the deck. I don't see anything wrong with it as long as he's not
making a competition out of it.
-tt
He was not trying to have a challenge. He just wants to prove that it
can be done. In a real game you cannot wish for the amulet so in _his
test in wizard mode_ he couldn't just wish for it!
Personally I really like to read about absurd challenges (naked,
pacifist, atheist, veganist, illiterate extinctionists) so I hope
people don't get too discouraged to post their ideas and attempts.
> All in all, there isn't much point unless you're testing the end of
> game fanfare....
>
yeti
> He was not trying to have a challenge. He just wants to prove that it
> can be done. In a real game you cannot wish for the amulet so in _his
> test in wizard mode_ he couldn't just wish for it!
Someone posted a method to get to the castle WoW in about 100 moves as
a wizard with the right starting equipment. So it's a matter of finding
enough potions of gain level to go on the quest after that.
That sounds interesting. Can you provide a reference? I'd like to read that.
--
Bitwise, Andrew. &
http://groups.google.com/groups?hl=en&th=2e7511b75c728eed&seekm=MPG.1867d1
c98936b128989f6a%40pnews.dmv.com
> Someone posted a method to get to the castle WoW in about 100 moves as
> a wizard with the right starting equipment. So it's a matter of finding
> enough potions of gain level to go on the quest after that.
I'm told you still can't go on the quest before turn 2000 because of
alignment restrictions.
jason
How about reverse genociding the right type of unicorn?
yeti
That's pretty funny. Thanks.
--
Bitwise, Andrew. &
> > I'm told you still can't go on the quest before turn 2000 because of
> > alignment restrictions.
> > jason
>
> How about reverse genociding the right type of unicorn?
Won't help. You're up against this, from align.h:
#define ALIGNLIM (10L + (moves/200L))
which caps your alignment from any gain (bar wizard mode).
--
: Dylan O'Donnell http://www.spod-central.org/~psmith/ :
: "Money lost, little lost; honor lost, much lost; pluck lost, all lost." :
: -- NetHack, rumors.tru :
Doesn't help. You have an alignment cap that starts at 10 and rises by
one for every 200 turns.
Lars
But in my current game (as a pacifist) I was not allowed to do the
quest, but after reverse genociding the right type of unicorns and
sacrificing them I was allowed. This action seems to improve your
alignment.
Do I need the alignment based on the amount of turns to get at
piously aligned?
And if so, why has your alignment anything to do with the amount
of turns played? I am not doing anything religious in those turns.
yeti
Yes, it does, but only to a certain limit, which is what Lars ment
starts at 10 and rises by 1 per every 200 turns...
> Do I need the alignment based on the amount of turns to get at
> piously aligned?
Well, it takes some turns tuntil your alignment can reach a point at
which you are piously aligned. IIRC correctly, you need alignemnt >= 20
to be piously aligned, so you need to play at least 2000 turns, so you
can actually get your alignment to 20, because otherwise it'll be
limited to a lower number...
> And if so, why has your alignment anything to do with the amount
> of turns played? I am not doing anything religious in those turns.
Because in addition to NHINRL[1] and NHINF[2] and NHINC[3] and
NHINMT[4], nethack doesn't make any sense at all, but it's great fun and
that's why I'm still playing...
[1]Nethack is not real life
[2]Nethack is not fair
[3]Nethack is not consistent
[4]Nethack is not many things
[5]Nethack is nethack (most of the time)
--
GP_Spukgestalt, hail Eris, concubine of confusion.