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  <title>rec.games.roguelike.angband Google Group</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband</link>
  <description>The computer game Angband.</description>
  <language>en</language>
  <item>
  <title>Re: Added draft strategy game to wiki</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/b8ff164055ead22f?show_docid=b8ff164055ead22f</link>
  <description>
  I think we agree on this: I just call the one, if not &#39;good strategy&#39;, &lt;br&gt; then &#39;efficient strategy&#39; and the other &#39;borg strategy&#39;. &lt;br&gt; I don&#39;t disagree, but I think it&#39;s important to understand what the &lt;br&gt; efficient model is first, then work out the details of reaching it &lt;br&gt; from other cases. &lt;br&gt; I had a horrible time learning this game the first time, because I
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/b8ff164055ead22f?show_docid=b8ff164055ead22f</guid>
  <author>
  pmac...@yahoo.com
  (pete m)
  </author>
  <pubDate>Wed, 06 Jan 2010 00:25:46 UT
</pubDate>
  </item>
  <item>
  <title>Re: RFC: A less-annoying birth option</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/8a55bea685ab0a92/f5d2f11a1d1071f4?show_docid=f5d2f11a1d1071f4</link>
  <description>
  The following bytes were arranged on 5 Jan 2010 by Dave_Smith354 : &lt;br&gt; My current character is a kobold - I&#39;m rather enjoying not having the &lt;br&gt; prospect of hanging around 1950&#39; hoping desperately for Caspanion to &lt;br&gt; show up. :-) &lt;br&gt; Does anybody else actually play kobolds? I mean, they&#39;re not &lt;br&gt; High-Elves, but they&#39;re interesting in their own way...
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/8a55bea685ab0a92/f5d2f11a1d1071f4?show_docid=f5d2f11a1d1071f4</guid>
  <author>
  martin.baz...@blueyonder.co.uk
  (Martin Bazley)
  </author>
  <pubDate>Tue, 05 Jan 2010 20:05:25 UT
</pubDate>
  </item>
  <item>
  <title>Re: YACD - Half-Troll Warrior (3.0.6)</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/3bfed5fb6d383c4d?show_docid=3bfed5fb6d383c4d</link>
  <description>
  The following bytes were arranged on 5 Jan 2010 by Dave_Smith354 : &lt;br&gt; [...] &lt;br&gt; Hence why people don&#39;t like Google Groups. :-)
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/3bfed5fb6d383c4d?show_docid=3bfed5fb6d383c4d</guid>
  <author>
  martin.baz...@blueyonder.co.uk
  (Martin Bazley)
  </author>
  <pubDate>Tue, 05 Jan 2010 20:07:12 UT
</pubDate>
  </item>
  <item>
  <title>Re: Added draft strategy game to wiki</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/5d564c5921ca6bd6?show_docid=5d564c5921ca6bd6</link>
  <description>
  There are no non-ego curses anymore. Weilding cursed armor and &lt;br&gt; weapons in the early game is extremely bad luck.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/5d564c5921ca6bd6?show_docid=5d564c5921ca6bd6</guid>
  <author>
  pmac...@yahoo.com
  (pete m)
  </author>
  <pubDate>Tue, 05 Jan 2010 18:50:26 UT
</pubDate>
  </item>
  <item>
  <title>Re: RFC: A less-annoying birth option</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/8a55bea685ab0a92/7a744b153236533e?show_docid=7a744b153236533e</link>
  <description>
  Possibly a reason why Dal-i-Thalion are not junk (not at that level) - &lt;br&gt; their activation for cure poison every 5 turns. They have helped my &lt;br&gt; warrior survive numerous packs of Air hounds (admittedly I hid round &lt;br&gt; the corner and killed most of them one at a time).
