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[40K] A 1,000 Points of Thousand Sons

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Craig Little

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Jul 5, 2009, 1:02:43 AM7/5/09
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While I'm aware that Thousand Sons definitely used to suck, and the Gav-dex
clearly does suck, I figured that combining the two would result in so much
suck that it would flip right back on round to awesome again.

This would defnitely be a side-project army if I ever have money ever again,
and would be a nice ringer army to play against the Tau force that will one
day become my main army.

It's definitely more of a fluff army than a truly evil optimised army, and
of course it's a proper Thousand Sons army, that means all units with Mark
of Tzeentch, and respecting the Lord of Change's Sacred Number of 9.

How could I improve it, and still keep it fluffily Thousand Sons?

HQ
Daemon Prince
Mark of Tzeentch
Warptime
Wings
---
175

TROOPS 1
Aspiring Champion
Doombolt
8 Thousand Sons
Chaos Rhino
---
289

TROOPS 2
Aspiring Champion
Bolt of Change
8 Thousand Sons
Chaos Rhino
---
304

HEAVY SUPPORT 1
Chaos Predator
Heavy Bolter Sponsons
---
100

HEAVY SUPPORT 2
Chaos Vindicator
---
125

Comes to 993 points, as do my alternative idea for a configuration (Drop the
Prince, Use the points to get Extra Armour on the Rhinos, and a Chaos Lord
with the Mark and Deathscreamer to ride with the Doombolt squad)

Remotely a plausibly effective force in the world of 40k5?
--
Craig (Change & Mutation)


Playa

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Jul 6, 2009, 2:38:09 PM7/6/09
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Hey,

On Jul 5, 1:02 am, "Craig Little" <c_lit...@bmx.bom> wrote:
> Remotely a plausibly effective force in the world of 40k5?

I know it's not much help, but here goes -
TS are too costly to use as Troops in a 1kpt match.

A PW Disk Lord and 3x9 Iconned Melta CSM in Rhinos?
Hmmm. No room for tanks. Yeah, that's a toughie all right.


Playa

Craig Little

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Jul 6, 2009, 10:50:24 PM7/6/09
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Playa wrote:
> Hey,
>
> On Jul 5, 1:02 am, "Craig Little" <c_lit...@bmx.bom> wrote:
>> Remotely a plausibly effective force in the world of 40k5?
>
> I know it's not much help, but here goes -
> TS are too costly to use as Troops in a 1kpt match.
>

Yeah, I know, however I'm kind of keen on it being an actual Thousand Sons
force, and that means that it's kind of necessary to include your actual
Thousand Sons

> A PW Disk Lord and 3x9 Iconned Melta CSM in Rhinos?
> Hmmm. No room for tanks. Yeah, that's a toughie all right.
>
>

Iconned Melta CSM's aren't Thousand Sons, and without the Tanks, that list
looks even weaker than what I'm proposing, even if it doe shave the one
extra Troops choice. I've found that the Vindicator is pretty scrayt in 1K
games (or at least it used to be with my Salamanders in Late 3rd/Early 4th
Edition), so I think I'd rather have my Thousand Sons and 2 tanks option.
Though I might cut the Demon Prince down to a regular Lord or Sorceor Lord
type guy, depending on points, but a DP does make a nice centrepiece unit,
and some Ushabti provide enough Khemrian Thousand Sons looking parts that
the DP would still look like he belonged to the tragic Legion of Magnus.
--
Craig (Hope for the Change God?)


Playa

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Jul 7, 2009, 2:56:21 PM7/7/09
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Hey,

On Jul 6, 10:50 pm, "Craig Little" <c_lit...@bmx.bom> wrote:


> Playa wrote:
> > TS are too costly to use as Troops in a 1kpt match
>

> Yeah, I know

Uh huh.

> I'm kind of keen on it being an actual Thousand Sons
> force, and that means that it's kind of necessary to include your actual
> Thousand Sons

So, what you "know" has no bearing?
An inconvenient truth?
Okay.

[shrug] It's your army.


Pla - 6 squads of dusty TS myself - ya

Craig Little

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Jul 7, 2009, 3:23:38 PM7/7/09
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Well, it has bearing, but seeing as it's supposed to be a THOUSAND SONS
army, advising me to drop the THOUSAND SONS while logical from an
effectiveness standpoints, is downright Trig Palin level retarded from the
fluff view.
--
Craig


Playa

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Jul 7, 2009, 3:46:49 PM7/7/09
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Hey,

On Jul 7, 3:23 pm, "Craig Little" <c_lit...@bmx.bom> wrote:
> advising me to drop the THOUSAND SONS while logical from an
> effectiveness standpoint

Sorry, I thought you specifically requested advice on effectiveness.
I presumed you were concerned about giving opponents a good match-up.

My bad.


Playa

Craig Little

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Jul 7, 2009, 3:55:28 PM7/7/09
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From my original post:

"It's definitely more of a fluff army than a truly evil optimised army, and
of course it's a proper Thousand Sons army, that means all units with Mark
of Tzeentch, and respecting the Lord of Change's Sacred Number of 9.

How could I improve it, and still keep it *fluffily Thousand Sons*?"

smcdaniel1

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Jul 7, 2009, 11:04:27 PM7/7/09
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"Craig Little" <c_li...@bmx.bom> wrote in message
news:4a53...@news.x-privat.org...

You can't at that point limit. But you could buy a jeep.

Sorry, Playa, I just can't let the easy ones go.


Craig Little

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Jul 8, 2009, 12:08:39 AM7/8/09
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"smcdaniel1" <smcda...@cox.net> wrote in message
news:p_T4m.10417$Il....@newsfe16.iad...
So, at what point limit would Thousand Sons work then? 1500? 1850? 2500?
--
Craig (I prefer planes to jeeps, any recommend a good SR-7I kit?)


smcdaniel1

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Jul 8, 2009, 12:22:13 AM7/8/09
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"Craig Little" <c_li...@bmx.bom> wrote in message
news:4a541bc5$1...@news.x-privat.org...

>
> "smcdaniel1" <smcda...@cox.net> wrote in message
> news:p_T4m.10417$Il....@newsfe16.iad...

>>>
>>


>> You can't at that point limit.
>>

> So, at what point limit would Thousand Sons work then? 1500? 1850? 2500?
> --

Based on my buddy's army I would say that anything below 2000 points is not
viable. At 2500 they really come alive (Pardon the pun).


> Craig (I prefer planes to jeeps, any (one) recommend a good SR-7I kit?)
>
I can get you real Blackbird for $40 million. But I have to ship it to you
piece by piece. Do you have a socket set and duct tape?


Craig Little

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Jul 8, 2009, 1:22:05 AM7/8/09
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"smcdaniel1" <smcda...@cox.net> wrote in message
news:i7V4m.20101$8P7....@newsfe21.iad...
Still cheaper than collectin a Mordian Iron Guard army...

Running low on Duct Tape, sadly otherwise I might take you up on that, if
you'll take it in monthly installments of tree-fiddy


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