I don't know what my point is here, I just kind of marvel at what's
happening with the market for this game...
Pity poor Williams. If they had made the final WPC game a "Medieval Madness
Gold" or "Collector's Edition" they probably could have jacked the price up
and sold a ton of them, even to operators...
-dave
Tillman
Dave Stambaugh <pin...@earthlink.net> wrote in message
news:8ajg64$82k$1...@plo.sierra.com...
"It only takes 1 ball "
I made an offer to the operator of a MM here in Charlottesville and he told
me that I'd have to offer more than a years earnings on the machine,
unshopped (he said he expected that to break $7000). I think he just
didn't want to sell the machine :-)
Scott Frazer
Network Administrator
Remove the caps to reply (should be: sfrazer at va dot com)
I've never played this machine - seen pics though - what makes this pin so
popular???? Just curious.
David.
Theme (Medieval of course).
Speech (lot of good quotes)
Toys (neat looking playfield, and trolls, not to mention a nice looking
dragon.)
Decent play (some would argue it is great play, others that it copies too much
from Attack From Mars.)
And it is a (relatively) new (1997 machine).
Kim Brennan
Duo 2300c, PB G3(bronze),VW Fox Wagon GL, Corrado SLC, Vanagon GL Syncro
http://members.aol.com/kim
Duo Info Page: http://members.aol.com/kim/computer/duo/duoindex.html
?'s should include "Duo" in subject, else they'll be deleted unread.
>> The demand for MM by private collectors just seems to grow stronger all
>the
>> time. I know I get more requests by potential buyers for MM than for all
>[snip}
>
>I've never played this machine - seen pics though - what makes this pin so
>popular???? Just curious.
>
>David.
>
I have one, and here's what I like about it
1) it's very accessible for new pinball players -- bang on the castle
and eventually it blows up. Pretty nifty effect too, the first couple
of hundred times.
2) for the more advanced player, it has a nice selection of shots,
including the backhanded-damsel-ramp shot, which is a joy to make
3) Trolls! Cool pop-up targets that taunt the player
4) Great sound and music, and funny speech
5) great characterization -- you get to battle with multiple NPC
(non-player characters, for those who weren't sucked into the D&D fad
a while back) including the King of Payne himself.
6) A fairly straighforward ruleset that leads logically to the wizard
mode.
7) great artwork on the translight, the cabinet and the playfield.
That's my $.02. I finally found one myself, and I'm not planning on
letting it go soon. I think my wife would kill me if I did!
Tillman