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7DRL Success - Gridfolk

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jplur

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Mar 12, 2011, 5:35:59 PM3/12/11
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For my first 7DRL i've made Gridfolk, a little multiplayer roguelike
game. You can dig down levels while fighting harder enemies and
gaining levels. It requires 32 bit python to run the client.

http://www.parker-portfolio.com/gridfolk.zip

svn: http://code.google.com/p/gridfolk/

jplur

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Mar 12, 2011, 6:31:04 PM3/12/11
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Actually count this as failed, it's not working for other people.

All in all I had fun and will be back next year!

Here is a screen shot:
http://www.parker-portfolio.com/gridfolk.jpg

hmp

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Mar 12, 2011, 7:04:37 PM3/12/11
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Works fine for me with Python 2.6 on Windows.

If you're worried about portability, consider making an executable
with py2exe.

Darren Grey

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Mar 20, 2011, 12:24:59 PM3/20/11
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I got it working using the default class. All others crashed on me.
It also seems to crash on death.

Is there anything to the dungeons? I tried digging but it didn't seem
to lead to anything of interest. Digging is quite frustrating too -
would be good if it toggled a dig mode (like running) instead of
having to keypress for every single square.

--
Darren Grey

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