Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Anybody else BLOWN AWAY by X-Men?

401 views
Skip to first unread message

T

unread,
Nov 17, 2012, 7:31:28 AM11/17/12
to
I played it at Berlin Farmer's market in NJ. I'm not a fan of the movies at all. I'm actually not a fan of comic book themes in general, although some of them have turned out to be my faves. IM is good, and I felt like TF was kind like IM deluxe. Well I feel like XMEN is like TF on steroids. When I saw the Wolverine on the playfield I was like WTF?!? But I think that the sounds, the gameplay, quotes, etc blow away anything Stern has done recently. The effort put into EACH VILLAIN is like what SM 1.0 code was for the ENTIRE GAME, lol. It seems you have to beat each villain, plus the two target banks, AND all the Xmen, and I never came close. This won't be like TRON where you get to SoS almost every game if you're good. I played the latest code, and it seems 100% complete and polished. I guess if an update comes it will ad some more graphics for stuff like Ice Man. The layout is a tad like TRON but reversed. The Magneto shot is like the bird shot on BBH. There's shots that sort of feel like other games. The coolest feature to me is the physical locking. You can lock up the middle, then have a captive ball going. Or you can lock up the right orbit, and finally the 'Rogue' shot, which I think is the first lock I've seen like that. Friggen' amazing game.

T

67ChevelleMalibu2

unread,
Nov 17, 2012, 8:22:20 AM11/17/12
to

brtl...@hotmail.com

unread,
Nov 17, 2012, 8:39:39 AM11/17/12
to
On Saturday, November 17, 2012 7:31:28 AM UTC-5, T wrote:
> I played it at Berlin Farmer's market in NJ. I'm not a fan of the movies at all. I'm actually not a fan of comic book themes in general, although some of them have turned out to be my faves. IM is good, and I felt like TF was kind like IM deluxe. Well I feel like XMEN is like TF on steroids. When I saw the Wolverine on the playfield I was like WTF?!? But I think that the sounds, the gameplay, quotes, etc blow away anything Stern has done recently. The effort put into EACH VILLAIN is like what SM 1.0 code was for the ENTIRE GAME, lol. It seems you have to beat each villain, plus the two target banks, AND all the Xmen, and I never came close. This won't be like TRON where you get to SoS almost every game if you're good. I played the latest code, and it seems 100% complete and polished. I guess if an update comes it will ad some more graphics for stuff like Ice Man. The layout is a tad like TRON but reversed. The Magneto shot is like the bird shot on BBH. There's shots that sort of feel like other games. The coolest feature to me is the physical locking. You can lock up the middle, then have a captive ball going. Or you can lock up the right orbit, and finally the 'Rogue' shot, which I think is the first lock I've seen like that. Friggen' amazing game. T

No not at all. Sounds like you dont get out much:-)

TheFamilyArcade

unread,
Nov 17, 2012, 9:36:23 AM11/17/12
to
I enjoy XMEN more every time I play it. I like challenging games, and
there's plenty to do. What's not to like?

Mike Gervasi

unread,
Nov 17, 2012, 10:41:54 AM11/17/12
to
On Saturday, November 17, 2012 7:31:28 AM UTC-5, T wrote:
> I played it at Berlin Farmer's market in NJ. I'm not a fan of the movies at all. I'm actually not a fan of comic book themes in general, although some of them have turned out to be my faves. IM is good, and I felt like TF was kind like IM deluxe. Well I feel like XMEN is like TF on steroids. When I saw the Wolverine on the playfield I was like WTF?!? But I think that the sounds, the gameplay, quotes, etc blow away anything Stern has done recently. The effort put into EACH VILLAIN is like what SM 1.0 code was for the ENTIRE GAME, lol. It seems you have to beat each villain, plus the two target banks, AND all the Xmen, and I never came close. This won't be like TRON where you get to SoS almost every game if you're good. I played the latest code, and it seems 100% complete and polished. I guess if an update comes it will ad some more graphics for stuff like Ice Man. The layout is a tad like TRON but reversed. The Magneto shot is like the bird shot on BBH. There's shots that sort of feel like other games. The coolest feature to me is the physical locking. You can lock up the middle, then have a captive ball going. Or you can lock up the right orbit, and finally the 'Rogue' shot, which I think is the first lock I've seen like that. Friggen' amazing game.
>
>
>
> T

Nope. Didn't care for it. Left side is too crowded and that Wolverine just seems oversized (not to mention cheap looking). Seems like lots of dead shots.

