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Color Vector Games

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OGRINZ MICHAEL E

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Mar 15, 1991, 8:06:21 AM3/15/91
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Well, I've been reading this group for about a week now, and I'm getting more
and more addicted to the idea of having my own, *personal* small arcade where
I can have everything set up perfectly (Ever play pinball in an arcade with
real thick plush carpet? TERRIBLE).

Anyway, I'm looking into some pinball machines, but I wanted to ask if there
was anyone who might be interested in selling any stand-ups with color
vector displays. I don't think there were that many of them made, but I've
always liked their display. Three that some to mind right away are Space Duel,
Star Trek, and Star Wars (Was Empire Strikes back color vector also? -JEDI
wasn't). If anyone has had any experience with these machines, I'd like to
know. How difficult are they to restore? Is the monitor exceptionally
expensive?

Mike Ogrinz

The Nordic Man

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Mar 15, 1991, 12:28:26 PM3/15/91
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In article <3...@platypus.uofs.edu> me...@jaguar.ucs.uofs.edu writes:
> Three that some to mind right away are Space Duel,
>Star Trek, and Star Wars (Was Empire Strikes back color vector also? -JEDI
>wasn't).

Tempest and Qixx come to my mind as color vector games. I believe Tempest
was quite popular.

>Mike Ogrinz
Michael Nyman


"Conan, what is best in chess?"
"To crush your enemy, to see him driven before you and to hear the
lamentation of his women"
"Yes, that is good"

Tinke

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Mar 16, 1991, 9:47:28 AM3/16/91
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In article <1991Mar15.1...@lynx.CS.ORST.EDU> nym...@prism.cs.orst.edu (The Nordic Man) writes:

Tempest and Qixx come to my mind as color vector games. I believe Tempest
was quite popular.

Yeah, TEMPEST and GRAVITAR were color vector games ..... they still are my
favourites. :)
--
+---------------------------+
|** Timo 'Tinke' Laitinen **| We are heading for tomorrow -
|**** l11...@cc.tut.fi ****| we don't know if we are near.
+---------------------------+

Eric Pepke

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Mar 17, 1991, 10:18:16 PM3/17/91
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In article <1991Mar15.1...@lynx.CS.ORST.EDU> nym...@prism.CS.ORST.EDU (The Nordic Man) writes:
> Tempest and Qixx come to my mind as color vector games. I believe Tempest
>was quite popular.

Qix is raster. Tempest is vector. It's also one of the first arcade games
written in a Forth-like language.

Other color vector games are Star Wars, The Empire Strikes Back, and Major
Havoc.

Followups to rec.games.video.

Eric Pepke INTERNET: pe...@gw.scri.fsu.edu
Supercomputer Computations Research Institute MFENET: pepke@fsu
Florida State University SPAN: scri::pepke
Tallahassee, FL 32306-4052 BITNET: pepke@fsu

Disclaimer: My employers seldom even LISTEN to my opinions.
Meta-disclaimer: Any society that needs disclaimers has too many lawyers.

Clint Dimick

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Mar 17, 1991, 11:36:31 PM3/17/91
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me...@jaguar.ucs.uofs.edu (OGRINZ MICHAEL E) writes:
>vector displays. I don't think there were that many of them made, but I've
>always liked their display. Three that some to mind right away are Space Duel,
>Star Trek, and Star Wars (Was Empire Strikes back color vector also? -JEDI
>wasn't). If anyone has had any experience with these machines, I'd like to
>know. How difficult are they to restore? Is the monitor exceptionally
>expensive?

Mike,
Sounds like you're having the same problem I'm having finding X Y
monitors (vector). However, you're in luck. I've got a few Star Wars and
Space Duels sitting in my shop. Maybe we can work something out. Leave me
E-Mail if interested.

- Clint
--
The Land of No Return __ bow ._._._._._._._._._._._._._._._._._._.
(801) 485-6879 \__/oo) wow | ._| . . ._| . | . . | . ._| . | . |
Help Poopie find the bone!( -\/ woof ._._._|_._._._|_._|_|_._._._._|_._|_. )=(
cdi...@javelin.sim.es.com// \\ (Damn I'm hungry!)

Stacey Campbell

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Mar 18, 1991, 3:53:49 PM3/18/91
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>(Ever play pinball in an arcade with real thick plush carpet? TERRIBLE).

