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SLASH'EM 0.0.7E7F2 released

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J. Ali Harlow

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Dec 5, 2005, 5:36:01 PM12/5/05
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Announcing Slash'EM version 0.0.7E7F2 (stable) ...
Version 0.0.7E7F2 is the second stable release of Slash'EM Vampire.

Changes made in 0.0.7E7F2:

Fixed bug 1232707: engraving with lightsabers
Fixed bug 1237780: gtk window port fails to build with gcc-4.0
Fixed bug 1239041: engrave dialog doesn't show lightsabers
Fixed bug 1231766: Food shown in Medical Kits
Fixed bug 1238060: grammatical error when burning through a door
(Benjamin Schieder)
Fixed bug 1104713: Pet and Frozen food stores can charge
Fixed bug 988827: Monster wearing CoI left invisible corpse
Fixed bug 934078: Mold "wiggle" out of bag
Fixed bug 933587: One-Eyed Sam referred to as "it"
Fixed bug 1240794: Pets don't grow up properly
Fixed bug 1240799: Steed ridden onto poly trap polymorphs permanently
Fixed bug 1243904: chameleon as statue trap
Fixed bug 1223226: Some creatures are missing horns
Fixed bug 1223222: Female Bulls??
Fixed bug 1244470: shopkeeper don't have shotgun
Fixed bug 215062: no black color. Extends videocolors option,
see Guidebook for details.
Fixed bug 1244468: different spitting venom when polymorph
Fixed bug 1179557: Found egg marked (laid by you)
Fixed bug 1206099: Torches are not extinguished with rust traps
Fixed bug 1294907: 'Raise Zombies' technique cannot raise dwarf
zombies! (Xeno)
Fixed bug 1355972: Monsters Don't gain Drain resistance due to worn
items! (Xeno)

Slash'EM homepage:
http://www.slashem.org/

Binaries and source are available from the stable page:
http://www.slashem.org/stable.html

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