Pinballed

unread,
Nov 17, 2012, 10:49:58 AM11/17/12
to
basically/....at first...yup! Then, it wore off. Whats
next....hopefully Jersey Jack is gonna inspire better pins.

MrMongo

unread,
Nov 17, 2012, 11:19:39 AM11/17/12
to

Anyone else BLOWN AWAY by X-Men, you ask?

Ummm.....no. Not a chance. You're it.


--
MrMongo
This USENET post sent from http://rgparchive.com

indy5mike

unread,
Nov 17, 2012, 11:57:00 AM11/17/12
to

Not at all.....play is Just OK for me but I hate the look of the
playfield. I hate the cheap plastic toy look.


--
indy5mike

main source

unread,
Nov 17, 2012, 1:23:45 PM11/17/12
to

i like it, challenging shots. the package mega code update coming in
december will do it more justice.


--
main source

JT

unread,
Nov 17, 2012, 1:34:38 PM11/17/12
to
On Nov 17, 7:31 am, T <twp1...@gmail.com> wrote:
> I played it at Berlin Farmer's market in NJ.  I'm not a fan of the movies at all.  I'm actually not a fan of comic book themes in general, although some of them have turned out to be my faves.  IM is good, and I felt like TF was kind like IM deluxe.  Well I feel like XMEN is like TF on steroids.  When I saw the Wolverine on the playfield I was like WTF?!?  But I think that the sounds, the gameplay, quotes, etc blow away anything Stern has done recently.  The effort put into EACH VILLAIN is like what SM 1.0 code was for the ENTIRE GAME, lol.  It seems you have to beat each villain, plus the two target banks, AND all the Xmen, and I never came close.  This won't be like TRON where you get to SoS almost every game if you're good.  I played the latest code, and it seems 100% complete and polished.  I guess if an update comes it will ad some more graphics for stuff like Ice Man.  The layout is a tad like TRON but reversed.  The Magneto shot is like the bird shot on BBH.  There's shots that sort of feel like other games.  The coolest feature to me is the physical locking.  You can lock up the middle, then have a captive ball going.  Or you can lock up the right orbit, and finally the 'Rogue' shot, which I think is the first lock I've seen like that.  Friggen' amazing game.
>
> T

I like the gameplay, but I'm blown away at how shitty it was made!

nwojedi

unread,
Nov 17, 2012, 1:37:55 PM11/17/12
to

Blow is the key word here. I thought it was terrible in every aspect.
Playfield shots are not smooth, Sound calls are terrible. Modes are
half assed.


--
nwojedi

* C a p t a i n N e o *
Pinball 'Playfield restoration' (http://www.playfieldrestoration.com)
service :D

Todd S.

unread,
Nov 17, 2012, 2:16:44 PM11/17/12
to
Have to wait till the code revisions are done with. At this time I
like playing the PRO more than the LE due to the moving ramp getting
in the way of seeing the ball on the pf. The pro should have had the
spinning disc on it to complete that version of the game.

flyman

unread,
Nov 17, 2012, 3:11:32 PM11/17/12
to
NO, enough said...

Jackpot

unread,
Nov 17, 2012, 3:27:43 PM11/17/12
to
On Saturday, November 17, 2012 8:11:32 PM UTC, flyman wrote:
> NO, enough said...

Like it a lot. Way more fun than a lot of other Stern titles.

Does need good code revision to integrate villains/combos etc etc.

Spinning disc and magnets are wild.

JeffS

unread,
Nov 17, 2012, 5:43:06 PM11/17/12
to

Meh.


--
JeffS

Tuna Delight

unread,
Nov 17, 2012, 7:56:16 PM11/17/12
to

I'm not a big fan of the artwork or the oversized toys, and the gameplay
hasn't done much for me so far either.

