See you in a week!
sherm--
> Throwing my hat into the ring once again this year. This year
> I'm using Perl and Cocoa, via CamelBones. CamelBones needs more
> docs & sample code anyway, and a roguelike is as good a sample
> as any.
If you're going to fail, fail BIG. I got caught up in a huge refactoring
effort for CamelBones, and ended up not writing a single line of RL
code.
I still like the idea though, and intend to include a simple RL game
in CamelBones' sample code.
sherm--