SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
Five people have already gone for it:
* Corremn
* Bielinski
* Kisielevicz
* Brandt
* Slash
We are going for some week of october, so vote for your week!
1 - 8 Oct
8 - 15 Oct
15 - 22 Oct
22 - 29 Oct
My vote is for 22 to 29 Oct
If you want to be in, just reply this thread :P
Thanks
--
Slash - CastlevaniaRL
[http://www.santiagoz.com]
I'm in, week doesn't matter.
Gamer_2k4
> Hello all!
Hullo you :)
> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
My fingers are feeling all tingly ..
> Five people have already gone for it:
> * Corremn
> * Bielinski
> * Kisielevicz
> * Brandt
> * Slash
* DarkGod
At least I hope I'll remember to participate :)
> We are going for some week of october, so vote for your week!
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
> My vote is for 22 to 29 Oct
I'd rather do 15-22(or 1-8 or 8-15) myself, for I might not be there the
last week :/
PS: Two 7DRL contests per year sounds good to me :)
PS2: Why "Orange October Minigun" ??
--
DarkGod comes from | Do not meddle in the affairs of wizards
the hells for YOU ! :) | because they are subtle and quick to anger.
-----------------------+----------------------------------------------
ToME power! http://t-o-m-e.net
It's Kisielewicz with a "w" :)
I hope you wont steal my 7DRL idea ^^.
> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
>
> My vote is for 22 to 29 Oct
I'll wait with my vote -- I need to ask a few people a few things :/.
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
"Invalid thought detected. Close all mental processes and
restart body."
Sorry about that, it always happens! perhaps due my native language
>
> I hope you wont steal my 7DRL idea ^^.
Off course not ;)
>
> > We are going for some week of october, so vote for your week!
> >
> > 1 - 8 Oct
> > 8 - 15 Oct
> > 15 - 22 Oct
> > 22 - 29 Oct
> >
> > My vote is for 22 to 29 Oct
>
> I'll wait with my vote -- I need to ask a few people a few things :/.
> --
> At your service,
> Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
> "Invalid thought detected. Close all mental processes and
> restart body."
--
Slash
I hope you do ;)
>
> > We are going for some week of october, so vote for your week!
> > 1 - 8 Oct
> > 8 - 15 Oct
> > 15 - 22 Oct
> > 22 - 29 Oct
> > My vote is for 22 to 29 Oct
>
> I'd rather do 15-22(or 1-8 or 8-15) myself, for I might not be there the
> last week :/
>
> PS: Two 7DRL contests per year sounds good to me :)
> PS2: Why "Orange October Minigun" ??
Perhaps because of the shape of its medals? :P
>
> --
> DarkGod comes from | Do not meddle in the affairs of wizards
> the hells for YOU ! :) | because they are subtle and quick to anger.
> -----------------------+----------------------------------------------
> ToME power! http://t-o-m-e.net
--
Slash
Anytime will be fine with me
>
> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
>
Any week is good by me.
Christopher Evenstar
Feel free to add Eidolos to that list! :)
> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
I'm reluctant to vote on 22 - 29 Oct because I'll need time to prepare
for the November NetHack tournament. However, since it's 7DRL, that's
probably the best week for it, so I can just put it away after a week
(plus two days I suppose, to give it a small webpage). So count me in
for 22-29.
Shawn M Moore
1-8 is the best for me, but 8-15 is also ok. Since my brother is
getting married on the 25th, and he lives in a different country
(different continent even...) I will not be able to participate on 22 -
29 Oct, and 15-22 is doable but a bit hard.
Ido.
I vote for any week but 22 to 29 because somewhere in this week is my
birthday and I'm usually drunk for a few days before and after :D
But I might as well participate in this week I just don't vote for this
week.
Christopher Brandt
I vote for any week but 22 to 29 because somewhere in this week is my
>Hello all!
>
>SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
I hope it won't affect the attendance for the next one.
