On 2013-05-26, John Watson <
neko...@gmail.com> wrote:
> I am curious how it all started? What was the first game that use '@'?
> Why not other character like '☺'?
Actually the PC version of Rogue used the "smiley face" character, as you
suggest. Alphaman did that too.
The original Rogue was written for mainframe computers with terminals for
displays and you could only use the ASCII characters with those. The
"smiley face" character is located where ASCII normally has control
characters -- the ones that move the cursor around -- so it couldn't be
used.
I think the @ character is pretty good choice, as it's relatively round
and very "black" -- making it very easy to spot on the screen.
--
Radomir Dopieralski,
sheep.art.pl