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/8a55bea685ab0a92/7a744b153236533e?show_docid=7a744b153236533e</guid>
  <author>
  dave_smith...@hotmail.com
  (Dave_Smith354)
  </author>
  <pubDate>Tue, 05 Jan 2010 18:45:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: A complaint about the move to ID-by-use</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/fa27b50c570350b5/c2518e247273262e?show_docid=c2518e247273262e</link>
  <description>
  I still play 3.0.6 (and I&#39;ve got a copy of 2.7.9 hanging around). If &lt;br&gt; you&#39;re uncertain about Takkaria&#39;s changes you could always revert to &lt;br&gt; an earlier version. Otherwise &amp;quot;development&amp;quot; becomes simply &amp;quot;bug- &lt;br&gt; fixing&amp;quot;. I know people have worked long and hard on these updates &lt;br&gt; after wide-ranging and long-lasting discussions on these boards.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/fa27b50c570350b5/c2518e247273262e?show_docid=c2518e247273262e</guid>
  <author>
  dave_smith...@hotmail.com
  (Dave_Smith354)
  </author>
  <pubDate>Tue, 05 Jan 2010 17:10:26 UT
</pubDate>
  </item>
  <item>
  <title>Re: Unexpected features in nightlies</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/365f8f7a6cfadf80/30a2e5ddec7e7e28?show_docid=30a2e5ddec7e7e28</link>
  <description>
  On Dec 30 2009, 10:12 am, Timo Pietilä &amp;lt;timo.piet...@helsinki.fi&amp;gt; &lt;br&gt; wrote: &lt;br&gt; Mushrooms (nearly) always disappear - unhealth or disease can only &lt;br&gt; inflict damage once, as far as I&#39;m aware.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/365f8f7a6cfadf80/30a2e5ddec7e7e28?show_docid=30a2e5ddec7e7e28</guid>
  <author>
  dave_smith...@hotmail.com
  (Dave_Smith354)
  </author>
  <pubDate>Tue, 05 Jan 2010 16:33:37 UT
</pubDate>
  </item>
  <item>
  <title>Re: YACD - Half-Troll Warrior (3.0.6)</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/742c4b1a483e10c7?show_docid=742c4b1a483e10c7</link>
  <description>
  That top table, tidied up &lt;br&gt; Name: DeTritUs &lt;br&gt; Sex: Male Age: 23 &lt;br&gt; Race: Half-Troll Height: 107 &lt;br&gt; Class: Warrior Weight 141 &lt;br&gt; Title: Commando Status 1 &lt;br&gt; HP: 481/481 Maximize Y &lt;br&gt; SP: 0/0 Preserve Y &lt;br&gt; Self RB CB EB Best
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/742c4b1a483e10c7?show_docid=742c4b1a483e10c7</guid>
  <author>
  dave_smith...@hotmail.com
  (Dave_Smith354)
  </author>
  <pubDate>Tue, 05 Jan 2010 16:20:37 UT
</pubDate>
  </item>
  <item>
  <title>Re: Added draft strategy game to wiki</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/d36c0ba2b618e2cb?show_docid=d36c0ba2b618e2cb</link>
  <description>
  By escape I don&#39;t mean that you should run from every possible unknown &lt;br&gt; monster. I mean that you have a way to get out once you find out that &lt;br&gt; &amp;quot;Ouch! That hits way too badly&amp;quot;. If you still get killed that means that &lt;br&gt; a) you didn&#39;t have escape or b) monster was an insta-killer or c) it did &lt;br&gt; have something *bad* in its sleeve that you wasn&#39;t prepared to handle
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/d36c0ba2b618e2cb?show_docid=d36c0ba2b618e2cb</guid>
  <author>
  timo.piet...@helsinki.fi
  (Timo Pietilä)
  </author>
  <pubDate>Tue, 05 Jan 2010 16:01:42 UT
</pubDate>
  </item>
  <item>
  <title>Re: YACD - Half-Troll Warrior (3.0.6)</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/bcb74de38369254d?show_docid=bcb74de38369254d</link>
  <description>
  Hi all. Happy New Year! &lt;br&gt; So I finally decided to play a game with &amp;quot;preserve on&amp;quot; and break away &lt;br&gt; from my 2.7.9 habits. Haven&#39;t posted on here in over a year; when i &lt;br&gt; first got my home pc connected to the &#39;net, I was a bit green about &lt;br&gt; virus issues, wound up with Trojans and Worms all over the place and
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/bcb74de38369254d?show_docid=bcb74de38369254d</guid>
