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AD: ErisMUD [DikuMUD]

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AxL

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Sep 1, 1998, 3:00:00 AM9/1/98
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ErisMUD - mud.environs.com (204.255.198.17) 4000

ErisMUD, based on the original DikuMUD Gamma code, ran from 1992
to 1997 as KallistiMUD, then changed to the current name. Whether you
are a wizened mud dinosaur who remembers the "good ol` days", or a
newcomer to the worlds of Diku, this is the place for you.

What we do have:

* 50 levels, plus 7 noblility levels for mortals to strive for after 50.

* 4 classes, 9 races.

* Metaphysician to enhance stats and such...for a price.

* Midgaard, but in name only. A 100% rewritten city.

* Areas. We have stock areas. We like some stock areas, so they have
stayed. The majority however are original areas, and very
well-written, in my opinion. :)


What we do not have:

* Instability. No fly-by-night .edu sites.

* Unbalanced world. No 10d12 Swords of Doom

* Inconsistent world. Ever been on a mud where the desert is two steps
away from a swamp, which is a step away from an
arctic area? Not here.

* Cosmetic races. Races here have a meaningful place in the mud, with
inherent abilities and weaknesses, and are not just
another line in your "score".

* Rent charges. We do not want people to have to play every single day
to maintain their rented equip. Rent for free, and play
when you like.

So, come give us a try at mud.environs.com 4000. We are not
the most original or unique mud on the scene; Eris is not afraid to say
it is a pure hack n' slash mud. What we do offer is a mud that you can
enjoy, and that is the single most essential aspect of any game; to have
fun.
Seeya there.

-Izzy, the Kender
--
-AxL a...@wpcr.plymouth.edu "In Christianity, neither morality nor religion
j_he...@oz.plymouth.edu Come into contact with reality at any point."
http://mindwarp.plymouth.edu/~axl - Nietzsche

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