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GearHead2 v0.502

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Joe Hewitt

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May 14, 2008, 9:30:24 AM5/14/08
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GearHead2 version 0.502 has just been released. In case you don't
know, GearHead is a Sunrise-inspired scifi roguelike CRPG featuring
giant robots. Features include both personal and mecha scale combat, a
random story generator, and more procedural content than you can shake
an atomic war club at.

Here is the complete list of changes:

- Lots of components have been added to the core story
- Shops show item info when selling items, viewing mecha (services.pp)
- Shops can now spell out their wares in ASCII mode (randmaps.pp)
- Added lots of new meshes
- Fixed mesh rotation bug
- Added Rishiri Spinner
- Added Red Mask Raiders, Aegis Space Force factions
- Regen, Stone, and Haywire should now wear off (ghweapon.pp)
- Map generator set properly when moving from dynamic scene to
metascene (arenascript.pp)
- Scene content generator speed, selection improved (randmaps.pp)
- Global element search won’t return undeployed unique content
(playwright.pp)
- Added NOFAC tag if xxran element has no faction (playwright.pp)
- In ASCII mode, neutral props are grey (vidmap.pp)
- Campaign browser now uses collapsed view (pcaction.pp)
- Fixed a problem in StringMatchWeight with low match (texutil.pp)

GH2 is available in both console and graphical versions. You can
download it from SourceForge:
https://sourceforge.net/projects/gearhead2

The new GearHead homepage/blog (hosted by Kornel Kisielwicz):
http://www.gearheadrpg.com/

GearHead Forum (also hosted by Kornel):
http://www.gearheadrpg.com/forum/

Try it out, and let me know what you think.

- Joseph Hewitt
--
Comics> http://ataraxia.comicgenesis.com
GearHead> http://www.gearheadrpg.com/
GHForum> http://www.gearheadrpg.com/forum/

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