Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

3rd Edition Sucks!

9 views
Skip to first unread message

TonyD

unread,
Sep 26, 1999, 3:00:00 AM9/26/99
to

Fewer books and less rules is far from an improvement.

Though this is exactly what 2nd Edition was when it came out...a
streamlined, fewer rulebook edition of ADnD first edition.


> Personally I will be playing 2nd edition until the day I die, or until the
> people at TSR or Hasbro, or whoever the hell they are pull their heads out
of
> their asses--whichever comes first

Many, many 1st edition players never switched to 2nd edition, and I'm sure
many of them won't be making the switch to 3rd edition. What's the big
deal? Most DM's adjust the rules to fit their campaign anyway.

. My only hope is that not everyone will be
> converted, and there will always be people out there who love 2nd edition
as
> much as I do.

History will likely repeat itself, and there will be plenty of people
playing 2nd edition ten years from now.
>
> -Stephen


Barry Smith

unread,
Sep 26, 1999, 3:00:00 AM9/26/99
to
Stephen Webb wrote:

> Personally I will be playing 2nd edition until the day I die, or until the
> people at TSR or Hasbro, or whoever the hell they are pull their heads out of

> their asses--whichever comes first. My only hope is that not everyone will be


> converted, and there will always be people out there who love 2nd edition as
> much as I do.

*raises hand*

I plan on checking out 3rd edition only long enough to rip it into
little manageable bites that I like that will get plugged into my 2nd
edition game. :)

The only thing 3rd edition is going to be for me is yet another
supplement.... ;)

Tyler Sherkin

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
third ed to me is basically going to consist of me changing all the rules
etc so i can grab the monsters and classes and wahtever.

Fingers of Serpents Hold

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
> > It seems that instead, the entire game has been dumbed down so that
> > preschoolers can enjoy the greatest roleplaying series of all time.
>
> Wow.... Irony - many of us first edition players said the same thing about
second
> edition 10 years ago...
>

I was personally annoyed by the ridgedness of the AD&D rules over the
original D&D rules. That was 20+ years ago, times change. Back when
there where three types of armor and eight types of shoes.


Tenzhi the Ti Hsien

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
> No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear
about
> 3rd edition, the more I dislike it. I figured it was only a matter of time
> before the release of 3rd edition, but I expected to be an improvement to
2nd
> edition. It seems that instead, the entire game has been dumbed down so
that
> preschoolers can enjoy the greatest roleplaying series of all time. Not
that I
> have any prejudice against anklebiters, but I want a game to be as diverse
as
> possible, and have the ability to be complex and detailed should the
players
> choose it to be so. Fewer books and less rules is far from an improvement.

> Personally I will be playing 2nd edition until the day I die, or until the
> people at TSR or Hasbro, or whoever the hell they are pull their heads out
of
> their asses--whichever comes first. My only hope is that not everyone will
be
> converted, and there will always be people out there who love 2nd edition
as
> much as I do.

Fewer books and more wide-ranging rules from the looks of it so far. And
the ability for the DM and players to make what they want of the game more
freely, as well as more fluidity in character advancement with more options
available. Its amazing how you can improve a game by making it more
flexible. Not that I have anything against 2nd edition, but in its current
rigid form it seems more like a kids game - for keeds need rules to know how
to act, presumably adults should already know how to act. ;)

John W. Mangrum

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
Stephen Webb wrote:
>
> No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I
> hear about 3rd edition, the more I dislike it.

And for such sensible, non-pathetically-petty reasons, too...

John W. Mangrum

Aristotle

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
In article <8aBH3.6837$2Z3....@newse3.tampabay.rr.com>, "Fingers of Serpents Hold" <dwa...@hotmail.com> wrote:
>I was personally annoyed by the ridgedness of the AD&D rules over the
>original D&D rules. That was 20+ years ago, times change. Back when
>there where three types of armor and eight types of shoes.

*rofl*

Well, nothing stopped you from making your own. Further, I don't recall there
ever being a mere 3 types of armor. A quick look at first edition players
handbook or the DM's guide shows many more.

