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Robert Ruehlmann  
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 More options Oct 9 2005, 5:41 pm
Newsgroups: rec.games.roguelike.angband
From: Robert Ruehlmann <r...@thangorodrim.net>
Date: Sun, 09 Oct 2005 23:41:23 +0200
Local: Sun, Oct 9 2005 5:41 pm
Subject: Stepping down as Angband maintainer
Over the past few months I have realized that I've lost the enthusiasm
necessary to maintain Angband.  I'm feeling burned out.  It has become a
chore instead of the fun it used to be.  As a result the quiet times
between the development activity have become longer and longer, email is
piling up in my inbox, and Thangorodrim has only seen minor updates for
some time.

Angband and the player community deserve an active maintainer.  So if
somebody is willing to take the job and the community accepts him or her,
then I'll happily hand it over.

P.S.: I'm not intending to drop out of *band development completely.  But I
would like to go back to a different role - move to the background again.
Porting variants, hunting bugs, fixing things that need fixing - the
technical stuff - that is where I truly feel at home.  That's where I want
to move back to and "rekindle the fire".

--
Robert Ruehlmann ( r...@thangorodrim.net )
"Thangorodrim - The Angband Page" : http://www.thangorodrim.net/
Visit the #angband chat channel at irc.worldirc.org


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Bahman Rabii  
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 More options Oct 9 2005, 6:03 pm
Newsgroups: rec.games.roguelike.angband
From: Bahman Rabii <bah...@oangband.com>
Date: 09 Oct 2005 15:03:54 -0700
Local: Sun, Oct 9 2005 6:03 pm
Subject: Re: Stepping down as Angband maintainer

Hello Robert,

Thank you for all you have done for the community.  I am enthusiastic
about you future role as well.

It certainly will be hard to fill your shoes.

--
Bahman Rabii

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pete mack  
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 More options Oct 9 2005, 7:09 pm
Newsgroups: rec.games.roguelike.angband
From: "pete mack" <pmac...@hotmail.com>
Date: 9 Oct 2005 16:09:46 -0700
Local: Sun, Oct 9 2005 7:09 pm
Subject: Re: Stepping down as Angband maintainer

It's good to hear from you.  And I too thank you for all the hard work
over the years.

PS: the NPP patch I sent you last month has some nits that have now
been fixed.  The latest is available on timo's home page.  I really
hope that this gets included in mainline.  It has become a minor
headache trying to maintain such a long changelist as a patch, rather
than as part of the mainline code.


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pete mack  
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 More options Oct 9 2005, 7:47 pm
Newsgroups: rec.games.roguelike.angband
From: "pete mack" <pmac...@hotmail.com>
Date: 9 Oct 2005 16:47:18 -0700
Local: Sun, Oct 9 2005 7:47 pm
Subject: Re: Stepping down as Angband maintainer

Robert Ruehlmann wrote:
> Angband and the player community deserve an active maintainer.  So if
> somebody is willing to take the job and the community accepts him or her,
> then I'll happily hand it over.

Followup.

I understand that the Angband license is not sufficiently open for
sourceforge.  Is there another public source-control site that would
accept Angband?  That would make everyone's life a little easier.

-pete


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Andrew Doull  
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 More options Oct 9 2005, 7:54 pm
Newsgroups: rec.games.roguelike.angband
From: Andrew Doull <andrewdo...@hotmail.com>
Date: Sun, 9 Oct 2005 23:54:00 +0000 (UTC)
Subject: Re: Stepping down as Angband maintainer
On 2005-10-10 01:47:18, "pete mack" <pmac...@hotmail.com> wrote:

> Robert Ruehlmann wrote:
> > Angband and the player community deserve an active maintainer.  So if
> > somebody is willing to take the job and the community accepts him or her,
> > then I'll happily hand it over.

> Followup.

> I understand that the Angband license is not sufficiently open for
> sourceforge.  Is there another public source-control site that would
> accept Angband?  That would make everyone's life a little easier.

