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[release] LambdaRogue v0.2 (beta 7)

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Mario Donick

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Apr 27, 2008, 4:03:11 PM4/27/08
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I just released the 7th beta of LambdaRogue and the first version of this
game since spring 2007.

https://sourceforge.net/projects/lambdarogue/

Currently, only source code and a binary for linux are available. Windows
version will come for 0.2.1 .


-- 0.2 (beta 7) --

NEW FEATURES:
- Items can be disassembled into their resources.
- Resources can be sold.
- A new quest type: "GetResources" (deliver a certain amount of various
resources to a NPC)

BALANCING/GAMEPLAY CHANGES:
- only 10 dungeon levels instead of 20
- all predefined levels have been replaced by random levels
- all levels except the first one are dungeons
- portals can be everywhere, not only on water
- the story and all former quests have been removed completely
- quests can only occur in levels with towns (and only 3 levels have towns)
- the item effect "BecomeInvisible" is now valid for wearables, too (so
you can equip items
which make you invisible)
- removed many monsters; reworked the others (credo: less is more)
- removed many redundant items; deactivated item variants; re-balanced
many items
- element spells have different damage effects and PP costs: fire > ice
> water

INTERFACE CHANGES:
- by default, the classical (list style) inventory and songbook is used
(the quick inventory
and songbook can be activated by their special keys or make to default
by editing the
configuration file)
- shops now show a remark if an item needs a higher level or another
profession

BUG FIXES:
- preparation courses in academies now really cost money ...
- levels without NPCs now don't show NPCs any longer
- the skill point distribution screen now shows and handles the correct
number of skill points
- rare items can finally be found (and only found in the proper dungeon
level)

MISC:
- random dungeon generation has been improved to remove several strange
artifacts


v0.2.1 will be released soon:

TODO for 0.2.1:
- make all items and spells coherent and useful, i.e. edit
- descriptions
- prices
- levels
- effects
- create new quests in town levels
- improve the ASCII-tileset graphics
- choose new soundtrack (out of entirely free create commons tracks)


Mario Donick

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