I've got a game running where a PC is helping out with the painting of
a large mural. The thing is, I have no idea how long such a project
would take. How long did Michaelangelo take to do that chapel?
Also, this same PC is modelling for a sculptor - again, how long to do
a life-size sculpture of a person?
(I figured it's about time that our arty types got a chance to put one
over you gear-heads and scientists, for a change!) :-)
Cheers,
Steve
> Also, this same PC is modelling for a sculptor - again, how long to do
> a life-size sculpture of a person?
>
Again, part of it is the realism the sculptor is going for. Plus most
sculptors use the models for drawings and maybe a clay mockup, but would
not need them around for the length of the project, which could take
months or years if there are outside distractions or they are going for
an exceptional piece (such as the Pieta).
> (I figured it's about time that our arty types got a chance to put one
> over you gear-heads and scientists, for a change!) :-)
>
> Cheers,
> Steve
Hope this helps.
Michael W. Ryder
mwr...@earthlink.net
> I've got a game running where a PC is helping out with the painting of
> a large mural. The thing is, I have no idea how long such a project
> would take. How long did Michaelangelo take to do that chapel?
Six years, from 1508 to 1512.
> Also, this same PC is modelling for a sculptor - again, how long to do
> a life-size sculpture of a person?
Oddly, this is harder for me to figure out. . . you could go to
sculptor.org and email your question to an actual marble sculptor. I'm
finding lots of sculptors' home pages, with email links, but I can't find
people talking about exactly how long it takes to do stuff. . . . but I'm
sure that you could get a reasonable answer to "how long does it take a
trained sculptor, working *without* pneumatic tools, to render a
life-sized sculpture of a person?" Or perhaps, "how long did it take a
trained sculptor in <insert year your game is set> to do so?"
- Ian
--
Marriage, n: The state or condition of a community consisting of a master,
a mistress, and two slaves, making, in all, two. -- Ambrose Bierce
>> would take. How long did Michaelangelo take to do that chapel?
>
>Six years, from 1508 to 1512.
>
uh, thats only 5 years if he started early in '08 and finished late in '12
whut
Why am I pointing this out?
Of course I'm crazy, but that doesn't make me wrong
http://members.aol.com/WHUTAGUY/index.html updated 25 February 99.
Also http://www.geocities.com/area51/comet/5234 updated 25 February 99.
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>>> would take. How long did Michaelangelo take to do that chapel?
>>
>>Six years, from 1508 to 1512.
>>
> uh, thats only 5 years if he started early in '08 and finished late in '12
Math error. Brain reset.
Four years, plus or minus one.
Since I'm a little bored right now (well, maybe more than a little)...
I'm going to add a copy of my brief answer to this part of your post here,
so if you end up skipping the rest at least this gets answered.
> Also, this same PC is modelling for a sculptor - again, how long to do
> a life-size sculpture of a person?
It took Michaelangelo (hey, I was already on a page about him) about 2.5
years to carve David, from the sources I could find. David is about 2.5x
human-sized (13.5 ft or so). Considering the whole cube-sqare thing and a
WAG, maybe a life-size marble statue take ~6 months to complete?
> I've got a game running where a PC is helping out with the painting of
> a large mural. The thing is, I have no idea how long such a project
> would take. How long did Michaelangelo take to do that chapel?
About 5 years as has been mentioned. The ceiling, from what I can tell
appears to be around 6000sf, and call it 1500 days worked so that gives
about 4sf/day. For ease of working I'll give him about Skill-20 and say he
worked steadily about 8 hours per day. Now to "Vehicle-ize" it (try to put
one over on the gearheads will you, why I oughtta... :-) ).
------------------------------------------------------------
Painting Pictures
Painting a picture requires the artist to be dedicated entirely to the task.
