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[Paint] Speeding up the process

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Luke R

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Oct 27, 2004, 9:47:30 AM10/27/04
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Hi,

So I am sitting there painting a group of 4 Space Ork boyz today.

Five hours later I am done... and the models don't even look fantastic.

This is taking forever! I have a hell of a lot of Boyz to paint.

Does anyone have any tips for speeing up the process?

Thanks

LUKE

--
--------------------------------------------------------------

Computer games don't affect kids. I mean if Pac-Man affected us as kids,
we'd all be running around in darkened rooms, munching magic pills and
listening to repetitive electronic music - Kristian Wilson - Nintendo Inc
(1989)


Donovan Borman

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Oct 27, 2004, 12:15:51 PM10/27/04
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"Luke R" <tasslehof...@optushome.com.au> wrote in message
news:417fa6de$0$32443$afc3...@news.optusnet.com.au...

> Hi,
>
> So I am sitting there painting a group of 4 Space Ork boyz today.
>
> Five hours later I am done... and the models don't even look fantastic.
>
> This is taking forever! I have a hell of a lot of Boyz to paint.
>
> Does anyone have any tips for speeing up the process?
>
> Thanks
>
> LUKE

Cheat as much as possible, don't sweat the details, and quit f*cking off.
You know you are;)


Myrmidon

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Oct 27, 2004, 11:56:15 AM10/27/04
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In article <417fa6de$0$32443$afc3...@news.optusnet.com.au>, Luke R,
tasslehof...@optushome.com.au Varfed out the following in Timo
speak...

> Hi,
>
> So I am sitting there painting a group of 4 Space Ork boyz today.
>
> Five hours later I am done... and the models don't even look fantastic.
>
> This is taking forever! I have a hell of a lot of Boyz to paint.
>
> Does anyone have any tips for speeing up the process?

Hello Luke,

First up - your painting will improve simply by getting familiar with
working with a paint brush. As your brush handling skills improve, so
will the quality and speed of your paint jobs. So start out painting a
few rank & file units before worrying about taking a shot at a command
type figure or unit. (Generally you want the command units to stand out
a bit more and thus you'd spend a bit more time and effort on painting
them - save that until your skills have improved a bit.) Another thing
is making sure you buy decent brushes and use good painting discipline
and care so that they'll last a long time. See the paint section on
www.rgmw.org for detailed advice about brush handling and care - John
Hwang has some great advice about good work habits on prolonging the
life of a high quality paint brush, and I've added a bit on proper
cleaning and storage methods as well.

Now then, when it comes to being productive while painting minis -
Two words - 'assembly line'. Don't try to finish paint X number of
minis at random in one go or you'll never get much done and get
discouraged very quickly. Set up your painting process so that you're
working on complete units (or at least units large enough to field even
if you're going to expand the unit's numbers). Since you're painting
orks, you'd want to set up 10+ minis so that you can paint the green
skin on *all ten* at one sitting. Then if you have time - work on all
the leather/brown items on all ten, etc.
Generally I'm one of those folk who likes to build part of the
model or mini (like gluing the torso and legs together and to the base,
but not gluing on the arms or the head)- and then paint all the parts
and do the final assembly after all the hard to reach spots are painted.
Regardless of whether you completely build your minis/models first, or
do a partial pre-assembly and then paint - you'll want to work from the
'inside out'. That means using your assembly line techniques start with
painting the most recessed or hardest to reach areas and then painting
outwards to the most easily reached areas. (Since there's a lot of
detail on Space Marine torsos for example - I really hate trying to
paint it all with the arms glued in position {and in the way}. Which is
way I leave them off until after most of the painting is done.) If you
work from the inner most areas outwards and are even moderately careful
with your paint brush, you should have minimal touch up requirements
when you're done. Also think about the fact that you'll want to block
in large areas of color initially and then return to those areas later
to refine the values and add the details.
Another item to consider that would help is an acrylic paint
'retarding agent' - it's an artist's material designed to slow the
drying time of acrylic paints so that they can be blended and worked
with longer. If you're doing a lot of green skin with color mixing for
the high lights for example, you might want to use that so that your
paint is still workable by the time you get to the last mini in your
batch.

