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7DRL Success: The Legend of Kalamakkara (TLOK)
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Miikka Kilkkilä  
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 More options Mar 14 2010, 4:08 am
Newsgroups: rec.games.roguelike.development
From: Miikka Kilkkilä <min...@gmail.com>
Date: Sun, 14 Mar 2010 00:08:26 -0800 (PST)
Local: Sun, Mar 14 2010 4:08 am
Subject: 7DRL Success: The Legend of Kalamakkara (TLOK)
Posted already to announce yesterday:

The project is completed!
Link to the game: http://rogue.wippiespace.com/7DRL/TLOK.zip
Your mission is to find the Legendary Kalamakkara from the cellar (in
the floor 20) and bring it back to the surface. You can also try to
find the rumoured developers, who are the most dangerous enemies in
the world. (hint: you can equip the Kalamakkara in your 'belt' slot
for better chances of survival. Be careful though, if it breaks,
you'll have to find another one.)
Coders:
Simo Rinne
Miikka Kilkkilä
Arttu Lahtinen
Erno Kutvonen


 
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jice  
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 More options Mar 17 2010, 9:06 pm
Newsgroups: rec.games.roguelike.development
From: jice <jice.nos...@gmail.com>
Date: Wed, 17 Mar 2010 18:06:45 -0700 (PDT)
Local: Wed, Mar 17 2010 9:06 pm
Subject: Re: 7DRL Success: The Legend of Kalamakkara (TLOK)
On 14 mar, 09:08, Miikka Kilkkilä <min...@gmail.com> wrote:

> Posted already to announce yesterday:

> The project is completed!
> Link to the game:http://rogue.wippiespace.com/7DRL/TLOK.zip
> Your mission is to find the Legendary Kalamakkara from the cellar (in
> the floor 20) and bring it back to the surface. You can also try to
> find the rumoured developers, who are the most dangerous enemies in
> the world. (hint: you can equip the Kalamakkara in your 'belt' slot
> for better chances of survival. Be careful though, if it breaks,
> you'll have to find another one.)
> Coders:
> Simo Rinne
> Miikka Kilkkilä
> Arttu Lahtinen
> Erno Kutvonen

HOLLY SHIT !!
I've just stumpled upon this ! It's amazing, guys ! Even if I shall
fall from my chair, you have my four thumbs up... Are you planning to
keep working on it or it's just a 7DRL ??

My only complaint is that it would be cool on the equip screen to see
what slots have available items in the inventory, but that's a detail.
Damn there are even blood stains and the red veil of death !

--
jice


 
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Darren Grey  
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 More options Mar 17 2010, 10:31 pm
Newsgroups: rec.games.roguelike.development
From: Darren Grey <darrenjohng...@gmail.com>
Date: Wed, 17 Mar 2010 19:31:33 -0700 (PDT)
Local: Wed, Mar 17 2010 10:31 pm
Subject: Re: 7DRL Success: The Legend of Kalamakkara (TLOK)
On Mar 18, 1:06 am, jice <jice.nos...@gmail.com> wrote:

I find the red veil of death to be especially cool.  Equipment damage
is extremely infuriating though (especially since the message isn't
very obvious) and having to stop often to regen HP can get very
tiresome.  Still, quite an amazing title for 7 days work.  Need to
play it a lot more.

--
Darren Grey


 
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konijn_  
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 More options Mar 18 2010, 6:36 pm
Newsgroups: rec.games.roguelike.development
From: konijn_ <kon...@gmail.com>
Date: Thu, 18 Mar 2010 15:36:38 -0700 (PDT)
Local: Thurs, Mar 18 2010 6:36 pm
Subject: Re: 7DRL Success: The Legend of Kalamakkara (TLOK)
On Mar 17, 9:06 pm, jice <jice.nos...@gmail.com> wrote:

Your review made me try it. Does not work at all on my laptop, cannot
move around with my arrow keys nor with top numeric chars or roguelike
keys..

T.


 
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Geoffrey White  
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 More options Mar 23 2010, 7:29 pm
Newsgroups: rec.games.roguelike.development
From: Geoffrey White <geoffrey-n...@randomstuff.org.uk.CUTHERE.invalid>
Date: Tue, 23 Mar 2010 23:29:38 +0000
Local: Tues, Mar 23 2010 7:29 pm
Subject: Re: 7DRL Success: The Legend of Kalamakkara (TLOK)
Your game seems very complete, and I liked the detail in the 'above
ground' level.

The way everything goes red when you're badly hurt is helpful.

I get a crash (game exits) when I descend to level 1 using a scroll of
Hole Digging, then return to the surface via the up stairs.

- Geoffrey White


 
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