** ANSI and VT100 support fully added
** Rituals added:
   Whats a ritual?  A ritual is a powerful form of magick that
   can do things normal magick cannot.  Rituals require a vast
   amount of mana which is consumed when a caster has  grouped
   with a vast amount of people, whose collective mana  totals
   more than the ritual's required mana.  Mana is taken   from
   the leader of the group first, then sucessively for each of
   the respective group members, ending only when it  consumes
   the required amount of mana.  Rituals allow much more  than
   simple combat or healing magicks.  They allow the perminant
   sealing of doors, complete and utter destruction of monster
   and NPC foes.  They even allow the blessing of a player  so
   as to remove the KILLER and THIEF flags.
** Catalyst items added:
   Whats a Catalyst:  A catalyst item is an item that allows
   a caster to begin performing a ritual.  Each catayst can
   be used in multiple rituals, and can also be exclusive to
   a single potent ritual.  Catalysts can be anything, and
   are essential to rituals.
** Vehicles added, replacing BOAT items and allowing more vehicular freedom
** The ACT_SCRAMBLE flag has been added, to allow MOBS to run all over the
   place.  This is useful with opening a door to a room full of locked up
   SCRAMBLE mobs.  The Scramblers come flying out of the room and attack.
** MUTTER and WHISPER commands added to add to player intrigue :)
** Map totally rewritten.
Planned changes:
** Script files for SPEC mobs.
** THROWN items that work as 'staffs from afar'.. can be thrown through a door
   to help to damage a MOB before the group ventures in.
** BUTTON items that allow the opening and closing of certain exits
** LEVER items that move the contents of a room
** Spells that cause a player to burn (BURNING items and the AFF_FLAMING have
   already been implemented by me, but I haven't done the spells yet)
I've also added a method of PKilling rules and a special room flag.  PKILLED
players no longer lose a corpse or EXP.  And I've added a SUICIDE command for
those really hopeless situations.
More to come!
Locke
[ct...@cmu.edu]