Too bad I already wrote the Engine (tm), so it won't be as fun for me
(just thinking of new ideas and implementing them... meh!). I am also
going to put out the final (this time for real) version of Rougelike
soon, and that probably says something about my respect for "don't touch
after 7 days" rule :)
>We are going for some week of october, so vote for your week!
>
>1 - 8 Oct
>8 - 15 Oct
>15 - 22 Oct
>22 - 29 Oct
>
>My vote is for 22 to 29 Oct
8-15 or 15-22.
--
|Don't believe this - you're not worthless ,gr---------.ru
|It's us against millions and we can't take them all... | ue il |
|But we can take them on! | @ma |
| (A Wilhelm Scream - The Rip) |______________|
Any of these is good for me.
> If you want to be in, just reply this thread :P
Done!
--
Michal 'Ancient' Bielinski
1 - 8 Oct:
for: 3 (Dark God, Ido Yehieli, Christopher Brandt)
8 - 15 Oct:
for: 4 (Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov)
15 - 22 Oct:
for: 3 (Dark God, Christopher Brandtm, Timofei Shatrov)
22 - 29 Oct:
for: 2 (Slash, Shawn Moore)
Did i count correctly?
Ido.
> Too bad I already wrote the Engine (tm), so it won't be as fun for me
Use it then :)
>On 2006-09-13 10:17:07, gr...@mail.ru (Timofei Shatrov) wrote:
>
>> Too bad I already wrote the Engine (tm), so it won't be as fun for me
>Use it then :)
Well, that's not as fun as writing one from scratch ;) Anyway, it still
needs some work to reach industry standards, such as real LOS,
pathfinding and so on. But I have a feeling that implementing A* would
take a whole week by its own seeing as I don't understand that algorithm
at all.
> >> Too bad I already wrote the Engine (tm), so it won't be as fun for me
> >Use it then :)
> Well, that's not as fun as writing one from scratch ;) Anyway, it still
Uh, I'd rather be writting a game than an engine myself :)
I had tons of fun writting the new T-Engine, but my goal from the start
was to use it to make new games not to make new engines :)
> needs some work to reach industry standards, such as real LOS,
> pathfinding and so on. But I have a feeling that implementing A* would
> take a whole week by its own seeing as I don't understand that algorithm
> at all.
;>
You might not want A* either, it makes mnosters too smart sometimes :)
Count me in! As for the week: the earlier the better.
Cheers,
Fred
Should your vote be counted as 1-8 or as (1-8 or 8-15)?
In the first case we have a tie between 1-8 & 8-15 (both with 5 votes),
in the other 8-15 would lead with 5 votes.
Ido.
I meant both with 4 votes.
ido.
No you managed to overlook me. As I said before, any week works for
me.
Gamer_2k4
ok, you can increment the votes for every option by 1 ;D
Ido.
Anyway,
kill stu;
make Christopher Evenstar;
++weekChoices[all];
(Thanks)
Christopher Evenstar
> On 12 Sep 2006 15:28:38 -0700, "Slash" <java....@gmail.com> tried to
> confuse everyone with this message:
>
>>Hello all!
>>
>>SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
>
> I hope it won't affect the attendance for the next one.
<SNIP>
I doubt it - I for example am completely unavailiable for Orange October
(damn final year of high school... and exams about a month after!) - but
will be ready and prepared for MARCH MADNESS!!!!
I doubt I'm the only person in this leaky boat...
Lochok
That makes three active Christophers on rgrd :P amusing!
>
> Anyway,
> kill stu;
> make Christopher Evenstar;
> ++weekChoices[all];
>
> (Thanks)
>
> Christopher Evenstar
--
Slash
Okay, I think I'm in! I'll vote 8-15 or 15-22. The last week is way
out for me, I'll be getting prepared for NaNoWriMo.
What are the rules/feelings about using pre-existing code for LOS,
dungeon generation and such?