> -pete

I've already mentioned berlios.de. However, angband.oook.cz appears to be
hosting a copy of the vanilla CVS, so I don't believe we need to move to a 3rd
party hosted solution, provided this continues...

--
Unangband L:C E+ T- R- P+ D-- G+(+) F:Sangband RL-- RLA-- W:F Q++
AI+(++) GFX++ SFX++ RN+++(+) PO++ Hp+++ Re--(+) S++ C- O* KG--


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Andrew Doull  
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 More options Oct 9 2005, 7:52 pm
Newsgroups: rec.games.roguelike.angband
From: Andrew Doull <andrewdo...@hotmail.com>
Date: Sun, 9 Oct 2005 23:52:30 +0000 (UTC)
Local: Sun, Oct 9 2005 7:52 pm
Subject: Re: Stepping down as Angband maintainer
On 2005-10-09 23:41:23, Robert Ruehlmann <r...@thangorodrim.net> wrote:

> Over the past few months I have realized that I've lost the enthusiasm
> necessary to maintain Angband.  I'm feeling burned out.  It has become a
> chore instead of the fun it used to be.  As a result the quiet times
> between the development activity have become longer and longer, email is
> piling up in my inbox, and Thangorodrim has only seen minor updates for
> some time.

Its with some sadness that I hear this. Your contribution has been much
appreciated, and will be hard to replace...

> Angband and the player community deserve an active maintainer.  So if
> somebody is willing to take the job and the community accepts him or her,
> then I'll happily hand it over.

They're big shoes to fill.

Andrew

--
Unangband L:C E+ T- R- P+ D-- G+(+) F:Sangband RL-- RLA-- W:F Q++
AI+(++) GFX++ SFX++ RN+++(+) PO++ Hp+++ Re--(+) S++ C- O* KG--


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Sherm Pendley  
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 More options Oct 9 2005, 8:24 pm
Newsgroups: rec.games.roguelike.angband
From: Sherm Pendley <sh...@dot-app.org>
Date: Sun, 09 Oct 2005 20:24:04 -0400
Local: Sun, Oct 9 2005 8:24 pm
Subject: Re: Stepping down as Angband maintainer

"pete mack" <pmac...@hotmail.com> writes:
> I understand that the Angband license is not sufficiently open for
> sourceforge.

Wasn't there some effort made a while back to get all the relevant people
to agree to a GPL license? What happened to that?

sherm--

--
Cocoa programming in Perl: http://camelbones.sourceforge.net
Hire me! My resume: http://www.dot-app.org


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pete mack  
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 More options Oct 9 2005, 9:17 pm
Newsgroups: rec.games.roguelike.angband
From: "pete mack" <pmac...@hotmail.com>
Date: 9 Oct 2005 18:17:30 -0700
Local: Sun, Oct 9 2005 9:17 pm
Subject: Re: Stepping down as Angband maintainer

I'm not sure that's enough for distributed development.  It would be
unfair to put the burden of maintaining the cvs tree on the maintainer
of oook, unless the^H^H^H poor^H^H^H sucker^H^H^H^H^H^H  he is willing
to take on such a burden.

Actually, I'd rather not use sourceforge, because it doesn't follow any
standard source control model that I know.  I'd rather use something
more modern like darcs/arch/subversion, especially something with an
eclipse plugin.

But somebody would have to run a server.


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Leon Marrick  
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 More options Oct 9 2005, 9:21 pm
Newsgroups: rec.games.roguelike.angband
From: Leon Marrick <n...@invalid.org>
Date: Sun, 09 Oct 2005 21:21:47 -0400
Local: Sun, Oct 9 2005 9:21 pm
Subject: Re: Stepping down as Angband maintainer

Robert Ruehlmann wrote:
> Over the past few months I have realized that I've lost the enthusiasm
> necessary to maintain Angband.  I'm feeling burned out.  It has become a
> chore instead of the fun it used to be.  As a result the quiet times
> between the development activity have become longer and longer, email is
> piling up in my inbox, and Thangorodrim has only seen minor updates for
> some time.

