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Can anyone provide a ready made .prj file to compile Nethack?

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Fabrizio J Bonsignore

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Jan 30, 2012, 11:53:58 PM1/30/12
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In attention to the glorified vocation of supporting all compiling
patforms already supported. This IDE can import from dsp but only
partially. In VS you can have the different projects (dgn_comp,
nethack, ...), as configurations, and switch-compile with no effort,
but in this IDE you have to have a different project each, including
standing up the lex/yacc. The makefile is of course gallimatic and the
IDE has this penchant to overwrite it every compilation, which is
quite self defeating. Then there is some issue with directory
structure, I could only form one compilable project after fiddling
with the subdirectories, but it is not optimum, I gather... Then I
realized I was just about to compile 3.3.1, not 3.3.4, so I would miss
some bug squashing and would have to begin anew... Overall it seems
you have to have all six projects up and compiling to form the
executable! I am using a windows platform and nothing seems to have
changed since the last decade, except _my_ compiling platform.

In those golden age days... I had the compilation up and running from
a web page to executable, but with full VS support. That page and
ActiveX are lost... for now... This IDE is almost abre bones so to
say. So today I would expect more support for current tools and to be
able to download and compile (like wash and wear), rather than spend
several days interpreting a makefile and polymorphing it into .prj
files.

I think that for the dev team, if there is still one around, is a very
honorable task to keep the Nethack flame alight and alive while they
get the breath to extend and publish a new version, to produce and
make available a suitable .prj, or even a suite of .prj files, to
leverage on their experience and expertise. Considering that this is
one of the oldest programs still in use it would be a real statement
in favor of historical computing, lest we forget... or we end up in a
cloud without Nethack.

Danilo J Bonsignore

Fabrizio J Bonsignore

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Jan 31, 2012, 12:24:52 AM1/31/12
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In a full dev team you have an instrumentalist. His task is to provide
for the instruments for developers to perform their task in the
production line. It includes installing software, creating users,
setting up databases, establishing accounts, configuring access,
making files available... and preparing the projects. So with a good
instrumentalist you just sit down and begin coding and do not have to
worry about finding specifications, missing files, donwloading graphic
editors, navigating documentation... or preparing compilation
projects. Like in Nethack, where you have to build a monster file
before being able to build the application; the instrumentalist (would
have) has already built the file and made it available along the
project if monster file needs further modification. In other worlds it
would mean preparing the makefiles and directory batch files so you
can dedicate to just code and compile. I think Nethack would benefit
from an instrumentalist to update the distribution.

Danilo J Bonsignore

Martin Read

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Jan 31, 2012, 3:04:38 PM1/31/12
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Fabrizio J Bonsignore <synt...@gmail.com> wrote:
>I think Nethack would benefit from an instrumentalist to update the
>distribution.

Well volunteered. (Hint: Nethack is maintained by a 100% part-time unpaid
volunteer team.)
--
\_\/_/ turbulence is certainty turbulence is friction between you and me
\ / every time we try to impose order we create chaos
\/ -- Killing Joke, "Mathematics of Chaos"

Patric Mueller

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Feb 2, 2012, 8:59:25 AM2/2/12
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Martin Read <mpr...@chiark.greenend.org.uk> wrote:
> Fabrizio J Bonsignore <synt...@gmail.com> wrote:
>>I think Nethack would benefit from an instrumentalist to update the
>>distribution.
>
> Well volunteered. (Hint: Nethack is maintained by a 100% part-time unpaid
> volunteer team.)

But being a 100% part-time unpaid volunteer willing to do work isn't
enough to get you into the NetHack DevTeam.

Bye
Patric

--
NetHack-De: NetHack auf Deutsch - http://nethack-de.sf.net/

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