I believe it is not generally frowned upon.
> Okay, I think I'm in! I'll vote 8-15 or 15-22. The last week is way
> out for me, I'll be getting prepared for NaNoWriMo.
1 - 8 Oct:
4 (Dark God, Ido Yehieli, Christopher Brandt, fbk)
8 - 15 Oct:
5 (Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov,
lj.gruber...@gmail.com)
15 - 22 Oct:
4 (Dark God, Christopher Brandtm, Timofei Shatrov,
lj.gruber...@gmail.com)
22 - 29 Oct:
2 (Slash, Shawn Moore)
Ido (counting fbk only for 1-8 for now)
I think it should be ok. By forcing someone to make a complete game
within a week, you make them focus on content. If you already know how
to make the engine, why waste time recoding what you've already made?
Gamer_2k4
That's true, although I might consider the dungeon generator as part of
the content in some cases.
Anyway, there is no prize to win in a 7DRL challenge, other then to
know you've made it - so there is little point in arguing what exactly
the rules are, is there?
In my opinion, if you took a previously abandoned/half
finished/unplayable game and completed & published it in 7 days -
you've also won - here's why:
Let's not forget that the point of a 7DRL challenge is to make people
publish _a playable roguelike_ and stop messing around for months/years
with "Generic Engines" and "90% Finished" games. It is not a
competition to see who is the fastest coder.
Ido.
> Let's not forget that the point of a 7DRL challenge is to make people
> publish _a playable roguelike_ and stop messing around for months/years
> with "Generic Engines" and "90% Finished" games. It is not a
> competition to see who is the fastest coder.
Indeed!
I would add that if somebody do possess a usable engine the more power to them,
the goal is to produce games, not engines :)
> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?
My entry into this year's earlier 7drl contest used over 9,000 lines
from my primary project. I seem to remember one person expressing some
disappointment that this was allowed, but the consensus definitely
seems to be that it is acceptable.
I think it is good to declare (and publish) the pre-existing code you
are using (though I have not bothered to maintain the download link for
the "baseline" code I used- does anyone want me to?)
I am responding in this thread, but I will not be taking part in this
challenge. One per year (or perhaps less...) is enough for me.
Best of luck to all those who take part!
--
--jude hungerford.
> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?
You can use whatever you want, including existing engines.
It is however fair to mention any libraries and previously
existig code you used.
--
Radomir `The Sheep' Dopieralski
"Computer Science is no more about computers than
astronomy is about telescopes." [Edsger Wybe Dijkstra]
D'oh, I was logged in with the wrong gmail account. That should have
been Dana (ywg.dana@...) instead of lj.gruberman@...) :P
Okay, cool. I slaved over my LOS and A* and such so I'd hate to have
to give them up!
Using pre-existing code is encouraged. Especially when it is for
generic engine-type things. It is a good idea to make clear how much
is pre-existing code, however, so you don't create unrealistic
expectations of how much can be made in 7 days.
After all, it's not like we insist you write your own compiler in the
seven days, right?
--
Jeff Lait
(POWDER: http://www.zincland.com/powder)
A couple of procedural notes for the future. First, it is a good idea
to allow (and make clear that you allow) multiple votes for the week.
This allows people who want in (but have no preference) to vote for all
weeks and avoid being artificially forced to pick one week. Second, it
is good to make clear an end time for the voting so you know when to
stop counting. Third, one should specify ahead of time what the tie
breaking method would be.
Finally, I presume the plan is still to allow people to chose anytime
on Saturday or Sunday to start? This would make the dates:
30 Sept - 8 Oct
7 - 15 Oct
14 - 22 Oct
21 - 29 Oct
Good luck to all participants in this challenge! I look forward to
playing the results.
Christopher Evenstar
> Hello all!
