On Mar 14, 12:34 am, Ralph Versteegen <teeem
...@gmail.com> wrote:
> Long after civilisation stopped counting the years, life began to
> repopulate the barren wastes.
> Nigel McBride and I have (nearly) finished our 7DRL based upon Omega
> World. Only a few hours of coding worth of the original design is
> missing, so I'm choosing to call it a success rather than make it a
> 8DRL, even though there's no victory condition, and map gen is just
> random. But because it's so close, we're planning on actually
> finishing the game later.
> Commenced at 13:14GMT Monday (secret unannounced extra 14 minutes!),
> and completed 168 hours later. Time since then has been lazily spent
> trying to package the game for Windows using py2exe. Horrible errors!
> I finally gave up on fixing the bizarre random audio glitches and
> crashes. SDL_mixer (pygame.mixer) is total awful.
> http://dl.dropbox.com/u/16291524/GeigerAD42_7drl.tar.gz
> (Requires Python, Pygame, SDL_Mixer; 8MB)
> http://dl.dropbox.com/u/16291524/GeigerAD42_7drl.zip
> (For Windows, no dependencies; 14MB. Py2exe causes lots of audio
> glitches which aren't there normally)
> (I know someone complained about Dropbox. The game will eventually be
> hosted elsewhere.)
Python won't run for me, and on the Windows .exe version I get an
error about "SDL.dll not found" and the following error log:
Traceback (most recent call last):
File "main.py", line 974, in <module>
app = App()
File "main.py", line 592, in __init__
self.player = makeplayer(char_gen_menu())
File "main.py", line 253, in char_gen_menu
pygame.mixer.music.load("Forever Alone.mp3")
pygame.error: Failed loading smpeg.dll: The specified module could not
be found.
Any clues to how to get this working?
--
Darren Grey