I found this to be most useful with white dragons, since acid and fire
can destroy a whole pile of gold.
Ber
How'd you reach this conclusion? Dragons usually drop a crapload of
gold anyway, so I don't see how this could be calculated (maybe
w/savescumming where the gold values are already set?)...
That's definitely interesting if it's the case that dragons do drop
double gold...
They do. Look:
This is a white dragon. He is hostile. He seems to be moderately
experienced.
[M]ore.
Current tactic: Coward (-36 to hit, -14 to damage, +72 DV)
How many (ENTER = 789137)?
You drop the 400000 gold pieces. The white dragon breathes a cone of
cold at
you!
The white dragon picks up the 400000 gold pieces.
You hit the white dragon and moderately injure him.
You hit the white dragon with full force and critically wound him.
You miss the white dragon. The white dragon misses you. The white dragon
misses you. The white dragon misses you.
You hit the white dragon and critically wound him.
You hit the white dragon and slay him.
Several items are lying here.
You pick up the 800921 gold pieces.
You pick up the fortune cookie.
You pick up the white dragon corpse.
You pick up the bundle of 6 tiny quarrels.
You pick up the short bow.
Many thanks to ber_12 for discovering it for us!
brojek.
PS. Had I known this before, I wouldn't have angered the casino shopkeeper
with ventriloquism in order to loot his shop. There was a vault of
red dragons just above the casino...
Wow, that's pretty ridiculous//awesome... I wonder what kind of coding
fluke (or intentional[?]) would cause something like that to occur!
Well, I wonder more how come that that dragon had 921 gold pieces to
begin with, if he doubles every gold piece he pickes up :-)
brojek.
I'm thinking that the dragon would start in it's inventory with a set
amount of gold (921 in this case), then would double everything else
that is picked up. I'm not positive how monster inventories work, or
item drops, etc., but that's my guess.
I've only met white dragon, black dragon, baby blue dragon and
ancient red dragon in the game, since ber_12 posted. It worked
with all of them.
Please, do not top-post.
brojek.
Note: Works with ?baby dragons too.
Careful with the red dragons! They can melt away gold with their breath.
This is definitely a bug and abusing it should be considered cheating.
I disagree. Take piety overflow, that's definitely a bug. Dragons love
gold so much, that they had to find a way to breed it.
And then gambling. You can actually beat casino in ADOM. Bug? :-)
brojek.
Just a small note: recently I started to do some experiments with pets,
managed to go to the Casino with one of them. Ordered pet to stay at
the stairs, just to prevent guard blocking stairs. I wondered if guard
will try to block the stairs and hit my pet, or not. And it turned out,
that the guard completely 'forgot' about blocking the stairs!
I was able to gamble money, buy a lot of stuff, go out, and guard did
not even moved. This should be mentioned in GB imho ;)
This trick may be useful - since no teleport/darkness is needed, only
one scroll of familiar summoning.. and you end with brand new pet :)
--
Best regards from
Kamil Burzynski
It's clearly an issue of the piles of gold not stacking properly, or
one of the piles not being erased. Maybe one pile merging with another
and then the initial pile being dropped upon death as well, at which
point both stacks merge.
That, and it doesn't make sense. You've admitted as much with the
"breeding gold". That's very funny.
If it can be tested on another monster besides dragons carrying
guarranteed gold this can be proven.
Here we go:
You drop the 500000 gold pieces. You feel your mana waning.
Do you want to [c]ast or continue to [l]earn the Wish spell?
You focus your magical energies to release the spell.
What do you wish for? [entered "pixie"]
Suddenly a pixie appears.
You hear someone counting money.
You feel your willpower waning.
You hear someone cursing shoplifters.
[T]arget -- [M]ore -- [+] Next monster -- [-] Previous monster -- [Z] Abort.
Target: a pixie (hostile).
You hear someone cursing shoplifters.
You feel your willpower waning.
You feel your mana waning.
The pixie picks up the 500000 gold pieces.
You hit the pixie and transform him into a mangled heap!
Several items are lying here. You feel your willpower waning.
You pick up the 500246 gold pieces.
You pick up the uncursed scroll of increase melee damage.
So no, the dragons are special and I say this is not a bug, but feature.
A kind of magic, a race power held by all dragons: gold-breeding :-)
brojek.
> So no, the dragons are special and I say this is not a bug, but
> feature. A kind of magic, a race power held by all dragons:
> gold-breeding :-)
I totally agree agree, dragons are known how well they look after gold.
So maybe they know some basic rules of investment, e.g. the dragon
lends gold to dwarfs who dig for some more and then have to pay it back
to the dragon - or something similar...
--
Ankh if you love Isis.
rgra bug list http://www.geocities.com/adombugs
And they manage to do this within the span of time it takes between the
dragon picking up the gold, and you slaying the dragon? Every time and
without fail? Why does the dragon not use this money-duplicating
ability to create its own infinite pile?
Let's not forget the impact it would have on balance; you could create
trillions of coins from a single great dragon vault, or cause the
figure to wrap around, or whatever happens when you make too much
money. The money growth isn't continuous, like with the casino, but
exponential.
I think it would only be common sense to mention this in a victory post
if you decide to take advantage of it, in case it comes to light later
on that it is, in fact, a bug.
Dragons are too smart to do that... they know that creating vast amounts
of gold will cause inflation will decrease the value of gold and drive
up the prices of goods and services. Not everyone likes paying 17 gold
for a 1d6 arrow.
I was expecting someone to mention inflation. :)
It's no different from infinite profiting in the casino - the only major
difference is that you can do it early on. I think it's only wrong to use
this for precrownings - any other use of money is fine (gold is not
difficult to get hold of in ADOM). I must say I've been having fun playing
with this little trick. Not to profit from it, because gold's pretty
useless - it's just such a cute little feature. and to think it's only just
been discovered! And we've been playing this game how long? I love this
game :)
--
Darren Grey
> xhoch3 wrote:
> > Przemyslaw Brojewski wrote:
> >
> > > So no, the dragons are special and I say this is not a bug, but
> > > feature. A kind of magic, a race power held by all dragons:
> > > gold-breeding :-)
> >
> > I totally agree agree, dragons are known how well they look after gold.
> > So maybe they know some basic rules of investment, e.g. the dragon
> > lends gold to dwarfs who dig for some more and then have to pay it back
> > to the dragon - or something similar...
> And they manage to do this within the span of time it takes between the
> dragon picking up the gold, and you slaying the dragon? Every time and
> without fail? Why does the dragon not use this money-duplicating
> ability to create its own infinite pile?
Do you really expect a dragon to let go of its gold, even for
a little while? Impossible! :-)
> Let's not forget the impact it would have on balance; you could create
> trillions of coins from a single great dragon vault, or cause the
> figure to wrap around, or whatever happens when you make too much
> money. The money growth isn't continuous, like with the casino, but
> exponential.
Well, white dragons are not that common, other dragons have
breath attacks that will destroy gold lying on the ground,
so there is a substantial risk of loosing everything.
And gold is heavy. Not many characters can carry, say 500000 gp
without girdle of greed, and relaying on this is asking for stupid
death when the girdle gets destroyed.
> I think it would only be common sense to mention this in a victory post
> if you decide to take advantage of it, in case it comes to light later
> on that it is, in fact, a bug.
And how can you prevent a dragon from picking up gold left by
other dragon you've just killed?
brojek.
> > I think it would only be common sense to mention this in a victory post
> > if you decide to take advantage of it, in case it comes to light later
> > on that it is, in fact, a bug.
>
> And how can you prevent a dragon from picking up gold left by
> other dragon you've just killed?
I'll take that as a rehetorical question.