>
> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
Too bad that I'm so heavenly working on LambdaRogue and therefore don't have
so much time. I'd really like to make a 7DRL based on the hacking engine of
LR, but I fear that some people could find this more fun than LR itself ;)
Mario
--
Welcome to a lost, apocalyptic, magic, beautiful, dark and absurd world
http://donick.net/LambdaRogue
OT: about your sig: don't you mean "magical" rather then "magic"?
Ido.
> OT: about your sig: don't you mean "magical" rather then "magic"?
Damn. You are right. The really bad thing is that I now have to recreate the
LR title screen, because this mistake is there, too...
Thanks,
Mario
--
Welcome to a lost, apocalyptic, magical, beautiful, dark and absurd world
http://donick.net/LambdaRogue
My vote goes for those two, but I considerably would prefer the latter
(my birthday is on 19th of october :/)
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
My opinions are my own. Share them at your own risk.
[1 - 8 Oct]: 4
(Dark God, Ido Yehieli, Christopher Brandt, fbk)
[8 - 15 Oct]: 5
(Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov, lj.gruber)
[15 - 22 Oct]: 5
(Dark God, Christopher Brandtm, Timofei Shatrov, lj.gruber, Kornel
Kisielewicz)
[22 - 29 Oct]: 3
(Slash, Shawn Moore, Kornel Kisielewicz)
We seem to have a tie between 8-15 & 15-22.
Should we wait a couple of more days and then decide? Maybe someone new
will vote.
Ido.
> Ido Yehieli wrote:
>
>> OT: about your sig: don't you mean "magical" rather then "magic"?
>
> Damn. You are right. The really bad thing is that I now have to recreate
> the LR title screen, because this mistake is there, too...
>
> Thanks,
> Mario
>
I have to correct myself; my dictionary says "magic" can be used as
adjective, too (so it's both "magisch" and "Magie" in german); therefore I
re-edited my sig back to it's previous state.
;)
Mario
--
Welcome to a lost, apocalyptic, magic, beautiful, dark and absurd world
http://donick.net/LambdaRogue
Christopher Evenstar
yeah.. let's wait til sunday
>
> Ido.
--
Slash
I'm not sure about the song off the top of my head, but the other two
example you use are cases of "magic" used as a noun in a hyphenated word
("magic-users", compare "computer users" [non-hyphenated],
"knife-wielders") and as what may be technically an adjective, but in a
place where nouns are used as adjectives ("magic shop", compare "bait
shop", "grocery store", "shoe store").
By contrast, a "magical shop" would imply that the shop itself was in
someway enchanted, rather than just the items sold there.
--
R. Dan Henry = danh...@inreach.com
> By contrast, a "magical shop" would imply that the shop itself was in
> someway enchanted, rather than just the items sold there.
Thanks! This is all beginning to sound vaguely familiar.
Christopher Evenstar
OK.
If we don't reach a consensus until Sunday (midnight between Sunday &
Monday, GMT) I propose we count fbk for both 1-8 & 8-15, since he wrote
"the earlier the better", not specifically 1-8.
That will give 8-15 the lead.
Is that acceptable by everyone?
Ido.
(I have decided to start programming after getting burned out of it at
school, and I have decided to learn Python, and making a RL is a good
way to learn a language. But I don't think I can do all the learning
of python in such short notice. My backround is in Java mostly, but I
don't want to relearn a language, rather learn a new one.)
That will count me out at all, for with 80% probability I will have an
exam then :/.
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
"The name of GenRogue, has become a warning against excessively
complex design." -- RGRD FAQ
Well, I see people have voted for two weeks, so my other vote would go
for 15-22 Oct
>
> Ido.
--
Slash
Anyway people can still do a 7DRL in their "good" week :)
It's not the same :/
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
"Oh come on. We both know the truth about this game --
vapourware." -- Anathiel about GenRogue
That's absolutely fine.
Fred
OK, so with fbk & slash we have a tie again...