-Aristotle@Threshold
--
Threshold was an exhibitor at Dragon*Con '99.
Dragon*Con Pictures: http://www.threshold-rpg.com/dcon/
==============================================================================
VISIT THRESHOLD - Online Fantasy Roleplaying Game. Player run clans, guilds,
legal system, economy, religions, nobility, and more in a mature environment.

http://www.threshold-rpg.com -**- telnet://threshold-rpg.com:23

Roy

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to

Aristotle wrote in message <7sna3q$4...@enews1.newsguy.com>...

>In article <8aBH3.6837$2Z3....@newse3.tampabay.rr.com>, "Fingers of
Serpents Hold" <dwa...@hotmail.com> wrote:
>>I was personally annoyed by the ridgedness of the AD&D rules over the
>>original D&D rules. That was 20+ years ago, times change. Back when
>>there where three types of armor and eight types of shoes.
>
>*rofl*
>
>Well, nothing stopped you from making your own. Further, I don't recall
there
>ever being a mere 3 types of armor. A quick look at first edition players
>handbook or the DM's guide shows many more.
>

It has been many moons since I played it (and I unfortunately don't have any
of it any more) but I believe original D&D only had three types of armor,
also.
I think leather, chainmail, and plate were all you got.

Roy

Stephen Jaros

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to

Fingers of Serpents Hold wrote:

> > > It seems that instead, the entire game has been dumbed down so that
> > > preschoolers can enjoy the greatest roleplaying series of all time.
> >

> > Wow.... Irony - many of us first edition players said the same thing about
> second
> > edition 10 years ago...
> >
>

> I was personally annoyed by the ridgedness of the AD&D rules over the
> original D&D rules.

Indeed, many original DD players didn't like the formalism of ADD. Although i
thought it was justified in terms of helping create a gaming community, there
was a price paid in losing the free-form style (and gaming culture) of original
DD. The more things change...

*****************
Was the Order to Slay given because of the Sign of the Goat found on the
ancient Roman crypt beneath the cathedral, or because the Dark Man of
the Haute Vienne Coven spoke the Three Words?

Larry Mead

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
Stephen Webb <ayy80...@aol.com> wrote:
: No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear about
: 3rd edition, the more I dislike it. I figured it was only a matter of time

: before the release of 3rd edition, but I expected to be an improvement to 2nd
: edition. It seems that instead, the entire game has been dumbed down so that
: preschoolers can enjoy the greatest roleplaying series of all time. Not that I

: have any prejudice against anklebiters, but I want a game to be as diverse as
: possible, and have the ability to be complex and detailed should the players
: choose it to be so. Fewer books and less rules is far from an improvement.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Fewer books and rules are a *vast* improvement - but they have probably
killed interest for me with the combat system that is too complex and
too different.

: Personally I will be playing 2nd edition until the day I die, or until the


: people at TSR or Hasbro, or whoever the hell they are pull their heads out of
: their asses--whichever comes first. My only hope is that not everyone will be
: converted, and there will always be people out there who love 2nd edition as
: much as I do.

: -Stephen

Not to mention folks who like 1st edition!

DMgorgon
--
Lawrence R. Mead Ph.D. (Lawren...@usm.edu)
Eschew Obfuscation! Espouse Elucidation!
www-dept.usm.edu/~physics/mead.html


Bryan J. Maloney

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
In article <19990926184601...@ng-fz1.aol.com>,
ayy80...@aol.com (Stephen Webb) wrote:

> No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I
hear about
> 3rd edition, the more I dislike it. I figured it was only a matter of time
> before the release of 3rd edition, but I expected to be an improvement to 2nd
> edition. It seems that instead, the entire game has been dumbed down so that
> preschoolers can enjoy the greatest roleplaying series of all time. Not that I
> have any prejudice against anklebiters, but I want a game to be as diverse as
> possible, and have the ability to be complex and detailed should the players
> choose it to be so. Fewer books and less rules is far from an improvement.

> Personally I will be playing 2nd edition until the day I die, or until the
> people at TSR or Hasbro, or whoever the hell they are pull their heads out of
> their asses--whichever comes first. My only hope is that not everyone will be
> converted, and there will always be people out there who love 2nd edition as
> much as I do.
>
> -Stephen

You could at least have made it an acrostic...

