I have always wanted to put in an auto-fire mod in this machine.
Looks like I will be able to now.
Edward Cheung CARGPB26
Ed,
Be careful of the "auto-fire" and smoke that may eminate from the
shooter coil due to the additional heat you're gonna generate. : )
AL
That coil has a horn fan blowing directly on it from the second you
hit the start button, up til the last flash of GAME OVER on the
display. I doubt he melts the coil, but ya never know :)
That's a *great* price, especially if it's parts complete and you don't
have to ship it!
Mine has always been the kids favorite in the gameroom. Adults seem to
like it too once they get past the noise level and understand how to play.
Robert
-----
http://www.robertwinter.com
That's a *great* price, especially if it's parts complete and you don't
have to ship it!
Mine has always been the kids favorite in the game room. Adults seem to
When those first came out in the arcades, I (vaguely) recall swapping
more than one shooter coil on those games. They did fry. Maybe the fan
assy was an engineering mod. I can't recall.
It's amazing how fast kids could move their fingers.
Do you recall the old Track and Field video game where you had to
hammer on the buttons to run and jump? A lot of kids would build up
little DC motors with offset cams on them and hold those over the
switches to gain high scores.
I think Wico even came up with a little rapid-fire circuit board add
on that interuptd the fire switch line for games like Galaga to extend
their revenue-generating life a bit.
Fun Game, Fun Times.
AL
Edward Cheung CARGPB26
Yeh, Make a Cray Super-Ball 7000 : )
Jim
Best T&F player I ever saw was a drummer. He could get the run meter
just about all the way to the end on the long jump and javelin throw
events without any 'aids'. He did better than even those who rigged
things up to hit the buttons faster (although I never saw any
motorized button mashers... :)
pulse the switch line from one of the handles, faster than what the
software allows I guess, but seriously it is more fun hitting those
manually. ;)
Marcel
Abbalooley, you can fire them fast enough alternating the triggers to
flood the pf to the point all you can do is hit the other balls. Thats
why I never modded mine with a hellfire.
I don't think the fan would keep the coil cool enough either, once it
gets hot it only shoots the ball 1/3 of the way up the PF like the one
at PAGG ;)
Eric
After rebuilding the power board, replacing some connectors, and
fixing a short behind one of the playfield lights it works great.
For $75 shipping a great guy in CA gave me a headless HB
carcass which has a bunch of spare parts, so if you need
something let me know and if I have it I'll be happy to share.
Edward Cheung CARGPB26
Good grab Ed, and in Mt Airy too! Hard to go wrong at that price if it
is complete. I always loved playing that.
--
Gregg in Baltimore
I am glad you didn't quit RGP BTW.
Question: This Hyperball, a System 7, does the head detach completely,
or is it hinged?
Edward Cheung CARGPB26
On Nov 9, 8:15 pm, Gregg <ggib...@REMOVEcomcast.net> wrote:
> In article <1194649244.568775.98...@k79g2000hse.googlegroups.com>,
Detaches.
Eric
Before you play it, go through it and tighten all the nuts under the PF.
I'd add some thread locker to them.
These nuts were notorious for coming loose and falling off and jamming up
the "Screw" that returns the balls.
When that screw jams... It's not likely the motor gone bad but that a nut
has fallen off and into the Screw.
Regards,
Dallas...
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Home Page: www.geocities.com/d_overturf/index.html
Newsgroups to reply to me me via email, please fix the email address
dallas.ove...@verizon.net
REMOVE NOSPAM from the reply address.
----------
"beaver" <e...@edcheung.com> wrote in message
news:1194649244....@k79g2000hse.googlegroups.com...
>Yeah, I am surprised frankly that no one else bid on that.
>
>I am glad you didn't quit RGP BTW.
>
>Question: This Hyperball, a System 7, does the head detach completely,
>or is it hinged?
It's not hinged, it detaches completely.
Never saw the motors... that was in the day when we all carried those
oversized combs in our back pocket. You would use them as a lever
with your fingers as the fulcrum... Allowed for very fast button
clicking... :)
Congrats on your find, Ed! Bet you'll have this game 100% playable in
no time.
I've played this pin at a few shows and collector's homes. It's a
fast playing pin, and I think the acrylic like surface helps quite a
bit. Other than Playmatic pins, I don't know of any other playfields
that were produced like this. They rarely wear.
Pingeek
http://www.pingeek.com
Get your pinball dvds here!
I agree, it's a great game. I like to think of it as a mechanical
version of the atari vector game "Tempest".
I took mine to the UK Pinball show Last year and it played flawlessly
all weekend with 10 hours of playtime for the 14 it was turned on.
Interestingly the power had been off for 30 minsutes for the
competition presentations before I started packing the game up and I
still burned my hads on the 2 or 3 balls inside the shooter when I
removed them (and yes the fan does work).
I also took the game this year but sadly it was dogged by a mechanical
problem with the ball lift motor (now fixed).
