Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

IJ Mode Hole

37 views
Skip to first unread message

AFM_TZ

unread,
Oct 21, 2009, 2:26:44 PM10/21/09
to
Got this game recently, and loving it. I mean absolutely LOVING it -
play it more then any Pin i have had or have.

I find that the mode hole is a very touch shot to make. Forget the
bounce out -(yes, I have that even with thin weather strip installed
- any suggestions? Is a thicker pad a better approach to a thinner
pad? Does it rest at the back where the metal is?).

Even to make the shot - it feels like aiming for a spec of dust on the
wall and trying to hit it. I am sure that as i get better I will dial
into that shot better - but just wondering if any other owners of this
fantastic pin find the shot is as hard as i do (forget the mode hole
bounceout - i am even happy to get that!).

Another aspect - being such an integral part of the game - was it wise
of the designer to make it a tough shot?

Kind of reminds me of the TZ lock - a finesse shot. But, thats to lock
- to start modes you have two shots (piano and slot) which are not
that difficult.

Any ideas on how to improve this shot too? Thanks.

Pin Lord

unread,
Oct 21, 2009, 2:34:47 PM10/21/09
to

Trust me...you have to take the angle "scoop" piece off and bend it in
a vice. Put is back on and test it thoroughly before putting
everything on top of it back on. Once you dial it in it will be a
very satisfying shot that makes a great sound when hit dead on! Add a
lamp under the saucer for a cool effect too.

Cudaman

unread,
Oct 21, 2009, 2:44:33 PM10/21/09
to
Still picking up games I see! Sounds like the AFM is not getting the
love it so richly deserves any longer?

I agree with Pin Lord on the angle, but if you want a quick fix, you
could try the drop dead foam from pinbits. Or, you can install small
rubber rings under each scew that holds the saucer in place. Both will
reduce the bounce outs.

As for making the shot, try cradleing the ball on the left flipper and
do a quick backhand shot. I seem to be able to make the shot that way
about 75% of the time.

Good luck!

Dave

Rum-Z

unread,
Oct 21, 2009, 2:48:24 PM10/21/09
to
If I cradle the ball with the left flipper, I can release the flipper
and watch the ball roll about 1/8" then hit the flipper and back hand
the shot up into the mode hole about 66% of the time. I find I'm more
consistant doing that than I am with the right flipper, although once
in a while I get lucky with the right.

I probably went way overboard trying to eliminate the bounceout. I
removed the deflector, bent it into a scoop shape, and slotted the
holes so I could move it back slightly, then I added anti-bounce out
foam to it and the left side guide leading to it, then I added a small
rare earth magnet underneath the red saucer plastic. With all this
research and developement, about 9 out of 10 shots stick. So it's
still not perfect, but probably as good as it's gonna get.

Jeff

Sam

unread,
Oct 21, 2009, 2:50:31 PM10/21/09
to

Wow, why don't ya wire up a big magnet to suck the ball from the
flippers to the mode hole instead? j/k ;-)

Sam

Rum-Z

unread,
Oct 21, 2009, 2:53:52 PM10/21/09
to

> Wow, why don't ya wire up a big magnet to suck the ball from the
> flippers to the mode hole instead?  j/k ;-)
>
> Sam- Hide quoted text -
>
> - Show quoted text -

I guess I have a hard time knowing when to say when, but I did draw
the line at electrifying the magnet, LOL.

Jeff

seymour-shabow

unread,
Oct 21, 2009, 3:02:18 PM10/21/09
to

Yeah, that's what I was thinking - or moving it back slightly so that
the foam does a better job of stopping it, then letting it drop back
into the hole.

You do have to hit the shot though, don't try to make that easier.
Bounce out is a flaw to deal with, opening up the shot to make it easier
is not. One thing to check though is if it has the rubber posts on it,
the factory probably came with black posts, if they've been replaced
with the yellows or others, those are fatter and some shots just become
impossible. I changed back a couple on my shadow for this reason, you
could not make the shot with the fatter sleeve on there.