Use the formula below to determine the amount of time taken to finish the
task
T = A/16 x 8/H x 20/S x D x P x W
,where T is in days, A is the area of the painting, H is the hours per day
spent working on the painting, S is the base skill level of the artist
painting the picture, D in the detail level of the painting: 1 for a
"realistic" painting, 0.67 for a less-detailed painting, and 0.33 for a
very-low detail level, P depends on the orientation of the painting: 1 if
it's a wall or normal canvas, 1.5 if it's on a floor, and 2 if it's on a
ceiling, W is 1 if all the preparatory work has been done, it is 2 (or more,
GM's call) if the artist has to do that work himself (i.e. apply the
plaster before painting the fresco on it).
At the end of the time make an Artist skill roll. If it succeeds the
painting is complete; if it fails, the artist can try to roll again after
half the original time. On a critical failure start over. When completed,
the painting's quality depends on both the artist's skill and the amount the
roll was made by (i.e. a painting by an Artist with Skill-12 who made his
roll be 4 might look similar in quality to a piece by an Artist-16 who just
made her roll). Each multiple of T spent on the painting increases the
artist's effective skill for determining quality by +1.
----------------------------------------------------------------------------
---------------------------
And probably more factors, I haven't thought of yet, but that'll do I think.
It's already one it's job of killing a bit of time.
> Also, this same PC is modelling for a sculptor - again, how long to do
> a life-size sculpture of a person?
It took Michaelangelo (hey, I was already on a page about him) about 2.5
years to carve David, from the sources I could find. David is about 2.5x
human-sized (13.5 ft or so). Considering the whole cube-sqare thing and a
WAG, maybe a life-size marble statue take ~6 months to complete?
Might as well do this one as above.
So it's volume would be around 48cf and surface area around 130sf (I imagine
this is probably the more important factor), if that 30 months is, say 85%
working days then it's about 6 days per sf of finished surface (or about
0.1625sf/day or maybe 0.15 is a "rounder" number?). Call the rough work
negligible if the piece comes from a rough block less than 5x the volume of
the finished piece (for conveniences sake and from what I can tell that's
about the ratio for David) or maybe add a small factor to a formula (RV/5 x
FV).
----------------------------------------------------------------------------
---------
Carving a Sculpture
The rules are similar to those for Painting a Picture. These are rules for
carving a sculpture for a solid block of material.
T = 0.8 x A x 20/S x 8/H x M x E x D x P
,A is the surface area of the finished sculpture.
M is the material factor: 10 for hard metals, 5 for stone or softer metals,
1 for wood, 0.5 for anything solid but softer than wood (ice, styrofoam);
E is the equipment factor: 1 for hand tools, and from 2 to 5 for appropriate
power tools (GMs call based on material, size, etc.);
P here is generally 1 but can be 2 for akward working conditions.
----------------------------------------------------------------------------
-----------
And so on. Well, enough of that I think.
Okay :-)
>
<snipped some fabulous gearheading!>
LOL! Thanks for that! Great idea. I might even use that ruling for
when it becomes an issue for a PC. As it is, the short answer was
perfect for my needs. Thanks everyone.
> It took Michaelangelo (hey, I was already on a page about him) about 2.5
> years to carve David, from the sources I could find. David is about 2.5x
> human-sized (13.5 ft or so). Considering the whole cube-sqare thing and a
> WAG, maybe a life-size marble statue take ~6 months to complete?
Not necessarily. After all, a smaller sculpture may need more time,
if you start with the same block, as you have to remove more material!
I'm not sure, therefore, if size in sculpture is as relevant to
completion time, as it is to painting. Just thinking straight to the
keyboard, though.
Cheers,
Steve
>
> And so on. Well, enough of that I think.
Just gorgeous, thanks!
>
> Not necessarily. After all, a smaller sculpture may need more time,
> if you start with the same block, as you have to remove more material!
>
> I'm not sure, therefore, if size in sculpture is as relevant to
> completion time, as it is to painting. Just thinking straight to the
> keyboard, though.
>
> Cheers,
> Steve
not necessarily: if you know ahead of time that you'll be creating a
sculpture smaller than the block of stone you have, you simply smash off
big sections of stone, instead of chiseling it away.
OTOH, if you think it's going to start normal size (in proportion to the
block of stone) and you're just bad enough that you have to keep cutting
it down.... well, then it'll take a while.
demi