> I am unfamiliar with accessing and altering software but does your platform allow changes to all games or just CC? I'm wondering if there is a way to enhance the software in TOTAN and TOM.
FreeWPC allows making new roms for all WPC machines.
New roms for Twilight Zone, WCS, Corvette and Demolition Man have been made and tested in the actual machines. Other games are in development but have not yet been tested in the real machine.
Especially the TZ rom is very 'finished' with a lot of new modes, dmd animations, .. Some other games are still in development or have only basic rules.
If you're interested:
https://code.google.com/p/freewpc/ has installation documentation and a user manual on how to code.
The source code is at:
https://github.com/bcd/freewpc
There's a discussion group at:
https://groups.google.com/forum/?fromgroups#!forum/freewpc
Programming is in C. It's not a real complex language and there are a lot of code examples to learn from.
Note you cannot alter/import an existing rom. You have to make new rules and dmd animations. So yes, new/extended rules for tom or totan are certainly possible, but you have to make up everything yourself. Either re-write existing rules and extend them, or make up a completely new rulesheet.
So everyone who's interested, please have a look at the code, documentation, and join the discussion group :)
When I started on CC I brainstormed about what I could change.. anything is possible, you're only bound to the existing playfield layout (lamps, switches, ..) and existing sounds. But anything can change. Any lamp can get a new meaning, a total new mode that's started in another way, ..
I first thought of starting each mode as a bounty in the saloon, but maybe that would make the game too much stop-and-go, I like that modes in CC start now immediately when you make ie the third ramp shot.
Thought of making it like TSPP, having a lot of timed modes with a common timer. Considered making it like RS, travel to different cities to find and defeat Bart. Like JY/Transformers with good/evil, either you're the hero or the bad guy.
Had a lot of ideas but realised I do like how CC plays now. Was not sure if I'd like a totally different way of playing, so started with taking over most rules and making modes a bit more challenging. I do plan to add some video modes.
Aeneas.
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