Which reminds me of a problem that the first electronic machines seemed
to develop in the early days. Seems that folks that were short of 20 cent
pieces (did I mention my early days were spent in Australia :-) would
steal the electric gas lighter guns from their kitchens, hack off the
end section where the spark would otherwise ground, and zap the coin box
of the machines. The result was about 5000+ vols streaming through the
electronics of the machine, potentially causing the free games counter
to reset to some strange value, like > 0. :-)

Unfortunately one can only send that sort of voltage through an IC so
many times before it starts to die. The most common ailment being
severe flickering in the score displays.
--
Stacey Campbell
Internet: sta...@sco.com
UUCP: {uunet,ucscc,att,sq,altos,lotus,sun,microsoft}!sco!staceyc

Steve Pazar

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Mar 18, 1991, 9:38:04 PM3/18/91
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Mike,

I've had an Atari Space Duel game for quite some time. I
purchased it at a flea market for next to nothing. The display
had a problem (flyback drive transistor was bad) that was easy to
repair. Since then its been great except for one thing. When text
is displayed the lines tend to "jiggle". I've checked the obvious
things (power supply) but haven't been able to get rid of it. If
anyone has any hints, please pass them on. Or is this normal for
the vector arcade games ???

Steve
pa...@hpnmdla.hp.com

Michael J. Farren

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Mar 19, 1991, 8:24:52 PM3/19/91
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nym...@prism.CS.ORST.EDU writes:
>>Space Duel, Star Trek, and Star Wars
>Tempest and Qixx come to my mind as color vector games.

Not Qix - raster game. But Tempest was. So were Gravitar, a spiderweb game
that I just can't remember, and my alltime favorite color vector game,
Quantum.

--
+-----------------------------------------------------------------------+
| Michael J. Farren far...@sat.com |
| He's moody, but he's cute. |
+-----------------------------------------------------------------------+

Jeff Turner

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Mar 19, 1991, 10:46:35 PM3/19/91
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In article <1991Mar20.0...@sat.com> far...@sat.com (Michael J. Farren) writes:
>nym...@prism.CS.ORST.EDU writes:
>>>Space Duel, Star Trek, and Star Wars
>>Tempest and Qixx come to my mind as color vector games.
>Not Qix - raster game. But Tempest was. So were Gravitar, a spiderweb game
>that I just can't remember, and my alltime favorite color vector game,
>Quantum.

I think the so called spiderweb game was called Black Widow. I think it was a
"copy" of Robotron. I really don't remember it, but that is what someone who
was trying to sell one to me described it as being.

What was Quantum?

-Jeff
---
Jeff Turner EMAIL: je...@msc.edu
Minnesota Supercomputer Center, Inc. VOICE: (612) 626-0544
Minneapolis, Minnesota 55415 FAX: (612) 624-6550

Jeff Turner

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Mar 20, 1991, 5:27:37 PM3/20/91
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In article <1391...@hpnmdla.hp.com> pa...@hpnmdla.hp.com (Steve Pazar) writes:
> I've had an Atari Space Duel game for quite some time....

> When text is displayed the lines tend to "jiggle".

All of my vector games (color [StarTrek] or b/w [Cinematronics]) have solid,
stable lines except my SpaceDuel/Gravitar game. It has an old Tempest monitor
that has "glithces" in the vertical lines. It looks like noise in the
horizontal section that allows the beam to sometimes drift a pixel (in the
monitor sense) to the right of the line. The problem I have is fairly minor
and I have not bothered to even try and fix it.

If your problem is more annoying and you cannot fix it, then you can always
get a replacement monitor. I know of a company that repairs and resells these
monitors (Sorry, I don't have his name or number with me right now). I think
he charged something like $150 for a working and tested monitor, and there was
some sort of trade-in deal if you sent him your broken one. I am not at all
sure of this price.

EMAIL me if you are interested and I can dig up his name and phone number.

Michael J. Farren

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Mar 20, 1991, 4:41:18 PM3/20/91
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pa...@hpnmdla.hp.com writes:
>When text is displayed [on color vector games] the lines tend to "jiggle".

>I've checked the obvious things (power supply) but haven't been able to get
>rid of it. If anyone has any hints, please pass them on. Or is this normal for
>the vector arcade games ???

Somewhat. The problem is that the vector games are very, very sensitive
to power supply fluctuations because of the way the screen is drawn. They
are also quite sensitive to external magnetic fields, heat, and other things
which will affect the drawing circuitry, such as aging D/A converters and
the like. Be on the lookout for very small discrepancies, 'cause those
are the ones that usually cause "jiggle".

pate...@nhtima.enet.dec.com

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Mar 21, 1991, 11:08:52 AM3/21/91
to

> repair. Since then its been great except for one thing. When text
> is displayed the lines tend to "jiggle". I've checked the obvious
> things (power supply) but haven't been able to get rid of it. If
> anyone has any hints, please pass them on. Or is this normal for
> the vector arcade games ???