- Tim


--
Tuna Delight

lwin...@gmail.com

unread,
Nov 17, 2012, 8:03:45 PM11/17/12
to
On Saturday, November 17, 2012 5:58:05 PM UTC-7, Tuna Delight wrote:
> I'm not a big fan of the artwork or the oversized toys, and the gameplay
>
> hasn't done much for me so far either.
>
>
>
> - Tim
>
>
> I'm more blown away how people are buying boxes of fucking twinkies for $20 bucks a box..so for $1k worth of twinkies sold on greedbay i can get a WOZ for appx $2.7K

rock...@comcast.net

unread,
Nov 18, 2012, 6:56:57 AM11/18/12
to
On Saturday, November 17, 2012 8:03:45 PM UTC-5, lwin...@gmail.com wrote:
> On Saturday, November 17, 2012 5:58:05 PM UTC-7, Tuna Delight wrote:
>
> > I'm not a big fan of the artwork or the oversized toys, and the gameplay
>
> >
>
> > hasn't done much for me so far either.
>
> >
> I love my LE and it is my one of my fav games,I think it will grow when the code is finished

homebrood

unread,
Nov 18, 2012, 8:11:55 AM11/18/12
to
To me the toys on this one look like something they slapped in there from the toy aisle at target or wal-mart.

Tom

devlman

unread,
Nov 18, 2012, 11:31:42 AM11/18/12
to
No. Horrible.


--
devlman

Rob T

unread,
Nov 18, 2012, 2:24:45 PM11/18/12
to

No!


--
Rob T

Rare Hero

unread,
Nov 18, 2012, 2:28:36 PM11/18/12
to
On Sunday, November 18, 2012 5:11:55 AM UTC-8, homebrood wrote:
> To me the toys on this one look like something they slapped in there from the toy aisle at target or wal-mart.

LOL, for the first time in ages Stern DIDN'T use off-the-shelf toys...those are custom molds made for the game....and people still bitch.

For the first time they did a game NOT based on the movie license...and people still bitch.

They did amazing custom dots instead of shitty movie rips...and people still bitch.

Amazing high rez cabinet art and hand drawn playfield...and people still bitch.

People bitched about shallow Stern games, so they made a game with TONS of modes...and people still bitch.

The game needs a code udpate to fix some bugs on the LE, add stacking, combos and scoring nuance...and that's coming in December....but pretty much everything anyone has ever asked for from Stern is IN THIS GAME.

Bitches...

:)

Greg

DS9

unread,
Nov 18, 2012, 4:23:09 PM11/18/12
to
On Sunday, November 18, 2012 1:28:37 PM UTC-6, Rare Hero wrote:
> On Sunday, November 18, 2012 5:11:55 AM UTC-8, homebrood wrote:
>
> > To me the toys on this one look like something they slapped in there from the toy aisle at target or wal-mart.
>
>
>
> LOL, for the first time in ages Stern DIDN'T use off-the-shelf toys...those are custom molds made for the game....and people still bitch.
>
> The game play sucks. Same old Stern putting out a unfished game again. The Night Crawler feature is useless. Who ever wrote the game play code screwed the pooch on this one. If the game played bettter people wouldn't pick it apart.
If you want to point a finger, point it at Stern. IMO
Ken

LunaIan

unread,
Nov 18, 2012, 6:44:48 PM11/18/12
to
On Saturday, November 17, 2012 4:31:28 AM UTC-8, T wrote:
> I played it at Berlin Farmer's market in NJ. I'm not a fan of the movies at all. I'm actually not a fan of comic book themes in general, although some of them have turned out to be my faves. IM is good, and I felt like TF was kind like IM deluxe. Well I feel like XMEN is like TF on steroids. When I saw the Wolverine on the playfield I was like WTF?!? But I think that the sounds, the gameplay, quotes, etc blow away anything Stern has done recently. The effort put into EACH VILLAIN is like what SM 1.0 code was for the ENTIRE GAME, lol. It seems you have to beat each villain, plus the two target banks, AND all the Xmen, and I never came close. This won't be like TRON where you get to SoS almost every game if you're good. I played the latest code, and it seems 100% complete and polished. I guess if an update comes it will ad some more graphics for stuff like Ice Man. The layout is a tad like TRON but reversed. The Magneto shot is like the bird shot on BBH. There's shots that sort of feel like other games. The coolest feature to me is the physical locking. You can lock up the middle, then have a captive ball going. Or you can lock up the right orbit, and finally the 'Rogue' shot, which I think is the first lock I've seen like that. Friggen' amazing game.
>
>
>
> T

