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7DRL Success: Bane of the Living
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Derrick Creamer  
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 More options Mar 15 2010, 10:13 am
Newsgroups: rec.games.roguelike.development
From: Derrick Creamer <dcrea...@odu.edu>
Date: Mon, 15 Mar 2010 07:13:47 -0700 (PDT)
Local: Mon, Mar 15 2010 10:13 am
Subject: 7DRL Success: Bane of the Living
Bane of the Living is now a playable, winnable, and hopefully fun and
interesting roguelike. In all this, I consider it a success - its main
failure is that it's not the game I set out to make (yet - consider
this a preview).

I'll have screenshots, source, and binaries for you all later today.

-Derrick Creamer


 
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Derrick Creamer  
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 More options Mar 16 2010, 6:13 pm
Newsgroups: rec.games.roguelike.development
From: Derrick Creamer <dcrea...@odu.edu>
Date: Tue, 16 Mar 2010 15:13:00 -0700 (PDT)
Subject: Re: 7DRL Success: Bane of the Living
On Mar 15, 10:13 am, Derrick Creamer <dcrea...@odu.edu> wrote:

> Bane of the Living is now a playable, winnable, and hopefully fun and
> interesting roguelike. In all this, I consider it a success - its main
> failure is that it's not the game I set out to make (yet - consider
> this a preview).

> I'll have screenshots, source, and binaries for you all later today.

Sorry for the delays, folks - screenshots, source code and linux
binary are available at http://code.google.com/p/bane-of-the-living-7drl-version/downloads/list
.

This is a small game, but there's some fun to be had - right now, it's
mostly a game of managing your supply of corpses.

There are a few intermittent bugs I have yet to squash, but they don't
seem to come up too often.

Windows executable will be up tomorrow morning - one more
compatibility issue to address.

-Derrick Creamer


 
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Geoffrey White  
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 More options Mar 30 2010, 6:08 pm
Newsgroups: rec.games.roguelike.development
From: Geoffrey White <geoffrey-n...@randomstuff.org.uk.CUTHERE.invalid>
Date: Tue, 30 Mar 2010 23:08:44 +0100
Local: Tues, Mar 30 2010 6:08 pm
Subject: Re: 7DRL Success: Bane of the Living
Cool game.

I'm not sure if I worked out all the keys though, this game would really
benefit from help!

I also got a segmentation fault in one game.

- Geoffrey White


 
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Derrick Creamer  
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 More options Mar 31 2010, 11:37 am
Newsgroups: rec.games.roguelike.development
From: Derrick Creamer <dcrea...@odu.edu>
Date: Wed, 31 Mar 2010 08:37:09 -0700 (PDT)
Local: Wed, Mar 31 2010 11:37 am
Subject: Re: 7DRL Success: Bane of the Living
On Mar 30, 6:08 pm, Geoffrey White <geoffrey-

n...@randomstuff.org.uk.CUTHERE.invalid> wrote:
> Cool game.

> I'm not sure if I worked out all the keys though, this game would really
> benefit from help!

> I also got a segmentation fault in one game.

> - Geoffrey White

Thanks! Although the .zip has a readme file that contains some of the
commands not listen in-game, I agree - better help is needed. I'm
working on the feature-complete 7DRL+ version now, which will solve
all of these problems and make the battles interesting turn-to-turn
(by adding the special attacks the undead were supposed to have, plus
items).

-Derrick Creamer


 
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