In article <
20120905212028....@gmail.com>,
The lag would be terrible, that's true.
Back to the original question, though. System choice is important in PB(e)M
rpgs, as is the flavor of the game. Combat heavy campaigns tend to
drag, as do games with lots of "interrupt" driven behaviour. Also, be
wary of games with *lots* of players since the game tends to move at the
speed of whoever is slowest at any given moment.
On the up side, games with "complicated" calculations and/or activites that
require significant planning outside of actual play time work well for
PB(e)M.
All, IMHO, of course ...
JB
------------
Jeff Berry -
http://www.aspiringluddite.com - food, musings, etc.