Release 2 is a bug-fix release. In particular: you may now, for
example, ASK ABOUT QUEST without specifying to whom you are speaking
(the game makes an educated guess); the journal no longer tells you
about puzzles you have not encountered yet; and it is no longer
possible to put the game into an unwinnable state by doing things in
the wrong order on Koral. There are a handful of other improvements,
none of which change the story or gameplay in any significant way.
I chose to focus only on the most egregious problems that surfaced
during the competition. By no means is the game bug-free. If you
encounter a bug in Release 2, please email me (preferably with a
transcript or at least a copy-paste of the last few moves' worth of
text output, if at all possible).
Later this year, I hope to clean up the source code a bit and release
that as well, along with any bug fixes I've managed to accumulate in
the interim.
Thanks!
I look forward to checking it out! One question - when I was playing
it for Spring Thing, I used up my bottled air trying to see if it had
any effect at the windmills. When I tried to fill it back up I wasn't
able to. I feel sure I was in the right place and I tried all the
commands I could think of (sadly I've lost this transcript somehow).
Is this something you are aware of, and if so has it been fixed?
Thanks,
Steven
This has not been fixed in release 2, but it is definitely in the
queue for release 3.