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YASD-scorchgeek the Bad Typist

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Soren Bjornstad

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Dec 28, 2009, 9:06:23 AM12/28/09
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So after a wizard ascension and a stupid valkyrie death at the Castle
because I played too fast, I decided to try another wizard. Several
hours later, I had finished the Mines and Sokoban and was going down
towards the Quest. I hit a bones pile of another wizard and was going
through it when a newt appeared and got killed over the bones pile.
Hey, I'll eat it for the possible Pw increase, I thought. Forgetting
that I was satiated, I moved onto the pile and hit e, then y. In fact,
the newt hadn't left a corpse, and I ended up eating a food ration
from the bones pile. Then I got "You're having a hard time getting it
all down. Stop eating? [yn](y)" I immediately thought, "Oops, no."
Unfortunately, I accidentally hit the "n" key instead of the "y" key.

You choke on your food...DYWYPI.

APLer

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Dec 28, 2009, 6:50:13 PM12/28/09
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Soren Bjornstad <sobjo...@gmail.com> wrote in
news:b2574c0a-6b6e-4ee0...@b2g2000yqi.googlegroups.com:

I don't know what it is about the human brain that can't understand the
difference between a turn based game and an arcade game, but it must be
pure insinctive. Just like cursorial hunting and race car driving
conflicting each other.


JRBrown

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Dec 30, 2009, 4:34:27 PM12/30/09
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On Dec 28, 6:50 pm, APLer <AP...@floor.tilde> wrote:

On the other hand, this is just about the *only* prompt in the game
where the "safe" answer is "yes"; the weight of all the other
instances where potentially stupid ideas are escaped from by hitting
"n" creates a mental inertia that overrides the phrasing of the
prompt. I think it's bad design; the question should be rephrased to
"continue eating?" so that the "safe" answer becomes "no", like it is
with everything else.

APLer

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Dec 30, 2009, 8:20:30 PM12/30/09
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JRBrown <juliana....@gmail.com> wrote in
news:a4099525-b281-4755...@22g2000yqr.googlegroups.com:

> On Dec 28, 6:50�pm, APLer <AP...@floor.tilde> wrote:
>> Soren Bjornstad <sobjorns...@gmail.com> wrote

>> innews:b2574c0a-6b6e-4ee0-9
> 362-0f68...@b2g2000yqi.googlegroups.com:

>>
>> I don't know what it is about the human brain that can't understand
>> the difference between a turn based game and an arcade game, but it
>> must be pure insinctive. Just like cursorial hunting and race car
>> driving conflicting each other.
>
> On the other hand, this is just about the *only* prompt in the game
> where the "safe" answer is "yes"; the weight of all the other
> instances where potentially stupid ideas are escaped from by hitting
> "n" creates a mental inertia that overrides the phrasing of the
> prompt. I think it's bad design; the question should be rephrased to
> "continue eating?" so that the "safe" answer becomes "no", like it is
> with everything else.
>

Ah, but one doesn't wait until one understands the question. That's why I
think the above may be true. It's happened to everyone here, you can be
sure of that.

sreservoir

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Dec 31, 2009, 5:26:26 AM12/31/09
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trivial.

diff -Nurd nhc/src/eat.c nhp/src/eat.c
--- nhc/src/eat.c 2009-10-30 21:23:22.598969937 -0400
+++ nhp/src/eat.c 2009-12-31 05:25:32.254075698 -0500
@@ -2226,7 +2226,7 @@
victual.fullwarn = TRUE;
if (victual.canchoke && victual.reqtime > 1) {
/* a one-gulp food will not survive a stop */
- if (yn_function("Stop eating?",ynchars,'y')=='y') {
+ if (yn_function("Continue eating?",ynchars,'n')=='n') {
reset_eat();
nomovemsg = (char *)0;
}

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