I think it's an ugly mess yet I find myself enjoying it enough to keep pumping quarters into the LE at a bar near my apartment. I hate the moving ramp with a passion but I like the *potential* in the ruleset, the magnets/disc, the center lock, and the dots are GREAT. I grew up with two huge X-Men fans in my father and younger brother so despite not being the prettiest the theme may be what helps it most of all.

TomGWI

unread,
Nov 18, 2012, 8:04:07 PM11/18/12
to
I like it at first but it got old really fast. The villain modes are kind of ridiculous. 20 shots to complete a mode with no progression. "Get the Hell outta here". The game felt like it was missing something to me. It's an ok game. I traded mine and have not missed it since it left.

Gerry

unread,
Nov 18, 2012, 8:15:45 PM11/18/12
to

Got th LE Magneto...

love the hard shots, know nothing about X-Men, and could care less..

Art looks cool, bu dont know who's who... wel i kinda figured it out by
now..

Heros VS villians could care less...

LOVE the difficulty of the shots....

If the code comes through stackable with combo awards and if it is
actually interesting...i think the game could be a monster...

but the code the way it is right now, when i do play, i just play to
make shots...

that in itself is still fun for me....

If the code sucks off it goes... and i wont look back...


--
Gerry

Rare Hero

unread,
Nov 18, 2012, 10:45:27 PM11/18/12
to
On Sunday, November 18, 2012 5:04:08 PM UTC-8, TomGWI wrote:
> The game felt like it was missing something to me.

Yes, the game is missing something...the code isn't done yet. When the big update comes, then the game can be properly judged. Same thing happens w/ pretty much every new Stern. Not ideal, but that's how it goes - and if you buy a new Stern without playing it, I think it makes sense to hang for a bit at least to see how the updates turn out. As we've seen on many games, Spidey, Tron, AC/DC - they can massively improve a game and all it takes is some patiences and a flash drive. :)

Greg

gaspumprob

unread,
Nov 18, 2012, 11:35:28 PM11/18/12
to

The first time I saw it at the west coast expo (they had five there) I
thought WOW look at that big corny toy in the way of the playfield.
:confused:ARE YOU SERIOUS!! Come on who would want that????? What were
they thinking? Don't get me wrong but what's up with that?:p I played
it several time since and I would not care to own one. What does that
plastic toy do???? I was expecting it to move around and come alive but
it did nothing for me? At least frankenstien on MB does something LOL.


--
gaspumprob

Current lineup MB AFM RFM TOTAN TOM WCS TAF TZ WH2O TGHS2 T2 RBION SM BK
BK2 HH PB BOPB FH JP WW and many more too many to list. Can't seem to
end this addiction LOL:D

Dan Q very much

unread,
Nov 18, 2012, 11:46:40 PM11/18/12
to
On Nov 18, 7:04 pm, TomGWI <tgr...@gmail.com> wrote:
> I like it at first but it got old really fast.  The villain modes are kind of ridiculous.  20 shots to complete a mode with no progression.  "Get the Hell outta here".  The game felt like it was missing something to me.  It's an ok game.  I traded mine and have not missed it since it left.

Can't say I'm blown away either, since I only got to play Tom's for 2
or 3 games one time and he goes and trades it! :)

(I wish he too would have waited for an update. But if it's great,
he'll just buy another one!)

Rob T

unread,
Nov 19, 2012, 1:18:48 AM11/19/12
to

Rare Hero;2021138 Wrote:
> On Sunday, November 18, 2012 5:11:55 AM UTC-8, homebrood wrote:
> > To me the toys on this one look like something they slapped in there
> from the toy aisle at target or wal-mart.
>
> ....but pretty much everything anyone has ever asked for from Stern is
> IN THIS GAME.
>
> Bitches...
>
> :)
>
> Greg

Everyone was asking for the game play to suck?

