I don't have a manual/schematic for this game, but each of these items
has it's own fuse so obviously it's not something that simple. The
solenoid F4 fuse was good as well. I'm not sure what ties just these
mentioned things together that none of them now work.
Also, oddly enough, about 1 in 10 times I roll a ball into one of the
pops, it while fire that one time. Besides that, they are dead.
I'm no tech but this could be an issue with a loose wiring
connection. The daisy chained ground wire connection could have come
loose somewhere and all your pop bumpers and slingshots that are in
line with that are without ground and will not operate. Something to
check until a tech responds..... good luck
Jim
Steve
System 80, not just a job, it's an adventure
(posting from a dumped account)
Steve
System 80, not just a job, it's an adventure
(posting from a dumped account)
Hey, thanks everyone for giving me stuff to check. I think the relays
were all adjusted correctly when I checked them, but I'll see.
It looks like the Tilt Relay has a misadjusted switch. It looked like
it was making a good connection, but I had to fiddle with it a bit and
now everything works. I didn't know those relays would have had
something to do with this stuff.
Also, for awhile, this System 80 game was a real adventure getting it
working 100%!
--
fairlanephantom
This USENET post sent from http://rgparchive.com
Either tear the entire game down and rebuild it all at once (every edge
connector, every switch, every contact) - or play break/fix.
As the more you play it, the more "little things" will go wrong - until
you've replaced / fixed them all. lol
--
Fursphere
Repeat after me... ground mods, slam switch, power supply, and rebuild
connectors. Again....ground mods, slam switch, power supply, and
rebuild connectors.
You have just solved 82.7% of system 80 reliability problems. The rest
is normal pinball issues.