examiner wrote:
> oK. the professional ARCADE company that sold me this replied as
> follows:
>
> This is our procedure for reconditioned cpu. We set the board up for the
> game we use for testing, in this case it would be a Raven. We install
> the cpu, verify that it boots into attract mode, add credits, run the
> solenoid test, switch test, lamp test. We play a few games to verify it
> runs under normal game stress conditions. Power it off, check for reboot
> with memory. Leave the board in the machine running and use it like any
> other game here until the board is purchased and shipped. The cpu you
> bought was then set up for Arena with the exception of the game option
> switches which you should set up using your original cpu settings or a
> manual. Coin door slam switch should be closed, not open. Driver board
> has to be connected in order for the cpu to boot properly. Connect
> everything except for the small reset board, make sure the slam switch
> in the coin door is normally closed, set your game option switches and
> try again.
> If the game still does not work you should find a tech to check the
> machine.
>
> So it's obviously one of those "tough shit don't bother us" moments.
>
Not sure who they are but this is one of those many-variables-contribute
type of situation. If they tested it as you relayed, I'm not sure what
else would be expected of them..... if you send it back and it works in
their testbed, there wouldn't be anything for them to "fix".
They're recommendation seems to be that it was working when it left
them, and that the other variables outside their control (the rest of
your machine) needs to be checked out. I'd be surprised that any
company would actually warranty a used board like this at all, because
most of them get damaged from the rest of the machine. Just because
your original board booted, although with issues as you noted, doesn't
mean another example of the board should work. Individual parts'
tolerances could account for the differences. I'd start with checking
over your machine VERY carefully to ensure there's not some kind of
sneak voltage situation going on. Don't rely on what your old, sort of
working board did. Look around for any kind of hacks or breaks in the
harness, and you're probably going to have to be very very through in
the examination of this. Stray lamp voltage sneaking in on the switches
is what I'd look for first, as it is bedeviling to find and fix this
type of problem.
> I do have all of the dip switches set exactly like the remains of my old
> board. Slam switch is obviously closed which I thought I made clear.
> After I plugged this board in with the original connector (and got this
> behavior) I rebuilt the connector and am seeing the same behavior.
>
> I have not done the ground mod to this board since I didn't want to
> scrape the solder mask off a board "under warranty". I guess that was a
> stupid thought so I will try that this morning. I'm 99% confident
> there's nothing toasted on the playfield, so I might as well progress to
> plugging that and the driver board in and see what happens.
>
Well, they did tell you that as well (plug the driver board in). One
thing I don't see if you did or not, did you replace the filter cap in
your game with a higher capacitance new one? Going back to your
original issue with the cpu that got ran over - it's not working fine if
the game freezes up occasionally. (Even if it boots).
> Care to share your ideas Dan? I obviously have nothing to lose.
You could send it to a different board repairer than wherever you got it
from - Chris Hibler and Jim Palson (Gott Lieb?) would be able to test
the board out if they're currently taking on more work.
IIRC the gottlieb power supplies are adjustable, measure the voltage at
the mpu board, sometimes you have to bump it up slightly.