> It's a
> fast playing pin, and I think the acrylic like surface helps quite a
> bit. Other than Playmatic pins, I don't know of any other playfields
> that were produced like this. They rarely wear.
>From the same era of Williams games the upper playfield of Varkon is
also acrylic wheres the lower is standard wood and inserts. I think
they did it this way so you could have the large window through to see
the lower playfield.
Here's some random pictures:
http://www.flickr.com/photos/8996483@N06/sets/72157600371635195/show/
Edward Cheung CARGPB26
On Nov 9, 10:54 pm, "Dallas Overturf" <dallas.overt...@verizon.net>
wrote:
> Ed: If you've never worked on one, you'll find that everything on the PF is
> held on by a nut below.
>
> Before you play it, go through it and tighten all the nuts under the PF.
> I'd add some thread locker to them.
>
> These nuts were notorious for coming loose and falling off and jamming up
> the "Screw" that returns the balls.
>
> When that screw jams... It's not likely the motor gone bad but that a nut
> has fallen off and into the Screw.
>
> Regards,
> Dallas...
>
> --
> Home Page: www.geocities.com/d_overturf/index.html
> Newsgroups to reply to me me via email, please fix the email address
> dallas.overturfNOS...@verizon.net
Vic -
I brought this up a LONG time ago, I can't even find the thread now. The HB
I had was the concentric circle version. I was told at the time those were
the "early" production units, then to eliminate confusion, the graphics were
changed to the 1 and 2 player icons. Not sure about the combo version. Maybe
on that one the player symbols were decals and not painted on?
Chris
Rich Grant was telling me the other day about a Golden Tee that came
into his shop for repairs. It seems someone tried to get the longest
drive by placing a belt sander at full speed on top of the trackball!
It got away from the guy and plowed through the monitor!
Ned........................
My how times change.
Edward Cheung CARGPB26
On Nov 10, 2:22 pm, Vic Ireland <vicNOSPAMirel...@mindspring.com>
wrote:
> Good to know. While I have two machines with two of the three
> designs, I'm going to take some pics for posterity and post them at
> theteardown.com. Thanks for the info. I wonder what percentage of
> the run were "early production" with the concentric circles?
>
> On Sat, 10 Nov 2007 08:39:58 -0500, "Chris M \(SilverUnicorn\)"
>
> <wmsp...@comcast.net> wrote:
>
> >"Vic Ireland" <vicNOSPAMirel...@mindspring.com> wrote in message
Our NOS Hyperball has the stick figures as part of the front silkscreen
artwork on our cabinet - not a sticker. Serial number 581049
John :-#)#
flippers.com
> Edward Cheung CARGPB26
>
> On Nov 10, 2:22 pm, Vic Ireland <vicNOSPAMirel...@mindspring.com>
> wrote:
>> Good to know. While I have two machines with two of the three
>> designs, I'm going to take some pics for posterity and post them at
>> theteardown.com. Thanks for the info. I wonder what percentage of
>> the run were "early production" with the concentric circles?
>>
>> On Sat, 10 Nov 2007 08:39:58 -0500, "Chris M \(SilverUnicorn\)"
>>
>> <wmsp...@comcast.net> wrote:
>>
>>> "Vic Ireland" <vicNOSPAMirel...@mindspring.com> wrote in message
>>> news:dfsaj3pp7m7h152eq...@4ax.com...
>>>> Somewhat related topic, how many cabinet designs were painted for the
>>>> coin area? I've seen three now. One has just concentric circles, but
>>>> no stick figures with P1 and P2 buttons, the other has the circle (or
>>>> circles) and the stick figures, and the other one had the stick
>>>> figures on a sticker. I have two HB machines right now and both are
>>>> different.
>>> Vic -
>>> I brought this up a LONG time ago, I can't even find the thread now. The HB
>>> I had was the concentric circle version. I was told at the time those were
>>> the "early" production units, then to eliminate confusion, the graphics were
>>> changed to the 1 and 2 player icons. Not sure about the combo version. Maybe
>>> on that one the player symbols were decals and not painted on?
>>> Chris
>
>
--
(Please post followups or tech enquires to the newsgroup)
John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9
Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)
www.flippers.com
"Old pinballers never die, they just flip out."
vicireland at mindspring dot com
Edward Cheung CARGPB26
On Nov 14, 12:14 am, Vic Ireland <vicNOSPAMirel...@mindspring.com>
wrote:
A pencil or pen worked for this also, and was easy to find when you
came across a T&F. But the ops/OEM got smart and started using the
buttons with the shields around the edges (think inverted U; you could
only slap the button from the lowest side). Then it required a more
sophisticated pencil (one with something taped on either end to bypass
the shield).
T&F was also offered with a trackball for the speed input; I recall at
least once using a cordless drill with a buffing wheel chucked up to
get that ball spinning - talk about a instantaneous jump to max speed/
energy!
Peter
www.inkochnito.nl
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