      An era has ended.  And what an era it has been.  Let me sing of
things accomplished.

- Vast improvements to user customizability.
- A wealth of new and enhanced ports to new and old systems alike.
Easier configuration and installation.  Better compilation instructions.
- Innumerable low-level code improvements that have made such things as
outputting text, supporting graphics and lighting effects, and loading
initialization files much easier and more reliable.
- A thousand and one gameplay enhancements, including a host of new
monsters, objects, and vaults.  Everyone seems to have his own favourite
new Angband feature:  Mine is the cumulative light radius:  When I wield
my Broad Sword of Gondolin and the Phial, I can see forever!

> Angband and the player community deserve an active maintainer.  So if
> somebody is willing to take the job and the community accepts him or her,
> then I'll happily hand it over.

      Somebody *has* to sign up.  We can't have a committee; as Ben
Harrison so wisely said:  "Committees have given us nothing but
trouble".  Who's got the guts to volunteer?

> P.S.: I'm not intending to drop out of *band development completely.  But I
> would like to go back to a different role - move to the background again.
> Porting variants, hunting bugs, fixing things that need fixing - the
> technical stuff - that is where I truly feel at home.  That's where I want
> to move back to and "rekindle the fire".

      I bet you'll shed some serious light in this community, if past
performance is anything to go by.  Running the Standard Code can get
terribly restrictive.  So many ideas to pursue, so many neat
opportunities, yet you have to stay Standard, whatever that means.  Now
you are free!  Enjoy yourself!

    [previous messages]
"Robert escapes to wreck havoc!"  (more)
"You have a very good feeling about this..."  (more)

--
S(all) W/X H+ D c+ f? PV++ s? d- C S !I? !So? RQ V+ F:<<too much data!>>
http://www.harris.ukgateway.net/angband/code.html


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Spook  
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 More options Oct 9 2005, 9:32 pm
Newsgroups: rec.games.roguelike.angband
From: "Spook" <chrismarte...@gmail.com>
Date: 9 Oct 2005 18:32:28 -0700
Local: Sun, Oct 9 2005 9:32 pm
Subject: Re: Stepping down as Angband maintainer
Well, this is a sad thing to hear, but I certainly don't argue with
your reasoning; if it's not fun anymore, then there's no point.  This
is, after all, a game, and should be fun for all those involved,
espicially the developer who's putting his own time into it.

So, I'd like to say "Thank you" to you for your work over the last five
or so years, and also for deciding to remain in the community to a
degree.

I guess the next question is : Who can even begin to fill his shoes?


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Timo Pietilä  
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 More options Oct 10 2005, 1:51 am
Newsgroups: rec.games.roguelike.angband
From: Timo Pietilä <timo.piet...@helsinki.fi>
Date: Mon, 10 Oct 2005 08:51:20 +0300
Local: Mon, Oct 10 2005 1:51 am
Subject: Re: Stepping down as Angband maintainer

Robert Ruehlmann wrote:
> Over the past few months I have realized that I've lost the enthusiasm
> necessary to maintain Angband.  I'm feeling burned out.  It has become a

That's bad. Nobody deserves to burn out for a game. Not even this good game.

> Angband and the player community deserve an active maintainer.  So if
> somebody is willing to take the job and the community accepts him or her,
> then I'll happily hand it over.

I don't think there are many that can. I have technical resources, but
I'm not a coder so with me development would be more or less frozen. And
other possibilities that I can think of all have their own variants to
maintain.

> P.S.: I'm not intending to drop out of *band development completely.  But I
> would like to go back to a different role - move to the background again.

Could you host Thangorodrim as official page and keep source it as it
is, just in frozen state until we find somebody that is willing to take
over?

BTW. If you are willing to release one last version then FYI 3.0.6
source with squelch and wand/staff recharging fix from CVS added in is
downloadable from my homepage:

http://home.edu.helsinki.fi/~tipietil/angband.

