Did Hero, or any other third-party company, produce any Champions
plots or modules for a solitary hero?
Alternately, any advice you can offer a GM who's never run a game for
kids before?
Oh shoot, I there was a solo hero adventure years ago when the game
first came out. Possibly with the original GM screen. I have those
books in a box at home, I will check and post a follow-up.
>Alternately, any advice you can offer a GM who's never run a game for
>kids before?
First and foremost, make it fun for them. Fudge the numbers so a near
miss is a hit when they attack the villain if necessary. Find out
what kinds of stories they like in comics and use them for inspiration
(if they hate detective stories, then don't do a Batman-like scene of
the crime detailed investigation to get the clues of what to do
next). Also, don't rely on the player's memory for some important
detail they need later on in the game (a mistake I made a couple of
times when playing with adults).
I tended to play the game a little loose as a GM, not worrying about
distance modifiers and turning vectors. Let them be creative with
their powers, using then in ways that you may not have thought about
(think more cartoonish than comic book). I like to visualize how what
is going on in the game would look in a comic or on TV. That helps a
lot for seeing what I want to do.
I had one fight scene go hilariously wrong at the end. Three heroes
who just could not hit the solo villain. Except it started out as two
villains, all the heroes concentrated on one of them, and everyone,
including myself as the GM, forgot about the second one. One of the
players finally remembered about villain #2 after the Three Stooges
finally knocked villain #1 out. I went oops, and faked the villain
was just floating out of the way above them, "sitting" crosslegged in
mid-air, eating popcorn and watching the live show. And then let him
do a quick escape when he realized that the show was over. The
players had a good laugh over it once we all realized what had
happened.
Wayne
--
"By the time one can afford the wardrobe, the opportunity to make the
most of it is usually fading away."
--- responce to my statement "I am still asking the same questions
I did a decade ago, but at least now I can afford the wardrobe."
Heh - nice. thanks for the response.