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7DRL Success: XIOTANK!

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dto1138

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Mar 14, 2010, 10:29:29 PM3/14/10
to dto...@gmail.com
XIOTANK is an audio roguelike retro shooter.

The Linux binary and source are out now, there will be Win and Mac
builds within the next 72 hours.
The download binary is: http://github.com/downloads/dto/xe2/xiotank-beta2-linux-32bit.tar.gz

1. You need the libsdl, libsdl-mixer, libsdl-image, and libsdl-gfx
libraries installed via your distribution's package manager.
2. If the game complains about libsdl_gfx not found, it will give
you the option at the command line to choose between several restarts.
Choose CONTINUE and it should work.
3. If you get errors about paths and configuration when trying to
start up, see these notes for a fix. In particular, you can add a line
like:

(setf xe2:*module-directories* '(#P"/home/dto/xe2/"))

to a file called .xe2rc in your home directory. We are working
on fixing this bug.
4. If you get no sound, you may need to install the pulseaudio
version of SDL-MIXER from your distribution's package library. This
will replace the raw ALSA version of SDL-MIXER and fix the problem.
The package name you want on Ubuntu Karmic is libsdl1.2debian-
pulseaudio
5. If you still can't get any of the binaries running, or if there
is no binary for your system, see the developer's install guide for
instructions on making your own binary.

dto1138

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Mar 14, 2010, 10:35:28 PM3/14/10
to
Some youtube videos (with sound) of the game are at http://youtube.com/dto1138

dto1138

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Mar 16, 2010, 4:55:27 PM3/16/10
to
Hi! Thanks to Shawn Betts and the lisp games community, we now have
Windows and Mac (Intel) binaries for XIOTANK.

The official page with download links for win/mac/linux is at
http://dto.github.com/notebook/xiotank.html

Comments, criticisms, feedback, marginalia....???

On Mar 14, 10:35 pm, dto1138 <dto1...@gmail.com> wrote:
> Some youtube videos (with sound) of the game are athttp://youtube.com/dto1138


>
> On Mar 14, 10:29 pm, dto1138 <dto1...@gmail.com> wrote:
>

> >XIOTANKis an audio roguelike retro shooter.

hmp

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Mar 16, 2010, 6:06:18 PM3/16/10
to
>Windows users:

>Right now there is no fancy installer, but you can still download and run the game with a few clicks.
>First, your browser will probably ask you whether to Open the download, or Save it to disk. CHOOSE SAVE TO DISK and put it wherever you want. If you are just trying out the game, you can put it on your Windows desktop.
>Second, RIGHT-CLICK the XIOTANK-win32.zip file and choose EXTRACT or EXPAND or UNZIP (this may vary depending on your version of Windows.) If it asks for a destination folder, choose the Desktop.
>Third and finally, DOUBLE-CLICK the xiotank-win32 folder that should now be on the Desktop. The folder should open into an Explorer window. Scroll down to XIOTANK.EXE and double-click it. That's it! Sorry, we are working on improving the installer.

You seem to have a very low opinion of Windows users...

Control-P seems to register two keystrokes in a row most of the time
(so it pauses and then immediately unpauses; or vice versa).

The game is interesting, but hard - I keep getting killed by the
drones so I don't have much time to explore the mechanics...

dto1138

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Mar 16, 2010, 7:33:47 PM3/16/10
to
On Mar 16, 6:06 pm, hmp <humpo...@gmail.com> wrote:
>
> You seem to have a very low opinion of Windows users...

No, I didn't mean to sound like that. I was trying to make complete
detailed instructions on running the game. I am trying to make my game
accessible to whomever comes across it, and since several steps are
involved, I thought it was a good idea to explain the whole process in
case they weren't familiar with unzipping stuff. I copy this text
across all my game pages because most of my game downloads are Windows
people :) and I want to make sure obvious annoyances (like my not
having a proper installer/uninstaller) can be addressed in the help
file. The Mac version has a nice installer so I don't have to help
the mac users... this is why the mac notes section is short.

Also, I used to write technical help stuff for Windows and tested
Windows software, and wrote Windows software testing plans, and
executed them as well. So I tend to flesh out the instructions I write
with more detail than is probably neccessary.

Here is an emoticon to correct any error in tone I may have made :)

> Control-P seems to register two keystrokes in a row most of the time
> (so it pauses and then immediately unpauses; or vice versa).

This is a bug. Will be fixed for version 1.2 (perhaps next week?)

> The game is interesting, but hard - I keep getting killed by the
> drones so I don't have much time to explore the mechanics...

It needs some balancing, and also because of the time constraints I
could not flesh out the puzzles fully. So I emphasized combat more
after that point.

The game has had 30+ downloads so far, and I am collecting many bug
reports (mostly the same few). We are also working on an improved
control scheme because the current controls are fudgy. But people are
finding it fun, including me :)

win

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Mar 17, 2010, 11:12:58 AM3/17/10
to

It is always better to have too detailed instructions than too sparse
ones.

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