-scott CARGPB#29

TG

unread,
Oct 21, 2009, 3:07:11 PM10/21/09
to
> > Any ideas on how to improve this shot too? Thanks.- Hide quoted text -

>
> - Show quoted text -

I placed a spot of dead drop foam under the deflector, but it was too
thick and wouldn't allow the ball to enter the hole, so one must alter
the deflector angle if you want to use the dead drop foam, or shave
it's height down a bit would work too..

Todd

AFM_TZ

unread,
Oct 21, 2009, 3:19:29 PM10/21/09
to
> > Any ideas on how to improve this shot too? Thanks.- Hide quoted text -
>
> - Show quoted text -

Cuda! Good to hear from you. AFM is still played and loved - its a
keeper and the restore you did held up incredibly well. I am scoring
10 billion plus now consistantly but still have yet to rule the
universe.

I recall a conversion we had a few months back - me saying "Yeah, I
tried IJ but didnt like it". Glad i changed my mind. As i recall you
also said that was your first pinball fondness.

I actually got an LOTR since then and flipped it - just wasnt for me.
My lineup now - TZ, AFM, SM, TAF and IJ.

By the way - you have not lived until you played Addams family - just
a genius of a game.

Back to IJ now...


Hooked

unread,
Oct 21, 2009, 3:28:43 PM10/21/09
to
> Back to IJ now...- Hide quoted text -

>
> - Show quoted text -

I placed a target foam across the top lip of the angled back stop.
The foam slows the ball going in and keeps the bounce out to a
minimum.

Danny

unread,
Oct 21, 2009, 3:40:44 PM10/21/09
to
I bought a new mode hole bracket from someone in Europe (Pinball
Universe?) that does help reduce bounce outs. I agree with you that
there should have benn more and/or easier ways to start modes like
TZ. It would have made IJ a top 5 game.

Danny

cody chunn

unread,
Oct 21, 2009, 5:38:58 PM10/21/09
to
Agree. Left backhand is how to shoot that shot.

--
-cody
--CARGPB4
[Note: Following any advice given in this message
may result in property damage, minor injury, serious injury or death.
Follow advice at your own peril.]


"Cudaman" <ddle...@frontiernet.net> wrote in message
news:f316805c-387e-4844...@33g2000vbe.googlegroups.com...

kickback

unread,
Oct 21, 2009, 8:29:45 PM10/21/09
to
I had this very frustrating issue with my IJ as well, and after I
tried the drop dead foam around the left ball guide, ball stop and
right side as well as the left, I then put washers to lower the ball
catch and finally realized that the fins had broken off of the red
ball catch and once that piece was replaced all of the other changes
made it a far higher percentage shot.

Contact IPB or other parts place and get the eject shield/plate (I
think that is what it is called). It is the red plastic piece.

RestoringIJ

unread,
Oct 21, 2009, 8:54:43 PM10/21/09
to
Here is my fix and I'm willing to call it the DEFINITIVE fix.
Probably around a 95% success rate.

Details here:

http://forum.arcadecontrols.com/index.php?topic=97106.0

RestoringIJ

unread,
Oct 21, 2009, 8:57:02 PM10/21/09
to
You just need to ditch the deflector all together. You can bend it,
tweak it, put foam on it. It's not going to matter. The problem is
the deflector is too close to the hole.

underlord

unread,
Oct 21, 2009, 9:28:34 PM10/21/09
to

I'm not so sure. I bought the special deflector from Pinball Heaven
in England a while back, and have had a 100% success rate as opposed
to the factory 40% before. Tried bending and relocating the
deflector, added drop dead foam (good stuff btw, just not in this case
with my IJ pin), nothing worked. Installed this piece, problem hasn't
come back, even with high speed right hand flipper hits! Maybe my pin
is just an anomaly, as I also used to have issues with the PoA tilt,
fixed that sucker too!

--Rick.

0 new messages