;)


--
Rob T

Jackpot

unread,
Nov 19, 2012, 3:36:51 AM11/19/12
to
Comments about toys are on the money but every Stern has cheap aspects to it - look at the cannon on ACDC!

I am another where it is the code that is going to make me sell or keep my LE.

The rules need to get creative and non linear........if they can't get this code right I won't be buying another Stern unless code is finished so I can see what I get.

Rare Hero

unread,
Nov 19, 2012, 3:40:22 AM11/19/12
to
On Sunday, November 18, 2012 10:20:09 PM UTC-8, Rob T wrote:
> Everyone was asking for the game play to suck?

Game play's fine. If you can't make your shots, don't blame the game.

On Sunday, November 18, 2012 8:36:05 PM UTC-8, gaspumprob wrote:
> What does that
>
> plastic toy do????

So, there are these things in pinball machines called "targets". You hit them, and stuff happens. In this case, the target is "Wolverine" ...when you hit him, the magnet activates and he 'swipes' the ball around back at you.

Greg

Rare Hero

unread,
Nov 19, 2012, 3:43:09 AM11/19/12
to
On Monday, November 19, 2012 12:36:52 AM UTC-8, Jackpot wrote:
> The rules need to get creative and non linear........if they can't get this code right I won't be buying another Stern unless code is finished so I can see what I get.

They're working on a big update with many additions and changes. Stern knows if they don't improve it they'll sell less X-Men/sit on inventory...and people will hang back on Avengers.

Greg

brtl...@hotmail.com

unread,
Nov 19, 2012, 7:29:23 AM11/19/12
to
This game can be judged now and not when the code is finished. Stern can sell it like that we can judge it like it is, Code finished or not. The game is a cheap looking game and the game play is not great. But wait till the code and it will be better then ever, Yah OK. So those who are saying it is great, They own one and don't want to see it flop like it has.

shlockdoc

unread,
Nov 19, 2012, 7:35:21 AM11/19/12
to
What happened to George Gomez's big TF update? The one that was days
away?


--
shlockdoc

mr tobias

unread,
Nov 19, 2012, 12:49:00 PM11/19/12
to
I have to admit to liking it, though it does feel a bit cheap for the asking price, though that's par for the course with most Stern's these days.

The game is broad, which is great for casual players, but is also quite deep. Plenty of modes, and the DMD graphics are nicely done and varied. Playfield appearance and cabinet artwork are something of an acquired taste but they grow on you. Plenty of shots with a neat ball lock.

The software has some flaws but on the whole I sense a lot more work went into it than with several other recent Stern titles. The planned software upgrade could make this a very good game indeed.

I prefer the Pro version to the LE.

Rare Hero

unread,
Nov 19, 2012, 2:22:26 PM11/19/12
to
On Nov 19, 4:29 am, brtlk...@hotmail.com wrote:
> This game can be judged now and not when the code is finished.

Of course it can be...but it must be acknowledged that a big update is
coming, so the "inal analysis of X-Men cannot really be made yet.
Same thing happened to Spidey, Tron, AC/DC, etc.

> Stern can sell it like that we can judge it like it is, Code finished or not. The game is a cheap looking game and the game play is not great.

Everyone has an opinion. I think it's one of the best looking Sterns
and doesn't look cheap at all (judging the LE). It plays fast and
smooth with great combos. The physical gameplay is there and very
fun. The gameplay flaws are in lack of nuance...it needs stacking,
combo rules, multipliers, etc. However -the "meat" is there for them
to work with...tons of mode/depth/content. I'm pretty confident it
will all come together nicely in the end.

> But wait till the code and it will be better then ever, Yah OK.

What, you think the code udpate will make it worse? LOL

>So those who are saying it is great, They own one and don't want to see it flop like it has.

So - it's bad that those who own it are looking forward to a nice code
update? I own it. I think it's good, not great...has some issues to
hammer out...has potential to be really good. I felt the same about
Spidey in 2007...that didn't really get its killer update till what,
2009? So - I already like the game visually and physically... and
think the update will make it really sweet - I don't really care if
others perceive it as a "flop" Again - X-Men certainly deserves
critique - but I find the areas the critiques are coming from are
quite strange considering Stern pretty much delivered what everyone's
been asking for.