From past experience.. It sounds like you have some slow switching drive
(2n3719,2n3792) transistors mounted in the Wells-Gardner monitor..

Now for a complete list of X-Y games.... ;^)

The Adventures of Major Havoc [Atari, Color, Vector]
Armor Attack [Cinematronics, BnW, Vector, 2P]
Asteroids [Atari '79, Vector, BnW, 70000 pro]
Asteroids Deluxe [Atari, Vector, BnW]
Battlezone * [Atari, BnW, Vector, 3D, 75000 pro]
Black Widow * [Atari, Color, Vector]
Boxing Bugs [Cinematronics, Vector]
Empire Strikes Back [Atari, Color, Vector]
Gravitar [Atari, Color, Vector]
Lunar Lander [Atari '79, BnW, Vector]
Omega Race * [Midway, BnW, Vector]
Quantum [Atari, Color, Vector]
Quasar(?) [, Vector]
Rear Guard [Exidy, Color, Vector]
Red Baron [Atari, BnW, Vector, 3D]
Ripoff [Cinematronics, 2P, BnW, Vector]
Space Duel * [Atari '81, Color, Vector, 2P]
Space Fury [Sega '81, Color, Vector]
Space Wars [Cinematronics '78, 2P, BnW, Vector]
Speed Freak [, BnW, Vector]
Star Castle [Cinematronics, BnW, Vector]
Star Trek [Sega, Color, Vector]
Star Wars * [Atari '83, Color, Vector, 3D]
Tailgunner [Cinematronics, BnW, Vector, 3D]
Tailgunner 2 [Cinematronics, Color, Vector]
Tempest [Atari '80, Color, Vector, 3D]
Warriors [Cinematronics, 2P, BnW, Vector]
War of the Worlds [Cinematronics, Color, Vector]

* = Games I own or have owned..

Most of the vector games use a Wells Gardner Color or B/W
monitor, some use (my guess <10%) use Electrohome X-Y so
all are pretty much the same for service. I personally lean
toward Atari. Why, they still exist, they documentation is
the best I have seen for videos, there parts are readilly available
and they don't mount NI-CAD batteries on the modules that
tend to wipe out modules... (This is only my opinion)

BRIAN CASPER

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Mar 21, 1991, 10:24:47 PM3/21/91
to Jeff Turner
Jeff,

When you get finished digging, can you E-mail me the address of the monitor
repair guys. I generally try to fix them myself, but there are the occasional
basket cases (well, at least _I_ can't fixe them :-) that may need "profesional"
attention.

Regards,

Brian

der Mouse

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Mar 23, 1991, 2:16:16 AM3/23/91
to
[This is drifting from pins to vids, so I'm crossposting to r.g.video
and pointing followups there. -dM]

> Now for a complete list of X-Y games.... ;^)

[...]


> Omega Race * [Midway, BnW, Vector]

[...]

> * = Games I own or have owned..

Yes!! Of all the vids I'd want to buy, Omega Race is one of the top
five. (Bosconian is another, but it's not a vector game. I can't
think of any others in the same league (for me) at the moment; I said
"five" just to hedge.)

In fact, I'd be interested in getting a copy of the code to Omega Race,
such as by buying the ROMs. Do game mfrs care about such things, when
"dead" games are involved? Under what conditions would they be
helpful/hostile/indifferent, anyone know?

der Mouse

old: mcgill-vision!mouse
new: mo...@larry.mcrcim.mcgill.edu

craig yamasaki

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Apr 3, 1991, 12:25:05 AM4/3/91
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>
>Mike,
>Sounds like you're having the same problem I'm having finding X Y
>monitors (vector). However, you're in luck. I've got a few Star Wars and
>Space Duels sitting in my shop. Maybe we can work something out. Leave me
>E-Mail if interested.
>
> - Clint
>--
> The Land of No Return __ bow ._._._._._._._._._._._._._._._._._._.
> (801) 485-6879 \__/oo) wow | ._| . . ._| . | . . | . ._| . | . |
>Help Poopie find the bone!( -\/ woof ._._._|_._._._|_._|_|_._._._._|_._|_. )=(
>cdi...@javelin.sim.es.com// \\ (Damn I'm hungry!)
>----------

Clint:

Do you have any good (or bad) high voltage video board for the Star Wars
game? I have a buddy who had the board die on him and I am trying to find
a solution! If you do, I'd be interested!

Craig

(916) 785-5679

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