not sure if this would work on an
ubuntu system or not, but someone can
always give it a try. :)
the project is still a learning project
for me and is going ok, slowly at times when
i'm busy with gardening or other projects,
but still ambling along in that i test
newer compiler versions (gcc-4.7) with it
and recent releases of other related code
(make, autotools, curses, lex).
rogomatic-r1.0.0 picks up where another
project stopped. i've posted several steps
in getting to r1.0.0 and a full history in
git of even the other svn version. i'm new
enough to git that don't be surprised by
oddities in there...
i recently took some time learn a little
of GNU autotools and removed the framewerk
build environment. something i've wanted
to do for a long time now. this makes it
easier for others to compile as now they
only need a system with "sh" (for ./configure)
"make", a C compiler and "curses".
i haven't fixed any more bugs in the code
though. the most annoying bug at the moment
is the scanner for the screen codes isn't
working 100%, but it doesn't actually affect
the play. sometime when i get a chance this
year i'll redo the scanner in lex/flex.
peace, have fun, etc...