Greg

James

unread,
Nov 20, 2012, 12:53:46 AM11/20/12
to
"The first time I saw it at the west coast expo (they had five there)
I
thought WOW look at that big corny toy in the way of the playfield.
:confused:ARE YOU SERIOUS!! Come on who would want that????? What
were
they thinking? Don't get me wrong but what's up with that?:"

I thought exact same thing 15 years ago when I saw MM, CV, and TOTAN
sitting on the showroom floor at my local distributor. Now look at
them.

Over the last 20 years I have owned and played, and still own and
play, most everything A and B list that is out there. I don't get
excited very easily over new pins - in fact, I'm pretty skepitcal when
I approach a newer Stern. After reading all the complaining about
this game on both pinball forums, I decided to try one for myself. I
went and played Greg's Xmen Magneto and thought it was a fun game with
tight shots (that are punishing when missed), good flow, fast ball
speed, great looks and sounds, and cool toys that do cool shit. I
don't really care about the theme either way, but I do think it's cool
that it's based on a comic book and I look forward to learning the
story/theme. The cool toys are fun to watch to their tricks, the game
felt good, and if there is a big update coming all the more better -
so I bought a Wolverine. I like it as is, and hope to like it even
more soon. It just has an "IT" factor for me, and other games in the
past from WMS and Stern that gave me the same feeling sooner or later
shot way up in popularity and price. I didn't want to wait till after
the big update to buy mine because I think the game will keep getting
better.

T

unread,
Nov 20, 2012, 12:58:38 PM11/20/12
to
On Saturday, November 17, 2012 7:31:28 AM UTC-5, T wrote:
> I played it at Berlin Farmer's market in NJ. I'm not a fan of the movies at all. I'm actually not a fan of comic book themes in general, although some of them have turned out to be my faves. IM is good, and I felt like TF was kind like IM deluxe. Well I feel like XMEN is like TF on steroids. When I saw the Wolverine on the playfield I was like WTF?!? But I think that the sounds, the gameplay, quotes, etc blow away anything Stern has done recently. The effort put into EACH VILLAIN is like what SM 1.0 code was for the ENTIRE GAME, lol. It seems you have to beat each villain, plus the two target banks, AND all the Xmen, and I never came close. This won't be like TRON where you get to SoS almost every game if you're good. I played the latest code, and it seems 100% complete and polished. I guess if an update comes it will ad some more graphics for stuff like Ice Man. The layout is a tad like TRON but reversed. The Magneto shot is like the bird shot on BBH. There's shots that sort of feel like other games. The coolest feature to me is the physical locking. You can lock up the middle, then have a captive ball going. Or you can lock up the right orbit, and finally the 'Rogue' shot, which I think is the first lock I've seen like that. Friggen' amazing game.
>
>
>
> T

Wow. lots of negative comments. I don't see how IM got tons of praise and this doesn't. Remember how BARE SM 1.0 was? No instant info, incomplete modes, it was like playing a half done game. This first round of XMEN has so much more going for it. Without a pending huge update I'd say it's great. WITH an update that has combo awards, bonus multipliers, and such, it will be a monster. RARE HERO's post nailed it. It gave us what we want, and people still complain. I don't see how the gameplay is WORSE than IM, TRON, or TF. I guess the Wolverine toy is a matter of opinion. I like the challenge of having to shoot at or around him, even if he 'doesn't do anything'. And I think the DMD is the best on any game ever, ESPECIALLY pre-big update. The upper pf is similar to Tron. The game is actually very like Tron but reversed, with a bit more IM/TF thrown in, and much faster.

T

MrMongo

unread,
Nov 20, 2012, 3:06:59 PM11/20/12
to

RobT said - "Everyone was asking for the game play to suck?"

