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Help on starting a new mud

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Bill Henderson

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Jun 4, 1996, 3:00:00 AM6/4/96
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I just wondered if anyone knows anything/is intersted in creating a
new mud similiar to mpv2, using a similiar code. I really enjoy mpv2, the gods
have not cheated for or against me, but I think I could do a better job being
more fair and caring more about the players. I have been told that you can buy
the code from Owen Emlen for 200 dollars, and then pay innanet 20 a month to
run the mud, but there has got to be a cheaper or free alternative. Anyway, any
help with helping me create a new mud, even if I have to invest a little money
would be appreciated.
Scott Henderson
(Jayhawk) on mpv2
Thanks

Owen Emlen

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Jun 4, 1996, 3:00:00 AM6/4/96
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In article <31B3FE...@ix.netcom.com>,

I would like to correct this false statement. First of all, it does not
belong in the diku newsgroup. Second of all, I am selling no code. Third,
I liscenced two muds to run the mpv executable. They did not pay for the
program; they paid for the initial installation, tuning, time used for
developing fixes and upgrades, and voice-phone support when I'm in town.
I spend a lot of time fixing up or enhancing the mud, and easily have put
over 500 additional hours into support/coding/etc since I decided to quit
running mpv muds. I saw that this would probably happen (not to mention the
voice support), and that is the reason I requested a small sum of money;
even though I would never actually sell 'files', I am definately entitled
for an advanced compensation on the time and effort I am required to put
in debugging, setting up, offering voice support, etc. I believe MPV is one
of the most configurable codebases you can run without actually having
the code (besides LP genre), and often this causes problems with something
being set up wrong. Most of the year I am around to fix human errors like
this that the admin of that mud may inadvertantly cause. However, there
are enough mpv muds out there, and I'm basically up to my neck in offering
support/debugging for 2 muds (and one yet to open with a whole new world).
I know I gave a 'maybe' to several people who requested to run the executable,
but that maybe is a definate no at this time.
Sincerely,
Owen Emlen

PS: To the poster, I'd suggest ROM, Envy, or Circle... all are great and
have their own advantages/disadvantages. Obviously, you are free to
use any ideas you like from the MPV base, many of which don't use any
difficult programming concepts, and are pretty easy to stick into any
code base.


Brian Wang

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Jun 4, 1996, 3:00:00 AM6/4/96
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Bill Henderson (he...@ix.netcom.com) wrote:
: have not cheated for or against me, but I think I could do a better job being
: more fair and caring more about the players. I have been told that you can buy
: the code from Owen Emlen for 200 dollars, and then pay innanet 20 a month to
: run the mud, but there has got to be a cheaper or free alternative. Anyway, any
: help with helping me create a new mud, even if I have to invest a little money
Hmmm, since when did people start selling DIKU-based codes?

Pick up a copy of Merc, Rom, Circle, MudOS...any freely available mud
source would do, and then run down to your local bookstore for a book on
"C". Study the code base you will be working with, and start coding. You will
re-invent a lot of wheels, but the experience of mud design/implementation
(may involve a bit/a lot of stolen ideas) is highly enjoyable (IMHO).

Sincerely,

Brian Wang
Zynor on SK, mud.vividnet.com:1996

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