[1 - 8 Oct]: 4
(Dark God, Ido Yehieli, Christopher Brandt, fbk)
[8 - 15 Oct]: 6
(Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov, lj.gruber,
fbk)
[15 - 22 Oct]: 6
(Dark God, Christopher Brandtm, Timofei Shatrov, lj.gruber, Kornel
Kisielewicz, Slash)
[22 - 29 Oct]: 3
(Slash, Shawn Moore, Kornel Kisielewicz)
Ido.
> and making a RL is a good
> way to learn a language.
That's a common misconception. Honestly, I have no idea where it comes
from?
> That's a common misconception. Honestly, I have no idea where it comes
> from?
All of my programming knowledge comes from writing my roguelike. If it
weren't for that, I'd have no reason to constantly research programming
concepts or look at online tutorials. I'd have very little motivation
to learn about programming. I actually started to learn QBasic
programming because I knew I couldn't write a roguelike on my
calculator ;).
Gamer_2k4
> At 16 Sep 2006 05:54:41 -0700,
> DrGong wrote:
>
>> and making a RL is a good
>> way to learn a language.
>
> That's a common misconception. Honestly, I have no idea where it comes
> from?
Crawl! May have been badly coded in the first place - but its a fun way to
learn as opposed to writing useless program after useless program until
you think you've gone far enough to do something useful. And its far less
overenthusiastic then trying to learn openGL or DirectX from the start to
make a 3D Shooter!
Lochok
I will officially cast my vote for just Oct 8-15. Canadian
Thanksgiving is in there so I'll have an extra day off work for coding
:P
(Also, this lj.gruberman, I accidently posted under the wrong gmail
account)
Again, I think I'd use "magic man" or "magic hands" to indicate that
they *do* magical things, whereas I'd use "magical man" or "magical
hands" to indicate that they *are* magical things. I'd definitely use
"magical" to describe a land of enchantments and although "magic sword"
isn't uncommon, at least in gaming materials, "magical sword" is more
proper.
Ok, so now 8-15 has the lead once again:
[1 - 8 Oct]: 4
(Dark God, Ido Yehieli, Christopher Brandt, fbk)
[8 - 15 Oct]: 6
(Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov,
lj.gruberman, fbk)
[15 - 22 Oct]: 5
(Dark God, Christopher Brandtm, Timofei Shatrov, Kornel Kisielewicz,
> On Sat, 16 Sep 2006 19:31:27 +0000, Radomir 'The Sheep' Dopieralski wrote:
>> At 16 Sep 2006 05:54:41 -0700,
>> DrGong wrote:
>>> and making a RL is a good
>>> way to learn a language.
>> That's a common misconception. Honestly, I have no idea where it comes
>> from?
> And its far less
> overenthusiastic then trying to learn openGL or DirectX from the start to
> make a 3D Shooter!
That can at least be done within one evening.
> At Sun, 17 Sep 2006 10:16:16 +1000,
> lochok wrote:
>
>> On Sat, 16 Sep 2006 19:31:27 +0000, Radomir 'The Sheep' Dopieralski wrote:
>
>>> At 16 Sep 2006 05:54:41 -0700,
>>> DrGong wrote:
>
>>>> and making a RL is a good
>>>> way to learn a language.
>
>>> That's a common misconception. Honestly, I have no idea where it comes
>>> from?
>
>> And its far less
>> overenthusiastic then trying to learn openGL or DirectX from the start to
>> make a 3D Shooter!
>
> That can at least be done within one evening.
Umm... maybe by a more experienced programmer then myself...
Lochok
> Here in Alaska, (US), most people use magic.
I never knew that Alaska a such a fairy land!
Sorry, could not resist.
Sounds like an excellent line for a sigfile.
--
May your code work forever and never have a bug.
At your service, Ilya Bely
i e l y @ l . c o
l y a b g m a i m
Sunday is over, and the winner date - by popular vote - is...
8 - 15 Oct!
First two weeks are no longer valid for me. I will not participate,
sorry.