Chad Lubrecht

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
On 26 Sep 1999 22:46:01 GMT, ayy80...@aol.com (Stephen Webb) wrote:

>No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear about
>3rd edition, the more I dislike it.

You dislike 3rd edition for 3 changes that HAVE EXACTLY ZERO EFFECT on

game play. The change in THACO and AC are merely a rearranging of
numbers to result in exactly the same probalities as before, in what
many people think is a clearer and faster system. If you don't like
it, it is trivially easy to convert material and keep using the old
system.

> I figured it was only a matter of time
>before the release of 3rd edition, but I expected to be an improvement to 2nd
>edition. It seems that instead, the entire game has been dumbed down so that
>preschoolers can enjoy the greatest roleplaying series of all time.

I have yet to hear any changes that sound like the game is being
dumbed down. I'd appreciate if you could tell me a few.


Desert Rat

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to

Stephen Webb <ayy80...@aol.com> wrote in message
news:19990926184601...@ng-fz1.aol.com...

> No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear
about
> 3rd edition, the more I dislike it. I figured it was only a matter of time

> before the release of 3rd edition, but I expected to be an improvement to
2nd
> edition. It seems that instead, the entire game has been dumbed down so
that
> preschoolers can enjoy the greatest roleplaying series of all time. Not
that I
> have any prejudice against anklebiters, but I want a game to be as diverse
as
> possible, and have the ability to be complex and detailed should the
players
> choose it to be so. Fewer books and less rules is far from an improvement.
> Personally I will be playing 2nd edition until the day I die, or until the
> people at TSR or Hasbro, or whoever the hell they are pull their heads out
of
> their asses--whichever comes first. My only hope is that not everyone will
be
> converted, and there will always be people out there who love 2nd edition
as
> much as I do.
>
> -Stephen

Well Stephen, I have been gaming for over 14 years now, I own 1st Edition,
2nd Edition,
and Skills and powers.... and use parts of every single one. From the very
limited stuff that
is out, it appears that WOTC has been lurking on this NG and has picked up
most of the
common house rules (the opposite AC/thaco deal), and tried to handle some
common
gripes (the XP progression and the unbalance between races. I have talked to
a number
of people about thesystem and I hear more of them saying the same thing you
did, then I
discover throughout a conversation that they havent even researched
anything, just listened
to rumors... I suggest, to you and all others on this NG, patience.. 3rd
edition is coming out
regardless of your wishes and dont try to complain or argue about it until
you *know* that
it exists. When it comes down to it, in about a year I will be running a
game that includes
the 1st edition Bard class, my own version of the Palidon, some stuff from
2nd Edition, the
miniature combat rules from S&P (unless 3rds stuff is better) and a lot of
the majik system from
3rd edition.
Feel free to go hide in your basement and play your 'pure' 2nd edition game,
I and others like
me are going to enjoy playing dungeons and dragons..... not caring what
edition it is.


The Desert Rat


Tequila Wyrm

unread,
Sep 27, 1999, 3:00:00 AM9/27/99
to
Actually, I am hoping that this will help speed up combat. My GM and
myself are working on a new set of combat and from the sounds of it,
these changes are going to be very similar. I also hope that this is
not a "dumbing down" but more of a streamlining. ( I guess that would
be more of a personal perspective issue ) What I find iresome is that
if we have combat in a game session it can (not always) take most of our
game time away for just minutes of fantasy time. It may be possible
that we have not optimized our perception of 2nd Ed. rules, but I find
it interesting that our changes sound very similar to what is proposed
for 3rd ed. combat. I like combat as much as the next random PC, it
would just be nicer, IMO, to be able to 'game' and have combat in the
same session. So, for now, I will be taking a wait and see approach,
especially since it will be 10 months before 3rd ed is released.

Tequila Wyrm.

mrn...@my-deja.com

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
In article <37EF22...@capital.net>,

ig...@capital.net wrote:
> Stephen Webb wrote:
> >
> > No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I
> > hear about 3rd edition, the more I dislike it.
>
> And for such sensible, non-pathetically-petty reasons, too...
>
> John W. Mangrum
>
Just out of curiousity, how many people play AD&D (either edition)
strictly by the rules?
Besides, we aren't talking a major system change (for example, Gamma
World 1st Ed, and Gamma World 3rd Ed), Just a few rules that, if you
don't like them, you can change them back.
No THAC0? Big deal, just put it back. Backwords AC? Big deal. They
dropped Advanced? Big deal; we've called it D&D since we started,
several years ago.
Mr Neko


Sent via Deja.com http://www.deja.com/
Before you buy.

