Thomas Yocky Jr.<DUK...@WORLDNET.ATT.NET wrote in message
<01bd7946$de7c4680$b61937a6@oem^...^how does the lockpicking skill work?
^can any lock (that isnt under magic lock) possibly be picked? can a house
^be picked, can a boat be picked? When a character has say 25 in
^lockpicking, does he simply need to try more times to pick the lock on a
^house than a character with 90 in lockpicking? Or does a character need to
^have a minimum value in lockpicking to even have a chance at picking it?
^that is how it works with animal taming, is that how ir works with
^lockpicking? and tell me what is a good way to improve lockpicking skill.
^thanks
^tom
>how does the lockpicking skill work?
>can any lock (that isnt under magic lock) possibly be picked? can a house
>be picked, can a boat be picked? When a character has say 25 in
>lockpicking, does he simply need to try more times to pick the lock on a
>house than a character with 90 in lockpicking? Or does a character need to
>have a minimum value in lockpicking to even have a chance at picking it?
>that is how it works with animal taming, is that how ir works with
>lockpicking? and tell me what is a good way to improve lockpicking skill.
>thanks
>tom
Lockpicking is useless. OSI in their infinitely infinite wisdome
removed the locked chests that spawned in dungeons. The only other
items that can be picked are player created lockable chests.