Pete Mac did patch and I did test it and host it in my page. It runs
fine (no crashes or errors or weird behavior this far) and compiles at
least in OSX, cygwin, lcc-win32 and djgpp.

Timo Pietilä


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Julian Lighton  
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 More options Oct 10 2005, 3:24 am
Newsgroups: rec.games.roguelike.angband
From: j...@fragment.com (Julian Lighton)
Date: Mon, 10 Oct 2005 07:24:03 -0000
Local: Mon, Oct 10 2005 3:24 am
Subject: Re: Stepping down as Angband maintainer
In article <m2mzli8biz....@Sherm-Pendleys-Computer.local>,
Sherm Pendley  <sh...@dot-app.org> wrote:

>"pete mack" <pmac...@hotmail.com> writes:

>> I understand that the Angband license is not sufficiently open for
>> sourceforge.

>Wasn't there some effort made a while back to get all the relevant people
>to agree to a GPL license? What happened to that?

There's a lot of relevant people, and not all of them are contactable.
--
Julian Lighton   j...@fragment.com
/* You are not expected to understand this. */

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Andrew Doull  
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 More options Oct 10 2005, 3:59 am
Newsgroups: rec.games.roguelike.angband
From: Andrew Doull <andrewdo...@hotmail.com>
Date: Mon, 10 Oct 2005 07:59:16 +0000 (UTC)
Local: Mon, Oct 10 2005 3:59 am
Subject: Re: Stepping down as Angband maintainer
On 2005-10-10 07:51:20, =?ISO-8859-15?Q?Timo_Pietilä?=

<timo.piet...@helsinki.fi> wrote:
> Robert Ruehlmann wrote:
> > Over the past few months I have realized that I've lost the enthusiasm
> > necessary to maintain Angband.  I'm feeling burned out.  It has become a

> That's bad. Nobody deserves to burn out for a game. Not even this good game.

> > Angband and the player community deserve an active maintainer.  So if
> > somebody is willing to take the job and the community accepts him or her,
> > then I'll happily hand it over.

> I don't think there are many that can. I have technical resources, but
> I'm not a coder so with me development would be more or less frozen. And
> other possibilities that I can think of all have their own variants to
> maintain.

Arguably, no one knows gameplay like you...

Andrew

--
Unangband L:C E+ T- R- P+ D-- G+(+) F:Sangband RL-- RLA-- W:F Q++
AI+(++) GFX++ SFX++ RN+++(+) PO++ Hp+++ Re--(+) S++ C- O* KG--


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Hazelnut  
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 More options Oct 10 2005, 4:49 am
Newsgroups: rec.games.roguelike.angband
From: "Hazelnut" <andyblow...@yahoo.co.uk>
Date: 10 Oct 2005 01:49:24 -0700
Local: Mon, Oct 10 2005 4:49 am
Subject: Re: Stepping down as Angband maintainer

Does the maintainer actually need to code? Robert seems to be stepping
down because he wants to get back to coding, rather than doing all the
coordination. Surely knowing the gameplay inside out is one of the most
important considerations so that new things incorporated are balanced.

Robert - good luck, and thanks for such a good game in Angband 3.0.6!


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Pav Lucistnik  
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 More options Oct 10 2005, 5:52 am
Newsgroups: rec.games.roguelike.angband
From: Pav Lucistnik <p...@oook.cz>
Date: Mon, 10 Oct 2005 11:52:50 +0200
Local: Mon, Oct 10 2005 5:52 am
Subject: Re: Stepping down as Angband maintainer
V Sun, 09 Oct 2005 19:17:30 -0700, pete mack napsal(a):

Yes, I'm going to host that CVS repository for as long as needed.
For the record, I'm also hosting ToME CVS repository, with 17 write
accounts. I don't see how that's not enough for distributed development.
It got anonymous access, up-to-date CVSweb interface (not that delayed
nonsense like on Sourceforge), nightly HEAD tarballs for download.

