Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

A few questions....

3 views
Skip to first unread message

Kevin M

unread,
Mar 20, 1999, 3:00:00 AM3/20/99
to
I'm a veteran player, but lately, I've done 2 STUPID newbie
things. I'll go ahead and tell ya, even tho they are
embarassing.
1. Wind. Lich halls. Tried to help someone who was being EV'd by
a SiN member while I was alone, he was grey from looting the
corpse. I attacked...got EV'd. :( I KNOW BETTER!

2. This one's REALLY embarassing...screwin around in orc valley,
just wastin time and helpin out the poor folks who can't
handle
a whole orc spawn yet. I was partaking of the chests and
limited
monster loot. One chest lagged a second when I opened it
and,
you guessed it, WHAM I'm a ghost. Do you wish to report
"name here" for murder? :( I KNOW BETTER!

The second instance is the one that raises these questions.

Do spawned chests (in the orc valley SE of Yew) ever come with
the instant-death traps like tinkers explosion traps (I have 100
hp)?
Can camp-spawned chests be trapped by players?
Can a player-placed chests in the wilderness be made
unmovable?
Can a tinker made trap go off more than once?
Can a spawned chest trap go off more than once?
Can a player loot a corpse and stay hidden?

Mind you, I know the answer to some of these questions. I just
want to be sure I have a clear take on things.

Thanks immensely,
Kev


J Tobler

unread,
Mar 21, 1999, 3:00:00 AM3/21/99
to
:))

i just know answers to some of these...

but i'm also interested in knowing answers to all of them,
cause i asked them myself a thousand times... :))

Kevin M wrote:

> Do spawned chests (in the orc valley SE of Yew) ever come with
> the instant-death traps like tinkers explosion traps (I have 100
> hp)?

AFAIK no, cause all the time i was killed by a chest i got the report
murder screen; cause of this all have been trapped by players...

> Can camp-spawned chests be trapped by players?

that's a good question!

> Can a player-placed chests in the wilderness be made
> unmovable?

again i don't know an answer...

> Can a tinker made trap go off more than once?

no...

> Can a spawned chest trap go off more than once?

no, but i think they don't exit...

> Can a player loot a corpse and stay hidden?

no, just his own corpse; maybe corpses of guild members?


Dante (DF)
--
skip j for mailing...

J Tobler
http://j.dhs.org
--------------------------
LIFE is PAIN...

Shawn

unread,
Mar 21, 1999, 3:00:00 AM3/21/99
to
Kevin M <kev...@flash.net> wrote:

: Do spawned chests (in the orc valley SE of Yew) ever come with
: the instant-death traps like tinkers explosion traps (I have 100
: hp)?

Nope.. At least not that I've seen yet.

: Can camp-spawned chests be trapped by players?

Yes.

: Can a player-placed chests in the wilderness be made
: unmovable?

Not by a player, no. :)

: Can a tinker made trap go off more than once?

No, once the trap has been tripped, it must be re-trapped.

: Can a spawned chest trap go off more than once?

Hmm.. Not sure on this one.

: Can a player loot a corpse and stay hidden?

You can OPEN the corpse while hidden, but if you MOVE or TAKE
anything, you reveal yourself.

Shawn
--
A yer ago I kudnt spel progrmer; now i R won.

Christos

unread,
Mar 21, 1999, 3:00:00 AM3/21/99
to

>: Can a spawned chest trap go off more than once?
>
>Hmm.. Not sure on this one.
>

Yes they can. i found a chest in Trisnic the other day that was locked and
trapped. Like any good rogue, i figured it was my duty to remove the trap
so that it wouldn't hurt any innocent bystandards who were around. So after
deftly removed the dart trap, i picked the lock and opened it and had a
purple potion go up in my face.
so yes, spawned chests can spawn more then one trap.

Chris Shadowborn
Swashbuckling Rogue
Diplomat of DarkStar

0 new messages