Christopher Adams

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
> No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear
about
> 3rd edition, the more I dislike it.

Mrs Webb! Stephen needs his nappy changed again!

--
Christopher Adams
A man of no fortune, and with a name to come.

The stage but echoes back the public voice,
The drama's laws the drama's patrons give
For we that live to please, must please to live.

- Samuel Clemens

Alan D Kohler

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
On Mon, 27 Sep 1999 08:44:25 GMT, thre...@threshold-rpg.com
(Aristotle) wrote:

>In article <8aBH3.6837$2Z3....@newse3.tampabay.rr.com>, "Fingers of Serpents Hold" <dwa...@hotmail.com> wrote:

>>I was personally annoyed by the ridgedness of the AD&D rules over the

>>original D&D rules. That was 20+ years ago, times change. Back when
>>there where three types of armor and eight types of shoes.
>
>*rofl*
>
>Well, nothing stopped you from making your own.

Yeah really, I wasn't waiting for TSR to make any shoes for me! I made
my own netbook of Shoes!

Fharlangan, eat your heart out!

Just do it!

;-)


Alan D. Kohler(hawk...@NOSPAM.olg.com)
"I once shot a man in Nepal just to watch him reincarnate." -Wierd Al
Hawkwind's RPG Pages are back at last!
http://members.tripod.com/~hawk_wind/homepage.html

Grey Daegmorgan

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
Grow up.


On 26 Sep 1999 22:46:01 GMT, ayy80...@aol.com (Stephen Webb) wrote:

>No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear about

CMuel59749

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
(Stephen Webb) writes:

>No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear
>about 3rd edition, the more I dislike it.

<snip>

How about waiting until we actually _have_ a product to critique before
declaring it unfit for duty?

Guardian (cmuel...@aol.comNoSpam or lone...@iname.comNoSpam)

Gothic Candles: http://www.gothic-candles.com
AD&D: http://members.aol.com/cmuel59749/index.html
Articles, tools, NPCs, Deities, Critters, Spells, Campaign Notes, and more!

Sean K Reynolds

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
Stephen Webb wrote:
>
> No THAC0, backwards AC,

I reccommend you try a game or two with the backwards AC and attack
bonuses instead of THACO, and then see if you think it's still a bad
idea.

>"Advanced" dropped altogether. . .the more I hear about
> 3rd edition, the more I dislike it.

How does the _name_ change affect your game?

> It seems that instead, the entire game has been dumbed down so that
> preschoolers can enjoy the greatest roleplaying series of all time.

I don't see how you can say this is being dumbed down to a preschool
level. In fact, you don't have the full rules doc - all you have is the
FAQ, which is written in simple coddling terms so that everyone can
understand it.

But then again, you are fully within your rights to form an opinion
based on practically no information. It's not very scientific of you,
though.

--
Sean K Reynolds - game designer, computer artist, web guy, bigmouth
Want a self-contained tropical campaign setting with savages,
ancient empires, slavers, xenophobes, and yuan-ti?
Try THE SCARLET BROTHERHOOD, an accessory written by yours truly;
follow the "My Published Game Products" link on my web page:
http://home.earthlink.net/~skreyn/


Peter Csizmadia

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to

Stephen Webb <ayy80...@aol.com> wrote in message
news:19990926184601...@ng-fz1.aol.com...
> Fewer books and less rules is far from an improvement....

> My only hope is that not everyone will be converted, and there
> will always be people out there who love 2nd edition as
> much as I do.

Y'know what, boy-o? I don't even like the 2nd Edition. The 1st is the most
comprehensive... with tweaks here and there by individual DMs.

3rd Edition? Who needs it?