--
Michal Bielinski
There are no rules that say you can do it the week after.
Bring it on, I have aleady written my design doc, and am finding it
hard to keep me fingers off the keyboard. Maybe if I write some header
files surely that doesn't count as jumping the gun ...... uurrhhh
muuusst resist tempation to start early....
You are right. No reason to bury enthusiasm and it can still count as
out of challenge 7DRL. But as Kornel said it is not the same. Maybe
last week of Orange Octobe then.
--
Michal Bielinski
> Slash napisał(a):
>> 15 - 22 Oct
>> 22 - 29 Oct
>
> My vote goes for those two, but I considerably would prefer the latter
> (my birthday is on 19th of october :/)
Pencilled in Kornel!
Lochok
To be fair, it's a better way to learn a language than anything you can't
actually be bothered to do. My limited knowledge of programming has all
come from having an itch I needed to scratch and learning enough of a
language to scratch it.
[Admittedly, in one case, the itch was "need for money".]
--
David Damerell <dame...@chiark.greenend.org.uk> flcl?
Today is Olethros, September - a weekend.
I'll go for 8-15. I might even finish it!
Are there any fixed rules on doing things like headers and/or map files
ahead of time? Basically I'm asking where the distinction is drawn
between "design" and "code"...
--
usenet:912: ~/.signature: No such file or directory
stack traceback:
[C]: in function `assert'
usenet:912: in function `dosig'
usenet:651: in function `dopost'
usenet:107: in function `repl'
usenet:1141: in main chunk
[C]: ?
> Are there any fixed rules on doing things like headers and/or map files
> ahead of time? Basically I'm asking where the distinction is drawn
> between "design" and "code"...
Wherever you decide to put it.
> At 22 Sep 2006 01:10:08 -0700,
> Grey Knight wrote:
>
> > Are there any fixed rules on doing things like headers and/or map files
> > ahead of time? Basically I'm asking where the distinction is drawn
> > between "design" and "code"...
>
> Wherever you decide to put it.
Personnaly I am randomly thinking ideas and taking notes for it
but no code or data or maps touching before the first day
--
DarkGod comes from | Do not meddle in the affairs of wizards
the hells for YOU ! :) | because they are subtle and quick to anger.
-----------------------+----------------------------------------------
ToME power! http://t-o-m-e.net
Well, I think I will at least create the overworld map. That should be
a good compromise.
I'd like to take part. I'll work on my existing roguelike, Paprika:
http://iceyboard.no-ip.org/projects/paprika/
I'll probably be moving house at some point during October, but
hopefully the two events wont clash. Any of the suggested weeks are
fine with me.
Good luck to everyone taking part.
--
Icey
Please, please tell me that with a name like Paprika, your roguelike is
cooking or at least cullinary related.
Iron Chef Roguelike!!!
Ha! Paprika isn't cooking or cullinary related, but maybe it will be in
the future :)
I just chose that name because I love the word "Paprika". I had to use
that to name something, so it was either my roguelike or my future
daughter. I think I chose correctly!
I think you chose correctly too :)
--
Martin Read - my opinions are my own. share them if you wish.
\_\/_/ http://www.chiark.greenend.org.uk/~mpread/dungeonbash/
\ / "the lights shine clear through the sodium haze the night draws near
\/ and the daylight fades" -- Sisters of Mercy, "Lights"
> "icey" <icey...@gmail.com> wrote:
>>I just chose that name because I love the word "Paprika". I had to use
>>that to name something, so it was either my roguelike or my future
>>daughter. I think I chose correctly!
>
> I think you chose correctly too :)
Unless you were an oompa loompa... I'll shut up now
Lochok
Sorry, even though I voted for this week I can't participate, I've got
to go to a course (my work forces me to do this) which I got to know
today. So I think I will go for 15-22 Oct.
Especially sorry because this vote would have changed the result :(
Christopher Brandt