I'm also willing to host website for downloads (Robert never needed that,
DarkGod have ToME website here), mailing lists, whatever.

--
Pav Lucistnik <p...@oook.cz>
              <p...@FreeBSD.org>

Your sig line (k) was stolen! -more-
There is a puff of smoke!


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Andrew Doull  
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 More options Oct 10 2005, 7:35 am
Newsgroups: rec.games.roguelike.angband
From: Andrew Doull <andrewdo...@hotmail.com>
Date: Mon, 10 Oct 2005 11:35:26 +0000 (UTC)
Local: Mon, Oct 10 2005 7:35 am
Subject: Re: Stepping down as Angband maintainer
On 2005-10-10 10:49:24, "Hazelnut" <andyblow...@yahoo.co.uk> wrote:

Are you getting some Timo for Maintainer t-shirts printed up?

Andrew

--
Unangband L:C E+ T- R- P+ D-- G+(+) F:Sangband RL-- RLA-- W:F Q++
AI+(++) GFX++ SFX++ RN+++(+) PO++ Hp+++ Re--(+) S++ C- O* KG--


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Andrew Doull  
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 More options Oct 10 2005, 7:38 am
Newsgroups: rec.games.roguelike.angband
From: Andrew Doull <andrewdo...@hotmail.com>
Date: Mon, 10 Oct 2005 11:38:00 +0000 (UTC)
Subject: Re: Stepping down as Angband maintainer
On 2005-10-10 11:52:50, Pav Lucistnik <p...@oook.cz> wrote:

I'd like to add hear that I've had nothing but positive responses from Pav, and
have found him extremely helpful, and a real asset to the community.

Andrew

--
Unangband L:C E+ T- R- P+ D-- G+(+) F:Sangband RL-- RLA-- W:F Q++
AI+(++) GFX++ SFX++ RN+++(+) PO++ Hp+++ Re--(+) S++ C- O* KG--


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Neil Stevens  
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 More options Oct 10 2005, 7:42 am
Newsgroups: rec.games.roguelike.angband
From: Neil Stevens <n...@hakubi.us>
Date: Mon, 10 Oct 2005 11:42:03 GMT
Local: Mon, Oct 10 2005 7:42 am
Subject: Re: Stepping down as Angband maintainer

On Sun, 09 Oct 2005 19:17:30 -0700, pete mack wrote:
> I'm not sure that's enough for distributed development.  It would be
> unfair to put the burden of maintaining the cvs tree on the maintainer
> of oook, unless the^H^H^H poor^H^H^H sucker^H^H^H^H^H^H  he is willing
> to take on such a burden.

I think it'd be better if "distributed development" were avoided.
 Angband's gotten along pretty well using a single maintainer, so it'd be
silly to change that practice without a good reason.  And the only good
reason I can think of would be the lack of a new volunteer.

--
Neil Stevens - n...@hakubi.us

'A republic, if you can keep it.' -- Benjamin Franklin


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Neil Stevens  
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 More options Oct 10 2005, 7:49 am
Newsgroups: rec.games.roguelike.angband
From: Neil Stevens <n...@hakubi.us>
Date: Mon, 10 Oct 2005 11:49:28 GMT
Local: Mon, Oct 10 2005 7:49 am
Subject: Re: Stepping down as Angband maintainer

On Mon, 10 Oct 2005 12:35:26 +0000, Andrew Doull wrote:
> Are you getting some Timo for Maintainer t-shirts printed up?

Hear hear.
--
Neil Stevens - n...@hakubi.us

'A republic, if you can keep it.' -- Benjamin Franklin


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DarkGod  
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 More options Oct 10 2005, 7:58 am
Newsgroups: rec.games.roguelike.angband
From: DarkGod <dark...@t-o-m-e.net>
Date: Mon, 10 Oct 2005 11:58:51 +0000 (UTC)
Local: Mon, Oct 10 2005 7:58 am
Subject: Re: Stepping down as Angband maintainer
On 2005-10-10 13:38:00, Andrew Doull <andrewdo...@hotmail.com> wrote:

> > Yes, I'm going to host that CVS repository for as long as needed.
> > For the record, I'm also hosting ToME CVS repository, with 17 write
> > accounts. I don't see how that's not enough for distributed development.
> > It got anonymous access, up-to-date CVSweb interface (not that delayed
> > nonsense like on Sourceforge), nightly HEAD tarballs for download.

