you can put unlimited level progression in each rank, but a champion
is working for his liege (that is, his master) whereas the master has
no chief.
To say a God is merely a master I do agree with;
I said in a (french) post a professional is in search for the Path,
whereas a champion is following the Path;
an amateur lacks the "professionalism" of a professional, but lives
peacefully;
a beginner trains new skills/talents given circumstances; a high-level
beginner will therefore have lots of opportunities to obtain new
abilities.
in a system that I have already published, a high-level champion beats
a low-level master:
say there are 10 levels in each rank;
using 2d10,
if d1>level AND d2>level then leave the rank unchanged
if d1<=level OR d2<=level then add 1 to the rank
if d1<=level AND d2<=level then add 2 to the rank
level +0 +1 +2
1 81 18 1
2 64 32 4
3 49 42 9
4 36 48 16
5 25 50 25
6 16 48 36
7 9 42 49
8 4 32 64
9 1 18 81
10 0 0 100
so, a level-10 champion always is worth rank 4+2=6, whereas a level-3
master is 49% rnk 5, 42% rnk 6, and 9% rnk 7.
a champion (rnk 4) uses and trains morale (AD&D 1E & 2E), whereas
> > master is 49% rnk 5, 42% rnk 6, and 9% rnk 7.- Masquer le texte des messages précédents -
>
> - Afficher le texte des messages précédents -
> Re: I say to thee there is nothing beyond master level...
Sure there is! Immortals level.
--
David Trimboli
http://www.trimboli.name/
I appreciate the effort to discuss what I've been posting, but I think
there's a language barrier here you're not getting past. You appear to
be posting something here based somewhat on translation of the words to
meanings I don't intend, and are not consistent with one of their uses
in English -- though they may be, in French.
These posts are almost impossible to understand. Please do not tag them
'echelon' unless and until they actually discuss my work in a meaningful
and understandable manner.
Thanks,
Keith
--
Keith Davies "Do you know what is in beer? The strength
keith....@kjdavies.org to bear the things you can't change, and
keith....@gmail.com wisdom to ignore them and fsck off for
http://www.kjdavies.org/ another beer." -- Owen, discussing work
I think this is the reincarnation of Hybrid.
--
Sea Wasp
/^\
;;;
Live Journal: http://seawasp.livejournal.com
thank you for the correction; I now think I just posted it to get
fired (lol)
so the "levels" you define are not for the characters, but for the
campaign (!)
ahhhh!
ok there's not any one problem with your "level" names...
happily yours
Yvain
> Thanks,
> Keith
> --
> Keith Davies "Do you know what is in beer? The strength
> keith.dav...@kjdavies.org to bear the things you can't change, and
> keith.dav...@gmail.com wisdom to ignore them and fsck off forhttp://www.kjdavies.org/ another beer." -- Owen, discussing work
I think you perhaps misunderstand the names of the tiers. Your
definitions of the terms aren't too far out of line with certain of
their meanings (a master has followers, etc.), but I'm not using those
definitions.
'Master' here indicates that the person is a master of their abilities,
not master of other people. Consider, a master smith has demonstrated
that he has reached a certain level of skill at his trade[1]. He may or
may not have followers (apprentices, lackeys, henchmen, whatever), but
that is another thing entirely.
Similarly, a 'champion' is of no particular class. He may or may not
have a liege (as the "King's Champion" would). Tiers have almost
nothing to do with social structure -- except in as much as there are
talents that do.
[1] perhaps not the best example because a 0-level character can qualify
as a 'master smith', according the guild. 'Master tier' is rather
higher level.
Keith
--
Keith Davies "Do you know what is in beer? The strength
keith....@kjdavies.org to bear the things you can't change, and
keith....@gmail.com wisdom to ignore them and fsck off for
I think I wanted to tell you that by saying "master is the upper tier"
you could emphasize more on the relationship between different
masters, while champions could still beat their own limits by reaching
legendary status; still their abilities would be of same nature, that
is "to teach others what a spiritual bond gives you in terms of raw
power" or presence/aura attacks; professionals would be sharp
fighters, in amateurs would lie skills that one can be teached in (??
surely french disorder serry) and beginners would be the lucky ones
who train new abilities "on the fly"...
yes I like my view of the five tiers; you could rule something like
Level_of_Beginner >= Amateur >= Professional >= Champion >= Master
so that you could be proficient in those five tiers
what? get fucked you asshole you won't gain fame with this bullshit?
ok ok nevermind