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Newsgroups: rec.games.programmer
From: pblei...@iago.jeske.meer.net (Paul Bleisch)
Date: 1998/02/23
Subject: Re: Scripting
Sean Timarco Baggaley <stbagga...@hotmail.com> wrote: >1: Not everybody writes [games] for Win95 -- many games are written for >2: MS do not support COM on a Sony Playstation. an unsupported platform. The COM spec is available and is actually very easy to get up and moving. If you don't like COM (I'm sure for noble reasons) then there are >There's a big difference between scripting support and extensibility. I use Lua because I like the language more than C++. The COM/Lua >If 'making life easier for the programmers' is your only reason for >creating a scripting engine, then you are utterly missing the point; >DLLs [as ID are using in Quake 2] would be just as effective. integration makes life easier and overall, I can design test and use new algorithms quicker in Lua/COM/C than in straight C or C++. There are many reasons to use a script based language. Word, You must Sign in before you can post messages.
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