PC

Håvard Haagenrud

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to

Stephen Webb <ayy80...@aol.com> skrev i
meldingsnyheter:19990926184601...@ng-fz1.aol.com...
> No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear
about

> 3rd edition, the more I dislike it. I figured it was only a matter of time
> before the release of 3rd edition, but I expected to be an improvement to
2nd
> edition. It seems that instead, the entire game has been dumbed down so
that

> preschoolers can enjoy the greatest roleplaying series of all time. Not
that I
> have any prejudice against anklebiters, but I want a game to be as diverse
as
> possible, and have the ability to be complex and detailed should the
players
> choose it to be so. Fewer books and less rules is far from an improvement.
> Personally I will be playing 2nd edition until the day I die, or until the
> people at TSR or Hasbro, or whoever the hell they are pull their heads out
of
> their asses--whichever comes first. My only hope is that not everyone will

be
> converted, and there will always be people out there who love 2nd edition
as
> much as I do.
>
> -Stephen

Bah!

Who cares?

D&D sucks anyway! Only geeks play it!

Why don't you rather join the Crazy-Cool-Gang and start playing Vampire?

Håvard Haagenrud

Eric Tolle

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
Stephen Webb wrote:

(troll snipped)

> Personally I will be playing 2nd edition until the day I die, or until the

Now _this_ is worth a reply. I have this image of an old retiree
sitting at the table in the park, putting out his AD&D set, waiting
to see if anyone will be interested in a pickup dungeon crawl...

--

Eric Tolle sch...@silcom.com
Information does not want to be free. Information wants to be
folded, spindled, mutilated, and used to make funky children's
party hats.

Wizard of VOBs

unread,
Sep 28, 1999, 3:00:00 AM9/28/99
to
Håvard Haagenrud wrote:
>
> Stephen Webb <ayy80...@aol.com> skrev i
> meldingsnyheter:19990926184601...@ng-fz1.aol.com...
> > No THAC0, backwards AC, "Advanced" dropped altogether. . .the more I hear
> about
> > 3rd edition, the more I dislike it. I figured it was only a matter of time
> > before the release of 3rd edition, but I expected to be an improvement to
> 2nd
> > edition. It seems that instead, the entire game has been dumbed down so
> that
> > preschoolers can enjoy the greatest roleplaying series of all time. Not
> that I
> > have any prejudice against anklebiters, but I want a game to be as diverse
> as
> > possible, and have the ability to be complex and detailed should the
> players
> > choose it to be so. Fewer books and less rules is far from an improvement.
> > Personally I will be playing 2nd edition until the day I die, or until the
> > people at TSR or Hasbro, or whoever the hell they are pull their heads out
> of
> > their asses--whichever comes first. My only hope is that not everyone will
> be
> > converted, and there will always be people out there who love 2nd edition
> as
> > much as I do.
> >
> > -Stephen
>
> Bah!
>
> Who cares?
>
> D&D sucks anyway! Only geeks play it!
>
> Why don't you rather join the Crazy-Cool-Gang and start playing Vampire?
>
> Håvard Haagenrud


At least there are still Trolls in 3e ;-)
--
"Never put of 'til tomorrow what you can delegate today"

To contact me remove "N-O~S'P&A`M " from my address
(darn... forgot to set an anti spam on my new browser and id.. sigh)

Buttery

unread,
Sep 29, 1999, 3:00:00 AM9/29/99
to
You sound like a munchkin power gamer, that needs someone else telling him
rules, so he can min/max them. Less books and less rules means more is left
up to your imagination. It is a design for the mature audience. All those
tons of books and rules from 2nd Edition were for the juvenile's who lack
the worldly knowledge to figure things out on their own. 3rd edition will
give you a framework to create upon, not a horrifically long and winded list
of rules to play within.

And be honest, the very first time you ever saw AC start at 10 and go down,
you thought it was stupid. I remember thinking (back in '79) that no armor
should be 0 and armor class should go up from there. This system isn't
quite right, but close. Now you just subtract 10 and my system is finally a
reality. It only took them 20 years. I still play, but have never embraced
2nd Edition on account of it sucking really bad, with the exception of the
Non-weapon proficiency idea.

The worst thing in 2nd edition has to be the "kits". Were these things
created for people that were simply too stupid to select there own set of
non-weapon proficiencies and role-play a certain character type? I mean do
you really need the Thief kit subclass of smuggler? What a complete waste
of paper and ink those things are. 3rd Edition aims to rectify that junk,
by simply tossing it in the crapper and giving you a list of skills to
create your own unique character with.

