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No INT, DEX to spare.

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Timo Pietilä

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Oct 9, 2009, 2:32:58 PM10/9/09
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[Hi-Elf Ranger]

I have had very strange distribution of the stat-potions. I have had my
DEX maxed for ages now and have found at least five potions after I had
it maxed. INT I have still at 12. Just two potions in entire game. I
think I found my first INT potion after I already had my DEX maxed. CON
is nearly as rare, but not quite. WIS is at 18/20 and it started at same
level as INT.

Thanks to gear and race/class combination that INT is 18/30 which means
I can cast some spells, but lack of potions starts to really hurt my
development. By now I should have ID-spell failure rate at usable level,
but it isn't. Also haste, recharging and resistance. ID is at 37%,
others at 50%. At least recharging is usable even with 50% failure.

One strange thing I just noticed. Fire bolt is clvl 25 spell while acid
bolt is clvl 20 spell. Acid bolt makes more damage, uses less mana and
has better failure rate. And it is resisted by fewer creatures than
fire. And it is lower in spell list which usually means that it should
be higher level spell. I think clvl and manacost of those two spells
should be reversed. I think this could be categorized as bug.

Timo Pietil�

Eddie Grove

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Oct 9, 2009, 2:39:34 PM10/9/09
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Timo Pietilä <timo.p...@helsinki.fi> writes:

> [Hi-Elf Ranger]

> One strange thing I just noticed. Fire bolt is clvl 25 spell while acid bolt
> is clvl 20 spell. Acid bolt makes more damage, uses less mana and has better
> failure rate. And it is resisted by fewer creatures than fire. And it is lower
> in spell list which usually means that it should be higher level spell. I
> think clvl and manacost of those two spells should be reversed. I think this
> could be categorized as bug.

Did fire bolt do 16d8 damage in 3.0? ISTR that fire used to do more than acid.


Eddie

Timo Pietilä

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Oct 9, 2009, 4:32:14 PM10/9/09
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Eddie Grove wrote:

I have vague memory that it did more than acid. In that case it should
be like it is, but damage should be more and acid should be in the list
before fire.

Wait a second, I can test that...

In 3.0.5 those were that way it is now. Ranger has those in different
order than Mage, which causes this phenomenon. For Mage firebolt is
cheaper and earlier than acid, for Ranger those are other way around. I
don't know why.

... fired up old 2.8.3h. There that big spell-list rework had not been
yet made, and there acid bolt is dungeon book spell (deepest of them).
That explains the strange clvl/mana/damage. Damage for fire bolt is more
there (acid is 14d8 fire is 16d8), but also clvl and manacost are higher
for fire.

So this is old leftover rearrange bug that just needs fixing. Not a biggie.

Timo Pietil�

Timo Pietilä

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Oct 9, 2009, 4:35:11 PM10/9/09
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Timo Pietil� wrote:
> Eddie Grove wrote:
>> Timo Pietil� <timo.p...@helsinki.fi> writes:
>>
>>> [Hi-Elf Ranger]
>>
>>> One strange thing I just noticed. Fire bolt is clvl 25 spell while
>>> acid bolt
>>> is clvl 20 spell. Acid bolt makes more damage, uses less mana and has
>>> better
>>> failure rate. And it is resisted by fewer creatures than fire. And it
>>> is lower
>>> in spell list which usually means that it should be higher level
>>> spell. I
>>> think clvl and manacost of those two spells should be reversed. I
>>> think this
>>> could be categorized as bug.
>>
>> Did fire bolt do 16d8 damage in 3.0? ISTR that fire used to do more
>> than acid.
>
> I have vague memory that it did more than acid. In that case it should
> be like it is, but damage should be more and acid should be in the list
> before fire.
>
> Wait a second, I can test that...
>
> In 3.0.5 those were that way it is now. Ranger has those in different
> order

Make that "Ranger gets those in ...". Spell list is in same order.

Timo Pietil�

Timo Pietilä

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Oct 9, 2009, 6:35:51 PM10/9/09
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Timo Pietil� wrote:
> [Hi-Elf Ranger]
>
> I have had very strange distribution of the stat-potions. I have had my
> DEX maxed for ages now and have found at least five potions after I had
> it maxed. INT I have still at 12. Just two potions in entire game. I
> think I found my first INT potion after I already had my DEX maxed. CON
> is nearly as rare, but not quite. WIS is at 18/20 and it started at same
> level as INT.