> > I'm also willing to host website for downloads (Robert never needed that,
> > DarkGod have ToME website here), mailing lists, whatever.

> I'd like to add hear that I've had nothing but positive responses from Pav, and
> have found him extremely helpful, and a real asset to the community.

I have exactly the same to say about Pav, who contributes lots of ressources to
the *band communnity. He is always helpful!
So a big thanks to you pav!

--
DarkGod comes from     | Do not meddle in the affairs of wizards
the hells for YOU ! :) | because they are subtle and quick to anger.
-----------------------+----------------------------------------------
ToME power! http://t-o-m-e.net


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magnate  
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 More options Oct 10 2005, 10:16 am
Newsgroups: rec.games.roguelike.angband
From: "magnate" <chr...@dbass.demon.co.uk>
Date: 10 Oct 2005 07:16:42 -0700
Local: Mon, Oct 10 2005 10:16 am
Subject: Re: Stepping down as Angband maintainer

Andrew Doull wrote:
> Are you getting some Timo for Maintainer t-shirts printed up?

Heh. Timo does have a good point though, somebody has to code the next
release of V. I can't imagine anyone willing to go through the hassle
of doing the coding without wanting to be the maintainer - but perhaps
there is someone.

Timo, perhaps you'd like to take this opportunity to learn to code? Ask
Jeff - it worked for him.

Big thanks to Robert for all his efforts.

CC


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Joshua Rodman  
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 More options Oct 10 2005, 10:29 am
Newsgroups: rec.games.roguelike.angband
From: Joshua Rodman <jrod...@duckerDOTorg.fake.domain.example.com>
Date: Mon, 10 Oct 2005 14:29:07 GMT
Local: Mon, Oct 10 2005 10:29 am
Subject: Re: Stepping down as Angband maintainer
On 2005-10-10, Neil Stevens <n...@hakubi.us> wrote:

> On Sun, 09 Oct 2005 19:17:30 -0700, pete mack wrote:
>> I'm not sure that's enough for distributed development.  It would be
>> unfair to put the burden of maintaining the cvs tree on the maintainer
>> of oook, unless the^H^H^H poor^H^H^H sucker^H^H^H^H^H^H  he is willing
>> to take on such a burden.

> I think it'd be better if "distributed development" were avoided.
>  Angband's gotten along pretty well using a single maintainer, so it'd be
> silly to change that practice without a good reason.  And the only good
> reason I can think of would be the lack of a new volunteer.

Note, final/solitary control and distributed development are not
mutually exclusive.  It's possible to use such tools to allow a
maintainer to do more by filtering and handling code blobs from other
people with less hassle.

Note I have no opinion either way on whether it's applicable, necessary
or useful in this case.

-josh
--
Grim. Grom. Grümmer.


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Jeff Greene  
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 More options Oct 10 2005, 11:32 am
Newsgroups: rec.games.roguelike.angband
From: "Jeff Greene" <nppangb...@spam.spam.spam.spam>
Date: Mon, 10 Oct 2005 11:32:08 -0400
Local: Mon, Oct 10 2005 11:32 am
Subject: Re: Stepping down as Angband maintainer

"Robert Ruehlmann" <r...@thangorodrim.net> wrote in message news:3qtgudFgl29eU1@individual.net...
> Over the past few months I have realized that I've lost the enthusiasm
> necessary to maintain Angband.  I'm feeling burned out.  It has become a
> chore instead of the fun it used to be.  As a result the quiet times
> between the development activity have become longer and longer, email is
> piling up in my inbox, and Thangorodrim has only seen minor updates for
> some time.