Most people who are resisting this, are simply doing it because they are
stubborn, and resistant to change in any form. I don't like all the new 3rd
Edition rules that I've heard about, but I can say, that I disliked, very
much, the 2nd Edition, but am very pleased with the philosophical ideas used
in creating the 3rd Edition.

Stephen Webb wrote in message
<19990926184601...@ng-fz1.aol.com>...

Suzanne Doiron

unread,
Sep 29, 1999, 3:00:00 AM9/29/99
to
HAHAHAHA! VERY WELL PUT MY FRIEND! :)


Buttery <pe...@eastern.net> wrote in message
news:rv3990...@corp.supernews.com...

mark templeton

unread,
Oct 1, 1999, 3:00:00 AM10/1/99
to

Aristotle (thre...@threshold-rpg.com) writes:
> In article <8aBH3.6837$2Z3....@newse3.tampabay.rr.com>, "Fingers of Serpents Hold" <dwa...@hotmail.com> wrote:
>>I was personally annoyed by the ridgedness of the AD&D rules over the
>>original D&D rules. That was 20+ years ago, times change. Back when
>>there where three types of armor and eight types of shoes.
>
> *rofl*
>
> Well, nothing stopped you from making your own. Further, I don't recall there
> ever being a mere 3 types of armor. A quick look at first edition players
> handbook or the DM's guide shows many more.
>
> -Aristotle@Threshold


he's referring to DND and first edition ADND. DND had leather, chain and
plate armour. expert and beyond rules had scale, padded, etc armor.
--
mark templeton
e-mail=mailto:temp...@ncf.ca
url=http://www.ncf.carleton.ca/~aj217
playtester for dungeons and dragons third edition (release date aug 00)

Buttery

unread,
Oct 2, 1999, 3:00:00 AM10/2/99
to
I honestly don't see how combat is going to be speeded up. Its still the
same mechanics: figure out what you're going to do, unleash your spell or
swing your weapon, roll to hit, record damage, repeat. The real slow down
is usually caused by the DM trying to keep track of which creature took
what, and which creature swings when and has how many attacks, etc... I
don't see how a change is going to speed this up. And being able to declare
what you are doing when it gets to your turn will slow things down even
more. Before the mage would say "I'm going to cast magic missile" then when
it was his turn he cast the spell. Now, the mage may plan to cast Magic
missile, but when his turn comes, maybe the situation will be different, and
he has to rethink what he wants to do. Now more time is spent trying to
figure out what to do.

Tequila Wyrm wrote in message <37EF8893...@NOSPAM.com>...


>Actually, I am hoping that this will help speed up combat. My GM and
>myself are working on a new set of combat and from the sounds of it,
>these changes are going to be very similar. I also hope that this is
>not a "dumbing down" but more of a streamlining. ( I guess that would
>be more of a personal perspective issue ) What I find iresome is that
>if we have combat in a game session it can (not always) take most of our
>game time away for just minutes of fantasy time. It may be possible
>that we have not optimized our perception of 2nd Ed. rules, but I find
>it interesting that our changes sound very similar to what is proposed
>for 3rd ed. combat. I like combat as much as the next random PC, it
>would just be nicer, IMO, to be able to 'game' and have combat in the
>same session. So, for now, I will be taking a wait and see approach,
>especially since it will be 10 months before 3rd ed is released.
>
>Tequila Wyrm.
>
>
>Stephen Webb wrote:
>>

Stephen Jaros

unread,
Oct 4, 1999, 3:00:00 AM10/4/99
to

Buttery wrote:

> All those
> tons of books and rules from 2nd Edition were for the juvenile's who lack
> the worldly knowledge to figure things out on their own.

It was also for the purpose of "flooding the market" with products to sell more,
but it backfired.

Sean Curtin

unread,
Oct 8, 1999, 3:00:00 AM10/8/99
to

Buttery wrote:
>
> I honestly don't see how combat is going to be speeded up.

If you already know the rules, it won't be. If you're new, the new
rules will definitely help, since they're more intuitive (high AC is
good, high saving throws ar egood, etc).


Sean Curtin

0 new messages