Just made crash dive. Bought 13 deep descent scrolls from BM and used
them in a row. Now I'm in RoS -depth, but skipped _a lot_ of uniques, so
expecting to see quite interesting times. Speed is +10 thanks to
Aglarang + BoS+3 + Thalkettoth. (-1 from gear I'm carrying).

Timo Pietil�

Timo Pietilä

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Oct 10, 2009, 7:09:31 AM10/10/09
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Too dangerous to stay there. I'm consuming my consumables and
*destruction* charges faster than I'm getting new ones. Way too many too
dangerous uniques alive. Fighting some other monsters background elec
hounds destroyed my teleport other-wands (five in single battle, bad
luck I guess). Need to get recall level shallower. Gained one potion of
wisdom and augmentation and very good Aman cloak with rDisen. Using one
with rPoison, so it goes to swap.

Was not smart thing to do. Oh, well, now that has been tested.

Timo Pietil�

Timo Pietilä

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Oct 10, 2009, 9:10:54 AM10/10/09
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Definite bug: Reading deep descent at non-recall depth takes you to
recall depth + 2. Was making good progress to reset level in useful
depth and got one of those. Read it and was back to dangerous level
instead of getting two levels down.

Timo Pietil�

Timo Pietilä

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Oct 10, 2009, 9:40:40 AM10/10/09
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Or not a bug. If you read the description about those it says just what
it did. I just assumed it is like teleport level, except it always
directs down and goes more than one level.

Timo Pietil�

Eddie Grove

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Oct 10, 2009, 1:11:08 PM10/10/09
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Timo Pietilä <timo.p...@helsinki.fi> writes:

> Timo Pietilä wrote:

I generally use them as a means of escape. However, if you are going to try
them for diving purposes, I think you should also carry an equal number of
?dObj that you read each time you descend. Who knows, the Palantir may be
around the corner. Most likely you will gather some good stuff and kill a few
monsters on the way for another clvl or two.


Eddie

Timo Pietilä

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Oct 10, 2009, 5:47:37 PM10/10/09
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Eddie Grove wrote:
> Timo Pietil� <timo.p...@helsinki.fi> writes:
>
>> Timo Pietil� wrote:

It was just a new way to get deep *fast*. Too much fun to not to do.
But, as usual, also pretty stupid thing to do. :-)

I have rods of detect treasure which detect objects too. Not that many,
but enough for normal dive to check if there is good/unknown objects
nearby before diving again. I can also cast detect enchantment, but it
still has too high manacost and too bad failure rate.

HP is now over 550. It did go up rather fast after that try. Now it
would be much better thing to do, even that it would still be too
dangerous. I need better gear. Thorin would be useful. Better BoS
definitely. Bard definitely.

I have good luck with cloaks. Now I have three Aman-cloaks: rPoison,
rDisenchantment and rConfusion and one very good Elven cloak of
Protection. Those help a lot in making good combinations.

Timo Pietil�

Timo Pietilä

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Oct 11, 2009, 3:33:15 PM10/11/09
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Timo Pietil� wrote:
> [Hi-Elf Ranger]
>
> I have had very strange distribution of the stat-potions. I have had my
> DEX maxed for ages now and have found at least five potions after I had
> it maxed. INT I have still at 12. Just two potions in entire game. I
> think I found my first INT potion after I already had my DEX maxed. CON
> is nearly as rare, but not quite. WIS is at 18/20 and it started at same
> level as INT.

This lack of INT is getting ridiculous. I had INT at 14 when I got WIS
maxed. Both started at 10. CHR, CON are almost maxed and STR and DEX are
maxed. INT is now at 17.

Feels funny playing mage-based char without INT this deep (nearing 4000'
still diving). OTOH I have won with bookless hobbit ranger so this
should not be so odd to me. But it is.

Timo Pietil�

Magnate

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Oct 27, 2009, 10:44:27 AM10/27/09
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"Timo Pietil�" <timo.p...@helsinki.fi> wrote

I think it was inspired. I'm going to look out for ?DD in the BM from now
on.

CC

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