At first you won't think you're making much progress with this
method either, but as your brush handling skills get better you'll be
amazed at how quickly you can block in initial areas on a lot of models
and start to refine those areas. Suddenly you'll be looking at an
entire unit that's 80% completed and ready for the fine detail work
which is usually where I start to get excited about seeing the completed
unit ready to take the field. When you start doing the detail work,
you'll suddenly complete a load of figures at once rather than just 4 or
5. I use this method with painting troops and as Nids player - troop
units are often 20 - 30+ minis.

Hope that helps and feel free to ask if you have more questions
about this,

Myrmidon

--
[Paint] [Rant] Do NOT lick your paint brush...

I've been licking my paintbrushes for years, and it hasn't
jklse jhlka hnbjktr jskl jnkl;sg.

- Brad Hann

RGMW FAQ: http://www.rgmw.org

Or...

http://www.sheppard.demon.co.uk/rgmw_faq/rgmw_faq.htm

Decimal Dust

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Oct 27, 2004, 1:27:48 PM10/27/04
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>As your brush handling skills improve, so will the quality and speed of
your paint jobs.
>
Unfortunately, this has never been the case for me. Whilst my painting
skills have improvend tenfold, my speed increase has been hardly anything :(


Ancient Gamer

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Oct 27, 2004, 5:34:10 PM10/27/04
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Luke R entered the world pub known as rec.games.miniatures.warhammer and
said...

> Hi,
>
> So I am sitting there painting a group of 4 Space Ork boyz today.
>
> Five hours later I am done... and the models don't even look fantastic.
>
> This is taking forever! I have a hell of a lot of Boyz to paint.
>
> Does anyone have any tips for speeing up the process?
>
> Thanks
>
>

I made this a while back, it's for Orcs, but should work out about the same
for your boyz...

http://jimac.tripod.com/orcs/paint.html

--
Jim M
posted on this day, the 4076th of September 1993

"Look alive. Here comes a buzzard." -- Walt Kelly (Pogo)
bbcc18574

Insane Ranter

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Oct 27, 2004, 8:51:55 PM10/27/04
to

"Luke R" <tasslehof...@optushome.com.au> wrote in message
news:417fa6de$0$32443$afc3...@news.optusnet.com.au...
> Hi,
>
> So I am sitting there painting a group of 4 Space Ork boyz today.
>
> Five hours later I am done... and the models don't even look fantastic.
>
> This is taking forever! I have a hell of a lot of Boyz to paint.
>
> Does anyone have any tips for speeing up the process?

Pick 3-4 colors and go with those... unless your doing something like a
golden deamon entry..... splash of color and go play is what i do


Luke R

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Oct 27, 2004, 10:47:47 PM10/27/04
to
Thanks for your help everyone! Hopefully I can use some of the tips to
paint faster

luke


G

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Oct 29, 2004, 3:04:33 AM10/29/04
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"Myrmidon" <Im...@home.com> wrote in message
news:MPG.1be990498...@news-server.woh.rr.com...

Skaven are funner !!!!!!!!!!


Plessiez

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Oct 29, 2004, 11:54:17 PM10/29/04
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Myrmidon <Im...@home.com> wrote in message news:<MPG.1be990498...@news-server.woh.rr.com>...
> Suddenly you'll be looking at an
> entire unit that's 80% completed and ready for the fine detail work
> which is usually where I start to get excited about seeing the completed
> unit ready to take the field. When you start doing the detail work,
> you'll suddenly complete a load of figures at once rather than just 4 or
> 5.

Unfortunately I find the devil's in the detail. I can get figures to
80% finished very quickly but that last 20% can take me about three
times as long as all the rest. Fiddling about with studs, straps,
bandages, pouches, belt buckles etc can be incredibly time consuming
and I've not found a good way of getting that part to be faster. On
the other hand my technique for faces, clothes (and in the case of
Skaven) fur, is pretty fast.

Plessiez

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