I understand.  Due to alot of RL events this year I was having difficulty getting energy and time to work on NPP.  Then, while playing basketball in June, I broke both my wrists, had surgery, had a cast on my right hand for 14 weeks and was unable to code for that time.  That long break helped me get my fire back.  

> Angband and the player community deserve an active maintainer.  So if
> somebody is willing to take the job and the community accepts him or her,
> then I'll happily hand it over.

Whoever your sucessor should be, that person should follow in your footsteps in being the sole and final decision maker of what changes make it into Angband, while having an understanding of the game and what the Angband community wants from it.  I do think Timo is a good choice in that regard, if he wanted to do it.  As for his level of coding experience, I don't see that as too important.  I am sure he could pick up the coding parts quickly, and he would be given plenty of coding support in areas where he wanted it.  I mean, if he posted to the Angband newsgroup something like "Would somebody help me with this bug in the Mac OSX platform" or "can somebody make me a patch for this feature based on this variant" I am sure we would get plenty of support, me included.  The important thing is that this person be the proper visionary for how the game progresses, and most importantly how it remains the stable gaming standard for the Angband gaming community.

> Porting variants, hunting bugs, fixing things that need fixing - the
> technical stuff - that is where I truly feel at home.  That's where I want
> to move back to and "rekindle the fire".

Why am I reminded of Harry Potter and the paintings of the of the former Headmaster in the Hogwarts Headmaster's quarters who traditionally talk and confer with Dumbledore?  Shall that be your role? :) {disregard the events in the latest book}  

Glad to hear you will still be involved.  And thank you again from all of us for your contributions and excellent maintainence of Angband.

--
-Jeff

Author of NPPAngband.  Check it out at:
http://members.cox.net/nppangband/

replace the ".spam"s  with cox.net to reply


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Andrew Doull  
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 More options Oct 10 2005, 11:56 am
Newsgroups: rec.games.roguelike.angband
From: Andrew Doull <andrewdo...@hotmail.com>
Date: Mon, 10 Oct 2005 15:56:05 +0000 (UTC)
Local: Mon, Oct 10 2005 11:56 am
Subject: Re: Stepping down as Angband maintainer
On 2005-10-10 16:16:42, "magnate" <chr...@dbass.demon.co.uk> wrote:

> Andrew Doull wrote:
> > Are you getting some Timo for Maintainer t-shirts printed up?

> Heh. Timo does have a good point though, somebody has to code the next
> release of V. I can't imagine anyone willing to go through the hassle
> of doing the coding without wanting to be the maintainer - but perhaps
> there is someone.

> Timo, perhaps you'd like to take this opportunity to learn to code? Ask
> Jeff - it worked for him.

> Big thanks to Robert for all his efforts.

> CC

What are we looking for in the next release of Vanilla? I'm suggesting Timo, on
the basis that he more than any one would know what the chewy caramel center of
Angband consists of, and wouldn't start taking Vanilla too far away from what it
is at the moment.

I could never do that job, for instance...

Andrew

--
Unangband L:C E+ T- R- P+ D-- G+(+) F:Sangband RL-- RLA-- W:F Q++
AI+(++) GFX++ SFX++ RN+++(+) PO++ Hp+++ Re--(+) S++ C- O* KG--


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Craig Oliver  
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 More options Oct 10 2005, 11:51 am
Newsgroups: rec.games.roguelike.angband
From: Craig Oliver <great_sta...@hotmail.com>
Date: Mon, 10 Oct 2005 15:51:52 +0000 (UTC)
Local: Mon, Oct 10 2005 11:51 am
Subject: Re: Stepping down as Angband maintainer
Robert,  I just want to thank you for the great job you've done with Angband.
It's a great game, due in no small part to the massive amount of work you've
put into it.  You've always been upbeat, professional, and helpful when people
like me pester you with coding questions, and I really appreciate it.

Enjoy your respite.  You deserve it.  

Craig
--
http://penancecomic.com
http://www.chambrook.org


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