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7DRL Success Destiny Of Heroes

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IBOL

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Mar 13, 2011, 3:29:23 PM3/13/11
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Destiny Of Heroes
a fantasy roguelike
created in 5 1/2 days,
by bob saunders

please download here:
http://forumfiles.thegamecreators.com/download/2174766

somewhay of a dev journal:
http://forum.thegamecreators.com/?m=forum_view&t=182612&b=8&p=0

Filip Dreger

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Mar 13, 2011, 5:56:00 PM3/13/11
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Really nice! Quite conservative, but well done. If you plan more releases, you could make the window a bit shorter - it does not fit on my laptop screen (I can't see the status bar). What is your level generation algorithm? The results are good, but it really takes some time (or maybe it's just the question of the interpreter?).

Filip Dreger

IBOL

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Mar 14, 2011, 1:02:12 AM3/14/11
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hey filip, thanks so much for trying it!
yeah, i suppose it might be conservative, but my goal was to write a
whole game,
and i only had 5 days to do it (i found out late... my own fault. but
i made it!)

my level gen algorithms are 100% my original work, and there are nine
different ones used in the game.
some take longer than others, and what takes the longest is insuring
connectivity between all parts of the dungeon;.
any map that does not meet certain requirements (floor spaces,
connectedness, etc.) is scrapped,
and the process starts again.

i was thinking of making a version with a little progress meter, so
that people could be sure that it was actually *doing something*, but
i chose to do save/load instead (done today)

window size: ooh, maybe i will go back to 800x600. sorry about that.

thanks again for playing,
bob

IBOL

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Mar 14, 2011, 8:33:28 PM3/14/11
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i guess i will mention some features of the game:

Monsters:
- 45 monsters, of which you will encounted about 2/3 in any given
game (saving some for future plays)
- each monster has 6 variable AI preferences, for aggression, greed,
"gregarious", stealth, wander, flee
- some monsters have ranged attacks, special attacks (like poison or
confuse you, drain XP, destroy your potions or scrolls)
- passive powers like invisibility, breeder, reflect damage,
stationary
- some monsters can move thru terrain that you can't, so a xorn might
pop right out of the walls!

Items:
- 11 weapons, 11 armors to find, of improving quality.
- 10 potions and 10 scrolls, all of which must be identified by using
them
- potions can be used as thrown weapons, though some might be a bad
idea to throw...

General:
- autosave every time you go down stairs,
- save is deleted when you die (permadeath is on!)
- nutrition and light must be maintained thru pick-ups.
- 15 levels to explore.
- 9 different dungeon generation functions, with many possibilities
and modifiers applied to each.
- 7 kinds of wall, 11 kinds of non-wall, including windy areas that
diminish your light.
- hidden doors.
- very simple command set. Quaff, Read, Throw, >descend, .rest, ?
help, (movement)

IBOL

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Mar 21, 2011, 9:13:21 AM3/21/11
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so i spent the next 7 days writing an AI Bot to play the game. you can
use it to aid your exploration, or just watch it go! it will decrease
your score in the end, but it's fun. there are settings to allow or
disallow certain bot behavior, like going down stairs, reading
scrolls, or throwing potions. it follows all the rules of the human
player / normal game, and has no unfair advantages.
here's a 4:30 video if you want to watch it : http://www.youtube.com/watch?v=cLVpz_cH6hM
and you can download the final , non-7DRL version of the game,
with the bot and several little fixes to the game here:
http://forumfiles.thegamecreators.com/download/2178078

IBOL

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Mar 26, 2011, 11:27:35 PM3/26/11
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well, i spent my third week giving the game graphics, and they are
awesome (in my opinion), if somewhat standard for roguelikes, due to
the fact that they come from the mighty David Gervais tiles.
free down load here of course:
http://forumfiles.thegamecreators.com/download/2180687

R. Alan Monroe

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Mar 28, 2011, 10:39:18 AM3/28/11
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IBOL <saund...@hotmail.com> wrote in
news:f377163d-6a8a-4bf5...@z20g2000yqe.googlegroups.com:

Looks nice. Uses 100% CPU, though. On my laptop (old 2.4ghz single core)
it bogs down so badly that it misses/skips keystrokes.

Alan

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