  <author>
  dave_smith...@hotmail.com
  (Dave_Smith354)
  </author>
  <pubDate>Tue, 05 Jan 2010 15:59:57 UT
</pubDate>
  </item>
  <item>
  <title>Re: Added draft strategy game to wiki</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/3ee32832dc0bcf15?show_docid=3ee32832dc0bcf15</link>
  <description>
  Agreed, but it still wont kill you. Not by itself. If you have borg-like &lt;br&gt; patience and you like exploring you can enjoy and learn and get deep &lt;br&gt; using slow method instead of getting frustrated by a lot of deaths. A &lt;br&gt; lot of deaths is at least as frustrating as slow advance with single &lt;br&gt; char, and slow advance might be more appealing than billion repeats of
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/3ee32832dc0bcf15?show_docid=3ee32832dc0bcf15</guid>
  <author>
  timo.piet...@helsinki.fi
  (Timo Pietilä)
  </author>
  <pubDate>Tue, 05 Jan 2010 15:39:23 UT
</pubDate>
  </item>
  <item>
  <title>YACD - Half-Troll Warrior (3.0.6)</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/14bef8be7bdb7463?show_docid=14bef8be7bdb7463</link>
  <description>
  [Angband 3.0.6 Character Dump] &lt;br&gt; Name DeTritUs Self RB CB EB &lt;br&gt; Best &lt;br&gt; Sex Male Age 23 STR: 18 +4 +5 +5 &lt;br&gt; 18/140 &lt;br&gt; Race Half-Troll Height 107 INT: 13 -4 -2 +0 &lt;br&gt; 7 &lt;br&gt; Class Warrior Weight 141 WIS: 15 -2 -2 +1
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f58af20aa5cb3d8e/14bef8be7bdb7463?show_docid=14bef8be7bdb7463</guid>
  <author>
  dave_smith...@hotmail.com
  (Dave_Smith354)
  </author>
  <pubDate>Tue, 05 Jan 2010 15:16:58 UT
</pubDate>
  </item>
  <item>
  <title>Re: Added draft strategy game to wiki</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/b63739e8b774c82b?show_docid=b63739e8b774c82b</link>
  <description>
  I generally boost starting Dex to get +2 AC that way, and still have to &lt;br&gt; spend all my initial money to get an AC of 8. I do it anyway, because &lt;br&gt; it&#39;s a better investment (for those early levels) than anything else I &lt;br&gt; could spend it on, but it&#39;s still no more than half what I&#39;d been used &lt;br&gt; to getting for the first dive in previous versions.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/b63739e8b774c82b?show_docid=b63739e8b774c82b</guid>
  <author>
  wande...@fastmail.fm
  (The Wanderer)
  </author>
  <pubDate>Tue, 05 Jan 2010 15:02:29 UT
</pubDate>
  </item>
  <item>
  <title>Re: Added draft strategy game to wiki</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/a9a0ae734db4b936?show_docid=a9a0ae734db4b936</link>
  <description>
  That last sentence bothers me, and I think it misses the point. &lt;br&gt; Playing the game is supposed to be fun. &lt;br&gt; If continuing to play won&#39;t be fun, then there&#39;s no point in playing, &lt;br&gt; and you might as well quit. &lt;br&gt; Dismissing quitting as &amp;quot;the coward&#39;s way out&amp;quot; seems rude, in that it &lt;br&gt; denigrates people who don&#39;t find a (to-them-)hopeless challenge fun.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/a9a0ae734db4b936?show_docid=a9a0ae734db4b936</guid>
  <author>
  wande...@fastmail.fm
  (The Wanderer)
  </author>
  <pubDate>Tue, 05 Jan 2010 14:52:53 UT
</pubDate>
  </item>
  <item>
  <title>Re: Added draft strategy game to wiki</title>
  <link>http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/a6e81cf52423d34d?show_docid=a6e81cf52423d34d</link>
  <description>
  A lot of the tactics are already included in TANG. I will make the &lt;br&gt; reference up front, rather than in the notes section.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/rec.games.roguelike.angband/browse_thread/thread/f3d0b88a24d8c940/a6e81cf52423d34d?show_docid=a6e81cf52423d34d</guid>
  <author>
  pmac...@yahoo.com
  (pete m)
  </author>
  <pubDate>Tue, 05 Jan 2010 14:42:27 UT
</pubDate>
  </item>
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