Apparently! And Stern delivered 'BIG TIME!' :D


--
MrMongo

Frank Gigliotti

unread,
Nov 20, 2012, 3:15:24 PM11/20/12
to
What's not to like about XMEN? I think it is a great game, and it will only
get deeper and more fulfilling with the promised code updates.
Even with the PRO, The artwork, lighting, smooth ramps, interesting
complement of heros and villains, beautiful dot animations and action is top
notch.
I can't WAIT to see how they implement Deadpool.

As is, I feel this game is one of Sterns top 5 titles of all time.


"MrMongo" <livema...@gmail.com> wrote in message
news:MrMongo...@rrgparchive.com...

Jackpot

unread,
Nov 20, 2012, 3:42:16 PM11/20/12
to
Way too hard at the moment though so after a while frustration kicks in. Great code update could take it to top 3 Stern of all time though.

Jamie Brundage

unread,
Nov 20, 2012, 5:45:26 PM11/20/12
to
I pre-ordered the game then backed out after the pictures. I thought
the game look sooo bad..and I could care less about the X-men
theme...i though the artwork looked just to 'busy.' But the draw to
the old school hand drawn artwork (even though the actual design
wasn't to my taste) and real dots had me coming back. I was able to
grab a NIB wolverines after release...and still am not overly crazy
about the artwork or HUGE toys.

While 'blown away' is subjective..and I've never been 'blown away' by
a pin (although WOZ might do that) I will say that XM has WAAAY
exceeded my expectations..even at the current code level.

People that aren't good shot makers won't like this game at all..
shots are tight but very make-able and without a doubt, make you a
better player after a little time on this game

I have about 15 pins include a bunch of (so called) A titles...XM has
darn near dethrowned my previous favorite pin. In fact I would have
to call it my favorite (even over AC/DC Prem, MB, AFM, Spidey etc) if
someone asked.

Owners of XM will over praise it
Non-owners will call it clunky and bash the flaws in the code

Really.. the only opinion that matters is yours

gaspumprob

unread,
Nov 20, 2012, 11:40:01 PM11/20/12
to
OK maybe I was a little harsh with my first response but that was my
honest first impression of the game, and the big toy. Maybe I will
return to the PHOF and play Tim's some more this weekend and who knows I
might like it or not LOL


--
gaspumprob

Current lineup MB AFM RFM TOTAN TOM WCS TAF TZ WH2O TGHS2 T2 RBION SM BK
BK2 HH PB BOPB FH JP WW and many more too many to list. Can't seem to
end this addiction LOL:D

brtl...@hotmail.com

unread,
Nov 21, 2012, 7:48:37 AM11/21/12
to
Those toys are fun to watch do there tricks,,,,, UMMM those toys don't do shit man. Are you talking about the same machine. Its an ok machine, Is it worth the money they are asking no F%#&ing way, crappy looking game. But hey some may like it.

Pinballmania

unread,
Nov 21, 2012, 2:57:05 PM11/21/12
to
stern, If you read ..

i don't keep XMEN magneto
why?

quality is bad
for the price if you are a lucky man, you can get bubbles on clearcoat and also on the backbox.decals
rules are too difficult and not finish, so impossible to finish the game
i can not wait the update and loose money ,so this game has been sold and with money i bought ACDC LE, more exciting pinball never seen since a long time . steve ritchie you are the best

Mike Gervasi

unread,
Nov 21, 2012, 3:06:17 PM11/21/12
to
I don't get this "Release an unfinished game and then fix it in the code later". Seems like a way to make a fast buck but really kill your rep in the long run.

I wouldn't buy an XM based on the pin I played with the current code. Promising me better later is not a deal I'll sign on for.

And no amount of code change will make that Wolverine hunk of plastic better. Unless it spits out money every time you hit it.

Pinball Duane

unread,
Nov 21, 2012, 3:21:32 PM11/21/12
to

I absolutely love it. I haven't bought one yet, but it's on my list.
Cann't believe how many people seem to hate it. That's good news for me.
Maybe a HUO one in the future....cheap :D

Seriously don't understand what people don't like. The code as it sits
feels very complete. Tons of modes with very challenging shots. The
artwork is outstanding -- translite, cab and playfield. I don't mind the
toys. Thought they looked too big in pictures, but they look fine in
person. I love this game!

Cheers,
Duane


--
Pinball Duane
0 new messages