On Mar 16, 6:06 pm, hmp <humpo...
> You seem to have a very low opinion of Windows users...
No, I didn't mean to sound like that. I was trying to make complete
detailed instructions on running the game. I am trying to make my game
accessible to whomever comes across it, and since several steps are
involved, I thought it was a good idea to explain the whole process in
case they weren't familiar with unzipping stuff. I copy this text
across all my game pages because most of my game downloads are Windows
people :) and I want to make sure obvious annoyances (like my not
having a proper installer/uninstaller) can be addressed in the help
file. The Mac version has a nice installer so I don't have to help
the mac users... this is why the mac notes section is short.
Also, I used to write technical help stuff for Windows and tested
Windows software, and wrote Windows software testing plans, and
executed them as well. So I tend to flesh out the instructions I write
with more detail than is probably neccessary.
Here is an emoticon to correct any error in tone I may have made :)
> Control-P seems to register two keystrokes in a row most of the time
> (so it pauses and then immediately unpauses; or vice versa).
This is a bug. Will be fixed for version 1.2 (perhaps next week?)
> The game is interesting, but hard - I keep getting killed by the
> drones so I don't have much time to explore the mechanics...
It needs some balancing, and also because of the time constraints I
could not flesh out the puzzles fully. So I emphasized combat more
after that point.
The game has had 30+ downloads so far, and I am collecting many bug
reports (mostly the same few). We are also working on an improved
control scheme because the current controls are fudgy. But people are
finding it fun, including me :)